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by The Love That Never Was of The Albali Republic. . 435 reads.

Equipment of the Army


Type-13 Powered Assault Armour


The Type-13 Powered Assault Armour is a technologically-advanced combat exoskeleton system designed to vastly improve the strength, speed, agility, reflexes and durability of an Albalian soldier in the field of combat.

The Type-13 powered assault armour is currently one of the most advanced pieces of tactical military hardware in Albalian hands. Each suit alone costs as much as a small warship. The Type-13 is, in essence, an attempt to create a powered exoskeleton capable of taking full advantage of the physical capabilities of a soldier. The battlesuit is constructed in overlapping layers. It is a sealed system, capable of extravehicular and submersible activity or operations in extremely toxic atmospheres. It is hardened against EMP and radiation, and has filters that are completely effective at removing toxins and bacteria from the local atmosphere.

The armour's outer shell is composed of Nanolaminate plates and has been augmented with a refractive coating capable of dispersing a limited amount of directed energy weapon strikes. The suit contains a gel-filled layer underneath a thick black armoured bodysuit. The gel layer regulates temperature and can reactively change its density. The inner skinsuit is made of a moisture-absorbing synthetic material linked to an environment control computer and the occupant's neural interface.

The suit also possesses other features that enhance its wearer's abilities. It has numerous clips, belts, and magnetic holsters for the attachment of additional weapons and ammunition; an advanced Helmet-Mounted-Display (HMD) linked to sensors in the gloves detects the type of weapon and devices held, and to project shield strength, ammunition count, a targeting reticle, waypoints, a radio uplink for communication, health monitoring and other helpful data. Between the external armour and the internal padding is the most devastating weapon the suit carries: a layer of reactive metal liquid crystal. Woven by molecular tools into a superdense optical computer memory, this revolutionary crystalline layer forms a network, capable of supporting the kinds of Artificial Intelligence usually reserved for starships, as a type of piggyback system.

In its final phase the Type-13 battlesuit generally weighs half a tonne, depending on the sub-model, and is a fully neural-linked system. With an on-board AI using the Albalian mind for parallel processing, the Type-13/AI combination is designed to be the most devastating battlefield tool ever created.

Introduced on the 2004 models, biofoam injectors are an integral part of the system's ability to keep a soldier functioning in battle. Biofoam is a medical gel that is used to fill and seal a wound automatically. It is also used to treat any infection that could occur as a result of the wound. The process of injecting or applying the gel to a wound is extremely painful, and is only a temporary solution; medical attention must be sought soon after to ensure survivability.

Also available on the battlesuit are magnetic strips, which are very small yet powerful magnets placed on the legs, waist, and back of the suit, and are used to hold any equipment with a magnetic property. The suit also contains an electromagnetic system on the boots of the armour that allow its wearer to stay attached to a metal surface in zero-gravity environments, and can be turned on or off by the wearer.

Albalian Military Armour


Members of the Albalian Army and marines, as well as other combat forces, are equipped with various pieces of equipment which forms their battle uniform. It consists of: the Type-3 battledress; the Type-9 body armour; and the Type-15 ballistic helmet.

The Type-3 battledress is a set of fatigues worn by all military personnel of Albali's defence forces. Rather than full-body combat armour, the battledress is a relatively simple cloth garment, with the benefit of flexibility and light weight, though at the cost of less protection from enemy fire.
Though it provides very little actual protection, it is intended to be worn underneath a set of armour while in the field, such as the Type-9 armour system, and can also include camouflage to allow the wearer to blend into their environments. The camouflage pattern depends on both the environment and the branch of service to which the fatigues belong. The Type-3 battledress comes in patterns suitable for all environments in which the Albalian military is expected to see deployment. The battledress can also come in a simple grey colour without any camouflage at all. While not nearly as effective as active camouflage systems, it still remains an effective method of concealment on the battlefield.

However, the battledress on its own may be worn on missions where the added protection of heavier armour is a disadvantage, such as difficult terrain or for stealth missions. The clatter of armour may alert previously oblivious enemies to their approach, and the weight and bulkiness of the armour may inhibit the wearer's combat performance.

The battledress also includes sensors built into each unit to provide vital statistics to its wearer; it measures breathing, heart rate, and many other pieces of medical information. In addition, it records physical activity - calories burned, kilometres walked, walking speed, etc. When it is paired with the systems in the Type-15 helmet, it projects this information onto the soldier's helmet-mounted display (HMD) for ease of access.

The Type-3 may be equipped with armour at multiple points, including the torso and neck, shoulders, and shins, among others. The Type-9 armour system is, like the battledress, issued to all branches of the defence forces - it may also come in a camouflage pattern like the battledress, or it can also be issued in dark grey.

It is extremely resilient towards traditional ballistic weaponry, while being capable of withstanding impacts from plasma weaponry. The armour consists of several layers, some of which include a ballistic shock-absorbing gel layer and a heat reduction gel layer to help reduce velocity and felt shock from ballistics, shrapnel, and explosives as well as reducing the burn caused by plasma once it reaches flesh. This heat reduction layer also reduces the chance of the plasma penetrating by counter-acting and dissipating the heat, effectively disarming the blast.

While this armour protects the wearer from harm caused by weaponry it also has temperature-regulation units integrated into it to keep the wearer at optimum performance while eliminating the need to change depending on the environment. This also reduces the enemies ability to track soldiers via thermal energy as it is mostly hidden beneath this armour. Addionally, a number of ammunition pockets, holsters, and other features can be attached to the armour on the chestpiece, belt and thighs.

The armour system with all of its components weighs approximately 16 kg (35 lbs); the chestpiece itself is designed to take the weight off the wearer's shoulders and onto the lower torso. The female version of the armour includes smaller armour pieces to fit their frames, and is tailored to fit more closely around women's chests to eliminate gaps between the wearer's armour and their body.

The Type-15 helmet is the final piece of the armour system; these helmets are mounted with high-tech equipment, such as holographic text-displaying eyepieces, helmet cameras and microphones. In its most basic configuration, the Type-15 is an open-face helmet which only provides protection for the head and ears. However, some variations fully encase the wearer's head; these helmets come with integrated gas masks and rebreathers in addition to extra protection from both enemy fire and from hostile environments.

This helmet is made of titanium, coated with a heat resistant material to help disperse heat; the inside is lined with light grey padding to provide comfort when the user is wearing it. The helmet provides excellent protection against small arms fire and small explosive attacks in addition to rogue pieces of shrapnel. The helmet is also essential in providing a soldier the ability to perform EVA and also provides a Helmet-Mounted Display, giving the wearer basic information including maps, a targeting reticle, weapon information, ammo capacity, and basic health readout. The newest version of the helmet integrates with the user's standard neural interface to provide more tactical data to the HMD. Along with this state-of-the-art equipment, the helmet is also equipped with its own thermal imaging and motion sensors.

Other headwear is also available for soldiers depending on the situation; in extremely hot environments, soldiers may wear boonie hats, or in colder conditions they may be issued helmet covers and balaclavas.


Model

Stats and notes

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Kiviõli Weapons Laboratory
Type-13 EMP grenade

Weight: 385 g (0.85 lb)
Length: 13.3 cm (5.25 in)
EMP radius: 1 - 12 m (3.3 - 39.4 ft)

Used to disable electronic systems in a small area while in the field
Its radius can be adjusted via the thrower's HUD
Can disable energy shielding, HMDs, weapons targeting, and more

Pasiä Armoury
Type-1 anti-personnel grenade

Weight: 400 g (0.88 lb)
Filling: 265 g (0.58 lb)
Diameter: 14.6 cm (5.7 in)
Approximate kill radius: 8 m (26.2 ft)
Approximate casualty radius: 22 m (72.1 ft)

Can stick to unshielded surfaces after being thrown
The intense heat will instantly vapourise anything at ground-zero
After detonation, the plasma cools extremely quickly; after ~4 seconds the site of detonation will be safe

Kärsaare Weapons Plant
Type-25 Directed Energy Pistol

Weight: 1.9 kg (4.19 lb)
Length: 34.4cm (13.5 in)
Rate of fire: semi-automatic
Power output: 150 kV at 2-3 dA (30–45 kW)
Power output (overcharged): 1.5 MV at 2-3 dA (300–450 kW)

Most often used by officers, weapons crews, and support personnel
Its overcharged bolts can deliver an EMP to the target

Kärsaare Weapons Plant
Type-36 Directed Energy Pistol/Assault

Weight: 2.9 kg (6.40 lb)
Length: 69.0 cm (27.2 in)
Rate of fire: Automatic; 865 R/M
Power output: 150 kV at 2-3 dA (30–45 kW)

Kärsaare Weapons Plant
Type-55 Directed Energy Rifle/Advanced

Weight: 4.9 kg (10.8 lb)
Length: 116 cm (45.6 in)
Rate of fire: Automatic; 650 R/M
Power output: 150 kV at 4-5 dA (60–75 kW)

Kärsaare Weapons Plant
Type-52 Directed Energy Rifle/Close Combat

Weight: 5.8 kg (12.8 lbs)
Length: 123.9 cm (48.8 in)
Rate of fire: Semi-automatic
Power output: 150 kV at 1.5-5 dA (22.5–30 kW)

Kärsaare Weapons Plant
Type-42 Directed Energy Support Weapon

Weight: 9.6 kg (21 lb)
Length: 116.4 cm (45.8 in)
Rate of fire: Automatic; 750 R/M
Power output: 150 kV at 4-5 dA (60–75 kW)

Imperial Armouries
Type-50 Directed Energy Rifle/Heavy

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Imperial Armouries
Type-50 Directed Energy Sniper Rifle

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Suurmäe Heavy Industries
Type-33 Light Anti-Armour Weapon

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Suurmäe Heavy Industries
Type-52 Guided Munitions Launcher/Explosive

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Type-26 platform


The hull of the T-26, also known as the Wraith, is among the most ubiquitous pieces of hardware that the Army has at its disposal. The T-26 is the primary armoured fighting vehicle used by the Albalian military, and is used in a wide variety of roles, from armoured personnel carriers and assault guns to recovery vehicles and bridge-layers.

The Type-26 is composed of four major components: The chassis is the first and major component and consists of the cockpit, which contains the controls for the driver, these include the controls that move the vehicle. Holographic control surfaces and displays show the driver a 360-degree view outside the Wraith. Underneath is its propulsion system consisting of a boosted gravity propulsion drive; the chassis also contains the necessary systems that power all other systems on the vehicle. Two wide lateral fins are the second major component to the Type-26; the fins stabilise the vehicle on terrain, as well as provide the vehicle thrust to attain limited boost for enhanced manoeuvrability. The third major component is the rudders, which control the turning or yaw-axis of the vehicle. The rudders use two independent propulsion drives to help turn the vehicle. The fourth major component is the 'carriage' which carries the T-26's armament or other load. The huge bulk of the Wraith is well shielded by an armoured shell that is nearly 610 mm thick.

The standard 'naked' model of the Wraith is occupied by two crewmen - the driver and the commander. Depending on the variant however, there can be anywhere between one to four crew members to one vehicle.

Type-26a Assault Gun Carriage

Weight: 47 tonnes (51 tons)
Length: 8.8m (29 ft)
Width: 9.2m (30 ft)
Height: 3.8m (12 ft)
Top speed: 130 km/h (80 mph)
Crew: 3
-Commander
-Driver
-Gunner
Armament:
-x1 Class-3 Plasma Mortar
-x1 Type-42 Directed Energy Support Weapon
Role(s):
- infantry support
- siege warfare
- anti-fortification
- artillery

Overview:
The Type-26a Assault Gun Carriage is the Army's main heavy artillery craft for ground engagements; it is a variant of the T-26 chassis, armed with an artillery piece fixed into the hull.

The main weapon of the Type-26 AGC is the Class-3 Plasma Mortar. The Type-26 AGC's plasma emitter is attached to a fixed mounting, in order to fire in a specific direction the vehicle must rotate to face the target directly. The plasma mortar works by creating a large, compressed, magnetically encapsulated blob of superheated plasma and fired at a high velocity. Once fired, the bolt is magnetically guided in a ballistic trajectory until it strikes the ground or a target. When the bolt hits, the magnetic bubble collapses and the plasma rapidly expands from its compressed state creating a superheated explosion, that will vaporise everything within twenty meters of impact. Steel, concrete, or flesh is instantly obliterated by the superheated white fire. Anything just outside of the kill zone is at risk of injury or death — after the initial impact, the plasma begins to cool and thermal expansion takes over, fanning out the resulting flames that can travel away from the initial blast zone. Infantry caught in the flames can be burned alive and if not caught in the flames can suffer heat trauma; the concussive force released from the resulting explosion can splinter bones and destroy vital organs. Flammable materials are especially at risk of igniting due to the intense heat release and can cause further damage. As the resulting temperatures cool, the impact zone is nothing but a glass-smooth surface.

Type-26b Armoured Combat Vehicle

Weight: 49 tonnes (54 tons)
Length: 9.4m (30.8 ft)
Width: 9.2m (30 ft)
Height: 3.9m (12.8 ft)
Top speed: 130 km/h (80 mph)
Crew: 3
-Commander
-Driver
-Gunner
Armament:
-x1 Type-30 Plasma Lance
-x2 Type-42 Directed Energy Support Weapon
Role(s):
- main battle tank

Overview:

The Type-26b Armoured Combat Vehicle is another variant of the Type-26. It is equipped with a rotating turret and additional armour, making it suitable as a main battle tank. It is used in operations requiring heavy firepower or an anti-vehicular platform. Combining firepower, resilience, and mobility, the ACV has proven itself formidable and earned the respect of friend and foe alike.

The T-26b's main weapon, mounted in a 360° rotating turret, is the Type-30 Plasma Lance; it fires a bolt of plasma at between 1,580 to 1,750 m/s (5,200 to 5,700 ft/s), and has a maximum effective range of 13,500 m (14,764 yds). The Type-30 may be modified to become a flamethrower for use against light fortifications and massed infantry. A pair of Type-42 Directed Energy Support Weapons, mounted on either side of the hull, serve as the vehicle's secondary weapons, delivering plasma bolts with speed and thoroughness. A wide array of support equipment is also mounted on the vehicle, including smoke grenade launchers, ECM and RADAR jammers, chaff launchers, and an active protection system.

Type-52 Anti-Aircraft Artillery

Weight: 47 tonnes (51 tons)
Length: 8.8m (29 ft)
Width: 9.2m (30 ft)
Height: 4.7m (15 ft)
Top speed: 130 km/h (80 mph)
Crew: 3
-Commander
-Driver
-Gunner
Armament:
-x1 Type-70 Anti-Aircraft Cannon
-x1 Type-42 Directed Energy Support Weapon
Role(s):
-Anti-aircraft

Overview:
The Type-52 Anti-Aircraft Artillery (abbreviated Type-52 AAA), often referred to as the Anti-Air Wraith, is a specialised anti-aircraft variant of the Wraith.

The Type-52 Anti-Aircraft Artillery is a variant of the Albalian Wraith assault gun, but it differs in its primary armament; while the standard Type-26 model is equipped with a Plasma Mortar, which is used mainly against slow-moving ground targets, the Type-52 model is equipped with two rapid fire, triple barrelled Fuel Rod Cannons, as its main armament. These cannons fire special Class-3 Fuel Rods which have much greater range than the normal Class-2 rounds fired by other cannons and are capable of tracking an aircraft's heat signature. They are highly effective against air targets as well as ground targets. The Type-52 shares the Type-26's secondary plasma turret, a non-detachable stationary turret emplacement fixed at the midsection of the vehicle that is optionally manned for defence against medium to close range ground targets and to prevent boarding actions. It should be noted that the plasma bolts fired by the AA-Wraith can explode mid-air, creating a cloud of deadly plasma, resembling the clouds of shrapnel produced by modern day flak guns' bursting rounds.

The Type-52 is also distinguished from the Type-26 by its red crimson colour scheme instead of the standard Wraith's blue-purple armour colour. Upon the driver's exiting the AA Wraith, its double flak cannons fold inward and contract into the body of the vehicle, presumably to keep them protected from enemy gunfire or saboteurs and possibly to allow more compact storage. It might even be necessary in order to travel at high speeds or be air-lifted by a Phantom dropship.

Type-26c Heavy Troop Transport

Weight: 63 tonnes (69.4 tons)
Length: 13.6m (44.6 ft)
Width: 9.2m (30 ft)
Height: 3.4m (11.1 ft)
Top speed: 130 km/h (80 mph)
Crew: 1
-Driver
Armament:
-x1 Type-42 Directed Energy Support Weapon
Role(s):
- troop transport
-infantry support

Overview:
Yet another permutation of the ubiquitous Type-26 design, the Type-26c serves as the standard heavy transport vehicle for Albalian infantry.

As an armored personnel carrier, Type-26c Wraiths have large troop compartments that allow them to carry heavy infantry, such as several troopers equipped with powered armour. Additionally, their protective armour shields them from most weaponry, yet the vehicle is still quite vulnerable to anti-tank weapons. Each Wraith is armed with a Type-42 DESW in a remotely operated weapon station, but the vehicle's primary offensive utility comes from the troops it can carry. Passengers can fire their weapons through the APC's firing ports. However, their size makes the T-26c difficult to deploy, and they lack the mobility of smaller troop carriers.

Type-30 Light Anti-Fortification Platform


Weight: 57 tonnes (62 tons)
Length: 5.8m (19 ft)
Width: 12m (39.3 ft)
Height: 4.2m (13.7 ft)
Top speed: 47 km/h (29 mph)
Crew: 1
Armament:
-x1 Type-31 Particle Accelerator Cannon
-x1 Type-42 Directed Energy Support Weapon
Role(s):
- anti-fortification

Overview:
The Type-30 Light Anti-Fortification Platform, more commonly identified as the Locust, is an Albalian quadrupedal walking combat vehicle. It is typically used as a "fortification killer."

As a long-range tool known as the "building killer," the Locust is largely used to attack an enemy's defences from a safe distance. This is a useful alternative to a direct confrontation, which would result in casualties for the attacker. A small group of Locusts can be used to assist a force of smaller warriors, making it far easier for the group to destroy enemy buildings. Larger groups of Locusts can be used in a surprise attack against an enemy, and in such cases, the Locusts can often level the targeted base in under thirty seconds; however, the inherent vulnerability of the unit to heavy weapons makes this a gamble. Against non-structure targets, the Locust is fairly weak. Though able to do significant damage with its main gun, the Locust is brittle, and falls quickly to concentrated fire. However, its beam can lure enemy units towards awaiting forces, allowing them to be quickly cut down. A common tactic while facing large formations of armour is to have Wraith guns in front of several Locusts; the Wraith's superb armour and the Locust's powerful main gun makes for a devastating combination.

The Locust's main weapon, mounted on a 360° rotating turret, is the Type-31 Particle Accelerator Cannon; it is a battery-powered, directed-energy weapon that fires ionised particles at its targets instead of accelerating small projectiles - similar to the handheld Type-50 Sniper Rifle System but on a much larger scale. Like the Scarab, the Locust is named after an insect. Locusts are members of the grasshopper family, infamously known for rapidly stripping fields of crops. The walker's similar "building killer" status is the reason for the vehicle's name.

Type-47 Ultra Heavy Assault Platform


Weight: 3439 tonnes (3790 tons)
Length: 48.6m (159 ft)
Width: 48.3m (158 ft)
Height: 38.8m (127 ft)
Top speed: 130 km/h (80 mph)
Crew: Various (5 to 25)
-Commander
-Machine Gunners
-Guards
Armament:
-x1 Type-75 Super Heavy Plasma Cannon
-x3 Type-52 Directed Energy Support Weapons
-x1 Type-72 Anti-Aircraft Plasma Turret
Role(s):
-Heavy Assault Vehicle
-Mobile Command Post
-Mining Platform

Overview:
The Type-47 Ultra Heavy Assault Platform, more commonly known as the Scarab, is an Albalian mobile mining platform adapted for use in combat.

Developed in an advanced construction site, Scarabs are mobile fortresses. The quadrupedal behemoths are typically deployed from low or medium orbit, or from high atmosphere. They are used to attack heavily-defended structures and emplacements and often lend quick, but unstoppable support to Albalian troops on the ground.

Scarabs are extremely powerful, possessing an exceptionally destructive plasma beam (mounted onto its "head"), as well as one or two dorsally-mounted anti-air cannons. Their "bodies" are massive and multi-levelled and possess four legs. Unlike most Albalian vehicles, Scarabs do not use anti-gravity propulsion to move. Scarabs instead walk using their massive legs, which are surprisingly swift and precise given their massive size. The legs can also be used to crush enemy forces on the ground.

Despite their enormous strength, however, Scarabs are quite vulnerable to being boarded; a Scarab's central core is protected only by the vehicle's external armour, so attacking the core is easy once an enemy boards the craft. A Scarab will also be temporarily stalled if its legs sustain enough damage, allowing a would-be boarder to simply jump into the vehicle's troop bay. To counter this, Scarabs typically carry squads of soldiers acting as guards.

Type-26 Ground Support Aircraft


Length: 6.9m (22 ft 10 in)
Wingspan: 7.4m (24 ft 8 in)
Top speed: 3,561 km/h (2,212 mph)
Crew: 1
-Pilot
Armament:
-x2 Class-2 Plasma Cannons
-x1 Class-2 Projectile Launcher
Role(s):
-Fighter-Bomber
-Reconnaissance

Overview:
The Type-26 Ground Support Aircraft, more commonly identified as the Banshee, is an atmospheric craft that is typically used for reconnaissance, air superiority, and ground attack missions. The front of the craft is lightly armoured and while not particularly vulnerable to small arms, can be brought down easily by concentrated fire from anti-aircraft batteries.

In most designs, the cowling of the craft is purple in colour and acts as an outer shell. It is equipped with two wings which terminate in a propulsion jet and an anti-gravity pod, leaving behind a signature vaporous exhaust trail while flying. The craft is capable of achieving velocities over 3,500 kilometres per hour (2,100 mph) and reaching an altitude of up to 15,000 meters. The on-board propulsion system has the craft constantly in motion. In addition to its versatile design, the Banshee is capable of performing complex manoeuvers, such as aileron rolls and flips.

In Celtic mythology, a Banshee is a woman spirit who wails for the death of a particular person before they die. The Banshees have to steal souls from people to live. The high-pitched sound made by the Banshee is a reference to this. The psychological effect of the Type-26's wail can be compared to the sirens on the Ju 87 "StuKa" during World War 2 in that it makes opposing forces drop whatever they are doing and run for cover, sowing chaos in enemy front-lines.

Type-52 Troop Carrier


Length: 32.5m (107 ft)
Width: 20.4m (67 ft)
Top speed: 320 km/h (198 mph)
Crew: 5
-Pilot
-Co-pilot
-Weapons Officer
-Machine Gunners (x2)
Passengers: 30
Armament:
-x1 Heavy Plasma Auto-Cannon
-x2 Type-52 Directed Energy Support Weapons
Role(s):
-Dropship
-Gunship
-Ground Support

Overview:
The Type-52 troop carrier, otherwise known as the Phantom or Type-52 TC, is an Albalian troop transport used primarily to deploy ground units and equipment swiftly and efficiently to the battlefield, while providing suppressive fire for Albalian forces.

The Phantom is similar to the earlier Type-16 and Type-17-1 dropships in terms of function, serving as a dedicated troop transport and gunship. The Phantom sports heavier armour and a deadlier arsenal compared to its lightly armed cousin, the Spirit dropship, consisting of up to three defensive weapons that offer 360-degree defensive and offensive capabilities, and is capable of manoeuvring effectively in all atmospheric conditions, including space.

The Phantom's crew consists of a pilot, a co-pilot, a weapons officer, and two machine gunners, responsible for using the defensive plasma machine guns. The Phantom can carry up to thirty passengers inside its troop bay. Troops are deployed from both the gravity lift installed in the bottom rear of the ship, and the ventral doors on either side of the troop bay. Like the Spirit dropship, the Phantom is also capable of carrying vehicles such as Wraiths, as well as essential equipment such as Deployable lookout towers, and Albalian supply cases using the four miniature gravity lifts mounted beneath it.

Type-56 Ground Support/Ultra Heavy Deployment Platform


Length: 102.8m (337 ft)
Width: 50.9m (167 ft)
Top speed: 471 km/h (292 mph)
Crew: 8
-Commander
-Pilot
-Co-pilot
-Weapons Officer
-Machine Gunners (x4)
Passengers: 40-50
Armament:
-x1 Heavy Plasma Cannon
-x4 Type-52 Directed Energy Support Weapons
Role(s):
-Dropship
-Gunship
-Ground Support

Overview:
The T-56 Ground Support/Ultra Heavy Deployment Platform, also known as the Lich, is the Albalian's largest mass deployment platform, providing a heavy armament and high volume troop/material deployment. Deployment platforms such as the Lich are rarely documented in combat, as encounters with the vehicle usually result in the complete domination and destruction of all resisting forces.

The T-56 Ground Support/Ultra Heavy Deployment Platform is designed as a high capacity, infantry transport and is sufficiently armed and armoured to operate within an active battlezone, though not intended to do so as much as the more common T-52 Phantom.

At the fore of the vehicle is a powerful plasma beam weapon similar to the kind used by Scarabs. This beam is capable of disabling a massive vehicle like the Scarab in a single shot. Both sides are each armed with two additional plasma cannons.

The interior of the Lich is comprised of two decks. The lower deck seems to be where troops would assemble to deploy. A small gravity lift is located at its centre, though it is too small to deploy vehicles, instead appearing to be intended solely for infantry and possibly supplies. To both sides of the gravity lift are open platforms armed with Type-52 Directed Energy Support Weapons, and at the very front of the deck is a ramp leading up to the second deck. At the centre of the second deck is a large opening looking down on the first deck, and the gravity lift, below. Similarly to the first deck, open platforms with plasma cannons are located on both sides of the Lich. At the front of the deck is a single command console from which the ship can be piloted, and at the very rear of the deck is the vessel's shielded power core. On each side of the power core is a ramp which leads to the Lich's dorsal surface. There is a hole in the roof, more or less above the command console, that allows anyone to drop down from the roof to the cockpit section of the vehicle.

A Lich is an undead creature that is usually the result of a powerful being magically binding his intelligence to their animated corpse. Liches are usually depicted as in control of other lesser undead beings.

Type-29 Troop/Vehicle Transport


Weight: 69.75 tonnes (76.8 tons)
Length: 13.8m (45 ft)
Width: 7.6m (25 ft)
Height: 3.3m (11 ft)
Top speed: 106 km/h (66 mph)
Crew: 2
-Driver
-Machine Gunner
Passengers:
-1 Wasp
-8 Infantrymen
Armament:
-x1 Type-29 Anti-Infantry Weapon
Role(s):
-Ground transport
-Infantry support

Overview:
The Type-29 Troop/Vehicle Transport, also known as the Shadow, is an Albalian heavy ground transport vehicle.

The Shadow is a dedicated troop and vehicle transport machine of the Army, similar to the Phantom and the older Badger IFV. As such, it is not an offensive vehicle, and due to its low speed, it can be characterised as slow and cumbersome. However, it possesses a powerful defensive plasma turret, which is used solely for defence. The vehicle itself can be easily outmanoeuvred by smaller vehicles such as the Wasp. Its heavy armour is its best defence against attack and is the reason for its slow speed.

The vehicle itself is almost always manned by a driver and a gunner. Shadows encountered so far have been observed transporting one unmanned Ghost and therefore had a crew complement of only two. Infantry transport versions are typically able to carry approximately eight passengers, though the exact number varies depending on the soldier's roles. The transport bay is exposed so that the passengers could lend their own firepower to the Shadow's defence.

Type-46 Infantry Support Vehicle


Weight: 3.8 tonnes (3.5 tons)
Length: 6.5m (21 ft)
Width: 5.1m (17 ft)
Height: 3.5m (11 ft)
Top speed: 119 km/h (74 mph)
Crew: 1
-Driver
Passengers:
-2 Infantrymen
Armament:
-x1 Type-46 Anti-Infantry Weapon
Role(s):
-Infantry support
-Anti-Infantry

Overview:
The Type-46 Infantry Support Vehicle, affectionately nicknamed the Spectre by the most soldiers, is an Albalian ground assault/transportation vehicle that was first seen in 2014 during the Albalian invasion of Sarass.

The Spectre is a multi-troop armoured transport vehicle of the Albalian military. The Spectre, like many other Albalian vehicles, has the ability to rapidly increase its speed with the aid of a propulsion drive, but at the cost of great manoeuvrability. It offers two seating positions for additional passengers and thus allows them to add to the vehicle's firepower with their own weaponry. However, these seats are completely exposed and as such the passengers are very vulnerable to small arms fire and splash damage from nearby explosions. A protective metal hull shields the driver’s seat to some extent; the hull leaves the driver's upper body exposed to small arms and explosive fire.

The Spectre features a rear-mounted plasma turret as its primary armament which is capable of 360 degree firing arc and rapidly depleting an enemy's energy shield and suppress their advancement due to its high rate of fire. It provides a stable, mobile gun platform for heavy anti-infantry fire and a method of delivering troops into the heart of a battle.

Type-48 Light Assault Gun Carriage


Weight: 2.2 tonnes (2.4 tons)
Length: 6.5m (21 ft)
Width: 4m (13 ft)
Height: 1.9m (6.2 ft)
Top speed: 130 km/h (80 mph)
Crew: 1
-Driver
Passengers:
-1 Infantryman
Armament:
-x1 Class-2 Plasma Mortar
Role(s):
-Infantry support
-Anti-infantry

Overview:
The Type-48 Light Assault Gun Carriage, more commonly known as the Revenant, is a Albalian Army craft primarily used to support light infantry formations in an attack.

The Revenant is a light infantry support vehicle with driving mechanics similar to those of the Type-32 Rapid Assault Vehicle. Historically it was designed to fill in the gap between the Type-32 and Type-26 Assault Gun Carriage, and while that role would be replaced at times by the Type-46 Infantry Support Vehicle, the Revenant was the most effective. Originating from an older, cruder Albalian design, the Revenant is one of the few vehicles produced by Merchants of Katizelma and is an example of Albalian private sector innovation. It is armed with a single Class-2 Plasma Mortar, essentially a down-scaled, less powerful version of the plasma mortar mounted on the Wraith. The Revenant is more agile than most vehicles and has the ability to boost, but provides little protection for its occupants. It can carry one passenger in a side seat.

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