The Eternal Knights has an executive Founder, an executive unfilled Delegate position, and 2 Officers. (?)
|Executive||Can appoint/dismiss Officers and set their authority. Founders with Executive authority can modify the authority of the Delegate, but Delegates cannot modify Founders. If the Founder is absent from the region, the Delegate gains Executive authority automatically ("by circumstance").|
|World Assembly||Can vote on World Assembly proposals and resolutions.|
|Appearance||Can modify the World Factbook Entry, Flag, and Tags, and pin Dispatches.|
|Border Control||By spending Regional Influence, can eject/ban/unban nations and set/modify/remove the region password.|
|Communications||Can send region-wide telegrams without stamps, compose Welcome telegrams, suppress & unsuppress posts on the Regional Message Board, and control who can recruit for the region.|
|Embassies||Can open/close embassies with other regions and extend embassy posting privileges.|
|Polls||Can create polls.|
|The Republic of Excrine||Founder||Executive Appearance Border Control Communications Embassies Polls|
|WA Delegate||Executive World Assembly|
|The Person at the other End of This Wiretapped Phone||The Roavinator|
|Appearance Border Control Communications Embassies Polls|
|The Republic of Flame of Chaos 20||Hellfire Hawk|
by Flame of Chaos 20
|Appearance Communications Embassies Polls|
Nations do not require a password to enter The Eternal Knights.
Nations banned from The Eternal Knights: Evy IV, Norldvionaidoracates, Starkiller4.
No regional embassies.
The Eternal Knights Message Board
Nations in embassy regions are not permitted to post on the The Eternal Knights Regional Message Board.
Welcome Telegram: None.
Recruitment: All residents may send recruitment telegrams.