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«12. . .31,34531,34631,34731,34831,34931,35031,351. . .64,09864,099»

Hi guys

Im back

I was at school

How does the nuclear war event works?
Where i need to go to start making things?

Nation states cayo wrote:Ok thanks

Hey friend! What do you think about this flag?

Nation states cayo, Andrendia, Somurias, and The eternal swedish empire

International ice hockey federation

Oreo Corporation wrote:Tigger the Tiger

Should I just finish the IIHF

Cereskia 2 wrote:I am fine, u?

The eternal swedish empire wrote:Im good
Bit bored tho

I’m doing amazing today, what about you both?

Andrendia wrote:Hi guys

Im back

I was at school

How does the nuclear war event works?
Where i need to go to start making things?

N-day starts in 5/6 days, read more information in the dispatch below. This year we have joined the Potato Alliance.

OVERVIEW

N-Day is an opportunity for nations to come together and exchange nuclear weapons in a fiery Armageddon of mutually assured destruction.

To Participate

  1. Once registration opens, you can create or join a Faction. Nations outside a Faction can't attack or be attacked. You can join a Faction when you're ready and leave when you're not (to stay safe).

  2. When the event begins, nations will be assigned a random Specialty and begin to accumulate Production. You will now be able to spend Production, fire nukes and deploy shields.

  3. Watch your nation automatically generate Production at a rate of 1 every 2 minutes. Use it to build Nukes and Shield.

  4. Launch Nukes at other nations and use Shield to shoot down Nukes that are launched at you.

Tactics

The simplest way to play N-Day is to join whichever Faction seems most fun and start targeting Nukes at its enemies while shooting down anything incoming. Your Faction page's icon bar shows everything you need to know, including who's targeting anyone in your Faction, and who your fellow Faction members are targeting.

Attacking: Step by Step

  1. On your Production screen, spend some of your Production to build Nukes. These go into your Stockpile.

  2. On another nation's Nuke page, click/tap the TARGET button and select the number of Nukes to use.

  3. Once Targeted, it takes 10 minutes for your Nukes to reach a READY state (3 for Intel Specialists). Note that your Targeted page is public: All nations can see who is targeting whom.

  4. When your Targeted Nukes are ready, click/tap LAUNCH.

  5. Your Nukes are now categorized as Launches for you and Incoming for your target. Launched Nukes take 3-5 minutes to reach their target. When they do, they earn Strikes for you and inflict Radiation on the target, which reduces their rate of Production. This also earns Score for your Faction and reduces the enemy Faction's Score.

Defending: Step by Step

  1. On the Production screen, spend Production to build Shield.

  2. Find Launched Nukes to destroy. Your top priority is any Incoming Nukes launched at you. Secondarily, you may wish to target Incoming Nukes on anyone in your Faction (see your Faction's Incoming page), and also keep an eye on Targeted Nukes that may threaten you or your Faction in the near future.

  3. Click/tap DESTROY to deploy 1 Shield per Nuke.

Strategy

Strategically, it may be wise to avoid attacks on nations or Factions until you are confident of obliterating them, since this eliminates the possibility of counter-attack. Smaller-scale attacks, which damage but don't destroy an enemy, can lead to an escalating series of grudge-related nuclear exchanges.

On the other hand, targeting an enemy can be an effective warning. And it takes Nukes 10 minutes to be ready to launch, so you can't leave it too late.

Scoring

Each Nuke that reaches a target causes Radiation damage, which reduces the target's rate of Production generation and counts as a Strike for the attacker.

A Faction's Score is Strikes minus Radiation.

Duration

N-Day lasts for 24 hours, after which point, an Arms Control Agreement means that no Nukes can be launched. (In-flight nukes can still land, however.)

The "winner" is the Faction with the highest score; if, that is, nuclear war can be said to have a winner. Which we say it can. It's the Faction with the highest score.

FACTIONS

Once registration opens, Factions can be founded by a Regional Officer of any region. Any and all Regional Officers of that region can update the Faction's official text to issue instructions to Faction members.

Factions can be made open to all members, or restricted to the region's members only.

You can leave your Faction, which is a good way to stay safe if you're signing off for the night. However, you can only do this if you're not engaged with the enemy! That means:

  • You must not have any nukes targeted or launched at another nation; and

  • No nukes can be targeted or incoming on you.

Note that in practice, this can make it challenging to leave a Faction, since you may be frequently targeted.

While outside a Faction, you cannot be targeted, and do not generate any Production.

Before joining, it's worth making sure a Faction isn't currently under mass bombardment.

SPECIALTIES

Nations are randomly assigned a specialty.

Military Specialists build Nukes faster: They receive 50% more Nukes when converting Production.

Strategic Specialists build Shield faster: They receive 50% more Shield when converting Production.

Economic Specialists can accumulate more Production: Their production cap is four times larger than the other specialties.

Intel Specialists can finalize targets faster: Their targetted nukes reach READY in 3 minutes instead of 10. They have no Production advantages.

Cost of Nukes/Shield in Production Points

Military Specialist

Strategic Specialist

Economic Specialist

Intel Specialist

1 Nuke

0.67

1

1

1

1 Shield

2

1.33

2

2

PRODUCTION
Non-WA nations automatically generate Production at a rate of 1 Production per 2 minutes, up to a maximum of 50 (200 for Econ Specialists).
WA nations automatically generate Production at a rate of 10 Production per 2 minutes, up to a maximum of 150 (600 for Econ Specialists).

Production can be spent on Nukes or Shield.

WA NATIONS
World Assembly members will accumulate Production 10x faster than non-WA members, and have their Production limits increased by 3x.
It is allowed to switch WA membership to receive this benefit for different nations, but (as per regular site rules) you are only allowed to have one nation in the WA at a time.
Keep in mind that if your Production is over the non-WA limit when you resign membership on a nation, the Production on that nation will decrease down to the limit (i.e. if you resign with 75 Production on a non-Econ nation, the Production will drop to 50).

We ask that you refrain from switching WA for N-Day purposes more than once every two minutes. You will not be punished for this, but it is against the spirit of this change to the event mechanics.

NUKES

Nukes are purchased with Production, kept in stockpile until ready, then targeted and launched at an enemy nation.

Launched Nukes take 3-5 minutes to reach their target. While in-flight, they can be shot down by any nation using Shield. If they're not, each Nuke generates 1% of Radiation in the target and earns 1 Strike for the attacker.

SHIELD

Shield can be used to knock out Launched Nukes. You can shoot down any in-flight Nukes regardless of who they are aimed at.

Locate in-flight Nukes under Launches or Incoming, and use the DESTROY button to eliminate them at a rate of 1 Shield per Nuke.

It is possible to waste Shield if multiple nations deploy Shield simultaneously to knock out the same Nukes.

TARGETING

Target a nation by viewing their Nuke page and clicking/tapping TARGET. You may then select how many Nukes to target from your Stockpile.

It takes a short time for a Targeted Nuke to reach a READY state, after which it may be launched. This is normally 10 minutes, but Intel Specialists are faster, finalizing targets in only 3 minutes.

If not launched after 1 hour, Targeted Nukes automatically return to your Stockpile.

RADIATION

Radiation is generated in a nation when it is struck by a Nuke.

Radiation proportionately reduces a nation's Production generation rate. For example, 20% Radiation reduces Production generation by 20%.

When a nation is 100% Radiated, it is destroyed and no longer able to launch any Nukes nor use any Shield.

Radiation is irreversible.

You can leave a Faction when irradiated, but this does not affect your Faction's score.

SCORE

A Faction's score measures strikes and radiation that occurred while those nations were a member. It is unaffected by nations joining or leaving the Faction.

GLOSSARY

Term

Explanation

Production

Used to buy Nukes and Shield. Automatically generated by all non-destroyed nations in a Faction.

Nuke

Unholy instrument of death and destruction.

Stockpiled Nuke

A Nuke that has been purchased with Production and is sitting idle, awaiting a target.

Targeted Nuke

A Nuke that has been targeted at a nation. A targeted Nuke takes 10 minutes to achieve a READY state, after which it may be launched.

Launched/Incoming/In-Flight Nuke

A Nuke that has been launched at a nation and is currently chewing up 3-5 minutes of in-flight time.

Shield

A unit of defensive technology. Possibly involves lasers or satellites or something.

Strike

A record of how many Nukes have successfully landed on targets.

Radiation

A record of how many Nukes have struck the nation. Reduces Production generation.

Faction

A group of nations sharing a common interest in survival and/or bloodlust.

Score

Strikes minus Radiation.

Read dispatch

Concrete Slab, Andrendia, Somurias, and The eternal swedish empire

Murelia wrote:I’m doing amazing today, what about you both?N-day starts in 5/6 days, read more information in the dispatch bellow. This year we have joined the Potato Alliance.

OVERVIEW

N-Day is an opportunity for nations to come together and exchange nuclear weapons in a fiery Armageddon of mutually assured destruction.

To Participate

  1. Once registration opens, you can create or join a Faction. Nations outside a Faction can't attack or be attacked. You can join a Faction when you're ready and leave when you're not (to stay safe).

  2. When the event begins, nations will be assigned a random Specialty and begin to accumulate Production. You will now be able to spend Production, fire nukes and deploy shields.

  3. Watch your nation automatically generate Production at a rate of 1 every 2 minutes. Use it to build Nukes and Shield.

  4. Launch Nukes at other nations and use Shield to shoot down Nukes that are launched at you.

Tactics

The simplest way to play N-Day is to join whichever Faction seems most fun and start targeting Nukes at its enemies while shooting down anything incoming. Your Faction page's icon bar shows everything you need to know, including who's targeting anyone in your Faction, and who your fellow Faction members are targeting.

Attacking: Step by Step

  1. On your Production screen, spend some of your Production to build Nukes. These go into your Stockpile.

  2. On another nation's Nuke page, click/tap the TARGET button and select the number of Nukes to use.

  3. Once Targeted, it takes 10 minutes for your Nukes to reach a READY state (3 for Intel Specialists). Note that your Targeted page is public: All nations can see who is targeting whom.

  4. When your Targeted Nukes are ready, click/tap LAUNCH.

  5. Your Nukes are now categorized as Launches for you and Incoming for your target. Launched Nukes take 3-5 minutes to reach their target. When they do, they earn Strikes for you and inflict Radiation on the target, which reduces their rate of Production. This also earns Score for your Faction and reduces the enemy Faction's Score.

Defending: Step by Step

  1. On the Production screen, spend Production to build Shield.

  2. Find Launched Nukes to destroy. Your top priority is any Incoming Nukes launched at you. Secondarily, you may wish to target Incoming Nukes on anyone in your Faction (see your Faction's Incoming page), and also keep an eye on Targeted Nukes that may threaten you or your Faction in the near future.

  3. Click/tap DESTROY to deploy 1 Shield per Nuke.

Strategy

Strategically, it may be wise to avoid attacks on nations or Factions until you are confident of obliterating them, since this eliminates the possibility of counter-attack. Smaller-scale attacks, which damage but don't destroy an enemy, can lead to an escalating series of grudge-related nuclear exchanges.

On the other hand, targeting an enemy can be an effective warning. And it takes Nukes 10 minutes to be ready to launch, so you can't leave it too late.

Scoring

Each Nuke that reaches a target causes Radiation damage, which reduces the target's rate of Production generation and counts as a Strike for the attacker.

A Faction's Score is Strikes minus Radiation.

Duration

N-Day lasts for 24 hours, after which point, an Arms Control Agreement means that no Nukes can be launched. (In-flight nukes can still land, however.)

The "winner" is the Faction with the highest score; if, that is, nuclear war can be said to have a winner. Which we say it can. It's the Faction with the highest score.

FACTIONS

Once registration opens, Factions can be founded by a Regional Officer of any region. Any and all Regional Officers of that region can update the Faction's official text to issue instructions to Faction members.

Factions can be made open to all members, or restricted to the region's members only.

You can leave your Faction, which is a good way to stay safe if you're signing off for the night. However, you can only do this if you're not engaged with the enemy! That means:

  • You must not have any nukes targeted or launched at another nation; and

  • No nukes can be targeted or incoming on you.

Note that in practice, this can make it challenging to leave a Faction, since you may be frequently targeted.

While outside a Faction, you cannot be targeted, and do not generate any Production.

Before joining, it's worth making sure a Faction isn't currently under mass bombardment.

SPECIALTIES

Nations are randomly assigned a specialty.

Military Specialists build Nukes faster: They receive 50% more Nukes when converting Production.

Strategic Specialists build Shield faster: They receive 50% more Shield when converting Production.

Economic Specialists can accumulate more Production: Their production cap is four times larger than the other specialties.

Intel Specialists can finalize targets faster: Their targetted nukes reach READY in 3 minutes instead of 10. They have no Production advantages.

Cost of Nukes/Shield in Production Points

Military Specialist

Strategic Specialist

Economic Specialist

Intel Specialist

1 Nuke

0.67

1

1

1

1 Shield

2

1.33

2

2

PRODUCTION
Non-WA nations automatically generate Production at a rate of 1 Production per 2 minutes, up to a maximum of 50 (200 for Econ Specialists).
WA nations automatically generate Production at a rate of 10 Production per 2 minutes, up to a maximum of 150 (600 for Econ Specialists).

Production can be spent on Nukes or Shield.

WA NATIONS
World Assembly members will accumulate Production 10x faster than non-WA members, and have their Production limits increased by 3x.
It is allowed to switch WA membership to receive this benefit for different nations, but (as per regular site rules) you are only allowed to have one nation in the WA at a time.
Keep in mind that if your Production is over the non-WA limit when you resign membership on a nation, the Production on that nation will decrease down to the limit (i.e. if you resign with 75 Production on a non-Econ nation, the Production will drop to 50).

We ask that you refrain from switching WA for N-Day purposes more than once every two minutes. You will not be punished for this, but it is against the spirit of this change to the event mechanics.

NUKES

Nukes are purchased with Production, kept in stockpile until ready, then targeted and launched at an enemy nation.

Launched Nukes take 3-5 minutes to reach their target. While in-flight, they can be shot down by any nation using Shield. If they're not, each Nuke generates 1% of Radiation in the target and earns 1 Strike for the attacker.

SHIELD

Shield can be used to knock out Launched Nukes. You can shoot down any in-flight Nukes regardless of who they are aimed at.

Locate in-flight Nukes under Launches or Incoming, and use the DESTROY button to eliminate them at a rate of 1 Shield per Nuke.

It is possible to waste Shield if multiple nations deploy Shield simultaneously to knock out the same Nukes.

TARGETING

Target a nation by viewing their Nuke page and clicking/tapping TARGET. You may then select how many Nukes to target from your Stockpile.

It takes a short time for a Targeted Nuke to reach a READY state, after which it may be launched. This is normally 10 minutes, but Intel Specialists are faster, finalizing targets in only 3 minutes.

If not launched after 1 hour, Targeted Nukes automatically return to your Stockpile.

RADIATION

Radiation is generated in a nation when it is struck by a Nuke.

Radiation proportionately reduces a nation's Production generation rate. For example, 20% Radiation reduces Production generation by 20%.

When a nation is 100% Radiated, it is destroyed and no longer able to launch any Nukes nor use any Shield.

Radiation is irreversible.

You can leave a Faction when irradiated, but this does not affect your Faction's score.

SCORE

A Faction's score measures strikes and radiation that occurred while those nations were a member. It is unaffected by nations joining or leaving the Faction.

GLOSSARY

Term

Explanation

Production

Used to buy Nukes and Shield. Automatically generated by all non-destroyed nations in a Faction.

Nuke

Unholy instrument of death and destruction.

Stockpiled Nuke

A Nuke that has been purchased with Production and is sitting idle, awaiting a target.

Targeted Nuke

A Nuke that has been targeted at a nation. A targeted Nuke takes 10 minutes to achieve a READY state, after which it may be launched.

Launched/Incoming/In-Flight Nuke

A Nuke that has been launched at a nation and is currently chewing up 3-5 minutes of in-flight time.

Shield

A unit of defensive technology. Possibly involves lasers or satellites or something.

Strike

A record of how many Nukes have successfully landed on targets.

Radiation

A record of how many Nukes have struck the nation. Reduces Production generation.

Faction

A group of nations sharing a common interest in survival and/or bloodlust.

Score

Strikes minus Radiation.

Read dispatch

Oh im stupid

I thought that was the event duration timer

Btw how many alliences there are in TSP?

The Island of Sorna, Murelia, Nation states cayo, and Somurias

Andrendia wrote:Oh im stupid

I thought that was the event duration timer

Btw how many alliences there are in TSP?

The event lasts about 24 hours. And you can create your own alliance, so it is not sure yet how many there will be created in TSP.

Nation states cayo, Andrendia, Somurias, and Vrigny

Murelia wrote:The event lasts about 24 hours. And yoi can create your own alliance, so it is not sure yet how many there will be created in TSP.

The SPU shall remain together, together we are strong!

Murelia, Andrendia, Somurias, and Anilitty

The stickmin empire

Cereskia 2 wrote:Oh look, I thought you were dead again

;) weekends are occasionally my day off NS and are the days I play Civ 6 for 8 hours straight with the boys

Andrendia wrote:Oh im stupid

I thought that was the event duration timer

Btw how many alliences there are in TSP?

Do i have to participate?

When does custom pre-title unlock again?

Nation states cayo, Somurias, The eternal swedish empire, and Vrigny

Anilitty wrote:When does custom pre-title unlock again?

If I'm not wrong, it's at 500 million population.

Nation states cayo, Somurias, Anilitty, and The eternal swedish empire

Nation states cayo

Vrigny wrote:Hey friend! What do you think about this flag?

Great
I like it

Somurias, Anilitty, The eternal swedish empire, and Vrigny

Repreteop wrote:When I was in TNP, people who hated me endorsed me.

In TSP, your friends endorse you ^-^

So don't worry, we're here as your friends

Oceanian island wrote:hi

Welcome to the South Pacific, Friends! *Hands you S.P.I.T (South Pacific Iced Tea) and T.H.I.C.C (The Huge Ice Cream Cake)*. I am Somurias, and i hope you like to stay in the South Pacific, but to play in this regions, you must remember that there are several rules and some NS stuff here:

Click here to read the delegate's welcome!

Click here to read the introduction to Nation States and TSP!

Click here to know how the game works!

Click here to know the RMB rules!

Enjoy this region, and have a nice time here, Friends!

Also, you can join our discord if you interested:
https://discord.gg/qEjy2uG
And our forum here:
http://tspforums.xyz/
Once again, enjoy this region!

Murelia wrote:The event lasts about 24 hours. And you can create your own alliance, so it is not sure yet how many there will be created in TSP.

Vrigny wrote:The SPU shall remain together, together we are strong!

HELL YEAH!

Sorry for the sudden inactivity, i just finished my homeworks

Murelia, Nation states cayo, The eternal swedish empire, Vrigny, and 1 otherInternational ice hockey federation

Nation states cayo

Somurias wrote:

Sorry for the sudden inactivity, i just finished my homeworks

No worries
And how are you

Anilitty wrote:When does custom pre-title unlock again?

Capital at 250
Pretitle at 500
Leader at 750
Faith at 1000

Somurias, Anilitty, and The eternal swedish empire

Somurias wrote:HELL YEAH!

Sorry for the sudden inactivity, i just finished my homeworks

Dang, I'm in school right now. I take it you live in Europe or something?

Nation states cayo, Somurias, and The eternal swedish empire

The eternal swedish empire

2 and 2 is Fish wrote:Dang, I'm in school right now. I take it you live in Europe or something?

Indonesia
Thats where he is

Nation states cayo and Somurias

2 and 2 is Fish wrote:Dang, I'm in school right now. I take it you live in Europe or something?

Indonesia, to be exact

But somehow i love Communism....

Nation states cayo and The eternal swedish empire

The eternal swedish empire

Somurias wrote:Indonesia, to be exact

But somehow i love Communism....

Commie commie
Reeeeeeeee

Nation states cayo and Somurias

Nation states cayo

The eternal swedish empire wrote:Indonesia
Thats where he is

Wait you are Sweden
Does that mean you are Swedish

Somurias wrote:Indonesia, to be exact

But somehow i love Communism....

Who is Millie again?

Somurias and The eternal swedish empire

The eternal swedish empire wrote:Commie commie
Reeeeeeeee

Don't worry, Commie isn't here right now

He said he would like to return when the N-Day or Z-Day begun, because he's warlike....

Nation states cayo and The eternal swedish empire

Somurias wrote:Indonesia, to be exact

But somehow i love Communism....

...I was only about 10,000 kilometers off...

Nation states cayo and Somurias

Nation states cayo

Somurias wrote:Don't worry, Commie isn't here right now

He said he would like to return when the N-Day or Z-Day begun, because he's warlike....

Oh No

2 and 2 is Fish wrote:...I was only about 10,000 kilometers off...

Wait a second, it's your route to your school or your irl country

This is dark question tho....

Although the smallest country is Vatican City, but the Pope has like 3/5 of the world with him, so they're powerful

Nation states cayo

Somurias wrote:Wait a second, it's your route to your school or your irl country

This is dark question tho....

Although the smallest country is Vatican City, but the Pope has like 3/5 of the world with him, so they're powerful

...am I having a stroke
I can't understand for some reason
because brain.exe has crashed
help

Nation states cayo and Somurias

2 and 2 is Fish wrote:...am I having a stroke
I can't understand for some reason
because brain.exe has crashed
help

You said:

2 and 2 is Fish wrote:...I was only about 10,000 kilometers off...

And i am confused because i don't know about the situations in Europe (i does means like are they has started face to face school or not, because in Indonesia, we haven't do that yet), so i don't know are you talking about your IRL country or your....

Actually, i just realizes how far is that. I am a bit tired today

Nation states cayo and Vrigny

«12. . .31,34531,34631,34731,34831,34931,35031,351. . .64,09864,099»

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