by Max Barry

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Coalition of Sovereign Nations RMB

WA Delegate: None.

Founder: The Republic of Prumia

Last WA Update:

Board Activity History Admin Rank

Largest Black Market: 278th Highest Wealthy Incomes: 431st Largest Furniture Restoration Industry: 466th+29
Highest Disposable Incomes: 752nd Largest Manufacturing Sector: 817th Fattest Citizens: 845th Highest Economic Output: 857th Largest Arms Manufacturing Sector: 924th Most Corrupt Governments: 1,048th Largest Retail Industry: 1,063rd Largest Mining Sector: 1,063rd Most World Assembly Endorsements: 1,069th Most Nations: 1,106th Highest Average Incomes: 1,118th Most Advanced Defense Forces: 1,166th Largest Timber Woodchipping Industry: 1,215th Most Avoided: 1,235th Greatest Rich-Poor Divides: 1,619th Most Cultured: 1,759th Largest Information Technology Sector: 1,807th Most Secular: 1,912th Most Scientifically Advanced: 1,941st Rudest Citizens: 2,023rd Largest Insurance Industry: 2,059th Most Subsidized Industry: 2,071st Largest Basket Weaving Sector: 2,072nd Largest Agricultural Sector: 2,111th Most Valuable International Artwork: 2,181st Most Advanced Law Enforcement: 2,301st Largest Publishing Industry: 2,349th Highest Unexpected Death Rate: 2,357th Smartest Citizens: 2,585th
World Factbook Entry

In the Coalition of Sovereign Nations each nation may act in its own sovereign and independent nature.

To act as a public forum and preserve national sovereignty, within and abroad, this Coalition has been established as a free and independent zone; believing none are permitted to interfere in the administration, operation, or function of another's national sovereignty through the use of corrupting organizations such as the World Assembly.

If you are interested in our cause, or would merely like to know more, you are encouraged to telegram one of our regional officers. However, if you think as we think; if you feel as we feel; then you are urged to join the Coalition today!


Embassies: USSD, Barbaria, The United Coalition of Nation States, Winterfell, Avadam Inn, The Axis of Evil, Glass Gallows, Salutations, Gilgamesh, and Estado Novo.

Tags: Anti-General Assembly, Anti-Security Council, Anti-World Assembly, Featured, Medium, and National Sovereigntist.

Coalition of Sovereign Nations contains 15 nations, the 1,106th most in the world.

Today's World Census Report

The Most Politically Apathetic Citizens in Coalition of Sovereign Nations

These results were determined by seeing how many citizens of each nation answered a recent World Census survey on the local political situation by ticking the "Don't Give a Damn" box.

As a region, Coalition of Sovereign Nations is ranked 21,521st in the world for Most Politically Apathetic Citizens.

NationWA CategoryMotto
1.The Republic of PrumiaCapitalist Paradise“For Self or All?”
2.The Guardian Angel of Capitalist Pig-dogsCorporate Police State“Screw logic and reasoning! Yay, money!”
3.The Everlasting Autocracy of Nightmare AcropolisCorporate Police State“You will never work hard enough.”
4.The Federation of NizkiNew York Times Democracy“Brain over brawn”
5.The Free Land of RootsikulaAnarchy“Do what you want...”
6.The Dominion of KorshavnPsychotic Dictatorship“Everything belongs to me!”
7.The Confederacy of Severo-KurilskCompulsory Consumerist State“We shall stand!”
8.The Kingdom of DarkoseigerFather Knows Best State“By the fang and sword”
9.The Colony of SasaranaNew York Times Democracy“We Will Endure”
10.The Rogue Nation of Timur-LesteInoffensive Centrist Democracy“Unwavering”
12»

Regional Happenings

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Coalition of Sovereign Nations Regional Message Board

Prumia wrote:Not really. Depending on how long you have been gone, you will probably notice some serious UI differences. A lot more nation customization options, too, and a lot more variety in Issues. You can also collection nation cards now. The core game is still the same, though.

Been bout 4 or 5 years I think, what do the cards do exactly.

Timur-Leste wrote:what do the cards do exactly.

Absolutely nothing of any real value. But this is NationStates, so of course there is an entire sub-game built around it anyone. In reality, they are just collectable cards made for each nation in the game.

Example: (page=deck/card=181527)

You can gather more cards by answering issues. From there, you can keep the cards, trade them for other cards, "junk" them for points, and use those points to buy other cards. Not really much in-and-of-itself, but a lot of people like it because it is the first real "commodity" that can be traded on NS without being role-play only.

Personally, I just collect the cards of nations from the Coalition (see: page=deck/collection=948), but you can do whatever with them.

Prumia wrote:Absolutely nothing of any real value. But this is NationStates, so of course there is an entire sub-game built around it anyone. In reality, they are just collectable cards made for each nation in the game.

Example: (page=deck/card=181527)

You can gather more cards by answering issues. From there, you can keep the cards, trade them for other cards, "junk" them for points, and use those points to buy other cards. Not really much in-and-of-itself, but a lot of people like it because it is the first real "commodity" that can be traded on NS without being role-play only.

Personally, I just collect the cards of nations from the Coalition (see: page=deck/collection=948), but you can do whatever with them.

Alright thanks for the info update

I have been giving some thought to updating the region's "World Factbook" description. I still like the over-all message and tone, but the more and more I look at the color-coded lines, the more it makes me consider editing it. Any one else get that feeling?

The main reason I joined was because of the fact we're anti world assembly, as long as our resistance to it is known it really doesn't matter what else we put on there, your decision though

Timur-Leste wrote:as long as our resistance to it [the WA] is known it really doesn't matter what else we put on there, your decision though

No worries there; that is not going to change. I have always seen the World Assembly, its manner of functioning, and its effect on players, as one of the main reasons this region and the entire concept behind the Coalition was created.

Has anyone else gotten the "MAD WORLD" I think, string of issues? It's a sort of Cuban missile crisis series of events that at least for me, ended up in a pretty weird one resulution ending... No choices and one heck of a narrative.

Armstrongs Landing wrote:Has anyone else gotten the "MAD WORLD" I think, string of issues?

I know I have a couple times, but I think I either always dismiss it or the option I choose forces an early resolution. Cannot remember anything special coming from it, in any case.

Honestly, most of the chain issues tend to get so dramatic and over the top, I -- as a person who tries to answer issues as near-to what I believe as this game will allow -- usually just opt out for lack of agreement with any of the provided options. A shame, too, because from what I hear some of them are pretty funny.

It got crazy... So East Lubtukkistan or wherever came to an agreement to withdraw our nuclear weapons from territories near each other, show up for the summit where their Beloved Leader produces a gun and threatens my life if I don't let him keep his nukes in place but withdraw mine. But then my super spy from a prior issue lunges out of the shadows, kicks the gun away and tells Fearless Leader that he stole one of the warheads and hid it in the capital of East Landlubberstan so of he didn't want it to become a glowing green crater then HE will withdraw his weapons...

Armstrongs Landing wrote:Has anyone else gotten the "MAD WORLD" I think, string of issues? It's a sort of Cuban missile crisis series of events that at least for me, ended up in a pretty weird one resulution ending... No choices and one heck of a narrative.

Is this the one with Brazilistan?

I ended up nuking Brazilistan.

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