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«12. . .10,00410,00510,00610,00710,00810,00910,010. . .12,18512,186»

TODAY IN THE WEST

Ahoy, ye salty dogs!

I'm hoping for another Westwind Wednesday! It has been great learning about NS history and historical tidbits.

Today is largely a Prep Day because there's a lot of great stuff planned:

    [1]Tomorrow and Friday we have a port call with our friends in Karma. We'll be joining a tradition of theirs known as Fridate. Karma is full of wonderful humans and pirates, so please do join this. More info will be posted tomorrow.

    [2]Enrollment is open for a new term at The University of the West Pacific (UTWP). UTWP is a great opportunity to gain hands-on experience of every aspect of NS. You will acquire skills from some of our best players and learn about our ministries. Join our Discord and visit the #Enroll at UTWP Channel to register. https://discord.gg/C8PAEvR

    [3]Finally, Buccaneers, beware: N-Day, the annual NationStates nuclear apocalypse is three days away! Stand by for regional instructions, but know that TWP will stand radiant (probably for several hundred years). Read about n-Day here: page=news/2020/09/22/index.html

um what will happen on n day

Ilyaslavia wrote:um what will happen on n day

Read and absorb.

OVERVIEW

N-Day is an opportunity for nations to come together and exchange nuclear weapons in a fiery Armageddon of mutually assured destruction.

To Participate

  1. Once registration opens, you can create or join a Faction. Nations outside a Faction can't attack or be attacked. You can join a Faction when you're ready and leave when you're not (to stay safe).

  2. When the event begins, nations will be assigned a random Specialty and begin to accumulate Production. You will now be able to spend Production, fire nukes and deploy shields.

  3. Watch your nation automatically generate Production at a rate of 1 every 2 minutes. Use it to build Nukes and Shield.

  4. Launch Nukes at other nations and use Shield to shoot down Nukes that are launched at you.

Tactics

The simplest way to play N-Day is to join whichever Faction seems most fun and start targeting Nukes at its enemies while shooting down anything incoming. Your Faction page's icon bar shows everything you need to know, including who's targeting anyone in your Faction, and who your fellow Faction members are targeting.

Attacking: Step by Step

  1. On your Production screen, spend some of your Production to build Nukes. These go into your Stockpile.

  2. On another nation's Nuke page, click/tap the TARGET button and select the number of Nukes to use.

  3. Once Targeted, it takes 10 minutes for your Nukes to reach a READY state (3 for Intel Specialists). Note that your Targeted page is public: All nations can see who is targeting whom.

  4. When your Targeted Nukes are ready, click/tap LAUNCH.

  5. Your Nukes are now categorized as Launches for you and Incoming for your target. Launched Nukes take 3-5 minutes to reach their target. When they do, they earn Strikes for you and inflict Radiation on the target, which reduces their rate of Production. This also earns Score for your Faction and reduces the enemy Faction's Score.

Defending: Step by Step

  1. On the Production screen, spend Production to build Shield.

  2. Find Launched Nukes to destroy. Your top priority is any Incoming Nukes launched at you. Secondarily, you may wish to target Incoming Nukes on anyone in your Faction (see your Faction's Incoming page), and also keep an eye on Targeted Nukes that may threaten you or your Faction in the near future.

  3. Click/tap DESTROY to deploy 1 Shield per Nuke.

Strategy

Strategically, it may be wise to avoid attacks on nations or Factions until you are confident of obliterating them, since this eliminates the possibility of counter-attack. Smaller-scale attacks, which damage but don't destroy an enemy, can lead to an escalating series of grudge-related nuclear exchanges.

On the other hand, targeting an enemy can be an effective warning. And it takes Nukes 10 minutes to be ready to launch, so you can't leave it too late.

Scoring

Each Nuke that reaches a target causes Radiation damage, which reduces the target's rate of Production generation and counts as a Strike for the attacker.

A Faction's Score is Strikes minus Radiation.

Duration

N-Day lasts for 24 hours, after which point, an Arms Control Agreement means that no Nukes can be launched. (In-flight nukes can still land, however.)

The "winner" is the Faction with the highest score; if, that is, nuclear war can be said to have a winner. Which we say it can. It's the Faction with the highest score.

FACTIONS

Once registration opens, Factions can be founded by a Regional Officer of any region. Any and all Regional Officers of that region can update the Faction's official text to issue instructions to Faction members.

Factions can be made open to all members, or restricted to the region's members only.

You can leave your Faction, which is a good way to stay safe if you're signing off for the night. However, you can only do this if you're not engaged with the enemy! That means:

  • You must not have any nukes targeted or launched at another nation; and

  • No nukes can be targeted or incoming on you.

Note that in practice, this can make it challenging to leave a Faction, since you may be frequently targeted.

While outside a Faction, you cannot be targeted, and do not generate any Production.

Before joining, it's worth making sure a Faction isn't currently under mass bombardment.

SPECIALTIES

Nations are randomly assigned a specialty.

Military Specialists build Nukes faster: They receive 50% more Nukes when converting Production.

Strategic Specialists build Shield faster: They receive 50% more Shield when converting Production.

Economic Specialists can accumulate more Production: Their production cap is four times larger than the other specialties.

Intel Specialists can finalize targets faster: Their targetted nukes reach READY in 3 minutes instead of 10. They have no Production advantages.

Cost of Nukes/Shield in Production Points

Military Specialist

Strategic Specialist

Economic Specialist

Intel Specialist

1 Nuke

0.67

1

1

1

1 Shield

2

1.33

2

2

PRODUCTION
Non-WA nations automatically generate Production at a rate of 1 Production per 2 minutes, up to a maximum of 50 (200 for Econ Specialists).
WA nations automatically generate Production at a rate of 10 Production per 2 minutes, up to a maximum of 150 (600 for Econ Specialists).

Production can be spent on Nukes or Shield.

WA NATIONS
World Assembly members will accumulate Production 10x faster than non-WA members, and have their Production limits increased by 3x.
It is allowed to switch WA membership to receive this benefit for different nations, but (as per regular site rules) you are only allowed to have one nation in the WA at a time.
Keep in mind that if your Production is over the non-WA limit when you resign membership on a nation, the Production on that nation will decrease down to the limit (i.e. if you resign with 75 Production on a non-Econ nation, the Production will drop to 50).

We ask that you refrain from switching WA for N-Day purposes more than once every two minutes. You will not be punished for this, but it is against the spirit of this change to the event mechanics.

NUKES

Nukes are purchased with Production, kept in stockpile until ready, then targeted and launched at an enemy nation.

Launched Nukes take 3-5 minutes to reach their target. While in-flight, they can be shot down by any nation using Shield. If they're not, each Nuke generates 1% of Radiation in the target and earns 1 Strike for the attacker.

SHIELD

Shield can be used to knock out Launched Nukes. You can shoot down any in-flight Nukes regardless of who they are aimed at.

Locate in-flight Nukes under Launches or Incoming, and use the DESTROY button to eliminate them at a rate of 1 Shield per Nuke.

It is possible to waste Shield if multiple nations deploy Shield simultaneously to knock out the same Nukes.

TARGETING

Target a nation by viewing their Nuke page and clicking/tapping TARGET. You may then select how many Nukes to target from your Stockpile.

It takes a short time for a Targeted Nuke to reach a READY state, after which it may be launched. This is normally 10 minutes, but Intel Specialists are faster, finalizing targets in only 3 minutes.

If not launched after 1 hour, Targeted Nukes automatically return to your Stockpile.

RADIATION

Radiation is generated in a nation when it is struck by a Nuke.

Radiation proportionately reduces a nation's Production generation rate. For example, 20% Radiation reduces Production generation by 20%.

When a nation is 100% Radiated, it is destroyed and no longer able to launch any Nukes nor use any Shield.

Radiation is irreversible.

You can leave a Faction when irradiated, but this does not affect your Faction's score.

SCORE

A Faction's score measures strikes and radiation that occurred while those nations were a member. It is unaffected by nations joining or leaving the Faction.

GLOSSARY

Term

Explanation

Production

Used to buy Nukes and Shield. Automatically generated by all non-destroyed nations in a Faction.

Nuke

Unholy instrument of death and destruction.

Stockpiled Nuke

A Nuke that has been purchased with Production and is sitting idle, awaiting a target.

Targeted Nuke

A Nuke that has been targeted at a nation. A targeted Nuke takes 10 minutes to achieve a READY state, after which it may be launched.

Launched/Incoming/In-Flight Nuke

A Nuke that has been launched at a nation and is currently chewing up 3-5 minutes of in-flight time.

Shield

A unit of defensive technology. Possibly involves lasers or satellites or something.

Strike

A record of how many Nukes have successfully landed on targets.

Radiation

A record of how many Nukes have struck the nation. Reduces Production generation.

Faction

A group of nations sharing a common interest in survival and/or bloodlust.

Score

Strikes minus Radiation.

Read dispatch

Big Bad Badger, Fuentana, and Zoran

It's the most wonderful time of the year
With the nuclear bombs falling
And peaceniks telling you be of good fear
It's the most wonderful time of the year!

It's the hap-happiest season of all
With those explosive greetings and radioactive meetings
When nukes come to call
It's the hap-happiest season of all!

Here comes NDay baaaaaby

Westwind, Bhang Bhang Duc, Mirchusko, Big Bad Badger, and 6 othersThe Holy Principality of Saint Mark, Fuentana, Aluminum Oxynitride, The grandest empire, Varanius, and India and bangladesh

I’m ducking out of it this year. I find Z-Day more fun and I’m going to really annoy some nations who were hoping to bomb me into oblivion. Silly children.

I won't be around for the bomb fest either.

Bhang Bhang Duc wrote:I find Z-Day more fun

I concur, I dont really remember much of last years N-Day only that when I went down it was in a glorious inferno, It was fun but it was Z day where I witnessed the region come alive and people came out of every corner of TWP and worked together it was fantastic!

As for N day, I'll be participating, there's a few nations I'd like to glass before being irradiated. Teralyon will have its vengeance for last years atrocities! Well.. that is if I'm not on shield duty :D

Chellessia lands

Good......
Almost midday?

Hello, TWP! I see we've passed 10k RMB pages! That's neat. I'm looking forward to the impending nuclear doom awaiting us all.

Sensor! Good to see you back. I’ll let Glenda know....

Fuentana

The grandest empire

Bhang Bhang Duc wrote:Sensor! Good to see you back. I’ll let Glenda know....

what does she want with a tree? You know what, I don't wanna know.

Never thought I’d be so excited for the end of the world

West equeel bator

Varanius wrote:Never thought I’d be so excited for the end of the world

3 days 'till the nuclear slugfest. what are your strategies going to be?

Golgorna wrote:3 days 'till the nuclear slugfest. what are your strategies going to be?

Dying in a fiery apocalypse?

Kraljevstvo rata and Zoran

Fuentana wrote:I'm hoping for another Westwind Wednesday! It has been great learning about NS history and historical tidbits.

This Westwind Wednesday, we recall when Westwind ascended to become Delegate All Good People of The West Pacific, establishing The West Pacific Imerpium.

April 2013, The West Pacific:

"As it has been since ancient times, so shall it be now in NationStates.

Now Approaches His Benevolent Majesty Westwind -

With the Scepter of Authority, presented by the Oracle of Faith;

The Mantle of Office presented by the Mute of Sion;

The Robe of Gold highlighted Crimson upon a Sable field, edged with white fur and strong gilded threads;

A formal military uniform beneath with the decorations of a dozen NationStates Armies;

The Foundation Stone of Equilism, (a large stone of pure Lapis Lazuli surrounded in an oval of alternating Jade and Diamond), a reminder of where he has been;

The Order of The Realm, The Equilism Medal of Honor, the Royal Signet ring of The Realm and The Order;

The Golden Orb, presented by the Nagual Warriors to be a reminder of all that is known (tonal), knowable (nagual), and forever unknowable;

The Crimson Sash with braided gold cords;

The Shield of Liberty of the Alliance Defense Network;

The Great Sword of the E-Army, the hilt inlaid with gems;

The North Star, prized gem of The North Pacific;

The Award of the Blessings of Pacifican Honors;

The Gleaming Hammer of Death of The West Pacific Armed Forces;

And The golden Grail of of the Crimson Order, inscribed: "As it was in ancient times, all shall be renewed again."

West equeel bator

Varanius wrote:Never thought I’d be so excited for the end of the world

This I can get behind.

Ibelin secundus, No-no land, and Stinkrovi

And Westwind Wednesday continues with this review of 2013 in TWP:

Westwind, January 2014:

"Through the noise of repetitive coups in Osiris, attempts to create a rivalry where none exists, and unfounded bluster from some around NS....It's worth remembering some of the events here at home, in The West Pacific. We began the year under the Delegacy of Yy4u, while I served as TWP Commander Chaos and FA Minister. There was no consensus over a purpose or structure for a government, thus we had essentially followed a chaotic and anarchical policy and structure. And we were content in our Anarchy (yes we were)! But time wore on and Springtime brought the Wickedly Evil Chocolate Alliance to seek the Delegacy from Yy4u. Our Government had evolved from it's Anarchy into a basic structure, The West Pacific Provisional Government. But as Yy withdrew from the World Assembly, others gathered to support Eli or I to become Delegate, and in that race for Endorsements, Eli won the day. Yet, the Guardians - while conflicted - nonetheless listened to their own voices and the trust that they share above all the noise from the outside. And together (over a few bottles of.....what was that we were drinking ?) we chose the path of The West Pacific Imperium, while I serve as Delegate, and Yy was returned to Guardianship."

Golgorna wrote:3 days 'till the nuclear slugfest. what are your strategies going to be?

TWP will have a coordinated effort going. Make sure to join the regional Discord for updates.

Ves alca ruttaveia

Hey everyone! Just got here and looking forward to jumping in the fray once I get the lay of the land.

Willow Gate and No-no land

Varanius wrote:Dying in a fiery apocalypse?

yes, just i intend to make someone else do the dying part.

Golgorna wrote:yes, just i intend to make someone else do the dying part.

There’s plenty of dying to go around

Wickedly evil people wrote:I won't be around for the bomb fest either.

Same.

Big Bad Badger wrote:Same.

Understandable. But I would like to make a contribution to TWP (by throwing nuclear cheese)

New velka wrote:Understandable. But I would like to make a contribution to TWP (by throwing nuclear cheese)

That is what I like most about this event. I can sit it out and not be arsed by it. And others who are excited about it can participate, have fun, bond together as a team, and contribute to TWP.

two days until apocalypse. my current plan is to see if i can get someone to do shield duty for me and themselves. meanwhile, i build warheads, and then nuke someone off the map in one strike. any suggestions for changes? or is this a solid strategy?

edit: how many strikes does it take to eliminate someone?

Ibelin secundus

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