«12. . .1,3721,3731,3741,3751,3761,3771,378. . .1,5051,506»
Roleplay:
Cold War Event
22:30 hours, the radar and humming of machinery fills what should otherwise be a quiet room. Then, something unexplained happens.
"Troubleshooting, refresh the systems."
The same.
"Go through the system mistake processing."
The same. It eventually becomes obvious that this object, is real, but with a twist. It is fasting crashing.
22:34 Hours
The Gully Farm
Old man Gully and his wife were fast asleep, dreaming their own peace of mind. Until suddenly, a noise so loud the could not describe it. This was Saxony, the rural parts. Surely this must be not real?
But it was real enough for Imperial Officials to swarm the farm, and arrest the pilot with shattered ribs. It would become clear who he was.
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The pleasant faced and minded lady in her skirt and smile welcomed the viewers of the nine o'clock news, and began the readings.
"Today, in our top headlines are the downed pilot in Saxony, the Munich water situation, and oil pipeline crisis. Later on, a view into the traditions of Africa, a priceless painting, and a cute dog who loves to eat his tail."
She smiles
"Onto our serious and top headline of the day, the downed Saxony pilot has been identified as of Turis origin, operating a advanced spy plane. The Emperor and his Government demand an explanation."
The cordovian government has been observing the current situation and decide to wait it out. Meanwhile more ships of the königsschiff class will be station across the empire’s colonies
Holy Roman Empires2 and Matt laand
OCC: Woukd an rp meeting be interesting?
RP
"Your Imperial Majesty! Sir!" The bald man in a suit rushed towards the Kaiser, who is seating in the Yellow Drawing Room, signing some documents that came in the State Box. Upon hearing the man calling him, he let out a sigh of annoyance and stood up to meet the man, "What is it, Mr. Gudmundsen?" asked the Kaiser, "Your Imperial Majesty, the Reichskanzler demands that you meet him immediately, he says it is important and he could not talk about it on the phone, he is on his way now." Said the Royal Secretary, Oberstmajor Joseph Gudmundsen breathlessly, "Alright, tell the Reichskanzler to meet me on the Battenburg Room when he arrives. "Yes, si-" "And make sure you serve tea, two cubes, and one shot of milk, alright?" "Yes, si-" "Blueberry Scones and Strawberry Shortcake, alright?" "Yes, sir!" "Thank you, Joseph,"
Kaiser Friedrich Wilhelm proceeded to Battenburg Room, on the left wing of the Palace. He took the stairs, instead of the elevators as he believed being in rush makes a person cranky and stressed. When he arrived at the Battenburg Room, he called a nearby footman to give him a glass of lemonade and an English muffin, as he felt his stomach trembles of hunger. As he gulps the lemonade, the footmen knocked, announcing the arrival of Reichskanzler Fredrik Battenburg, "Your Imperial Majesty, the Reichskanzler, Fredrik Battenburg." the footman announced, as the Reichskanzler slowly approaches the Kaiser, bowing before him and then standing straight up, waiting for the Kaiser to sit down, "Your Imperial Majesty, I must tell you, I am shocked that you've decided to meet me here, as you know, I was raised in this room" said the Reichskanzler, dumbfounded "I know, Fredrik, but what is this----Important matter you'd urgently requested?" "Our brothers in the Holy "Roman" Empire had issued a statement, in it declaring their utmost anger towards us, they've claimed that an AA-229 reconnaissance plane had crashed in a field west of Magdeburg, the pictures they've sent had been confirmed that it is the AA-229 'Spaceman', which had left Maggedenburg Air Field 0945 this morning heading towards Brussels, on a reconnaissance mission." "Yes, keep going,"
Holy Roman Empires2, Matt laand, and Zazye
RP
The room tenses as the Reichskanzler explains the situation to the Kaiser, "The pilot was captured immediately after the crash, he explained his situation to the Holy Roman Imperial authorities, and he is set to a trial tomorrow," The Kaiser released a sigh, "Who is the pilot?" asked the Kaiser, worried that it might be one of his son, "Prince Franz Fredrik, Your Imperial Majesty," "Why was he sent on this mission? I ordered Flugmajor Tomasz Maksym to keep him from recon missions and train him on squadron strategies!" yelled His Imperial Majesty, "I believe Flugmajor Maksym had been reassigned to take over the Mondstadt mission, and that it was Flugmeister Hieronymus Siegmund who replaced him," The Kaiser let out a sigh of anger and decided that he'd ask the Reichskanzler for a walk, "I would like to continue this outside, walking, if you don't mind," "Yes, sir, I'd like that, this room is making me somewhat uncomfortable,"
The two men walked slowly into the Cannon Gardens, a grassy area of the Stadtsberg compound which is somewhat devoid of flowers, and is filled with cannons in nests, made by the Order of the Grass, "What's the Landtag's decision?" "Tell the Holy Romans that it was an independent flyer who had technical problems," "And if they recognize my son?" "Same reason," The two men then proceeded to talk about the Neutronium research and the Mondstadt mission. The Kaiser is still worried, but he knows his son is strong, his son knows that his father loves him.
Holy Roman Empires2 and Matt laand
Roleplay
before you freak out this idea was approved by Holy Roman Empires2
Basic Lore: The Thunderbird Space Fleet is a Spacial Fleet for Hire by a race of humans called Totemians. Totemians are said to have fled the solar system of the sun Orkania after Orkania showed signs of nearing collapse. At The Same time the Planet of Totemia and its civilians had been dealing with a Major Population crisis and because of that, disease had become rampant. it had been decided at that point that Space Fleet of Totemia would create an evac chain for civies that had no sickness and would warp them to a new solar system deemed for habitation, however mid warp, civilian ships got caught in a dimensional rift and were lost. This Incident became known to the Totemians as the Damnation of their people. The Military fleet at that point began to wonder the universe, looking for those in need of help. Despite fleeing a dying home, the Thunderbird space fleet was absolutely Massive in terms of ship numbers and personel. This is due in part to the Planet of Totemia which was an Earth-like-Planet the Size of Saturn and all the other planets being relatively non-hostile and terra-formable. The Fleet is Non-Hostile to Everyone and will only attack after being attacked or unless the fleet it violated in some way, I.E Entered by random ships, provoked, so on so forth. If The fleet is Hired by a customer, theyll do pretty much any task desired other than things along the line of Genocide, Prefered Payment ranges from new ships to docking rights and even access through restricted areas, only reason supplies are not listed is because the ships have advanced tech to keep them selves self sufficient. The Fleet works like a community and does extremely well in groups but lack when alone, therefore a sort of Fleet in Being doctrine is practiced within the Thunderbird Space Fleet. It should also be mentioned that those who honor the contracts made will remain a good name in future services and may gain a discount for services provided by the fleet while those who do not honor the contracts are likely to be put on a blacklist and will be shot on sight
Basic Info on Totemians: As Mentioned Earlier, Totemians are a Race Of Highly Advanced Humans with Access to Tech that if they so desired, could cause alot of pain for an enemy, hense a notorious reputation for having very little conflicts against external Races/Species, and any that did fight them are typically sent back to an early space age. Totemians are a strange bunch, mainly due to their culture. Totemian culture/religion is similar to various Old Earth Religions, such as Paganism, Totemism, Spiritualism, and general Folklore, and have odd names aswell. Totemians on average stand at about 6 foot for both men and women and have an average human build of being relatively fit and in shape. skin tones are limited as they range from various whites to tan and hair color is of standard human hair colors but silver and orange ones are most common, and vibrant reds are present aswell. Eye colors range from reds and blues, and also include purple, green, grays and black.
Prominent People Of The TBSF
Cosmo Imperial Admiral Rain Falls: Highest ranking person of the entire fleet and its diplomatic leader and dealmaker, all communications reach him. He is a Wise Old Man and is not one to be underestimated, for he has many tricks under his sleeves.
Cosmo Battle Captain Lewis Stevenson: Prominent Captain aboard Wascaya-Class Battleship TBCS Sofaiya.
Ships Of The Fleet
Ships listed below will be divided by major class and will be listed as subclasses of the main class and will have info about them aswell as an image of the ship.
Major Ship Classes:
Small Ships Cruisers Battleships Dreadnoughts Battlecarriers Carriers Submarines Other Spacecraft
Naming Convention:
Small Ships: Adjectives. Example= TBSF Ominous
Cruisers: Cities. Example= TBSF Baleras
Battleships: Monsters and Mythical Heros. Example= TBSF Wendigo
Dreadnoughts: Gods/Goddesses. Example= TBSF Nanuq
Carriers: Gods/Goddesses. Ecample= TBSF Ankax
Battlecarriers: Planets/Moons/Stars. Example= TBSF Orkania
Support Vessels: Planets/Moons/Stars. Example: TBSF Zupist
Weapons will be listed as Size instead of having an actual specific name. [Coming Soon]
Ships will have a speed/maneuverability rating. [Coming Soon]
Ships will also have an Armor rating and Shield rating. [Coming Soon]
Ships, if they have one, may have an ability listed, they will be explained. [Coming Soon]
Superweapons will have names and will be labeled as superweapons. [Coming Soon]
Number Of Ships in The Class. [Coming Soon]
Superweapon Damage Ratings:
Wave Motion Gun: Can Destroy Continents.
Spinal Shock Cannon: Weaker Version of a WMG, Can Destroy Cities.
Zoel Wave Motion Gun: A Stronger version of the WMG with the ability to Destroy small planets.
Scatter Wave Motion Gun: An Alternate Firing mode for WMG's. starts off as a standard WMG before scattering into smaller beams that are similar to SSCs, capable of decimating entire fleets.
Zoel Ventral Cannon: Standard Laser but Supersized and is a constant beam, destroys anything on the surface of a planet it touches, can and will punch through shields and armor like butter.
Wave Motion Missile/Torpedo: Basically a Nuke but Supersized and more Deadly, will eat chunks of anything it explodes near, has remote arming and detonation to minimize risk to the fleet.
Direct Flame Strike Gun: Giant Flamethrower In Space, scorches anything it touches and is capable of melting its way into and around enemy ships and through them. Can overheat ships that it near misses.
Lightning Rotation Gun: Orbs that spin around a large ship when not in use, starts spinning rapidly before firing massive amounts of tiny yet powerful lasers in a large cone of fire, capable of crippling a fleet.
Small Ships
Thunder-Class Flak Escort
12x Medium Missiles
2x Heavy Torpedoes
7x Charged Flak Cannons
Strike-Class Torpedo Boat
4x Heavy Torpedoes
2x XL Torpedoes
16x Medium Missiles
2x Small Shock Cannons
2x Tiny Shock Cannons
Flash-Class Torpedo Boat
4x Heavy Torpedoes - 1,120 DPS [ Hull & Shields ]
4x XL Torpedoes - 488.88 DPS [ Hull ] / 244.44 DPS [ Shields ]
32x Medium Missiles
1x Small Shock Cannon
2x (Dual Purpose) Small Shock Canons
Liberty-Class Destroyer
12x Heavy Missiles
1x Medium Shock Cannons
9x (Dual Purpose) Small Shock Cannons
2x Cosmo Dragon Tiny Squadrons
Varc-Class Patrol Destroyer
Linir-Class Minelayer/Minesweeper
Murfol-Class Patrol Ship[/green]
[color=green]Barrel-Class Patrol Boat
4x Medium Missiles
7x Heavy Torpedoes
2x (Dual Purpose) Tiny Wave Cannons
Brave-Class Destroyer
8x Heavy Torpedoes
8x Medium Missiles
4x Small Shock Cannons
4x Laser Point Defense
2x Cosmo Goose
2x Cosmo Horizon
2x Cosmo Flash
Grand-Class Frigate
8x Medium Missiles
14x Heavy Torpedoes
1x Medium Shock Cannon
10x (Dual Purpose) Small Shock Cannons
2x Cosmo Zero Blackbird Small Squadrons
Hero-Class Frigate
6x Medium Missiles
4x Heavy Torpedoes
2x Small Shock Cannons
2x Laser Point Defense
2x Cosmo Goose
2x Cosmo Flash
Wind-Class Missile Destroyer
8x Heavy Torpedo
3x Cluster Missile Launchers
90x Medium Missiles
2x Small Shock Cannons
2x Laser Point Defense
2x Cosmo Goose
2x Cosmo Flash
Demon-Class Missile Destroyer
6x Medium Missiles
2x Small Laser Cannons
1x Medium Laser Cannon
1x XL Missile
4x Laser Point Defence
Strider-Class Stealth Destroyer
4x Medium Missiles
1x Small Laser Cannon
1x Medium Laser Cannon
6x Laser Point Defense
1x Cosmo Sucker
Golem-Class Escort Destroyer
8x Medium Missiles
2x Heavy Torpedoes
1x Small Shock Cannon
4x Laser Point Defense
Determined-Class Escort Frigate
2x Medium Missiles
4x Heavy Torpedoes
3x Small Shock Cannons
3x Laser Point Defense
Era-Class Missile Boat
14x Medium Missiles
2x Heavy Missiles
2x Medium Wave Cannons
2x (Dual Purpose) Small Wave Cannons
Wave-Class Torpedo Boat
3x Heavy Torpedoes
8x Medium Missiles
2x Small Shock Cannons
2x Fixed Bow Mounted Anti-Ship Guns
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Cruisers
Kulanki-Class Light Cruiser
8x Medium Missiles
3x (Dual Purpose) Small Rotation Lasers
5x Medium Rotation Lasers
Falls-Class Armored Cruiser
30x Medium Missiles
3x Medium Laser Cannon
10x Laser Point Defense
Spirit-Class Light Cruiser
8x Heavy Torpedoes
3x Small Shock Cannons
2x Tiny Shock Cannons
2x Laser Point Defense
1x Cosmo Flash
Rain-Class Missile Cruiser
16x Medium Missiles
2x Medium Shock Cannons
6x Laser Point Defense
Dawn-Class Missile Light Cruiser
1x Wave Motion Missile [Superweapon]
4x Heavy Missiles
1x Heavy Torpedo
Dusk-Class Arsenal Cruiser
240x Medium Missiles
14x Heavy Torpedoes
160x Interceptor Missiles
36x Cluster Missiles
Navu-Class Missile Heavy Cruiser
152x Medium Missiles
2x Large Shock Cannon
1x Standard/Scatter Wave Motion Gun [Superweapon]
4x UNCF Air And Missile Defense Systems
2x Cosmo Horizon
2x Cosmo Flash
4x Cosmo Goose
1x Cosmo Zero Blackbird Small Squadron
Comaki-Class Missile Cruiser
12x Heavy Torpedoes
8x Advanced Heavy Missiles
2x Advanced Light Torpedo Systems
16x Cluster Missiles
2x Medium Shock Cannon
4x [Dual Purpose] Small Shock Cannon
4x UNCF Laser Point Defense
3x UNCF Air and Missile Defense Systems
Aurora-Class Missile Heavy Cruiser
1x Standard/Scatter Wave Motion Gun [Superweapon]
24x Medium Torpedo Launchers
4x Dual Purpose Small Shock Cannons
1x Medium Wave Cannon
96x Medium Missile Launchers
24x Cluster Missile Launchers
4x Air and Missile Laser Point Defense Systems
Chubraiko-Class Cruiser
1x Standard/Scatter Wave Motion Gun [Superweapon]
4x Medium Wave Cannon
4x Cluster Missile Launchers
12x Medium Torpedo Tubes
24x Medium Missile Launchers
Warrior-Class Armored Cruiser
5x Small Wave Cannon
1x Medium Shock Cannon
2x Large Wave Cannon
4x Air and Missile Laser Point Defense Systems
8x Heavy Missile Launchers
2x Heavy Torpedo Tubes
18x Charged Flak Systems
6x Small Missile Launchers
Legion-Class Battlecruiser
4x Heavy Wave Cannons
6x Cluster Missile Launchers
4x Heavy Torpedo Tubes
10x Air and Missile Laser Defense Systems
Watchtower-Class Shield Cruiser
1x Spinal Shock Cannon
3x Medium Wave Cannons
4x Medium Torpedo Tubes
4x Air and Missile Laser Defense Systems
14x Medium Missile Launchers
Virano-Class Heavy Cruiser
1x Standard Wave Motion Gun
4x Medium Wave Cannons
8x Medium Torpedo Tubes
17x Air and Missile Laser Defence Systems
2x Cluster Missile Launchers
19x Medium Missile Launchers
2x Cosmo Falcon Squadrons
Black Sun-Class Light Cruiser
4x Small Wave Cannon
3x Air and Missile Laser Defense Systems
20x Medium Missile Launchers
Neuropa-Class Fast Cruiser
Blizania-Class Battlecruiser
Balun-Class Command Cruiser
Iscari-Class Missile Cruiser
Gamire-Class Heavy Cruiser
Denkiri-Class Battlecruiser
Eroyia-Class Fast Cruiser
Vurite-Class Heavy Cruiser
Zuneria-Class Missile Cruiser
Kitarion-Class Heavy Cruiser
Murat-Class Light Cruiser
Meltoria-Class Battlecruiser
Wendigo-Class Battlecruiser
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Battleships
Chiri-Class Battleship
Qabek-Class Battleship
Iqalut-Class Battleship
Fiero-Class Super Battleship
Yipsil-Class Fast Battleship
Haida-Class Battleship
Ankaride-Class Wave Motion Gun Battleship
Barlow-Class Fast Battleship
Wascaya-Class Battleship
Nazay-Class Fast Battleship
Mikaxide-Class Protected Battleship
Vixoren-Class Fast Battleship
Fortasia-Class Fast Battleship
Tormaz-Class Fast Battleship
Sovucaya-Class Fast Battleship
Polara-Class Fast Battleship
Cironu-Class Battleship
Kamacho-Class Battleship
Harmony-Class Exploration Battleship
Trolia-Class Battleship
Kilmeni-Class Command Super Battleship
Shangon-Class Command Battleship
Heipon-Class Exploration Battleship
Erie-Class Exploration Battleship
Werelt-Class Command Battleship
Jarvinu-Class Battleship
Iridia-Class Super Battleship
Hori-Class Battleship
Feporo-Class Advanced Battleship
Longyen-Class Support Battleship
Bolaro-Class Support Battleship
Farusea-Class Support Battleship
Shenyu-Class Advanced Battleship
Euri-Class Advanced Support Battleship
Yakor-Class Advanced Battleship
Sunoi-Class Protected Battleship
Grot-Class Protected Heavy Battleship
Portia-Class Advanced Fast Battleship
Laeno-Class Support Battleship
Kir-Class Fast Battleship
Lowhen-Class Heavy Support Battleship
Irgot-Class Command Support Battleship
Furite-Class Heavy Battleship
Susba-Class Convoy Raiding Support Battleship
Kontra-Class Fast Support Battleship
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Dreadnoughts
Orkania-Class Support Dreadnought
Namvira-Class Light Assault Dreadnought
Torre-Class Heavy Armored Dreadnought
Iskanor-Class Heavy Dreadnought
Sathior-Class Heavy Dreadnought
Totemia-Class Imperial Command Super Heavy Dreadnought
Wilnon-Class Heavy Missile Dreadnought
Europa-Class Fast Support Dreadnought
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Battlecarriers
Manitou-Class Battlecarrier
Skinwalker-Class Battlecarrier
Byzon-Class Adjustable Battlecarrier
Totem-Class Adjustable Battlecarrier
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Carriers
Polaris-Class Multi-Deck Carrier
Sol-Class Light Escort Carrier
Kuiper-Class Medium Carrier
Virgo-Class Power Projection Command Carrier
Sirius-Class Heavy Carrier
Ankax-Class Fleet Star Super Carrier
Oort-Class Light Carrier
Laniakea-Class Light Escort Carrier
Draco-Class Heavy Assault Carrier
Hyperion-Class Fast Assault Carrier
Messier-Class Dual Multi-Deck Carrier
Triangulum-Class Multi-Deck Carrier
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Submarines
Homunculus-Class Dimensional Carrier Submarine
Westerhout-Class Dimensional Cruiser Submarine
Helix-Class Dimensional Ballistic Submarine
Carina-Class Dimensional Submarine
Omega-Class Dimensional Submarine
Trifid-Class Dimensional Ambush Submarine
Rayet-Class Dimensional Mothership
Veil-Class Dimensional Tender
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Other
Gliese-Class Guardian Ship
Ursae Majoris-Class Repair Ship
Andromedae-Class Tractor Beam Combat Ship
Canis Majoris-Class Wave Motion Core Ship
Corvi-Class Combat Freighter
Velorum-Class Combat Support/Repair Ship
Pegasi-Class Combat Support/Repair Ship
Cygni-Class Combat Freighter/Repair Ship
Charon-Class Large Freighter
Likal-Class Bulk Freighter
Skiba-Class Mining Research Boat
Velprot-Class Mining Frieghter
Nelpiro-Class Planetary Assault Ship
Zifebal-Class Lander Dock Ship
Jalluhun-Class Communications Ship
Gorifen-Class Protected Cargo Frieghter
Yonig-Class Fast Frieghter
Famir-Class Science Vessel
Xeporath-Class Anti-Sub/Cloak Warfare Ship
Kunar-Class Chemical Tanker
Malfor-Class Repair and Tending Ship
Dorhilo-Class Spacecraft Factory Ship
Sifarmi-Class Heavy Tanker
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Spacecraft
Cosmo Electra Turreted Fighter-Attacker
Cosmo Star Turreted Interceptor-Attacker
Cosmo Falcon Fighter-Interceptor
Cosmo Pulsar Advanced Fighter-Attacker
Cosmo Sucker Boarding Boat
Cosmo Kaiju Heavy Torpedo Bomber
Cosmo Buster Heavy Fighter-Interceptor
Cosmo Crab Attacker-Dive Bomber
Cosmo Scorpion Attacker-Drone Deployer
Cosmo Radius Attacker-Bomber
Cosmo Corsair Fighter-Dive Bomber
Cosmo Zero Fighter-Interceptor
Cosmo Mustang Superiority Fighter-Bomber Escort
Cosmo Fire Superiority Fighter-Interceptor
Cosmo Dragon Fighter-Attacker
Cosmo Proto Advanced All Purpose Prototype
Cosmo Zero Blackbird Advanced Fighter-Interceptor
Cosmo Goose Recon-Survelliance Boat
Cosmo Snuka Dive Bomber-Attacker
Cosmo Screech Fighter-Bomber Escort
Cosmo Sieg Superiority Fighter-Interceptor
Cosmo Schadenfreude Heavy Bomber-Special Bomber
Cosmo Kokain Heavy Fighter-Attacker
Cosmo Nazca Fighter-Interceptor
Cosmo Gladius Fighter-Interceptor
Cosmo Lancer Bomber-Attacker
Cosmo Boomerang Fighter-Bomber
Cosmo Horizon Recon-Survellience Craft
Cosmo Flash Observation-Survellience Craft
Cosmo Alligator Heavy Fighter-Torpedo Attacker
Cosmo Lightning Advanced Heavy Fighter-Attacker-Escort-Interceptor
Cosmo Needle Autonomous Combat Drone
Cosmo Sword Ramming Ship
Cosmo Dagger
Cosmo Barracuda
Cosmo Fox
Cosmo Flounder
Cosmo Enforcer
Cosmo Guardian
Cosmo Jumper
Cosmo Vixen
Cosmo Warlock
Ground Warfare Equipment
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MLHC-275 Harbinger
PLLS-706 Constellation
HAAS-56 Thunderbolt
PLMS-556 Mercenary
IFSV-381 Stalker
MIFV-16 Trailblazer
IFSD-4 Crusader
IFSD-2 Hound
SGT-152 Intruder
IFSD-9 War Chief
IFSD-1 Siren
IFSV-63 Reliant
IFSV-49 Dart
TGT-66 Excursioner
IFSV-502 Strider
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A night full with a starry sky can be seen across most of Western Europe and Eastern America as stars began to pop in one by one and group by group, various colors and shapes, with a telescope, theyre ships, alien ships. a few moment in, some massive ones warp in. The ships stay in place, unmoving for an hour, until a radio signal hits most of the earth, readable to any radio dishes facing towards space.
A message encoded in morse code is detected.
"To those that inhabit this planet, fear not for we want no trouble, and seek to cause no trouble. We are visitors from a distant and long gone star seeking refuge. We plan to terraform the planet you commonly know as Mars and make it our new home. To those of you who seek to interact with us may send vessels to mars, and the first nation to make it, shall be our first allies, we may even share our knowledge."
The transmission cuts and the dots in the sky move towards the dot identified as mars and hover around it for some time. Any telescope powerful enough could see the giant space fleet in detail.
Holy Roman Empires2, Tuirsland, and Matt laand
RP
Mondstadt Colony, Day 3000
(FORMAT: DDD/YYY, the moon orbits the Earth every 27.3 days and has a full cycle of 29.5)
"Commander's Log, Moon Date 101.109, Commander Tomasz Maksym speaking. The colony had been expanded, three new hydroponics pods had been constructed and ten more habitat pods, and four more experiments lab. The comms had been receiving erratic messages from Mars, which Commander Utz is still decoding. In total, Mondstadt is home to 50 people, 30 scientists, 1 administrator, and 19 military men. End log."
Commander Tomasz Maksym had been recently reassigned to Mondstadt, one of the first colonies on the Moon, while some would feel punished, Maksym felt that it was his opportunity to prove that the Reichsluftwaffe is the leading body when it comes to space exploration, instead of the Kriegsmarine. The colony is powered by a protonium reactor and is floored with GraviPlates, the bay doors are heavily protected and the center of the station is connected to the space elevator, where every 20 days, 200 tons of supplies is delivered to Mondstadt and transported to neighboring colonies of Elizabeth, King George's Land, Luneville, Versailles and many others. The Treaty on the Final Frontier offers nations to claim territories on other planets, but they cannot use it for military purposes.
Commander Dennis Utz runs on the Promenade, into the Access Ways 1 through 10, and into Central Command, bringing a Padd with him, "Commander Maksym! Tomasz!" called Commander Utz, "I have decoded it!" confused, Commander Maksym asks, "Decoded what?" "The Message from Mars!" "OH! That, well, let's see then, put it on the viewscreen, Lieutenant Nerys," "Aye, sir" The decoded message reads as follows, "To those that inhabit this planet, fear not for we want no trouble, and seek to cause no trouble. We are visitors from a distant and long-gone star seeking refuge. We plan to terraform the planet you commonly know as Mars and make it our new home. To those of you who seek to interact with us may send vessels to mars, and the first nation to make it, shall be our first allies, we may even share our knowledge." "What could it mean?" stupidly asked Commander Utz, "Are you kidding me? It means that we are not alone! We are not alone! Utz, send it to Imperial Command immediately!" "Aye!"
Empire of Flaemland SDST, Holy Roman Empires2, and Matt laand
Roleplay:
Imperial Space Station
Captain Joseph and his technological officer, whi he regarded to be a first mate, were in a room with other engineers, and various other officers. A feed to the Emperor and his cabinet was open.
"What do they want?"
"It appears your majesty, to be hired."
"With what? What do they want? Gold? Ore?"
"I do not know sire."
"Ask them with more code."
"Strange."
"What is strange Captain?" said the Technological Officer
"That they should know more code. Have they observed us before?"
"It is possible."
"That is not your concern" said the Emperor "What is my concern is this large fleet, up for hire. It could be beneficial, or a trap. Send word to all major nations, including Tuirisland. We are to stop our hostiles, and show unity."
As the Emperors commands were being filled out on earth, to create an appearance of unity, a ship commanded by Lieutenant Brinker arrived to speak with the strange new people.
Roleplay
Any morse code messages sent to the giant fleet now hovering around Mars remain unanswered, but nevertheless have captured their attention of the small space station and the tiny ship commanded by Lieutenant Brinker.
Shortly after, a squadron of Cosmo Lightning Heavy Fighters launch from the TBSF Ankax Fleet Star Super Carrier and intercept Lieutenant Brinker's small ship, which is only about the size of a large space shuttle(?). the Lightnings form around the ship as if to guide it to the top flight deck of the Ankax to see what the ship wants.
And as quickly as I was an officer, I was no more an officer.
Kirgsmarine
Mountain dew major melon
I poop
Many turd
Roleplay:
The crew and Lieutenant Brincker and surprised, however the Lieutenant tries his best to stay stoic, observes the situation.
"Allow them to guide us."
"Sir, I do not think-"
"They can destroy us here or there, let them guide us."
"Yes sir."
And with that, the little ship is guided by these strange lightning like lights, until it is docked. Once docked, after some time, the Lieutenant steps out and holds his hands over his head.
"Do you speak?"
The Emperor smiles as he is told some, similarities by his assistant.
"Yes, this man does seem rather similar to this prince. Granted, this photo is only two years old, but I'd say he hasn't changed that much. Perhaps less acne."
They both chuckle
"But why did his father allow this?"
"Could he have known?"
"Its his military."
"True, but who knows. So what's their excuse?"
"Independent flier."
"Ha! Independent flier with a spy plane. Did he steal it?"
The aspirant smirks
"Ah Hans, this is wonderful. Truly wonderful."
"So what do we do with the boy?"
"Lock him up in a room for the weekend, make an announcement tomorrow. Say that we are understanding, and wish the best for the Kaiser and all his family. Say all. Put an emphasis."
"I understand sire."
"What of the technology?"
"Fairly similar to our own, except it is aerodynamic."
"Then we have no need for the boy besides to scare the Kaiser."
"Will we really just let him go?"
"Yes Hanz, he could be a hostage, but the situation does not call for it. At this present moment at least."
Roleplay
The Cosmo Lightning Heavy Fighters [which literally look like p-38 Lightnings] make sure to set up Lieutenant Brinker's ship for a smooth landing upon the TBSF Ankax's top flight deck.
Shortly after Brinker steps out with his hands above his head, a voice tells him to be at ease. It was the lead pilot of the lightning squadron. The pilot looks brinker's suit over before leading him to a door on the Ankax's command tower. It was an air lock. It had pressurized the air and allowed them to enter, thus allowing them to take their helmets off.
The lead pilot removes his helmet only to reveal tan skin, silver hair, and red eyes and a human face. The Totemians were human all right.
"I am Calling Wind of a 5th Cosmo-Attack Group aboard the TBSF Ankax. Please state your business." He says in an almost demanding tone.
The Lieutenant lowers his arms and nods at the Calling Wind
"We wish to understand the proposal we received over Morse code, regarding using your technology in exchange for payment. What payment do you refer to?"
Roleplay
Calling Wind stares at the lietenant for a moment before shaking his head.
"I believe you have missunderstood our message to your people and the inhabitants of Terra[Earth]. We plan on making Mars our new home once we terraform it. It also hints at us possibly allying ourselves to the first earth nation to properly conduct themselves in an ambassadorial manner and mission. Sharing our technology to an unknown group for payment would be stupid for us to do and could even result in our destruction. Now would that be all Terron?" He replies
"I see. That would not be all however, as we would like to understand your language, how would we have people learn it? So that we may better communicate."
RP
Schloss Schwarzstein, Volkstallenburg
"Your Imperial Majesty, sir, I am so sorry that Flugsoldaten von Pieneburg had crashed, I take full responsibility," said Flugmeister Hieronymus Siegmund, "You better! I knew that this will happen, I shouldn't have allowed him to join the Reichsluftwaffe!" angrily responded Kaiser Friedrich Wilhelm, "Your Imperial Majesty, with all due respect sir, I believe that you have no right shouting at my men! If you have any problems with their decisions, or with mine in particular, please, sir, bring it to me, not shouting it to them!" Said Flugsadmiral Friderek von Hohenzollern, the Reichsluftwaffe Commander-in-Chief. The Kaiser obviously respects Fl.adm. Von Hohenzollern, as he is a known air strategist, and had experiences in squadron commands. The Kaiser was invited by the Imperial Joint Command and some members of the Landtag, the Foreign Minister, the Reichskanzler, and the Adleraugen to discuss the Prince Dilemma, as it was known,
"Good day, Gentlemen, Your Imperial Majesty, it had come to my attention that the "Romans" still doesn't recognize the Prince, now, the Landtag had suggested that we claim that the man is not the Prince, but rather, an independent flyer that is testing the AA-229. But that obviously failed, except for the Prince part, of course. Now, my point is that we decide on the best strategy to retrieve the Prince, let's start with the Adleraugen, Mr. Hanson?" The Reichskanzler announced, Mr. Hanson stood up and proceeded into the middle of the hall, "Good morning everyone, I believe that our best option right now is to retrieve the Prince through extraction, now, it may be dangerous, but it would be worth it, ---" Mr. Hanson is interrupted by the Kriegsmarine Commander-in-Chief, Reichsadmiral cl. X Steven von Pieneburg, "But what about the HMS Munich crew, sire? The Kriegsmarine has them in custody for trying to help Class IX fugitives last month, Captain Hansen could be traded for the Prince, or, if they won't accept, offer the ship too, of course, without supplies." The room silenced, the Reichsarmee and the Reichsluftwaffe were in full support of the Reichsadmiral's idea, the others were doubtful but agreeable to the Reichsadmiral's idea.
"What if it all fails? We would lose our prisoners and we'd lose a Prince, my son!" "It is improbable, but we'd have to try at least," said the Reichskanzler, "Alright, try it."
RP
Mondstadt Shipbuilding Facilities, Mondstadt Orbital Station
Lieutenant Commander Lambert Sören, Chief Shipbuilder received the necessary materials to start the KMS Victoria's framework, it would take several months to finish
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