Ainur RMB

WA Delegate (non-executive): The Federal Republic of Benjaminstate (elected )

Founder: The Pax Augusta of Eldarion Telcontar

BoardActivity History Admin Rank

Most Nations: 155th Largest Black Market: 1,249th Greatest Rich-Poor Divides: 1,325th+2
Most World Assembly Endorsements: 1,430th Largest Information Technology Sector: 1,540th
World Factbook Entry

Welcome to Ainur!

Ainur is a constitutional monarchy with a very vibrant community which is based around our forums. You can join them by Linkclicking here. Once there, you can take part in our roleplays, forum games, and much more! Don't delay, sign up today!

Ainur's Current Government
His Majesty The King: Crushita

His Majesty The King-Emeritus Eldarion Telcontar

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  1. 9

    The Chronic, Edition 4---News of Ainur

    BulletinNews by Caligulas reich . 253 reads.

Embassies: Glass Gallows, The New Galactic Empire, Kantrias, The Alliance of Queens, Normandy, The New Inquisition, Europeia, The Graveyard, The Caucasus, Kingdom of Ireland, Caliba, Grand Central, Equinox, Wintreath, Pax Britannia, Solid Kingdom, and 17 others.Osiris, The Free Nations Region, Asia United, Dreamia, The Grand Alliance of Nations, Westphalia, New Ausozera, Agora, The Western Isles, Rossferry, APSIA, Singapore, Union of Free Nations, Orthanc at Isengard, U R N, New Montreal, and The Bar on the corner of every region.

Tags: Offsite Forums, Social, Game Player, Large, Featured, Role Player, Imperialist, and Regional Government.

Regional Power: High

Ainur contains 84 nations, the 155th most in the world.

Today's World Census Report

The Most Corrupt Governments in Ainur

World Census officials visited a range of government departments and recorded how frequently bribes were required to complete simple administrative requests.

As a region, Ainur is ranked 3,168th in the world for Most Corrupt Governments.

NationWA CategoryMotto
1.The Totalitarian State of MatestanCompulsory Consumerist State“Consume! Be Silent! Die!”
2.The Democratic Republic of DurdastanFather Knows Best State“Brotherhood, Unity and Security”
3.The Dictatorship of TevintistanFather Knows Best State“Power over all”
4.The Ever Victorious Empire of The Burning SunIron Fist Consumerists“Aeternitate Gloriae!”
5.The Holy Empire of NargothondCompulsory Consumerist State“Aure entuluva!”
6.The Holy Empire of AltleaIron Fist Consumerists“Per vim pudicitiae!”
7.The Armed Republic of BaltikaCompulsory Consumerist State“Hapax Legomenon”
8.The Galactic Empire of YalezIron Fist Consumerists“Unlimited Power!”
9.The King of Ainur of CrushitaIron Fist Consumerists“POTATO REVOLUTION COMPLETE!”
10.The Commonwealth of Davisrox101Father Knows Best State“The pure longhaired dachshund called Davis”
1234. . .89»

Regional Happenings

More...

Ainur Regional Message Board

The High Technocracy of The Bermudan Pentagram wrote:Autocracy?
Order ftw.
The production bonuses far outweigh any slight quality increases you might get from Autocracy, and, more importantly, are useful for any victory type you're going for.


You're kidding, right?

Autocracy has the best tennets if you're going domination (As you should, cause it's the only real victory). Autocracy gives you Klausewitz' legacy, double strategic resources, the ability to support a hundred cities through the free hapiness, free exp and way more.

Order is the worst pick, unless you're going for a production-based space race with a large empire, which requires you to have gone both tall, big and never have fought a war in the game. I challenge you to win a single deity game with order. You simply can't. Autocracy is the only way forward. (that or freedom, which is the real space-race one)

The United Kingdoms of Danceria wrote:You cannot out-produce your little bruder


Slave labour, robotics, no trade unions, no minimum wage, infinitesimally small taxes. I can outproduce you a hundredfold, little Bruder.

The Holy Empire of Nargothond wrote:You're kidding, right?
Autocracy has the best tennets if you're going domination (As you should, cause it's the only real victory). Autocracy gives you Klausewitz' legacy, double strategic resources, the ability to support a hundred cities through the free hapiness, free exp and way more.
Order is the worst pick, unless you're going for a production-based space race with a large empire, which requires you to have gone both tall, big and never have fought a war in the game. I challenge you to win a single deity game with order. You simply can't. Autocracy is the only way forward. (that or freedom, which is the real space-race one)


I wouldn't play Deity, simply because the game stops being 'fun' difficult and starts being 'annoying' difficult for me after King.
We clearly play quite differently.

The High Technocracy of The Bermudan Pentagram wrote:I wouldn't play Deity, simply because the game stops being 'fun' difficult and starts being 'annoying' difficult for me after King.
We clearly play quite differently.


I do play deity, mainly because I can, at this point play king and end the game with a space victory while everyone else is in the Industrial or barely modern era. I then proceed to continue to play, beat everyone with a culture victory too, then do the diplomatic one, then finally domination, after giving them some time to catch up. Even immortal isn't fun tbh.
Deity on the other hand is way better. On turn one, evryone else has 7 techs that you don't, they get massive growth bonuses you couldn't hope for, start with a pretty sizeable army and a settler and they get a free worker too. Then, of course, they have the massive bias to declare war only on you, so you end up in a perpetual war, after only 3 turns, fighting on both sides, trying desperately to hold them back. That's when you realise that the only pantheon worth taking is faith healers, then ignore religion as you amass whatever troops you can to hold them back. Combined arms no longer matter, as they have twice the cities and 3 times the production and even if you can get behind their lines and wreck their siege stuff with your horsemen, they still produce a unit a turn on freaking turn 50 and you have two cities, only one of which is growing and almost no hope.

This, of course is all assuming you can survive the fact that you have literally no hapiness, which criples your game, as you get no growth and debuffs on your prodction, which you really shouldn't have on turn 50 and realising the enemy is getting everything way more than you are. After 6 hours of stress and constant worry, you manage to fend them all off and if you're good, you now have 6 - 7 cities cause you took their places when you pushed back. You have completed the honor tree even though you know you shouldn't and are in the modern era while freaking Korea who's been turtling all game and hasn't been attacked is launching spaceship parts. You try to stop them and taking their cities, but since you've been fighting all game you have a massive warmonger-score and the entire world has a defensive pact together. Now, you're underteched, unable to grow and Brazil's influential over you cause you've had crap culture all game. You try to attack Korea since they're a priority target, but your cities start revolting and you've just been embargoed, not that it matters cause you were trading yourself food anyway, trying to get the capital to grow, cause that'd be the best science-gain and lose you the least amount of hapiness, which you really need, cause you had no time to build any of the hapiness wonders due to having to make units all game and noone wants to trade you anything. Finally, you take Korea's capital, after a ridiculously long war, then Brazil, with their Blasted Pracinhas invades it, cause of course it was in the jungle (Jungling takes on a whole new meaning there) and as you try to move your artillery to fire on the oncoming troops, they nuke you twice, then blow what's left of your army to smithereens with stealth bombers. Naturally, the whole world sees this and attacks you as well, cause you're clearly the warmonger here. You of course, can't build nukes, so you content yourself with holding the line by the Koreans' second city, which is useless for another 19 turns and you watch in horror as Brazil gets influential over Ethiopia and wins the game.

Deity is fun like high-pressure colonic irrigation is. Once the pain stops, it's hilarious.

The Holy Empire of Nargothond wrote:I do play deity, mainly because I can, at this point play king and end the game with a space victory while everyone else is in the Industrial or barely modern era. I then proceed to continue to play, beat everyone with a culture victory too, then do the diplomatic one, then finally domination, after giving them some time to catch up. Even immortal isn't fun tbh.
Deity on the other hand is way better. On turn one, evryone else has 7 techs that you don't, they get massive growth bonuses you couldn't hope for, start with a pretty sizeable army and a settler and they get a free worker too. Then, of course, they have the massive bias to declare war only on you, so you end up in a perpetual war, after only 3 turns, fighting on both sides, trying desperately to hold them back. That's when you realise that the only pantheon worth taking is faith healers, then ignore religion as you amass whatever troops you can to hold them back. Combined arms no longer matter, as they have twice the cities and 3 times the production and even if you can get behind their lines and wreck their siege stuff with your horsemen, they still produce a unit a turn on freaking turn 50 and you have two cities, only one of which is growing and almost no hope.
This, of course is all assuming you can survive the fact that you have literally no hapiness, which criples your game, as you get no growth and debuffs on your prodction, which you really shouldn't have on turn 50 and realising the enemy is getting everything way more than you are. After 6 hours of stress and constant worry, you manage to fend them all off and if you're good, you now have 6 - 7 cities cause you took their places when you pushed back. You have completed the honor tree even though you know you shouldn't and are in the modern era while freaking Korea who's been turtling all game and hasn't been attacked is launching spaceship parts. You try to stop them and taking their cities, but since you've been fighting all game you have a massive warmonger-score and the entire world has a defensive pact together. Now, you're underteched, unable to grow and Brazil's influential over you cause you've had crap culture all game. You try to attack Korea since they're a priority target, but your cities start revolting and you've just been embargoed, not that it matters cause you were trading yourself food anyway, trying to get the capital to grow, cause that'd be the best science-gain and lose you the least amount of hapiness, which you really need, cause you had no time to build any of the hapiness wonders due to having to make units all game and noone wants to trade you anything. Finally, you take Korea's capital, after a ridiculously long war, then Brazil, with their Blasted Pracinhas invades it, cause of course it was in the jungle (Jungling takes on a whole new meaning there) and as you try to move your artillery to fire on the oncoming troops, they nuke you twice, then blow what's left of your army to smithereens with stealth bombers. Naturally, the whole world sees this and attacks you as well, cause you're clearly the warmonger here. You of course, can't build nukes, so you content yourself with holding the line by the Koreans' second city, which is useless for another 19 turns and you watch in horror as Brazil gets influential over Ethiopia and wins the game.
Deity is fun like high-pressure colonic irrigation is. Once the pain stops, it's hilarious.


Yeaaaaaah...none of that sounded like any fun whatsoever.
We definitely play rather different games of Civ V.

The High Technocracy of The Bermudan Pentagram wrote:Yeaaaaaah...none of that sounded like any fun whatsoever.
We definitely play rather different games of Civ V.


Look, you're not meant to be having fun while playing grand strategy games. If you are, the difficulty's too low. The idea is to perfect your technique and once you've done that, enjoy the sheer joy of doing something perfectly without having to think about it. It's like riding a bike, it's not much fun at first but when you've learnt it, it's just fun cause it can't get any better. Then, after that's gotten boring, you move on to a unicycle and after that, to juggling while on it. Next thing you know, you're pedaling with your hands, stark naked across a tightrope, while a guy throws knives at you and with your hair on fire. It makes for a great party trick but it's a pretty weird way to commute.

Danceria

Of course you all start talking about Civ 5 once my game breaks. :)

The Holy Empire of Nargothond wrote:Look, you're not meant to be having fun while playing grand strategy games. If you are, the difficulty's too low. The idea is to perfect your technique and once you've done that, enjoy the sheer joy of doing something perfectly without having to think about it. It's like riding a bike, it's not much fun at first but when you've learnt it, it's just fun cause it can't get any better. Then, after that's gotten boring, you move on to a unicycle and after that, to juggling while on it. Next thing you know, you're pedaling with your hands, stark naked across a tightrope, while a guy throws knives at you and with your hair on fire. It makes for a great party trick but it's a pretty weird way to commute.


Let's just agree to disagree, shall we?
I quite like having fun while I'm playing a game - you seem not to heavily prioritize that.
Neither of us is going to convince the other, so there's no sense in arguing about it.

The Queendom-Matriarchy of Feminamia wrote:Of course you all start talking about Civ 5 once my game breaks. :)


Delete local files, reinstall?

The Queendom-Matriarchy of Feminamia wrote:Of course you all start talking about Civ 5 once my game breaks. :)


Civ 6'll be here soon. I'm sure the coding on that'll stop it breaking as much as Civ V...
*Laughs in Spanish*

The High Technocracy of The Bermudan Pentagram wrote:Let's just agree to disagree, shall we?
I quite like having fun while I'm playing a game - you seem not to heavily prioritize that.
Neither of us is going to convince the other, so there's no sense in arguing about it.


Course not. At the end of the day, we all know you're a commie pig and I'm a glorious member of the Fascist master race.

jkjk. I'm sure Order is good for your playstyle. I've just seen too much war to ever think it's an option anymore.

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