by Max Barry

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Region: The Western Isles

Menna shuli wrote:"The bridge crosses to a more central spire, but is icy slick. It requires a DC 20 (DC 12 without wind) Acrobatics check to cross safely. The wind is at windstorm levels, applying a -8 to fly. The fall is a half mile to the ground, but those falling may make a DC 23 reflex save to try and catch themselves on the bridge or a DC 45 reflex save to catch themselves on the wall of one of the spires after falling 80 feet. Climbing gear provides a +10 bonus to the checks to cross. If the party is tied together, this applies a +5 circumstance bonus to checks to cross, and if someone slips, they do not fall immediately, but those adjacent to them must make a DC 15 STR check to avoid being pulled off themselves (+2 cumulative for each additional hanging individual)."

This may be one of the cruelest puzzles I've ever thrown at a party. It's so incredibly simple and so incredibly deadly, and there's very little they can do but to just try and cross. Alternatively, they can teleport themselves across, but that wastes resources.

I took a long time to parse this because every time I saw DC I thought it was a plane I didnt recognize

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