Bold territories (marked in bold on the regional map) are essentially NPCs, in the sense that they are used primarily as locations for role-plays that would be too difficult, awkward, or cumbersome to have in one of our nations, and they are not directly controlled by any nation. The idea behind these bold territories is that they perpetually serve to increase the overall degree and flavor of role-play in the region. Major themes with these territories include imperialism and depravity, since often we are reluctant to place our own nations in a disadvantaged position.
Although typically these territories are "run" by one person in the region (i.e. typically the person who comes up with the idea for them, creates factbooks, sets up role-plays, heavily participates in role-plays, and is the contact person for information on them), these territories should be thought of as essentially battlegrounds or loosely-held contestable territories. A major difference between a bold territory and one of our nations is the idea of OOC consent. If I wanted to invade another nation, I would have to ask permission from the other role-player to do so and they would have to agree. If I wanted to invade a bold territory, I would not have to receive permission, but I would face heavy IC resistance. It is in this way that we can raise the stakes and importance of IC alliances. Although no one can destroy your nation without your consent, others can still greatly help or hurt your goal of expanding your influence on the regional scale.
In a perfect world, these bold territories would be permanent and active locations that would have strong, in-depth histories and uses. Ideally, these should not be used for just one role-play and then tossed aside and forgotten about. The goal when creating and using a bold territory is to involve many nations and increase the role-play opportunities with all of our nations. If a bold territory has sat for months with no real activity or is too directly tied to only one nation's role-play(s), it may need to either be shaken up and transformed into a better role-play environment or removed from the map.
De Facto Rule
Major Nations Involved
The International District (I.D.)
A neutral, heavily forested chain of islands situated between Argus and Gael, the I.D. is ostensibly "neutral ground" used for regional HQs (including the League & CoFN), treaties, business ventures, recreation, and other gatherings in the centrally located "City." In late 2015, noting growing corruption and lawlessness, a multinational coalition led by Vancouvia occupied the I.D., restored order, and installed a Republican government and police force, the Island Guard. However, a Vancouvian military base remains in the southeastern corner of the island, growing larger with Noronica, Ainslie, Covonant, and other nations building permanent installations.
The I.D. Council, Supplemented / Influenced by Vancouvian Military Support
Occupied and Heavily Patrolled, Transitioning to Self-Sufficiency
Vancouvia, Noronica, Ainslie
Current Day Meetings and Intrigue,
In the News
Ever since colonisation in the 16th Century, Keverai has been a place which has turned its eyes out to the Isles at large. It has had a turbulent past ever since it gained its independence in 1931 amidst a moratorium on colonisation and the invasion it soon was subject to in the Imperial War One. In the wake of the war, Keverai sharpened its focus on the Isles at large - significantly deregulating its economy and looking to become a nation deeply integrated in all aspects with the rest of the region. However, the dark side of its former government caused a short revolution which harmed its reputation. Now, the young pragmatic and democratic government is looking to forge a new identity for the nation - one that forces them to confront the deep challenges they face head on.
Politically stable, with minor civil and social unrest
Ainslie, New Aapelistan, Roendavar, Aizcona
Collaboration Thread, In the News
Lövsk is a rural, cold, and rocky island close to the northern tip of Gael. Most of its 300,000 inhabitants are native Lövskians who mainly live in agricultural-based communities and towns, but a few of them are Osters who migrated to Lövsk following many years of Oster mining, extraction, and production activities on the island. In 2015, following a chain of violent events involving Lövskian insurgents - Ostehaar took control over the island and significantly increaed its economic and military presence there, de-facto turning Lövsk to an Oster protectorate. Since then the island has seen periods of calm and periods of violence, bringing the situation closer and closer to a boiling point.
Occupied and Heavily Patrolled
The Crisis and Takeover,
Planning thread for a future war in Lövsk,
In the News
An unstable nation in conflict since the 70s, infamous for drugs and war. Constant battles between the local communist and capitalist governments destabilized the nation and paved the way for backwardsness and criminal cartels. The destruction of communist forces and subsequent events has cause the local paramilitaries and Republican Army to oust the president and congress, leading to a military junta.
Cartels and Independent Military Junta
Placed Under Direct Control of Generals and Paramilitaries Following Ousting of the Communists, Critically Unstable
Corindia, Covonant, Ostehaar, Vancouvia, Athara Magarat
The Conflict, In the News
The Dominion of Arván was a Noronnican Colony from 1768-1973, gaining uncontested independence due to the Civil War in Noronica. The small peninsula since then became a festering pool of corruption and crime. The populace was subject to both the whims of the regime and the rampant human trafficking system in Arván. Both concerned over the increasing international support of the cartels and terrorists in Arván, and with internal support for the annexation of Arván, the Noronnican Government leaned towards intervention. The final straw came after the attack of Noronnican aircraft over Noronnican airspace by Arvanan fighter jets. Encouraging the construction of a large international coalition and mobilising a large invasion force, Noronica led the invasion and occupation of Arván. Now a Noronnican Overseas State, Arván is being cleared of crime and instability, while also being subjected to the rise of an autocratic Governor. The peninsula is also a hotbed for international espionage operations.
Noronnican State Government
Stablising and recovering after the Arvanan War
Dormill & Stiura
Occupation of Arván OOC
Occupation of Arván IC
In the News
Throughout history, Charbagnia remained an independent nation, buying off and securing the wealth of nations and empires. It was known for its famed neutrality, maintaining a small but fierce defence. Through a very short war and a treaty, half of the country was annexed by Noronica in 1780. Charbagnia and Noronica maintained cool relations and border disputes were rare. In 1945, the country became whole again after decreased Noronnican imperialism. In the 1950's, Charbagnia underwent a military coup, installing a Soviet Government. With increasing militancy, Charbagnia became aggressive, toting its military might as a force to be reckoned with. The state collapsed in the 1980's and Charbagnia became a Federation, yet its authoritarian routes remained in full-force. Several occurrences of ethnic tensions sparked in the 1990's, with some of the French Minority in Charbagnia protesting against the Government favouritism of those of Germanic descent. Protests lead to violent clashes and soon any mention of dissent towards the German people was enough to land a person in the hands of the State's Secret Police. With the recent protests leading to the use of chemical weapons and the tense League investigation over Charbagnia's Weapons of Mass Destruction programme, the country is in the eyes of the international stage.
Under League review after supposed use of Weapons of Mass Destruction, and a hotbed for clandestine activity.
Dormill & Stiura
A Nation Divided OOC
A Nation Divided IC
In the News
The Wake Isles
It has been 19 years since the first major modern war in the Wake Islands, with the nation of Wake Sud slowly recovering from the destruction of that first war over this period of time. It's native allies in the region have been absorbed by their great enemy, Polar Svalbard, which has resonated greatly with the natives all around the Wake Isles and with the ideals that come from Athara Magarat their government and even Svalbardian control in the region is facing great threats. There are the natives, who are becoming more and more hostile when viewing international influences and are becoming more and more emboldened in their resistance movements. There are nations and governments trying to maintain their hold on the region. Additionally, there are also nations trying to support the natives to grow and prosper into an international entity built on the fundamentals many nations hold dear - but yet are met with hostility by the natives. This a story of many end goals, many plots, and many characters, all trying to find their way through this mess in their quest for a unified identity, peace, or power.
Polar Svalbard/Wake Sud
Mostly occupied by Polar Svalbard although Wake Sud is independent
Polar Svalbard, Ainslie
News Wake Atolla
News Svalbardian Patrols
A historically isolated island, Illa was peacefully invaded by Vancouvia in 2015, which thereafter implemented massive humanitarian initiatives while simultaneously constructing a military base on the outskirts of the island's largest city, Westilla. Shortly thereafter, it was absorbed into the Vancouvian state. Although Illa Islanders have, for the most part, tolerated or even appreciated the Vancouvian presence, major protests began in early 2018 following a Vancouvian refusal to agree to sign a region-wide declaration of indigenous rights. Many Illa Islanders consider themselves underrepresented in Congress, ostracized politically, religiously, and economically, and secondary citizens to mainland Vancouvians. It is in this wake that a growing contingent of Illa Islanders plan their revolution...
Underrepresented in the Vancouvian Congress
Growing dissatisfaction with Vancouvian rule
Occupation of Illa during Bhumidol War,
In the News
The Sawneeak Atoll is a disputed group of islands, islets and cays with more than 50 reefs. It lies off the coast of the southern-most tip of Gael in the east of the Western Isles, in the Southern Sea. This small geographical area in the region has often been dubbed by foreign officials as a 'geopolitical nightmare', as several of the region's historical and current political heavyweights have sought to dominate it through the intensive use of claims and military might. As it stands now, the atoll is claimed by various powers and shows no sign of relief. The territory is locked in a constant stand-off, where even the strongest of allies are at each other's necks. Through diplomacy and increasing military presence, the atoll has seen some prosperity for its populations, yet everyone knows that the unofficial ceasefire may not always last. As politics ebbs and flows within the region, tensions can only grow in the atoll.
De Facto Rule