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Anything can change. Full games have been put together from scratch barely a year from launch. Such as Destiny 1 (probably 2 as well) and Mass Effect Andromeda (which was also restarted from the ground up at least four times and the entire game that was released was completed in eleven months prior to release).
If they wanted to use the MMO model, they would have started using it after Elder Scrolls Online became successful. Need I remind you that Fallout 4 and the special edition of Skyrim was released after that?
Also, Bioware could have gone the MMO method, but they chose to not restrict their games to multiplayer-only. While there's a huge market for multiplayer games, there’s still a market for singleplayer RPGs that cannot be ignored by the game industry.
Greetings, The calinatra, Zyreene nebula, and Nkeischung ! Welcome to The Local Cluster!
If you haven't already, please be sure to check out our Mission Statement. Also feel free to take a look at the FT Advice & Assistance Thread. If you'd like, you may also feel free to connect to the NSFT Discord server linked in the World Factbook Entry.
Welcome, once again, to The Local Cluster!
Bruh when I want to play Fortnite I go play Fornite. When a game tries to much to play like another game it doesn't always go so well. When Halo 4 multiplayer basically played like Call of Duty it was terrible. If I wanted to go play Call of Duty then I would, and I did because Call of Duty is better at being Call of Duty then Halo 4 was. I played Halo 4 expecting multiplayer that played like Halo and that is not what I got.
Likewise I play Fallout expecting the game to play like Fallout. While the original two and the later games are very different there is still that element of exploring the Wasteland and playing a huge role in its future. In Fallout 76 I just don't see how that happens if its basically one giant ass multiplayer map with settlement building. I don't see how quests with a story are going to work out if there's no NPCs and even if you want to think up some head canon for whatever settlements you build that can all get blown up (literally) by some assholes with nukes. So, to me, the mix between building and shooting people is starting to resemble Fortnite and I'm not sure it will work so well in Fallout.
I hope I'm proven wrong but I'm not too optimistic right now. I'll just have to wait for reviews of the game after it comes out.
I mean, except that it has literally nothing in common with Fortnite and Fortnite by far is not the first game to feature: 1) resource collection, 2) base building, 3) fighting other players. Those three aspects are literally just the definition of a particular genre and in no way does the game in any other fashion resemble Fortnite.
Feel free to wait for reviews, but you're speaking nonsense. At least say it's resembling DayZ too much.
From what I've seen, it looks exactly like a Fallout game, except more believable, which I've always wanted out of a Fallout game. And cooperative building, which I've wanted since 4.
There are no story quests. The only quest that is confirmed to exist is the quest sending you out of the Vault. The rest is built around Radiant style quests (Preston Garvey's settlement defense quests from Fallout 4) and focused on "environmental and player driven storytelling). Which means means nonexistent.
I get that you love RP, which F76 is clearly going to be great for, but for those of us that want a more 'classic' Fallout experience, and frankly I'm far more concerned about Bethesda switching completely to always online Games as a Service, and thus another single player publisher dying off.
Greetings from The Nomadic Tribes of the Empire of Chatalhoyuk! I am a wandering nation, travelling to different regions and exploring the world. I hope you welcome me to your region and I am looking forward to my stay here.
Be sure to check out my Nationstates Travel Log!
Shhhh, it's okay, it's just a bad dream. There were no Halo games after Reach - everybody knows that. Keep calm and wort wort wort, fellow Halo fan.
North Mack, Lotus administrator, and Research outpost 31
The Tribes of Chatalhoyuk are on the move again and I must get going. Thank you for having me here and I will be sure to visit again.
Orioni 2, The Ascendant Hive, Vyrstyv, and Research outpost 31
Issue No. 35 of the State of the Galaxy has been published.
Ruslanaya, The Ascendant Hive, and Research outpost 31
Greetings from TAO. Just passing through on WalkAbout.
I was wondering why this region seems so familiar to me and think I may have passed through some time in the past. But it could be the embassy with Stargate (where I am NTO-08) that I am remembering.
Kyrusia, The goat huntah, and Research outpost 31
Usually people go check out B5 after watching Deep Space 9, lol. Apparently people say that DS9 copied off of B5, but meh. Still haven't watched B5, and won't until it hitsl ike Netflix or Amazon Prime. Right now my 'favorite' is The Expanse but there's honestly just too many good series out there that I'll truly pick a favorite.
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