by Max Barry

Latest Forum Topics

Advertisement

Search

Search

[+] Advanced...

Author:

Region:

Sort:

«12. . .336337338339340341342. . .468469»

Slanska wrote:Hello everyone! I was at a holiday and wasn't active. I'm back now!

I was on a vacation and now I'm also back!

Typica, Sylh Alanor, Araine, Floofybit, and 3 othersImperve, Planet Risa, and Slanska

Remnants of the Pacific wrote:I was on a vacation and now I'm also back!

Welcome!!

The greenwich village

viewtopic.php?ns=1&f=9&t=514951

Made a WA proposal, criticism welcome!

Imperve, Uniao ilhada, and Slanska

can someone recommend me some RP forums in NS?

Floofybit and Imperve

Hello all,

Over the last eleven-ish days, I have been working on updating the report I did last summer on World Assembly trends and history. That report has now been completed at great expense to my sanity. So read and enjoy and please consider dropping an upvote so others may enjoy seeing the cool colours of Refugia design choices dance across their computer screens.


.
.

Click on any graph to return to the navigation bar.

Compiled data available Linkhere.
.


.

.

The number of nations has been increasing for effectively the entire span of time we have detailed data for. Previous to this, the nation count had still been increasing since the site's "recent" low point of 50,000 nations in 2010. World Assembly nations, however, have struggled to keep up. There are a variety of contributors to this which include the rise in popularity of tag raiding and, notably since 2019, card farming.

.

.
.
.



.

.

Spikey bits indicate many regions being hit in raids/defences/detags.

Although World Assembly membership over the years has risen and fallen, the volume of delegates as a ratio of all WA members mirrored that growth and decline relatively closely. This began to change in late 2016 and early 2017 where the gap between the two started to widen rapidly. By the start of 2018, the trend would lose cohesion altogether. In modern times, periods of growth for NationStates, including the return to school and rushes of account creation like YouTube waves, do not necessarily predict that there will be much (if any) growth in the volume of minor delegates.

What is the cause of this diminishing cohesion? It is not possible to say for certain. It does, however, coincide with a rapidly increasing power level for GCR delegates including The East, West, and South Pacifics, Balder, and The Rejected Realms across the same time period.

.

.
.
.



.

.

For the purposes of this dispatch, a UCR superdelegate is a region which has at least one hundred endorsements for more than a few weeks to discount raids and other "flash in the pan" situations.

There are only three UCRs that match such a description during the beginning of this data's timespan, but all three are in decline. By April of 2013, it would the last time the UCR averages would be higher than the feeder averages, and the last time that the most powerful region in the world would be a UCR. Feeder power averages would continue consistently climbing until the present day, with sinker averages growing albeit much more slowly. All the while, UCR averages have remained relatively stationary since 2015.

.

.
.
.



.

.
.
.



.

.

Notably for feeder power, we can see different regions enacting World Assembly development programs across the years and at different periods, whether by tech infrastructure or delegate agenda focus. However, regardless of administration or government style, coup or controversy, all feeder delegate votes have been trending upwards for the last ten years -- both a circumstance of their function, and a feedback loop for attracting high level development talent.

.

.

Click one of the spotlights below to see each region's isolated graph. Click a graph to open it in a new window.

Link
  1. Former English Colony

  2. Blue Wolf II

  3. McMasterdonia

  4. Sillystring

  5. The Democratic Republic of Tomb

  6. Zemnaya Svoboda

  7. Prydania

  8. Sundred

  9. Kranostav

Link
  1. Hileville

  2. Milograd

  3. Brutland and Norden

  4. Southern Bellz

Link
  1. Topdop

  2. Ramaeus

  3. Todd McCloud

  4. Aelitia

  5. Hobbesistan

Link
  1. Wickedly evil people

  2. Bhang Bhang Duc

  3. All Good People

  4. Mediobogdum

Link


.
.
.



.

.

Sinker regions are notoriously inactive, or so their administrators have argued. It may indeed be harder to cultivate World Assembly engagement culture in regions that collect nations that have already proven their inclination to disassociation from a region or the site entirely. The same trends of growth can still be observed, however, if at a smaller scale.

.

.

Click one of the spotlights below to see each region's isolated graph. Click a graph to open it in a new window.

Link
  1. Harmoneia

  2. Milograd

  3. Kazmr

  4. Funkadelia

  5. New Rogernomics

  6. Starberries

  7. San Andrewa

  8. Loftegen

Link
  1. The Dourian Embassy

  2. Cormac A Stark

  3. Venico

  4. The Imperial Crown

  5. Ikand

  6. Cormac A Stark

  7. Ghostfox

Link

Link

  1. Wabbitslayah

  2. Budgie Snugglers



.
.
.



.

.

It's unfortunate to see steadily growing power divides, driven partially by game mechanics, but not all is bleak. On this pass through of data mining, I ended up seeing something I hadn't especially expected.

There were only four regions that met the "100+, not flash in the pan" criteria at the start of 2015. These were 10,000 Islands, Europeia, Europe, and The Communist Bloc. All very powerful regions in terms of their delegate votes, but that was the entirety of them. As of this moment, however, there are fourteen regions that meet that criteria, and this number appears to be growing over time. There is less of a diversity of minor delegates, but if a region is launched now there seems to be a much higher chance that the region will burn out of the world or grow to be a considerable player on the world stage. Or at least much more likely than in the past.

.

.
.
.



.

.

10,000 Islands is certainly a region unlike any other. Their inclusion on this graph shifts the top level of the chart from 600 to an incredible 1,100. So, to make things slightly easier to read, we will exclude them for a moment.

.

.
.
.

.

While fun to look at, the best part about this graph is that it appears to represent nothing in particular. Europe always trying to make the most of the nations in its region at any given moment through a slow and steady WA development program, TCB's eternal delegacies mixed with occasional exponential growth periods, TLA's heartbeat monitor, or the seismometer output of Europeia.

UCR power averages have held steady for the last seven years, so the rises and falls are mostly reflective of each individual region's governing methods and styles, and less of game mechanics making the trends for them.

.

.

Click one of the spotlights below to see each region's isolated graph. Click a graph to open it in a new window.

Link
  1. Benevolent Thomas

  2. Markanite

  3. The United Royal Islands of Euramathania


Link
  1. Malashaan Colony

  2. Southwestern Germany

  3. Le Libertia


Link
  1. Jenesia

  2. Foucaults Garden


Link

Link
  1. Super Awesome Fun Times



.
.
.

.
Graphs and compiled data may be used freely with attribution to Refuge Isle. . .
Report all clerical errors to the local authority.. . .

.

Read factbook

I have quite a few legislations I need to get rid of ASAP… Sometimes I misunderstand the option’s main point.

Post self-deleted by Berlando.

Berlando

Nu, subite kaj nevole, Berlando nun estas kapitalisma... ve! Sed almenaŭ, nia ekonomio pliboniĝis, kvankam ni reiĝos socialisma je la unua ŝanco. Malgraŭ estus bonege havi anarĥo-komunismom tie ĉi.

Werstonal, Vikoland, Floofybit, and Imperve

i'll be a translator for berlando: Well, suddenly and involuntarily, Berlando is now capitalist ... alas! But at least our economy has improved, although we will be socialist again at the first opportunity. Although it would be great to have anarcho-communism here.

Sylh Alanor, Werstonal, Vikoland, Floofybit, and 3 othersImperve, Tiralta, and Berlando

Berlando wrote:Nu, subite kaj nevole, Berlando nun estas kapitalisma... ve! Sed almenaŭ, nia ekonomio pliboniĝis, kvankam ni reiĝos socialisma je la unua ŝanco. Malgraŭ estus bonege havi anarĥo-komunismom tie ĉi.

Nian plej profundan kondolencon, ke via nacio adoptis kapitalismon. Ni esperas, ke vi povas trovi rapidan kaj efikan revenon al la superaj ekonomiaj politikoj ofertitaj de socialismo.

Vikoland, Floofybit, and Berlando

hey guys!! how are you going?? i have a question, how the throttle of issues, on the tab of settings, works?

Berlando

Bloodburne wrote:i'll be a translator for berlando: Well, suddenly and involuntarily, Berlando is now capitalist ... alas! But at least our economy has improved, although we will be socialist again at the first opportunity. Although it would be great to have anarcho-communism here.

Multdankon pro via traduko! (Mi povus parole angle, malgraŭ)

Berlando

Lac Champlain wrote:
Nian plej profundan kondolencon, ke via nacio adoptis kapitalismon. Ni esperas, ke vi povas trovi rapidan kaj efikan revenon al la superaj ekonomiaj politikoj ofertitaj de socialismo.

Jes, ja.

Brizola wrote:hey guys!! how are you going?? i have a question, how the throttle of issues, on the tab of settings, works?

Normally, you get one issue on your nation every six hours. If you feel this is too frequent or annoying, you can adjust the issue rate to only receive an issue every 12, 24, or 48 hours instead.

This of course means fewer opportunities to change policies and build stats, if you're into that sort of thing.

Refuge Isle wrote:Hello all,

Over the last eleven-ish days, I have been working on updating the report I did last summer on World Assembly trends and history. That report has now been completed at great expense to my sanity. So read and enjoy and please consider dropping an upvote so others may enjoy seeing the cool colours of Refugia design choices dance across their computer screens.

Very beautifully done! I love graphs and stats!

Refuge Isle wrote:Normally, you get one issue on your nation every six hours. If you feel this is too frequent or annoying, you can adjust the issue rate to only receive an issue every 12, 24, or 48 hours instead.

This of course means fewer opportunities to change policies and build stats, if you're into that sort of thing.

thanks, man!

wow I didn't even realize I'm second in the trout industry section for the region wow!

runs around

Cheesy Tots wrote:runs around

chases

Cheesy Tots, Typica, Sylh Alanor, Floofybit, and 2 othersImperve, and Grayk san

Cheesy Tots wrote:runs around

*tazes*

Cheesy Tots, Typica, Floofybit, and Imperve

Moulk2 wrote:*tazes*

Pushes away and welcomes Cheesy Tots

Welcome Bread for the bread god Guooooh, Hoqeallistan, Fentiesu dee, Carthmia, Finnestra, Brielistros, and Pacific Anarchist to Refugia!

We’re so happy to have you in the region with us! There’s a lot of great information in the welcome telegram you’ve already received, but I have a few things that might help settling into the region easier. Refugia is part of a larger community named Calamity Refuge, or CalRef. We have a discord here: https://calref.network/chat/ and a forum here: https://calref.cc/index.php. Links for both are in the region description box at the top of this page. We host game nights and movie nights from the discord server, and have been recently making our way through the Studio Ghibli catalogue. On the forum we have RPs and spam games (not really related to NS). If you want a place to just chill and talk to friendly people, those are great spaces for that.

If you haven't already done so, please consider joining the World Assembly! Click the link to learn more information on what that means and how to do it. If you join the World Assembly, you can endorse other nations in the region (endorsing the delegate increases our regional vote) and get endorsed in return. You'll also become a Refugia Member State, which means you can vote in our elections and get a spot on our map of Refugia!

If you have any questions, please let us know. Everyone here is really friendly- I think we’ve only ever had one fatality from an introduction. If you prefer to read something pre-written over asking, however, check out this dispatch:



Styleguide

Link[Official]Link[Textured]Link[SVG]


Primary Colour:

#0A88A5

Secondary Colour:

#00578A

Accent Colour:

#FFD41D

Government Font:

LinkBangle

Secondary Font:

LinkRomande


Welcome to The Admin Tower, the central organisational point and directory to all of our associated offices, archives, and research material. In lore, the Admin Tower is the conduit by which internet magic is converted into administrative magic via its anchor stone. This magic forms the land of Refuge Isle, as well as its structure like the forum boards, wiki, lounge, and more. The collective body of which make up our IC and OOC community, Calamity Refuge.

Our NationStates presence is known as Refugia: a chill, left-leaning region that cares about the environment, human rights, and with a disproportionately large LGBT population. Notoriously independent and self-sufficient, by and large, Refugia rejects cumbersome diplomatic arrangements that infringe on our self-determination. Similarly, we develop and operate our own internal infrastructure, so as to never need to rely on third parties. As a result, this community is jarringly stable, having existed since 2008 and with every intention to keep being around.

In terms of regional government, Refugia is led by the Arch-Administrator and a democratically elected council who operate their respective areas as co-equals, unimpeded in their own domains. Our regional law, the Refugia Revised Statutes, is constructed from Member States' contributions. Proposed changes are voted on directly by all Member States at the time through a region-wide referendum on our secure off-site voting suite, LinkVote.CalRef.

Refugia is likely most notable for our contributions to the World Assembly. At the time of this writing, Refugi have brought about a total of twenty three resolutions (not counting co-authorships) to the voting floor. Nineteen of those were successfully passed into international law. Our semi-regular Green Week competitions champion our values as an eco region by challenging members to grow their eco-friendliness and environmental beauty in a two-tier approach that makes competition possible for both old and new nations.

We have also been through such adventures as to have twice survived zombie invasions without a single casualty. Similarly, were instrumental in the defence of Ba Sing Se, which was flawlessly shielded from all radiation damage during the nuclear assault of 2020. We also boast one of the highest International Artwork scores per capita, and are 9th in NationStates for most World Assembly endorsements. All of which can be attributed to the awesome people that live here.




Refugia's government is composed of five different Regional Councillors, as defined by law in the Refugia Revised Statutes. Four of the Councillors are elected directly by Member States in four month terms, and subject to recall votes by the same. Each of the four Councillors are, further, limited to be re-elected but once in a row. For every position, a Councillor is largely at liberty to decide the fate and direction of their office and how it wishes to conduct its business, unless specific power checks have been imposed on their functions by law. Certain substantial decisions about the regional direction require votes that original from Council members. All Councillors have equal political weight in these matters.

Presently, the Regional Council is composed of the following members:

  • The Arch-Administrator, which is defined as Refuge Isle, the region's founder. Although there is no head of government, due to the council structure, the Arch-Administrator is often a figurehead for the region as head of state. The Arch-Admin's responsibilities are primarily to appoint and dismiss other fairly elected councillors into their offices, as well as maintaining regional records and historical notes.

  • The Councillor of Foreign Affairs, presently held by Dacay. The Foreign Affairs Councillor maintains relationships with Refugia's allies and is responsible for managing the diplomatic corps of the region, providing lines of communication and timely updates, as well as managing it's necessary staff. The Councillor provides regional advice for the opening and closure of embassies, which are carried out by regional referenda.

  • The Councillor of Culture, presently held by Tiralta. The Councillor is responsible for hosting regional events that develop regional engagement and cultural identity. By law, the Councillor must develop regular and updated Eco-Reports for the region, that describe Refugia's environmental goals and how members can help reach them.

  • The Operations Councillor, presently held by Sylh Alanor. Operations requires a general knowledge of the world of NationStates, as its role is to be on the look out for threats to the region from outside and from within. When global events spiral all of known creation into turmoil, it is the Councillor of Operations that will determine the region's plan of action to deal with it.

  • The Councillor of World Assembly Affairs, presently held by Cheesy Tots. World Assembly Affairs is responsible for facilitating discussions on World Assembly resolutions-at-vote, developing dispatches with Information For Voters (IFV) on current resolutions at vote, and providing regional recommendations for votes to the World Assembly Delegate.


Visit a government office to learn more about their functions.





All of Refugia's regional law is currently contained within the Refugia Revised Statutes. Any legal member state is entitled to draft a proposal to amend the law, and all proposals are passed by a simple majority of member states within the region. In this regard, Refugia is one of the few regions of the world that practices a direct democracy style, instead of passing the right to legislate through a more exclusive body. The statutes were originally the charter which founded the region and previously called the Regional Organisation and Integration, which organised Refugi Member States to form a government from a previously disassociated collective.

There have, at this time, been approximately ten revisions to the Statutes, carried out by four different authors. There remains an entire world's worth of legislation has still to be created. All past referendums to modify the law are recorded for reference purposes here.


If you would like to get involved in legislation, check out the RRS Referendum Record page for an idea of how they work.




The Regional Map is available visually, in living colour, ever since the transition from cryptic telegram signals.

The Regional Map was first announced on September 24, 2019, though it was not put into an official dispatch until November 25th of that year. Any Member State within the region (a nation within Refugia that has enrolled in the World Assembly and been in the region for at least a week) can fill out the application in the dispatch and telegram it to Sylh Alanor. Once the completed application has been received, Sylh Alanor may reply with questions to better understand locations or specific details, and will then let the Member State know when they're in queue for the next map update. The application mostly consists of details about the nation that will be placed onto the map itself, and we highly recommend filling out all questions to the best of your ability.

The region of Refugia is a collection of variously-sized islands located on the divide between the Hipster Sea and the Sea of Art in the North Connection Ocean, granting the people that live there access not only to high quality coffee and bicycles, but also premium paints, pens, and musical instruments. The region famously sprung from the depths of the ocean on January 31, 2019 fully formed and ready to be populated, entirely unquestioning toward the things that may have existed in its place before, or how it got here. The secret annals hidden away on floor 16 of the Admin Tower suggest that Refugia is actually part of some strange multiverse, a liminal space between different dimensions and possibilities, but in all respects outside of metaphysics, life seems to progress entirely normally.

The countries that make up Refugia cross boundaries of many different species, culture groups, and religions, but everyone works together to ensure a brighter future. Simplebots depart the Admin Tower approximately once per month to take new surveys of Refugia, noting the types of people that live in our region and reporting back to the Office of Cultural Affairs, which prepares and updates the official map. Each Member State is given a gift basket upon springing from the earth, filled with essentials like chocolate, magic springs, and the dictionary of Travel Runes created within the Office of Foreign Affairs.

By drawing these Travel Runes, any member of Refugia can travel to and communicated with the outside world.




How Does is a series of dispatches and Wiki.CalRef articles provided by the community of Refugia.

This program aims to provide helpful tutorials about all things NationStates through our membership's collective experience and know-how. Anyone is welcome to use this repository of knowledge, and we hope it serves to allow the reader to accomplish any of their goals. Should any dispatch here go missing, a backup will be available through the link in the far right side of the navigation bar, which will redirect you to to our off-site wiki.

If you are coming here from the wiki and notice that this article is out of date with the wiki's version, please contact the author of the dispatch in question, the Arch-Administrator, or the Councillor of Culture.


How Does Challenges

The minigame allows you to select another nation on the site, and challenge them according to the only variables that the game is able to comprehend: Stats. This page can be reached by travelling to the page of the nation you wish to challenge and pressing the targetting reticle, or by navigating directly to the Challenges homepage.


How Does Cards

NationStates Trading Cards are a unique trading card mechanic built inside NationStates. Cards are generated once a year (on average), and for every nation existent at that time, regardless of size, the game creates a card for that nation. Those cards are all split into rarities and each have their own number values and prices.


How Does World Assembly

The World Assembly (WA) is the international political centre of NationStates. Membership in the WA allows a nation to participate in areas of NationStates they wouldn’t otherwise have access to, such as raiding/defending gameplay and voting on General Assembly and Security Council resolutions.




The Refugia Tower Archives is an ongoing project overseen by the Arch-Admin to record various data and statistics for both the region of Refugia and the wider NationStates website.

Originally started as a series of disconnected dispatches to record Refugia's regional history as it was being made, the project has since expanded into a much larger, ongoing process. Our informational dispatches currently include Refugia's historical regional data such as Council history and delegate voting records for specific World Assembly resolutions. There are also a growing number of dispatches such as top regions by World Assembly members, World Assembly trends and history, and other NationStates statistical pieces which are accessible to anyone.

Any data or record errors should be reported to the local authority.


Refugia Council Records

The Regional Council, originally established by the Regional Organisation and Integration (ROI), dates back to our founding in early 2019. Since its inception, the Regional Council has added two offices and survived the jump to the Refugia Revised Statutes (RRS). This dispatch records the holder of each office and the delegacy each month from the beginning of Refugia to now.


Regions by WA Members

This dispatch was created to document the number of World Assembly members by region. Updated monthly, it reports the top 500 nations by World Assembly membership and shows the gains and losses those regions have seen over the previous month. It also denotes when a new top 500 region enters the scene.


NationStates Classifications

Many years ago, a government classification chart was created to record each of the 27 government types on NationStates's popularity by percentage. On October 13, 2020, Refuge Isle created a new one, and has periodically updated it since then. The chart shows the prevalence of each government type by all nations, as well as World Assembly nations, along with the graphs' source data.


Passed RRS Amendments

Refugia operates by a singular government document, the Revised Statutes. It has been amended more than a dozen times since its original creation. Whether setting new environmental goals, establishing new Council seats, or overhauling the entire RRS itself, every amendment proposed to our laws have been recorded and preserved in this dispatch.


Voting Record
(2019 - 2020)


A complete record of every vote by the Refugia World Assembly delegate for the years 2019 (Refuge Isle) and 2020 (Sylh Alanor). This dispatch also contains the name, date, and author of each resolution, as well as the stomping power that the delegate had at the time.


Voting Record
(2021 - 2022)


A complete record of every vote by the Refugia World Assembly delegate for the years 2021 and 2022 (Sylh Alanor). This dispatch also contains the name, date, and author (including links if the author was a Refugi) of each resolution, the number of votes the delegate had at the time.


World Assembly Trends and History II

A series of graphs detailing the rise and falls of feeders, sinkers, and UCRs alike. Included among these are indications of power consolidation by the game created regions (specifically feeders), while the diversity of minor UCR delegates fall, but those who make it grow to be strong.

Read factbook

Also welcome back Bellerre!

Berlando wrote:Multdankon pro via traduko! (Mi povus parole angle, malgraŭ)

Mi rimarkos tion

Mi rimarkos tion

Aephony wrote:Pushes away and welcomes Cheesy Tots

Orders a large fry, gooey cheesy and salty, with a tremendous waft of fresh ocean air.

Cheesy Tots, Typica, Floofybit, and Imperve

Aephony wrote:Pushes away and welcomes Cheesy Tots

*throws potato*

Cheesy Tots, Floofybit, and Imperve

«12. . .336337338339340341342. . .468469»

Advertisement