by Max Barry

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Archived Betas


[004] Weaponization

Proposed Change: Consider effect of compulsory military service. Reduce "gun explosion" effect whereby nations with more than 1 gun per capita tend to collect extreme numbers of guns. Reduce effect of opposition to Defense industry and anti-crime, especially when gun ownership is encouraged/mandatory.

[005b] Black Market: Raise cap, fix scaling, reweight

Proposed Change: (1) Increase maximum recordable size of Black Market by losing one significant digit of precision. Most nations will show a very minor difference due to rounding; nations with current Black Market sizes of 9,999,999,990,000,000, may show large increases as they are able to display their true scores. (2) Correct a mathematical error causing some nations with Black Markets that are a small percentage of their total GDP to exhibit opposite-than-expected results under certain conditions. Those nations can show a fairly large change in percentage terms (around -50%) although the effect in absolute terms is fairly small. (3) Increase the importance of Corruption, Law & Order funding, and Economic Freedom; decrease the importance of Political Freedom.

[006] Lifespan

Proposed Change: Major reworking of lifespan modeling. Less important: the environment, political corruption, and citizen niceness. More important: citizen health, economic strength, poor incomes, and government spending on health and welfare. Executing the elderly has less effect in nations where citizens rarely reach 65+ anyway. Brand new, ordinary-ish nations have lifespans in the high 60s rather than low 60s.

[008a] Income Inequality: Rescaling + Policy impacts of feudalism and slavery

Proposed Change: Feudalism and slavery directly contribute to wage inequality. Also apply harder scaling via more checks on nations approaching the maximum value. In particular, this downscales nations that are currently at or near the maximum value but do not have Feudalism and Slavery, have generous Welfare spending, or have not addressed many wage-related issues.

[010] Agricultural industries: Decrease effect of Environment

Proposed Change: Reduce the multiplicative effect of environment on industry size in Cheese Exports, Trout Fishing, and Beef/Agriculture. This has flow-on effects to the broader economy, affecting all industries, government departments, and tax rates.

[016] Extend top and bottom range of Economic EfficiencyFINAL CALL

Proposed Change: Allow Economic Efficiency rating to exceed 0-100, reverting to the system used pre-2016. Nations with scores between 0-100 are unaffected. This fixes a problem with very large numbers of nations hitting either extreme and not tie-breaking sensibly. There will be no theoretical lower/upper limit, but the plausible min/max is around -5/105. Nations' Economy rating on their front page and default Trend page are unaffected.