by Max Barry

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RIP to RBG 💔

Ivstinian wrote:RIP to RBG 💔

I share this sentiment. I was really hoping she'd make to at least after the election. This year is really one for the books.

Aside from an apportionment of seats in my house of representatives among the various provinces of Croxoco and some tidying up of the language, my constitution is nearly more or less done!

Constitution all finished now; at some point this week I'll be rejoining delta. In the meantime, if anyone wants a codified constitution, tg me. I've one last shift at work before I'm off for the week x

Croxoco wrote:Can do, I'd need a little background info on how your government and society work, plus a basic outline of your political system to get started with x

Well, where do I even start? I suppose the history of nation is important.

After the Gresk Civil War, the corporations (still the United Corporation Front or UCF) at the time struck out west to where Nedea is now. The corps sort of split off all around and things were fine momentarily. Each Megacorp, all eight of them, had their own kind of feudal rule over their land. Their own currency, culture, defense and charters. Eventually this lead to the corporate war where fierce competition lead to the use of militaries to gain additional market share.

Seeing the threat of destroying the freedom they had fought so hard for years earlier, Alexander Nedarean, a retail tycoon, brokered a deal with the newly formed Harmony PMC and Argus. Calling in a favor with Harmony's Moarish founder, they made a pact to end the war. They called themselves the Empiricals.

This is when Nedarean created the theory of Coopetition, or Cooperative competition. Seeing that, between businesses, pure competition can lead to the bloodshed he sees before him, and pure cooperation can lead to the collectivist ideolegies they had escaped from, the only sensible solution was something in the middle. A system where corps will cooperate to compete. Ensuring a healthy market without the need of large scale bloodshed.

He drafted his treatise, "Competition, Cooperation, and Coopetition" after coming to this conclusion. He stated that if the UCF did not find a common ground in this new territory, that the other fledgling nations of Delta would surely use the war to divide and conquer the young "nation."

News spread of this new philosophy, and with three of the eight majors joined together, soon more of the Corps joined the Empiricals. By signing The Contract of Coalition, they pledged to use their resources to end the war and establish a new way of life in the frontier.

Soon, by force, philosophy, or bribery, all corporations had joined the Empiricals. It was then in the Frontier's largest city, TradeMark, that the Coopetition Agreement was drafted. Setting out the rules that all Corps and Citizens follow to this day. Allowing all the Corps to continue ruling over their share of the Frontier as their Charter deemed but with the caveat that they must abide by the rule of Coopetition when dealing with one another. To facilitate this, The Syndicate was made. A Board of the CEOs from each Corp and headed by a Chairman elected by the Board.

Thus was the birth of Nedea, the namesake of its founder and philosopher. . .

Wow, this all just kind of came out at once. I need to provide you more I'm sure but this is all my thumbs can take at the moment. I hope this helps you get a better idea of how my nation operates and how I want to structure it.

Oh and heres my WIP

The Coopetition Agreement


Preamble:
We the Corporations of Nedea, in Order to form a more perfect Conglomerate, establish Markets, insure domestic Utilization, Charge for the common defense, promote our products, and secure the Blessings of Profits to ourselves and our Shareholders, do ordain and establish this Agreement for the SYNDICATED CORPORATIONS of NEDEA.

Article I - Definitions

Section 1.1

The name of the conglomerate and the partnership between the member corporations is "The Syndicate".

Section 1.2

Recognizing the business acumen, courage and impressive portfolio of Alexander Nedarean, the name of the people, places and land that this Syndicate and its Corporations occupy is "Nedea".

Section 1.3

The representatives from each Corporation make up what is called "The Board of Nedea" or just "The Board" for short.

Section 1.4

The individual tasked with executing The Boards will be named "Chairman of The Board of Nedea" or just "Chairman" for short.

Section 1.5

The 8 corporations of this Agreement will make up The Syndicate.



Article II - Purpose

Section 2.1



Article III - Operation

Section 3.1

To facilitate the Chairman's work, this Agreement establishes the Nedean Business Tribunal.

Section 3.2

The Chairman's first duty is to this Agreement and ensuring the Major 8 abide by the rules detailed in it. For this reason all executive authority shall be vested in the Chairman and act on behalf of the Syndicate. The Chairman of Nedea CANNOT be an affiliate, employee, executive, representative, or CEO of a Major 8.

Section 3.3

All disputes, arguments, and conflicts between members of the Syndicate shall be settled by the Chairman of Nedea.



Article IV - Bylaws

Section 4.1

All members of the Syndicate and their subsidiaries are required to follow these bylaws.

Section 4.2

No Corporation, Company, Charity or other organization within the Syndicate may enslave Nedean Citizens, Employees or Foreign Nationals. This rule does not apply to Nedean civilians or Foreigner that are legally indebted to a Major 8 company or partner. See INDENTURED SERVITUDE

Section 4.3

viewtopic.php?f=23&t=318551

Read factbook

Nedea are all of your "states" still under corporate control? If so I'm surprised you don't RP as more expansionist. I would figure each corporation would want to strengthen themselves by claiming either resources or helping to control trade.

46566 wrote:Nedea are all of your "states" still under corporate control? If so I'm surprised you don't RP as more expansionist. I would figure each corporation would want to strengthen themselves by claiming either resources or helping to control trade.

That's a good point and I certainly do have a lot of land to expand into. I guess that is more of an RP preference than actual strategy. I'm not into expansionist RPs as much but I can give it a go. Usually my expansion RPs involved taking over an NPC (Maxtopia) or a CTE (Waka). And yea, all my "states" are corporate controlled. The only thing in Nedea akin to a more traditional government is the Syndicate.

Nedea wrote:That's a good point and I certainly do have a lot of land to expand into. I guess that is more of an RP preference than actual strategy. I'm not into expansionist RPs as much but I can give it a go. Usually my expansion RPs involved taking over an NPC (Maxtopia) or a CTE (Waka). And yea, all my "states" are corporate controlled. The only thing in Nedea akin to a more traditional government is the Syndicate.

It could give you even a internal RP also. Maybe to try and sway the Syndicate to accept a companies subsidiary as a equal state within the Syndicate. (If you want to do changes or simple political changes)

Feels like we just did N-Day, and the Zombie thing is right around the corner. Man this year is flying by.

Folik wrote:Hey again!

Hey there. How was the time off?

Folik wrote:Hey again!

Hi and welcome back

Thanks! It was good. Honestly been putting my time into Politics & War. Glad to be back.

Folik wrote:Thanks! It was good. Honestly been putting my time into Politics & War. Glad to be back.

Welcome back!

Folik wrote:Thanks! It was good. Honestly been putting my time into Politics & War. Glad to be back.

P&W is an awful blackhole of a game. Interesting how the moment you add actual warfare to a game “alliances” become absolutely necessary, and then you stop playing for yourself and must start playing for the group and by the group’s rule, or else you get pounded nonstop by raiders. Not fun after a while.

Athretvari wrote:P&W is an awful blackhole of a game. Interesting how the moment you add actual warfare to a game “alliances” become absolutely necessary, and then you stop playing for yourself and must start playing for the group and by the group’s rule, or else you get pounded nonstop by raiders. Not fun after a while.

Weird how groups can get in the way huh? ( ͡° ͜ʖ ͡°)

Nedea wrote:Weird how groups can get in the way huh? ( ͡° ͜ʖ ͡°)

Well, its one thing for a group to say, “hey, prepare to defend your nation and allies from a possible upcoming attack.” And quite another thing to dictate what you must and must not build in your nation even during times of peace. I found the alliance system way too constraining on how I wanted to develop, instead always finding myself required to develop how the alliance wanted. Democratic governance there is rather difficult with players coming and going. So a few senior players endup running the alliances and basically dictating all gameplay, which ends-up boiling down to preparing your nation to be used as pawn in a war of attrition when those senior members get bored or pissed with each other. Simcountry is the same game culture (alliances over individual players), except their combat rules dictating who can fight whom keep PvP warfare down compared to P&W.

Athretvari

I know what you mean. Just couldnt pass up the opportunity.

Thats a big problem I have with online games these days. Specifically mmos and competitive games. The meta. Sometimes i just want to play the game as I see fit, to maximize my own enjoyment. "Oh you're using The Blue Staff of the Dark Ones for your DPS? If you want to be in the next raid with us we're going to need to to grind for 6 hours to get The Red Staff of the Dark Ones. It has a .5% damage increase and is the best in slot for your class. Actually, you should switch your class from Warlock to Hunter because the hunter is OP right now for PVP arenas in the current meta." Then in like a week or two the devs will rebalance the game and the guild will tell me I'm trash for playing hunter and not sorcerer or something stupid like that.

Just back off already. Im not a hard core min maxer and dont need to squeeze every last drop of fractions of a percent damage boosts.

Athretvari wrote:P&W is an awful blackhole of a game. Interesting how the moment you add actual warfare to a game “alliances” become absolutely necessary, and then you stop playing for yourself and must start playing for the group and by the group’s rule, or else you get pounded nonstop by raiders. Not fun after a while.

Same thing with GoT: Conquest. Freakin rip off money pit.

Ivstinian wrote:Same thing with GoT: Conquest. Freakin rip off money pit.

EA?

N-Day join A.T.O.M.I.C.

St Saratoga wrote:N-Day join A.T.O.M.I.C.

Why tho?

Nedea wrote:Why tho?

They were the only folks to TG me lol. They are gone now so oh well

St Saratoga wrote:They were the only folks to TG me lol. They are gone now so oh well

Just another example of what happens when you add “alliances” to wargaming. It just becomes another digital gang-bang—thank-you-Sam!

If they just let everyone produce missiles and defense, it would make ganging up a bit harder, defense a bit easier, and open to all to enjoy.

St Saratoga wrote:EA?

Yeahhh

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