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Mozworld wrote:Ransium won't be back for about a week, but he'll address this when he gets back. The constitution will be based on the various polls that have been conducted recently and I would imagine will be considerably shorter than the one on the forum.

Oops! I forgot that Ransium would be absent for some time. It's good, though, he should enjoy his vacation and come back refreshed. ^_^

Lompe steen haha wrote:\m/ yeah. Who's the nothernmost, most icy windswept plain in all of mainland forest? Yup.

Yay! Shalotte!

Caracasus wrote:Oi! Latusgardd's my other half's nation......
Is there any way to request a slight change? Caracasus has a coastline.... If it's too much effort, seriously don't worry about it at all.

Yes, that is doable. I don't know whether I'll get to it this week or in the next update, but I do see a couple of ways I could make Caracasus coastal.

Mozworld wrote:It looks fantastic. Well done.
This is all assuming that our continent is in the northern hemisphere. Your climates could be the other round. Or if it's a global map then you both could be cold.

Precisely. I'm purposefully avoiding any reference to specific latitudes or climates. You could imagine an equator anywhere on there -- upper, middle, lower -- or a polar circle, even. I also tried to avoid land forms that give a sense of a specific scale, so anyone can imagine their nation as large, small, cold, hot, humid, arid, ...whatever they wish. (I will probably add a "scale" to the map but it will be purely decorative and won't specify what units the numbers refer to.)

Errinundera wrote:Great work. One quibble. Somewhere along the way Dawn Tiger Strait become a sea and is now a gulf. It refers to a contemporary nation of Ransium's. It was always supposed to be the strait between Ransium and the mainland. From Ransium's perspective the dawn appears across the strait.

It's been well over two years since a map included Dawn Tiger Straits (never labeled in the singular). Without being told to revert to that old name specifically, I opted for a transitional layout between the two forms it has appeared as in the past (a sea and a long vertical string of straits). I went with a gulf and some shorter straits to the north. With the gulf being a substantial body of water that can accommodate a prominent label, it was the natural choice. However, we can just as well consider the small straits further north to be named Dawn Tiger Straits, but as yet unlabeled. I may label smaller water features as time goes on, but it will be from the top down (larger bodies first). For now there aren't enough names to go around, but that shouldn't limit our imaginations.

Lompe steen haha

Caracasus wrote:Uh, sorry what was that? Oh, it's the provisional workers' government of Shalotte.... carry on... :p

Mozworld wrote:It looks fantastic. Well done.
This is all assuming that our continent is in the northern hemisphere. Your climates could be the other round. Or if it's a global map then you both could be cold.

Good observation! I always interpreted the map as a local (because there is unexplored wilderness) map of the ntohern hemisphere. Thanks for pointing out my prejudices :) For RP reasons i'll stick to my interpretation. But well put!

Just saw that I was mentioned here.. what was it about?

Bruination wrote:Yes, that is doable. I don't know whether I'll get to it this week or in the next update, but I do see a couple of ways I could make Caracasus coastal.

Thank you! As I said, if it's too much bother, please don't worry about it.

Topaia wrote:Just saw that I was mentioned here.. what was it about?

Bruination wrote:The New Forest Regional Map Pre-Release: page=dispatch/id=521300

Gil zardon wrote:Hey Bruination... I don't want to be too demanding, but would it be possible for Ventus to share a border with me?
Since Ventus was a district of Gil Zardon that seceded...

Bruination wrote:No problem! How about I swap it with Topaia? They have about the same size and join date.

Gil zardon wrote:If Topaia is cool with it, sure. ^_^

Thank you, Mozworld.
I'm cool with it, Gil zardon and Bruination - just swap with me ^^

Gil zardon, Frieden-und Freudenland, Bruination, and Canaltia

It looks like California has survived.

Gro-environment, Frieden-und Freudenland, Bruination, Ventus aeternam, and 1 otherCanaltia

Are we going to reestablish our embassy with California?

Frieden-und Freudenland wrote:Are we going to reestablish our embassy with California?

If they recover...

The restored delegate hasn't realised they've regained control just yet, but once they do and they kick out the rest of the raiders (particularly the one who has embassy control) then yeah we could reestablish the embassy. I think technically speaking they'll only have 3 WA members after everyone has left but I think we should give them the benefit of the doubt and reopen the embassy anyway.

Esterild, Frieden-und Freudenland, Ventus aeternam, and Canaltia

Mozworld wrote:The restored delegate hasn't realised they've regained control just yet, but once they do and they kick out the rest of the raiders (particularly the one who has embassy control) then yeah we could reestablish the embassy. I think technically speaking they'll only have 3 WA members after everyone has left but I think we should give them the benefit of the doubt and reopen the embassy anyway.

I think so, too. 3 WA members shouldn't be a problem, because there is a special circumstance here.

Mozworld wrote:The restored delegate hasn't realised they've regained control just yet, but once they do and they kick out the rest of the raiders (particularly the one who has embassy control) then yeah we could reestablish the embassy. I think technically speaking they'll only have 3 WA members after everyone has left but I think we should give them the benefit of the doubt and reopen the embassy anyway.

Sure, Forest would doubtlessly hope for the same treatment if our situations would reverse!

I finished the new map and wrote a new dispatch to serve as the one-stop place for all map information and links:


NOTE: Before asking questions about the map, please read the entire section below titled How to Get on the Map. If you don't find answers to your questions here, please telegram the cartographer, Bruination, instead of asking on the regional message board (RMB).


Introduction

Forest's regional map is one of the largest on NationStates and differs from most in a few key ways. It is not an opt-in map on which nations must request inclusion. Nations are automatically added as long as they meet certain criteria based on the nation's participation in the region. Forest's map has two main functions: Firstly, it uniquely serves as a timeline of when each nation first arrived in Forest, with the earliest arrivals positioned to the west and the latest to the east. Secondly, it illustrates every nation's relative population, with more populous nations occupying more land area. The land and coastline evolve with each new update, as nations arrive, grow, or depart. The map is not primarily a role-play tool, although it can be used as one.


History

The original map series of Forest was begun by Santa Joanna in February 2012 and continued until September 2014. After a year with no further updates, Bruination began work on reviving the regional map with a new layout and style, while honoring the traditions set by Santa Joanna of using the map as both a timeline and a representation of population size. The first edition of Bruination's series was released in November 2015. By June 2016, the map had grown to depict 151 nations, the highest number on any known regional map on NationStates at the time.



The Latest Map of Forest
12th Edition, November 14, 2016

Link
Click Image to See Full-Size Map



Changes in This Edition:

  • Added (18)
    Arbb, The misty pine forests, Euna, Purabella, Tishanda, Rhabano, Eumangi, Scorlewald, Monpiterre, Nouvelle bouef, Darklands, Le parlement des arbres, Vesquire, South sylvania, Bondaisia, Hazelonia, Cosireshire, Icarea

  • Expanded (21)
    Mount Seymour, Prettycity, Woodland partisans, Wise Witches, Nimros, Mireille bouquet, Stereotypia, Okefenokee swamp, Peppsiland, Ulfstead, Belgianadia, Eryndlynd, Gil zardon, Mag meall, Terumbrae, Agadin, Democratic republic of europa, Tempo amore, Aengloland, Chan island, The Moths

  • Removed (11)
    Delionera, Oecos, Shilmesta, New Lvsitania, Idryll, Lebowskiberg, Walquiria, Leafapolis, Nonus The Hobo, Crasterram, Elfendel

    Total Nations: 171
    Previous Edition: 164


Featured Thematic Maps

Link

The "Subregions" of Forest
September 24, 2016

By Mount Seymour

Link

The Greenest Nations in Forest
August 20, 2016

By Mount Seymour
Data collected by Doxovia
Calculation Info


How to Get on the Map

Please read this entire section before asking questions about the map.

If you don't find answers to your questions here, please telegram the cartographer, Bruination, instead of asking on the regional message board (RMB).

Every nation that moves to Forest has the opportunity to be automatically added to the map. Asking to be put on the map is not the way to get on it. The map eligibility criteria is designed to reward and encourage active participation and longevity with inclusion on the map, meaning nations that move to the region and remain inactive are unlikely to be included.


Map Eligibility

After joining Forest and remaining in the region for 30 consecutive days, a nation will be evaluated for map eligibility based on the following:

At the time of evaluation, the nation must have signed in within the last 15 days AND meet one or more of the following criteria:
1) It is a WA member and has endorsed the regional delegate; OR
2) It has contributed to discussions* on the regional message board (RMB) in the last 30 days; OR
3) It has registered for the Linkoff-site forum and has posted at least once in the last 30 days; OR
4) It has at least 1 billion citizens and has addressed at least 12 issues in the last 6 days.

* This is the most subjective of the criteria. Generally it means RMB posts with content and value. One good post may have enough, whereas a dozen posts of little substance may not. Spam is highly discouraged.

Once a nation is determined to be eligible, it will be marked for inclusion in the next map update, which may occur some weeks later. (Map update frequency currently ranges from about 4 to 8 weeks.)

During the wait to be included on the map, take some time to read Forest's newspaper, the LinkForest News Leaf, or even write an article! Contact Forest's publicist, Frieden-und Freudenland, for more details.


Second & Third Chances

A nation will immediately be given a second 30-day waiting period, followed by a second evaluation, IF:
1) It fails to meet any of the above criteria at the time of its first evaluation; OR
2) It departs or ceases to exist (CTEs) for any amount of time during its first 30-day waiting period and then returns.

A nation will immediately be given a third 30-day waiting period, followed by a third and final evaluation, IF:
1) It reaches 1 billion citizens after it failed its second chance; OR
2) It requests a third chance (but not a fourth) by sending a convincing telegram to the cartographer.

If a nation fails its third and final evaluation or departs or CTEs during its third waiting period, it forfeits its opportunity to get on the map.


Removal from the Map

Once a nation is already on the map, future changes to the above criteria will not affect it. A nation will usually only be removed from the map for one or more of the following reasons:
1) It ceases-to-exist (CTEs) and does not return within 60 days; OR
2) It departs Forest for another region and does not return within 10 days; OR
3) It requests removal.

A nation that has been removed from the map for CTEing or departing is treated as a new arrival if it returns to Forest, with a new set of three chances to become eligible again. However, at the cartographer's discretion, a nation that has been added and removed repeatedly may run out of chances to be re-added again in the future.




How the Map Works

In order to leave much up to the imagination, there is no reference to an exact scale or latitude. The scale in the bottom left corner does not specify a unit of length and is purely decorative. The position of an equator and/or polar circle(s) can be imagined anywhere on the map or not at all. An individual nation can be considered large or small; hot, cold, humid, arid, or highly varied. Features such as mountains, rivers, small lakes, cities, and transportation networks are also left absent for this same purpose.


As a Timeline

The relative longitude (east–west position) of a nation is determined by the date of its oldest known activity in the region. The exact point used to arrange each nation is its westernmost point. In the example image to the right, the 3 vertical lines represent the longitude of the westernmost points of nations A, B, and C. Nation B was in the region before nation A, and nation C arrived after both. The timeline is not to scale, however. It only shows the relative order. While nations A and B have westernmost points closer together than nations B and C, that does not necessarily mean the dates of their arrival are closer in time. Note that there are a few nations that are slightly out of order due to requests for a landlocked or island position that made it difficult to put them at the right longitude.


As a Measure of Population

The table on the right serves as a general guide for how a nation's population determines the size of its land area. After a nation's population reaches the next category in the table, an attempt will be made to increase its land area to fit within the next land area category. This is the trickiest part of updating the map, as it requires reshaping nations and their surroundings. The feasibility of increasing the land area of a nation will be evaluated on a case-by-case basis. At times this may require waiting a while for the surroundings to better favor expansion, such as when a nearby nation departs the region. At other times, nations may be expanded onto water or into nations that are large enough to lose a bit of land without falling out of its land area category shown in the table.

* Land Area units: Since the image is drawn as a vector graphic (SVG), these numbers don't represent a specific unit until the image is given a fixed scale, i.e. converted to a raster graphic (PNG). At the scale at which the map is currently uploaded, 1 unit equals 49 square pixels.


What Can Be Requested

Size and longitude are determined by the above described functions of the map and cannot usually be requested. The only requests for size that may be granted are for a nation to be represented smaller than it otherwise would be. However, there are still a number of other things a resident can request for their nation: relative latitude (north–south position), general shape, whether it's landlocked or coastal. Examples of specific features that can be requested include a bay, peninsula, cape, isthmus, lake shore, island(s), etc. All ideas about a nation's context and shape and any existing maps of a nation are welcome to be shared with the cartographer, Bruination, to guide him in shaping it. In the absence of any specific requests, the position and shape of a nation will be up to the cartographer's discretion.


Map Animation
Editions 1–12 (Nov. 23, 2015–Nov. 14, 2016)



Archive of Past Maps



Bruination Series(2015–Present)

Link11th Edition, September 23, 2016

164 Nations

Added (14): Bad hair day zombies, Mesa Golden, Isbjorn Maerenne Bava Paerani, Tremessim, Zwangzug, The Half Moon Mountains, Perdox Nia, Draught, Ruinenlust, Mimisbrunnr, Terumbrae, Distant Winds, Ursus Arctos, Atlxianu
Expanded (17): Navell, Communal Ecotopia, Bearadise, Asghef, La Rana Toro, The Mockingbird, Sethian, Aifur, Dogon, Baiana, Alpine Republics, Us harpies, Treepublic, Forceana, Unhuman Reserves, Venca, Night Vale Landia
Removed (12): Romanax, Mastralos, Galapagos Preservation, DarkLife, Murmuria, Rakuencia, Udippia
Other: Some nations that have ceased-to-exist (CTEd) have now been memorialized as Regional Preserves as an alternative to returning them to the sea.

Link10th Edition, August 4, 2016

157 Nations

Added (18): Composted Orange Peels, John Senat, MariannaLand, Eryndlynd, Tomathinia, Caelestra, Plantaelia, Unhuman Reserves, Tsuga Canadensis, Venca, Night Vale Landia, Montmorencia, Turtlesturtlesturtles, Naasseners, Pacaraima, Paxadentia, Belgianadia, Yuumura Kirika
Expanded (23): Idryll, Errinundera, Dogon, Baiana, Zephyr Grove, Frieden-und Freudenland, Prettycity, Doxovia, Flooby Nooby, Lebowskiberg, Woodland Partisans, Khromanapolis, Okefenokee Swamp, The kingdom of Jewelland, Bruination, Beauty of Nature, The Haunted Woods, Dazed Butterflies, Elfendel, Murflonia, Daior, Discordiae, Crasterram
Removed (12): Eco2k, Aiadis, Socialist Bohemoravia, Sungreen, Huakahako, Avaridor, Eco darwinists, Guman, Skogens vrede, Port Peyton, Gansolandia, Beaverriver

Link9th Edition, June 12, 2016

151 Nations

Added (17): Awazi, Beauty of Nature, Romanax, New Lvsitania, Nimros, Doxovia, Us harpies, Treepublic, Prettycity, The Hippy Union, Calenmor, Forceana, Crasterram, Khromanapolis, Body and Soul, Discordiae, Galapagos Preservation
Expanded (18): Walquiria, Icalli, Yeland, DarkLife, Tremarctos, Yern, Nation of Eurasia, Mastralos, Leafapolis, Maple Hollow, Sethian, Aifur, The Vegan Commune, The Socialist Pure Land, Oecos, Mount Seymour, European Social Republic, Reconquered Spain
Removed (5): Special Circumstances, The Hill, Diplocaulus, Altruismia, Kung Fu Penguin

Link8th Edition, May 16, 2016

139 Nations

Added (9): Chan Island, Special Circumstances, Alpine Republics, Murmuria, Woodland Partisans, Zephyr Grove, Flooby Nooby, Okefenokee Swamp, Lebowskiberg
Expanded (7): La Rana Toro, Memeplex, Mag Meall, Democratic Republic of Europa, Morgrim, Tribe Ravenclaw, Earth Worshippers
Removed (2): Nordanland, Laelendell

Link7th Edition, April 30, 2016

132 Nations

Added (20): Yeland, Mastralos, Idryll, DarkLife, Sethian, Gansolandia, The Haunted Woods, Illiniana, Yoshi, Byzonaea, Aifur, Port Peyton, Mount Seymour, Oecos, Beaverriver, Aengloland, Dogon, Shilmesta, Baiana, Brellach
Expanded (15): The Mirshism Cult, Bearadise, Caracasus, The Vegan Commune, The Socialist Pure Land, Guman, European Social Republic, Reconquered Spain, Topaia, Ventus Aeternam, Stereotypia, Ulfstead, Bemberna, Chula, Latusgardd
Removed (12): Oberonn, Metroqolia, Catalasa, Vivatrex, Sinaasappelsap, The Elba, Bearsendland, Anarchist Resistance, Regional Cartographer Office, Hollietopia, The Brink of Extinction, Eastcorner
Other: Conoistre & Yern relocated to islands; Corrected spelling of Ventus Aeternam.

Link6th Edition, March 24, 2016

124 Nations

Added (14): La Rana Toro, Huakahako, Elfendel, The Mockingbird, Basella, Aiadis, New Internationalists, Sungreen, The Socialist Pure Land, European Social Republic, Reconquered Spain, Nation of Eurasia, Leafapolis, Walquiria
Expanded (12): Shalotte, Sam I am, Yern, Taco Respublic, Eco2k, Maple Hollow, Tremarctos, Wise Witches, CoolDayna, Asghef, Araneidae, Ashrah
Removed (14): Republic of blaine, The Ash Tree, Wolvenia, The Ecological Right, Psychedelic zebras, Malzur, The laid back hippies, Iliocostallis, Msitu Kongwe, Zephyr Grove, Splawslandia, Faunastia, Blue DG, Peameal
Other: More bodies of water named after prominent former members: Bay of Splawslandia, Teufel Hunden Sea, Sea of Basking Turtles, & Lake Gub Kur Gana Dadag.

Link5th Edition, February 19, 2016

124 Nations

Added (4): My Comfortable Bed, Daior, The Hill, Icalli
Expanded (12): New Chechovenia, Ironic Remarks, Bruination, Eco darwinists, Froenburg, Dazed Butterflies, Kegars, Hollietopia, Altruismia, Rakuencia, Mag Meall, Democratic Republic of Europa
Removed (5): Great Lakes Metropoleis, Goopsy, Hyastick, Lexbourg, Aurum Mundum
Other: Gulf of Dawn Tiger changed to Dawn Tiger Straits and several more bodies of water named after prominent former members: Gulf of Tree Nation, Goopsy Bight, Gulf of Chaoeos, Iievius Bay, Gulf of Sacred Sequoia Trees, Outubro Bay, & Sea of the Aura Guardians.

Link4th Edition, January 31, 2016

125 Nations

Added (15): Yern, Rakuencia, Eco2k, Great Lakes Metropoleis, Avaridor, Maple Hollow, Bearsendland, Laelendell, Tremarctos, Mag Meall, Land o Birds, Democratic Republic of Europa, Guman, The Vegan Commune, Sam I am
Expanded (9): Socialist Bohemoravia, Free Bears in the Wood, Nordanland, Topaia, Frieden-und Freudenland, Ventus Aeternam, Catalasa, Stereotypia, Ulfstead
Removed (5): Eco-terrorists, Mars Base One, Centaurs, Janlandia, Redwood Wood Wood
Other: Several other nations changed shape as their neighbors disappeared or expanded.

Link3rd Edition, December 28, 2015

115 Nations

Added (8): Agadin, Island Number Nine, Oberonn, Altruismia, Iliocostallis, Anarchist Resistance, Skogens vrede, Msitu Kongwe
Expanded (14): The night garden, Zephyr Grove, Ransium, Kawastyselir, Autonomousness, Belinos, Blue DG, Wise Witches, Regional Cartographer Office, Asghef, Family Bear, Siberian Taiga, GRO-Environment, Bearadise
Removed (7): Wayonn, The Apes, Venhova, Spectre land, Caloviso, Aokigahara Forest, Forest Swamp
Other: Map expanded eastward. Aurum Mundum repositioned after typo led to initial placement too far east.

Link2nd Edition, December 3, 2015

114 Nations

Added (12): Morgrim, Wolvenia, Regional Cartographer Office, The Brink of Extinction, Malzur, Asghef, Catalasa, Stereotypia, Kung Fu Penguin, Ulfstead, The Ecological Right, Socialist Bohemoravia
Expanded (0): none
Removed (1): The Yogic Nation of Muchkarmanow
Other: Southeast coast reshaped

Link1st Edition, November 23, 2015

103 Nations

This was the first in the series, so everything was new.

Thematic Maps:

LinkThe "Subregions" of Forest, September 24, 2016 —Credit: Mount Seymour

LinkChoropleth: Ransium's "Greenness" Index, August 20, 2016 —Credit: Mount Seymour, data collected by Doxovia







Santa Joanna Series(2012–2014)

LinkSeptember 5, 2014

LinkDecember 27, 2013

LinkAugust 12, 2013 —Credit: Basking Turtles

LinkJune 14, 2013

LinkJune 7, 2013

January 19, 2013

LinkDecember 23, 2012

LinkNovember 17, 2012

September 26, 2012

August 7, 2012

April 30, 2012

April 19, 2012

April 5, 2012

March 11, 2012

February 7, 2012 —The Oldest Map of Forest

Thematic Maps:

LinkChoropleth: Defense Forces, September 20, 2014

Choropleth: Economy, December 29, 2013

LinkChoropleth: Lifespan, December 27, 2013 —Credit: Basking Turtles

LinkWA Nations, June 7, 2013

Commemorative 100 Nation Map, March 31, 2013 —Credit: Ransium

Forest from the Air (3D Map), March 4, 2013 —Credit: Hesperika

Choropleth: Eco-Friendliness, August 24, 2012 —Credit: Naturesocialistic Aryaland

Choropleth: Safety from Crime, August 7, 2012

Choropleth: Religiousness, August 3, 2012


Read factbook

Since I prefer not to link directly to a map image with no context, we now have the pinned dispatch and the small WFE link going to the same place. I'm not sure whether to reduce the two links to just one, or which to narrow it down to, so for now I've kept both. Perhaps that's okay for the added visibility?

Shalotte, Archenomia, Peppsiland, Gro-environment, and 5 othersGil zardon, Frieden-und Freudenland, Dazed butterflies, Ventus aeternam, and Canaltia

I tend to look at WFEs first for links like that, and I imagine others do, so I'd say that you may as well keep a link to it in there.

Esterild, Bruination, and Canaltia

Hey, we have the world's smallest timber woodchipping industry - yet again!

I wish we could get badges for this.

Shalotte and Canaltia

Frieden-und Freudenland wrote:I wish we could get badges for this.

We get trees and air for it!

Shalotte wrote:I tend to look at WFEs first for links like that, and I imagine others do, so I'd say that you may as well keep a link to it in there.

Plus, if we are ever a featured region again the WFE is what they show, so mentioning the map is useful.

Shalotte, Frieden-und Freudenland, Bruination, and Canaltia

Mozworld wrote:Plus, if we are ever a featured region again the WFE is what they show, so mentioning the map is useful.

Good point.

By the way, how do they select the featured region? Are there certain criteria or is it just random?

Welcome to Forest, Msitu kongwe!!!

Frieden-und Freudenland wrote:Good point.
By the way, how do they select the featured region? Are there certain criteria or is it just random?

As far as I'm aware it just needs to be a region that isn't password protected. After that it's just random.

Frieden-und Freudenland wrote:By the way, Ransium, can you tell us what kind of a constitution you envision for Forest? I know this is very broad question that needs to be clarified. Let me tell you what I have in mind.
Thanks to the photo contest I am familiarizing myself with our forum, and I have noticed that Communal ecotopia had posted a quite elaborate constitution draft on the forum last year. (In fact, s/he posted it on November, so today is its first anniversary.) I have found this old constitution very convoluted and restrictive. What do you think about this particular constitution? In what ways will our new constitution be similar to / different from the old constitution?

Hi all, still on holiday, but in a hostel w/ wifi and on my phone. I haven't read CE's constitution so I can't comment on it. I think forest is essentially a constitutional monarchy w/ a strong prime minister role similar to the UK. I want the constitution to cover positions powers, elections, embassies, etc. Can cover in more detail when I get back or should have draft by end of December latest...

Errinundera wrote:So, is that January, February or December 2016?
You're about to visit NZ so you'll soon learn better.
;)

It's actually snowed on me on the keepler trek, so I'm not sure I've learned anything...

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