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«12. . .2,0592,0602,0612,0622,0632,0642,065. . .2,0942,095»

United mess of the jungle wrote:What services do you use to make custom currency?

I draw mine by hand

Northern frontier

Hello
Joined this region because might actually get more RP ideas for once

I'm the Northern Frontier, but just call me Monti. I'm a non-binary idiot who you'll probably forget exists until I pop in again

Northern frontier wrote:Hello
Joined this region because might actually get more RP ideas for once

I'm the Northern Frontier, but just call me Monti. I'm a non-binary idiot who you'll probably forget exists until I pop in again

yooooo a fellow enby in the region >:)

Northern frontier

We all knew it was coming, yet here we are in shock and sadness.

The Queen is dead, long live the King.

Orrostriska, My Nation, Emaha, Sulivannia, and 4 othersSoap tips, Mount beacon, Oleronia, and Yps

It's moments like this in which the world seems to stop. In which nations grind to a halt, confronted with questions of identity. It's moments like this — when someone beloved by so many is lost — that make us feel so alone, yet that unite us in the most profound of ways.

May the Queen rest in peace.

MarilynMonroenia, Oleronia, and Bridgeville

My Nation wrote:It's moments like this in which the world seems to stop. In which nations grind to a halt, confronted with questions of identity. It's moments like this — when someone beloved by so many is lost — that make us feel so alone, yet that unite us in the most profound of ways.

May the Queen rest in peace.

The Communist Bloc is actually celebrating the Queen death and wishing it upon the whole family. Grim af, its even worst on discord server.

You've been spamming other regions with that same comment, and got you banned from the West Pacific because of it.

Salutations! We are new to nationstates, as leader I hope our nation is not an issue or annoying to anyone,

Orrostriska, My Nation, Mount beacon, and Bridgeville

Terra-caelo wrote:Salutations! We are new to nationstates, as leader I hope our nation is not an issue or annoying to anyone,

Of course not! We're happy to have you here.

Mount beacon, Government Created Pandemic, and Bridgeville

Terra-caelo wrote:Salutations! We are new to nationstates, as leader I hope our nation is not an issue or annoying to anyone,

we are glad to have a country with the same ideologies and ideas as Macovi We read about your country and we liked what we saw

Mount beacon

Terra-caelo wrote:Salutations! We are new to nationstates, as leader I hope our nation is not an issue or annoying to anyone,

consider yourself your lucky nation our president for life Órion Pinheiro doesn't usually sympathize with anyone a and answer he doesn't like to be ignored

Terra-caelo

Macovi wrote:consider yourself your lucky nation our president for life Órion Pinheiro doesn't usually sympathize with anyone a and answer he doesn't like to be ignored

Salutations! We're glad there is a nation with the same ideologies as us here! Would you possibly be interested in forming an alliance?

Post self-deleted by Macovi.

Terra-caelo wrote:Salutations! We're glad there is a nation with the same ideologies as us here! Would you possibly be interested in forming an alliance?

We will send a telegram to your nation to confirm our alliance

Macovi wrote:We will send a telegram to your nation to confirm our alliance

Terra-caelo wrote:Salutations! We're glad there is a nation with the same ideologies as us here! Would you possibly be interested in forming an alliance?

Hey there! Minister of Culture and RP Cartographer of The Free Nations Region Orvos here, I see you two are roleplaying so I thought of informing you two FNR actually has a RP that anyone in FNR can join, and since you two seems interested in roleplaying I would advise you two to join our RP, you all can find all informations at the RP Master Dispatch

The Free Nations Region
Roleplay | Master Dispatch
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Welcome to Diyar, a realistic roleplay and worldbuilding world in the Free Nations Region, which serves as the official RP of the region. The Free Nations Region Roleplay is an inclusive community that caters to the imaginations of anyone interested in lorebuilding, mapmaking, conlanging, or simply nation and character RP in the setting of an Earth-like world called Diyar. Everything that you need to know is in this dispatch - which contains links to other important dispatches. These dispatches include the rules, which you must read before submitting an application, the stats table, with basic info on all nations in the RP, and many others.

This is the map that everything revolves around. Any land that is white is up for grabs. While we recommend that you start with just one nation, a player may maintain up to 2 nations. These include:

- One main nation, with a starting size limit of 100,000 pixels, or 3,700,000 km2
- One secondary nation, with a starting size limit of 40,000 pixels, or 1,480,000 km2

LinkApplication Google Form

Discord Servers

LinkFNR Discord Server- You must be a member of this in order to join the RP.
LinkFNR Character RP Server- Highly recommended if you wish to partake in character RP.

Rules - You must read the rules before joining, as you will be quizzed on them in the application.

page=dispatch/id=1753937

National Statistics Table - This table contains all of the basic information about every nation in the roleplay. When you submit an application, the info you submit is added to the table

page=dispatch/id=1753940

Organizations Dispatch - This is a reference list of international alliances, organizations, unions, treaties, etc. in the RP, along with their members.

page=dispatch/id=1753951

Tech Claims and Military Guide - This guide documents nation's claims on military tech, explains the RP's technology system, and lists approved military factbooks. It also has the templates for military factbooks and custom equipment applications.

page=dispatch/id=1753952

Moderation - A simple list of the moderators of the RP, from the Delegate down.

page=dispatch/id=1753955

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This dispatch is property of the Free Nation Region. Do not replicate any information. Use of the templates requires permission from Senatorialism#9215 on Discord.
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Read dispatch

We also have a RP rules dispatch

Section 1: General Rules

  1. This is the Free Nations Roleplay Rules, all Roleplayers must abide by these Rules.

  2. The Free Nations Roleplay is Headed by the Roleplay Delegate and the Deputy Roleplay Delegate, who appoints Roleplay Moderators, Military Advisors, Economic Advisors, Grayspace Managers, Cartographers, and Stats Managers to form a Roleplay Moderation Team. Roleplay Moderators can also be appointed as Military Advisors, Economic Advisors, Grayspace Managers, the Cartographer, or Stats Managers.

  3. RP Moderators cater to the Roleplayers, and Roleplayers may demand change to the RP at any moment. As many as those who address a problem are entitled to a response.

Section 2: Nation-Making Rules

  1. Nations who want to join the RP must fill the [url=https://forms.gle/PpVV12XbDPFq8XRM9]RP Application Form.

  2. Every Roleplayer must have a Discord Account on the LinkOfficial Discord.

    1. The Roleplay Delegate may issue or revoke exemptions to Rule 2A on a temporary or permanent basis on a case per case basis.

  3. A player must control one main nation. Along with that, they have options. They can have two secondary nations, two shared nations, or one of each.

    1. A player must not control two or more Nations who share a land or maritime border.

    2. Nations have size limits which go as follows:

      1. 130,000 pixel (4,680,000 km2) starting size for mains and shared nations.

      2. 70,000 pixel (2,520,000 km2) starting size for secondaries.

    3. Microstates, which existed under the previous RP, fall under the category of a second secondary.

    4. Main and secondary nations (whether it be a secondary or a shared) must have some conflict. Even if they are politically similar, secondaries may not follow every action of the main nation, and vice versa. Economically, secondaries must not rely completely on main, and vice versa. The moderation reserves the right to investigate if this rule is being broken.

  4. A pixel on the RP Main Map is 6 km in length and 36 km2 in area.

  5. Free Nations Roleplay is based on Modern Technology. This means that any technology from the past, present, up to approximately the year 2050 is allowed. Magic is strictly forbidden. (see Section 7: Science)

  6. The Moderation reserved the right to alter or delete any lore with respect to continuity.

  7. Nations who submit their first Primary Nation Application are required to have a Mentor from a Roleplaying Mod or a Roleplaying Mentor.

    1. Mentorship is tracked on the FNRRP Economic Realm.

    2. Mentors must make proactive reach to the Mentee if possible.

    3. Mentorships will end 14 days from the beginning of the Mentorship formally, but both sides may keep an informal mentor/mentee relationship.
      Mentee Nations will receive 3 Retcon Credits(see Rule 34), which are tracked on the FNRRP Economic Realm and may be used to retcon an event in full. Retcon Credits are a pair and are of the datatype (Nation, Expiry Date). Retcon Credits expire in 2 months. See Requests Extraordinary for info about retcons.

  8. Nations may start with up to 10 trillion GDP and 800 million population. However, this may grow over time. (See Section 5, Rule 3)

Section 3: Code of Conduct

All Participants of the Roleplay must follow this Code of Conduct.

  1. Metagaming is Prohibited in any case.

    1. Metagaming is making IC actors act on OOC impulses and reasoning, or use IC actors to solve OOC disputes. For example, if Nation 1 says he will attack Nation 2 secretly within the future, Nation 2 cannot launch a pre-emptive strike and claim that Nation 1 was going to attack Nation 2 if there was no IC evidence produced.

  2. Godmodding is Prohibited in any case.

    1. Godmodding is controlling IC actors other than your own or the ones you’re allowed to act on. For example, if in the CRP, a player has a bodyguard character that is in roleplay. You cannot say that the bodyguard was secretly a hitman and assassinated the president of the player country.

  3. Creating Mary Sue actors/organisations/nations is Prohibited.

    1. Mary Sue characters/organisations are defined as characters or organisations that defy their natural capabilities without appropriate RP gravity given to it; they can perfectly succeed at something.

    2. Mary Sue nations are perfectly balanced and never have any flaws.

  4. Free Nations Roleplay caters to roleplayers of less than age 18. Therefore; this Roleplay forbids sexual roleplays (with no examples here, mind you). Extreme written Violence or Gore roleplays or mentions both IC or OOC are also forbidden. Illustrated Violence may happen but they must be placed in spoiler tags both on CRP and RMB.

  5. Characters within a roleplay may partake in illegal or immoral behaviours if it does not conflict with other rules, but Roleplayers must not discuss, mention or give advice about illegal or immoral topics out of character. Roleplayers who do write characters involved in these topics are expected to address them in a mature, respectful, and delicate manner.

  6. Nations are expected to accept the consequences of their actions.

  7. If your post may be sensitive for any reason and/or may cause confusion, they must be posted along with the appropriate Warning Tags and placed in spoilers.

  8. Everything on the RMB and CRP, except general channels, are assumed to be IC automatically. Use //, /, (, {, [, OOC: or spoiler tags to indicate OOC segments.

  9. Roleplays between two or more nations of any kind MUST have consent before it happens.

All Participants of the Roleplay must follow these Community Guidelines

  1. No Toxicity is allowed.

  2. No Bullying of any reason is allowed.

    1. This includes IC actions of repeatedly targeting a nation without valid IC reasons to escalate, as well as OOC name calling.

  3. There are no loopholes. Rules are implied to mean what they are with common sense. Conflicting and Ambiguous Rules are addressed by Supplement A.

    1. If any inconsistent rules or loopholes are found, they may be patched according to the authorial intent by the Mod team.

  4. A Roleplayer must not sockpuppet within the FNRRP.

  5. Plagiarism is strictly forbidden.

  6. Roleplayers are expected to respect other roleplayers - this includes prohibition of harassment, which is defined as content or activity that targets other users aggressively with the intent to upset or attack or not respecting requests to stop communication, topic or otherwise.

  7. FNR RP operates on a three strikes policy - each Rule above if offended carries a minimum penalty of a verbal warning up to a temporary ban of 1 month, and if 3 Warnings is placed on a Roleplayer that Roleplayer is to be temporarily banned for 1 month. The Moderation reserves the right for more severe punishment if the offending event is serious, including banning outright before 3 warnings are given.

  8. If a player leaves and rejoins the server 3 times in 1 week they may be banned based on the circumstances.

Section 4: Roleplaying Requirements

  1. Every Nation must make an IC post at least 14 days on the Free Nations Realm RMB or a scene on the FNR Character RP Discord Server.

    1. This may be voided for specific Nations which applied for and have active AFK status to the Cartographer. They may be exempted from Rule 11 as long as their AFK status is active, which defaults to 2 Months.

  2. Nations may apply to the Cartographer for AFK status.

  3. AFK status may be extended, contracted or revoked by the RP Administration on a case by case basis.

  4. If Section 4: Rule 1’s requirements are not met and/or the nation Leaves the Free Nations Region and does not return within a Day, the Nation is considered as Inactive. An Inactive Nation will be considered as Expired after 7 days of Inactive Status. If a Nation has made less than 10 posts, it will be rendered Whitespaced instead.

  5. A new Nation must post it's first post within 7 days after its founding, otherwise the Nation will be Whitespaced.

  6. Expired Nations may be Annexed pursuant to Section 8, Rule 7. If there is no Recommendation to Annexation issued on the Expired Nation within 7 days, the Nation will be Whitespaced.

Section 5: Economics

  1. Nations may start with at most 10 trillion GDP.

  2. Economic Advisors are ones that regulate the economy in the FNR RP.

  3. A Nation may apply for Natural Growth each month. In such an application the Nation may list stats they want to grow and the relevant policies enacted. Economic Advisors may modify the stats of the Applicant according to the application given, though RP Mod Team reserves the right to make more extreme changes. /#101

  4. Economic Advisors reserves the right to enact economic changes to a country if there is a difference between it’s IC standings to OOC representation given a majority in the RP Mod Team.

  5. Economic Advisors may redact or retcon IC posts which are 1) not possible under the economy of the Nation who made the IC post, 2) not suitable realistically or 3) IC unjustifiable posts that will give a Nation an economic advantage, obvious or otherwise.

  6. When any two nations are in War, Economic Advisors may, outside of Military Advisor and Grayspace Manager if any, impose economic damage on either side of the conflict within lore reason.

Section 6: Military

  1. Military Advisors are to regulate wars and military in FNR RP.

  2. A Nation, if it wishes to participate in wars, must have it’s Military Factbook reviewed by the current Military Advisors.

    1. Military Factbook Approval is subject to realism checks by the Military Advisors and approvals (including changes if applicable) is subject to the discretion of the Advisors.

    2. Military Factbook should include the current materiels and materiels in making owned by the Nation’s military.

    3. Equipment in a Military Factbook may be modeled off of real life or custom-developed.

    4. An Economic Moderator may issue a Recommendation to Not Approve on any Military Factbook being processed citing impossibility in sustaining the military indicated in the Factbook economically. Military Advisors should respect this Recommendation.

  3. A Military Advisor may moderate battles happening both on RMB and in the Character RP Discord, and they may use their methods to determine losses within ranges where the events are supported with their discretion.

  4. Military Advisors reserve the right to enact changes to a Military Factbook if there is a discrepancy in what was initially approved.

Section 7: Science

  1. Some Technologies may be marked as Experimental Technologies. They are not as reliable as current IRL technologies in production, but may confer specific advantages dependent on the technology in question.

      Weapons that utilise Experimental Technologies are called Experimental Weapons. They must be requested as Experimental Technology.
    1. Experimental Technologies must be technologies that can be demonstrated to be achievable in 50 years.

  2. Any introduction, manufacturing and/or development of Experimental Technology must be done by Request Extraordinary passed by Supermajority (⅔, rounded up) in the Modteam. (see Section 9, rule 5)

  3. Within reason, species that have been declared extinct in real life may exist in the RP. For example: if people knew about the endangerment of the Great Auk hundreds of years ago, and decided to protect them, Great Auks can still live as endangered species in the RP.

Section 8: Land Acquisition

  1. Wars must not be fought unless the following is all true:

    1. The Combatants consent OR a valid Casus Belli on the Defender by the Aggressor OR to join an ongoing War. /#202

      1. The Validity of a Casus Belli includes most war actions, but if a War begins under a valid Casus Belli the RP Mod Team will determine the validity of the specific Casus Belli before any offensive actions may be taken.

    2. The Combatants all have a valid Military Factbook excluding the Nation being Annexed, if any.

      1. If in an Annexation the Nation being Annexed has no Military Factbook the Grayspace Manager will consult with the Military Advisors to make a reasonable army for the Nation being Annexed.

    3. There is a valid War Objective.

    4. None of the Affected Territories is Whitespace.

  2. A War will be adminned by a Military Advisor.

  3. War Actions must not be undertaken against a nation which is not in war.

  4. A War involving non-Expired Nations must not include Annexation; or Occupation of more than 2 months as it’s War Objectives unless the Nation targeted by said War Objective consent. The consent referred by the preceding subclause must be obtained before the war happens to be effective. Any War Effects within the War itself and any non-Annexation War Effects have a maximum duration of 2 Months. /#101, #201

  5. Overdue War Effects may be cancelled unitarily. This is an OOC action and may not be responded to either in IC or OOC.

  6. War must only end with a mutual Ceasefire Agreement, a Declaration of Victory, a Conditional Surrender agreed by both sides, a unilateral Unconditional Surrender or an Effective Ceasefire as a default option if neither party made any war related posts in 21 days. In the case of a coalition war, nations are required to issue Ceasefire Agreements or Declarations of Victories individually.

  7. The RP Delegate may issue a Recommendation to Annexation if a player requests an Annexation on an Expired Nation and if the RP Delegate agrees that such Annexation will preserve the lore of the Expiring Nation. With a Recommendation to Annexation a Grayspace Manager for the Expired Nation will be appointed by the RP Delegate.

  8. The Grayspace Manager will determine the method the Annexation will take, as well as if the Nations who were granted the Recommendation to Annexation would annex the land. A Nation who were granted the Recommendation to Annexation would still need to roleplay the Annexation out. If the Grayspace Manager believes that the Nation who was granted the Recommendation made good enough work and/or factually removed the Opposition, a Grayspace Manager may grant that Nation who was granted a Recommendation a Declaration of Victory. /#203

  9. After a Declaration of Victory of an Annexation attempt, the Affected Regions are considered to be occupied by the nation who was granted the Recommendation to Annexation.

    1. Integration of an Occupation may only happen after Moderation Approval, which defaults to 20 days.

    2. Territories granted, gifted, purchased, or sold are considered to be Occupied as a Colony. They may be Integrated under Rule 9A.

  10. Land may be purchased from another nation if the following is true:

    1. Both nations consent to the purchase

    2. The population and GDP of the land in question is provided.

    3. A justifiable reason for purchasing land is given.

    4. The nation has not purchased land in the past month.

    5. All land purchases are reviewed and approved on a case-by-case basis by the Mod team.

Section 9: Requests Extraordinary

  1. [There exists Requests Extraordinary which are more powerful and unbounded in their limits.

    1. Requests Extraordinary or other rule mandated actions may potentially wipe the preceding lore. This is indicated by “State Not Preserving”. SNP status is majorly used in Retcons and will be determined by the Modteam on a per case basis and will be announced if applicable. For actions that are specifically "State Preserving", lore must not be wiped.

    2. Requests Extraordinary must be submitted to a RP Moderator and passed by supermajority in the Modroom.

  2. Retcons (stats/events) are Requests Extraordinary and must be requested under the following format unless they’re using Retcon Credits:

    What are Retcons?
    Retcons are administrative actions that change or remove some events or statistics in the RP as a result of OOC disputes or other reasons as indicated by the Roleplay Moderation.

    RETCON APPLICATION
    Nation / Faction:
    Event to be Retconned OR Stats to be Retconned:
    Retcon Reasons:

  3. Firing Weapons of Mass Destruction are Requests Extraordinary, needs a unanimous vote to pass instead and must be requested under the following format:

    NUCLEAR WEAPON DEPLOYMENT APPLICATION
    Nation / Faction:
    Target Nation / Faction:
    Launch / Deployment Site:
    Target Site:
    Estimated Damage:
    Area Recoverable?:
    Device Strength:
    Device Name:
    Deployment Reason:

  4. Any introduction, manufacturing and/or development of Experimental Technology are Request Extraordinary and must be requested under the following format:

    APPLICATION FOR EXPERIMENTAL TECHNOLOGY
    Nation:
    Name of the Experimental Technology:
    Is it an Experimental Weapon?:
    Cost and Time of Development:
    Prerequisite Technologies?:
    Principle of said Technology:

  5. Other Requests Extraordinary of any effects must be requested under the following format:

    REQUESTS EXTRAORDINARY
    Effects Required:
    Appeal to the Moderators:

  6. Custom military application forms can be found in this dispatch: page=dispatch/id=1750152

  7. Requests Extraordinary may set Precedents and Interpretations. These Precedents and Interpretations are, not-exhaustively catalogued in Supplement A.

Section 10: RP Tracking

  1. Essential nation statistics, including population, GDP, etc., are asked for on the RP application form.

  2. A nation may, if they choose, fill out a National Statistics form which provides further information that helps with lorebuilding and roleplaying, and they are highly encouraged to do so.

  3. National statistics, essential and non-essential, are kept track of in a dispatch made by the Statistics Manager(s)

  4. International unions, alliances, or organizations (and their members) are kept track of in a dispatch, also (preferably) managed by the Statistics Manager(s).

Appendix A: Mentor Guidelines

  1. Mentors are to be recruited from the Roleplayers who can demonstrate enough maturity and willingness to educate new Roleplayers.

  2. Mentors may be recruited by the Moderation Team pending a Community Vote. At least 50%+ Approval is required.

  3. All Mentors, including Roleplaying Moderators may be referred as Tenured Roleplayers.

  4. Mentors may be dismissed by the Moderation Team unitarily as a result of serious rule breaching. They may also be dismissed by the Roleplayers pending a 50% Community Vote. Mentors may resign at any time.

  5. Tenured Roleplayers are expected to be a role model for other Roleplayers, which includes making a welcoming atmosphere for new players, proactively asking if help is required, etc.

Supplement A: Precedents and Interpretations

Section 1: Global Interpretations
SA#101) Months are defined to be a contiguous interval of 30 days. Years are defined to be 12 Months / 360 days.

Section 2: Rule Interpretations
SA#201) Regarding Rule 26; “2 months” are counted from the end of the war which created the War Effects.
SA#202) If a Casus Belli is legal and sustained, the War Declaration and the war as a conflict leading out of it have precedence over Rule 8H. Otherwise, Rule 8H has precedence over all other non Code of Conduct/Community Guidelines Rules.
SA#203) Buying Land is considered an act of Annexation, must obtain Consent, is limited to one Active Annexation of such kind, at most once per 30 days and bypasses Rule 28. Rule 29 applies to Buying Land, which means a Grayspace Manager must oversee the event, and buying land may fail.

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This dispatch is property of the Free Nation Region. Do not replicate any information. Use of the templates requires permission from Senatorialism#9215 on Discord.
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Read dispatch

and RP Organizations/Alliances dispatch

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The Free Nations Region
Roleplay | Organizations and Alliances
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Below are all of the alliances, unions, organizations, treaties, and the like in the RP. Some are marked as closed, meaning that any nation cannot join. There are also specifications for which nations are targeted by a certain alliance, so take that into account if considering which to join.

If you would like your alliance to be added to this dispatch, please DM Obets at Senatorialism#9215 on Discord.

Name

Purpose

Target Nations

Headquarters

Members

The Zeroth World Council

A organization for Technocratic Sovereign States and Political Parties for the purpose of strengthening Technocracy all around the world,
include economic cooperation, military collaboration including joint military exercises and such and regular monthly diplomatic meetings/summits

Open to only Technocratic Nations or Political Parties

Besigheid

Doctors Orvos
Technocrat Party of Westport
The Technocratic Party of Tonatiutlan
The Technocratic People's Party of Serikai

The Garalien Mutual Defence Accords

A mutual defence alliance of Garalien Nations

Open to Garalien (Nations in Garalie Major and Garalie Minor) Nations

Doctors Orvos
Dongerland
Serikai

The Hiyokukawa Accords

Economic Restoration, Human Rights, Self Defence

Democracies in Vetem and Urus

Yakusoji
Risveglio
Cherry Blossom Republic

The Cooperative Organization of the Yalagch Gulf

Military and Economic Cooperation

Nations in the Yalagch Gulf

Alexandria
Hakha
Fakhal
The yeezy land
South bermia

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This dispatch is property of the Free Nation Region. Do not replicate any information. Use of the templates requires permission from Senatorialism#9215 on Discord.

Read dispatch

Along a few others RP dispatches, and this is the link to the RP application https://forms.gle/PpVV12XbDPFq8XRM9

Furthermore I advise you two to also join the FNR Main Discord Server at this link, https://discord.com/invite/Rrw3ywN, where a lot of RP OOC discussions also happen, and the Character RP Server at this link https://discord.com/invite/d7cRNtnFak, where further IC roleplaying happens, thanks for listening and have a good day!

My Nation, New Monture, Bridgeville, and Terra-caelo

Post self-deleted by Arnarquilandia.

My Nation wrote:Of course not! We're happy to have you here.

it's good to see that your leader shares our ideology and we would like to make an alliance with your thriving nation

Arnarquilandia wrote:it's good to see that your leader shares our ideology and we would like to make an alliance with your thriving nation

Thank you, I appreciate that! However, alliances are formed in FNR's roleplay, which I'm not part of. If you're interested in joining the roleplay, please see Doctors Orvos's post above.

Kinda random, but does anyone have any good music recs? I'm bored and I'd love to hear what you guys listen to :)

Orrostriska wrote:Kinda random, but does anyone have any good music recs? I'm bored and I'd love to hear what you guys listen to :)

Depends — I listen to a variety of music. What genres are you into?

My Nation wrote:Depends — I listen to a variety of music. What genres are you into?

Up for anything, I'm sure you guys have good taste. I listen to a lot of citypop, but I also dabble in lots of indie artists that can fall into a wide range of genres.

Orrostriska wrote:Up for anything, I'm sure you guys have good taste. I listen to a lot of citypop, but I also dabble in lots of indie artists that can fall into a wide range of genres.

Alright! I'll give you some alt-rock. Barenaked Ladies, a Canadian band, released an album last year called Detour de Force. The songs on it are fun and funny, yet heartfelt — just like the rest of their music.

I'm not terribly familiar with citypop. Got any recommendations?

Bridgeville

Provence town

I’m back with a new flag cause I was inactive for too long and deleted the image…

My Nation wrote:Alright! I'll give you some alt-rock. Barenaked Ladies, a Canadian band, released an album last year called Detour de Force. The songs on it are fun and funny, yet heartfelt — just like the rest of their music.

Sounds fun! I think I've heard of them before, but I haven't checked out any of their new releases recently. I'll be sure to give them a listen :)

My Nation wrote:I'm not terribly familiar with citypop. Got any recommendations?

Tatsuro Yamashita and Mariya Takeuchi have made some pretty veritable classics (they're also married too!).
Plastic Love is a nice song to vibe to, has beautiful instrumentals, and includes a masterful guitar solo.

Love Space and Sparkle are also good examples of Yamashita's ballad style (kind of a soulful funk).
If you want something a little jazzier, the aptly named Windy Lady (also by Tatsuo) is a much cooler, breezier song that pairs well with late night drives.

Anri is another popular artist, I personally think her works are a little too similar to the generic "meat and potatoes" 80's pop music style, but that could just be me being picky.

The citypop rabbithole is a long one to go down, but if you do some exploring I'm sure you'll find it to be a fun and entertaining ride just like I did.

Orrostriska wrote:Sounds fun! I think I've heard of them before, but I haven't checked out any of their new releases recently. I'll be sure to give them a listen :)

Yep, their older stuff is quite well known, especially in Canada and the US. You may have heard "One Week," "If I Had $1000000," or "The History of Everything" — the last of which is the theme song of The Big Bang Theory — to name a few!

Orrostriska wrote:
Tatsuro Yamashita and Mariya Takeuchi have made some pretty veritable classics (they're also married too!).
Plastic Love is a nice song to vibe to, has beautiful instrumentals, and includes a masterful guitar solo.

Love Space and Sparkle are also good examples of Yamashita's ballad style (kind of a soulful funk).
If you want something a little jazzier, the aptly named Windy Lady (also by Tatsuo) is a much cooler, breezier song that pairs well with late night drives.

Anri is another popular artist, I personally think her works are a little too similar to the generic "meat and potatoes" 80's pop music style, but that could just be me being picky.

The citypop rabbithole is a long one to go down, but if you do some exploring I'm sure you'll find it to be a fun and entertaining ride just like I did.

Thank you, I'll have to check those out!

«12. . .2,0592,0602,0612,0622,0632,0642,065. . .2,0942,095»

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