Officers • Border Control • Embassies • Communications
Authority
Sheriffmuir is controlled by a Governor, who has complete authority while resident in the region.
Governor: The Bluebell Woods Kingdom of Bridge of Allan5
Successor: None.
Frontier
Regions can change Frontier status at any time, but it's a slow process with serious consequences. FAQ: Frontier or not?
Nations with Executive authority can use the button below. It will take 14 days to complete, and can be canceled.
Officers
Sheriffmuir has a Governor, an executive unfilled Delegate position, and 12 Officers. (?)
Executive | Can appoint/dismiss Officers and set their authority. Governors can modify the authority of Delegates, but Delegates cannot modify Governors. If the Governor is absent from the region, the Delegate gains Executive authority automatically ("by circumstance"). |
World Assembly | Can vote on World Assembly proposals and resolutions. |
Successor | Can become Governor if the region's current Governor abdicates or ceases to exist. |
Appearance | Can modify the World Factbook Entry, Flag, and Tags, and pin Dispatches. |
Border Control | By spending Regional Influence, can eject/ban/unban nations and set/modify/remove the region password. |
Communications | Can send region-wide telegrams without stamps, compose Welcome telegrams, suppress & unsuppress posts on the Regional Message Board, and control who can recruit for the region. |
Embassies | Can open/close embassies with other regions and extend embassy posting privileges. |
Polls | Can create polls. |
Nation | Office | Appointed | Authority |
---|---|---|---|
The Bluebell Woods Kingdom of Bridge of Allan5 | Governor | Executive Appearance Border Control Communications Embassies Polls | |
WA Delegate | Executive World Assembly Appearance Border Control Communications Embassies Polls | ||
The Beautiful Kingdom of Zaibatsu0 | Vice-Governor | by Bridge of Allan5 | Appearance Border Control Communications Embassies Polls |
The Kingdom of Bathgate0 | 2nd Vice-Governor | by Bridge of Allan5 | Appearance Border Control Communications Embassies Polls |
The Automobile Club of Motor Racing | 3rd Vice-Governor | by Bridge of Allan5 | Appearance Border Control Communications Embassies Polls |
The Tropical Kingdom of Isle Delfino0 | Research Officer | by Bridge of Allan5 | Polls |
The Kingdom of Deans | Security Officer | by Bridge of Allan5 | Border Control |
The United States of Metal GearSolid | Liberty & Freedoms Protection Officer | by Bridge of Allan5 | Appearance Border Control |
The Tsarist Kingdom of Russian Empire0 | Diplomacy Officer | by Bridge of Allan5 | Embassies |
The Kingdom of Granseal | Ground Seal Officer | by Bridge of Allan5 | Appearance Border Control Communications Embassies Polls |
The Public House of The Queen Victoria | Communications Officer | by Bridge of Allan5 | Communications |
The Kingdom of Hyrule0 | Sacred Realm Officer | by Bridge of Allan5 | Appearance Border Control Communications Embassies Polls |
The Principality of Mr Owen | Homeland & Secret Service Officer | by Bridge of Allan5 | Appearance Border Control Communications Embassies Polls |
The Funky Planet of Funkotron0 | Officer of Funk | by Bridge of Allan5 | Appearance Border Control Communications Embassies Polls |
Border Control
Nations do require a password to enter Sheriffmuir.
The region's password is not displayed to residents.
No nations are banned.
Embassies
Regional embassies signal that formal diplomatic relations exist between regions.
Region | Duration |
---|---|
1. The Bar on the corner of every region | |
2. The Embassy 3 | |
3. True Waskaria |
Sheriffmuir Message Board
Nations in embassy regions are not permitted to post on the Sheriffmuir Regional Message Board.
Communications
Welcome Telegram: None.
Recruitment: All residents may send recruitment telegrams.