by Max Barry

Latest Forum Topics


The High Wilderness Administration


The High Wilderness has an executive Founder and a non-executive Delegate. (?)

Executive Can appoint/dismiss Officers and set their authority. Founders with Executive authority can modify the authority of the Delegate, but Delegates cannot modify Founders. If the Founder is absent from the region, the Delegate gains Executive authority automatically ("by circumstance").
World Assembly Can vote on World Assembly proposals and resolutions.
Appearance Can modify the World Factbook Entry, Flag, and Tags, and pin Dispatches.
Border Control By spending Regional Influence, can eject/ban/unban nations and set/modify/remove the region password.
Communications Can send region-wide telegrams without stamps, compose Welcome telegrams, suppress & unsuppress posts on the Regional Message Board, and control who can recruit for the region.
Embassies Can open/close embassies with other regions and extend embassy posting privileges.
Polls Can create polls.
The Republic of The Avid Horizon Founder Executive Appearance Border Control Communications Embassies Polls
WA Delegate World Assembly

Border Control

  • Nations do not require a password to enter The High Wilderness.

  • No nations are banned.


Regional embassies signal that formal diplomatic relations exist between regions.

1. The Embassy
2. Hollow Point
3. The Erviadus Galaxy
4. Star Frontiers
5. Firefly
6. Galactic Imperium
7. Fallout DnD
8. Andromeda Galaxy Coalition
9. Starwars Rules
10. Arconian Empire
11. The Mass Effect Universe
12. The Doctor Who Universe
13. The Milky Way Galaxy
14. Star Trek
15. The Order of the Grey Wardens
16. Existence
17. Europe but better
18. The Great Universe

Invitations Received

The High Wilderness Message Board

Nations in embassy regions are not permitted to post on the The High Wilderness Regional Message Board.


Welcome Telegram: None.

Recruitment: All residents may send recruitment telegrams.