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«12. . .27,93127,93227,93327,93427,93527,93627,937. . .79,25079,251»

Sminishia wrote:Goes back to see the post of Beta and Demon Whisper.

They kissed.

No no, they are brothers, right?

Wtf...

Pakitsk and Western pakistan

Restoration of Eastern Kaiserreich wrote:Lol the post where we can travel across you to attack the north

Well if it didn't happen on valsora i'm not sure it counts as canon

Yeah I know xD

Shavara wrote:Pakitsk
Fedele

Purge whatever this nation is after reading it's name.

Or I don't know, just make sure that it doesn't misbehave!

I think that flag deserved an ejection on its own

Anyways I forgot where that link for Valsora was. Might make A small Territory for Rome there.

nation=bearstackof2015/detail=trend/censusid=10

When you get an IXL question wrong

Pakitsk and Mystic forest

Romanuma wrote:Anyways I forgot where that link for Valsora was. Might make A small Territory for Rome there.

Valsora: 2059
NOTE: OFFICIAL MAP IS NOW HOSTED BYValsoran Cartographers
Est. October 8th 2018


Rules:

Claims

In order to claim a spot on the Valsora map, follow this process:
  • Decide what you want your nation will be. This is the first process of making a claim, as it will impact several key decisions. Do some worldbuilding. It doesn't have to be super in depth, just think of the basic cultural values of your nation.

  • Once you have a basic understanding of your nation, compare its culture with that of cultures in the real world. Try to figure out what culture it most closely resembles.

  • Match this culture with the culture of one of the continents on the map. If your culture is generally similar to Western European ideals, then you will be on Nonscio. If your culture is generally similar to Western European ideals, but is particularly inspired by Germanic culture, you will likely fit in on Araseos. If your nation is similar to Slavic or Eastern European culture, it will be on Yastreovakia. If your nation is Asian or Eastern themed, then it belongs on Orientalis. Finally, if you are one of the few nations to utilize African or Middle Eastern culture, then you will be among the small number of native Usnistanian nations.

  • Finally you are ready to send a telegram to the Cartographer, currently Nova-Columbia, detailing your nation, where it will be located, and why it will be located there. Exceptions can be made, but they are rare. IF AT ALL POSSIBLE, please include a picture with your claim. This prevents confusing exchanges as the Cartographer attempts to decipher where exactly your nation will be, how large it is, and the shape of the borders. Additionally, there are a few optional additions that can only be added with an image claim. Namely, these are a capital city and internal borders.

  • Finally, why not join our Discord Server? It's just one click away, and it's where you can easily talk to the management of the map. https://discord.gg/WyepEe9

Technology

Summary:

Technology on Valsora is based in the very near future, with few exceptions. For example, you can have spaceships, and these spaceships can be more advanced than something like the Space Shuttles. You can even put guns on these spaceships and call them warships. However, no nation can have a massive space armada will laser guns and energy shields. Essentially, before introducing a technology, ask yourself one basic question. "Is this something that could hypothetically be developed within the next 50 years?" If you are unsure, just ask around, and people will have no trouble helping you out.

Weaponry:

- Railguns: Railguns are beginning to enter more mainstream use, but are still plagued with several problems. From their massive power requirements, to their relatively slow fire rate, a wide range of problems has prevented the use of large caliber railguns in anything beyond fixed defensive fortifications and the largest of naval capital ships.

- Lasers: TBC

- Mechs: Mechs are still in the very early stages of development. Mechs utilizing four legs or more have proven to be a stable, albeit slow alternative to caterpillar tracks, and have entered limited use. Mechs utilizing three legs or less have thus far been less reliable, and the only truly succesful model thus far has been the Zaku's of Demiurges

Medicine:

- TBC

Space Travel:

- FTL Drives: No FTL drives have been developed or gone anywhere past theoretical concepts.

- Colonization: Colonization is limited to small, enclosed settlements. Additionally, you must consult the Cartographer before attempting to establish a colony, to ensure that the standards of realism are maintained.

Roleplaying

Expansion:
Expansion is handled on a case by case basis by the cartographer. If you feel you have a claim you wish to submit, send a telegram to the Cartographer. To handle expansion in a

Godmodding: TBC

page=dispatch/id=1150883

The Suiliasystem:

Suiliasystem Map

Suilia:
In the vast twirls of matter and emptiness lies a star. One of many but the one and only provider of the only known planet to bear life in a cold, desolate, beautiful universe; her name is Sulia. She is a star billions of years old, though she is young compared to her peers in her galaxy of Galileo. Her passionate fury and flames make her temperatures rise up to 5.7 thousand Kelvin; yet, she is careful to give only her best light and softest warmth to her children. Sulia is known to bathe herself and her surroundings in a splendor of colors ranging from bright purple to burning blue to brighten up the Suliasystem and the life she watches over. She is a burning pillar of strength in the darkness.
Description written by Zukchiva
Salibe:
Salibe, a warm planet, covered in a dense, swirling mist. A rotating cloud belt swathes the planet in a soft grey pallette, and the tips of mountains poke out tantalizingly, forming swirls of turbulence in the clouds. A dense magnetic field protects the planet from the rays of the sun, making it seem temptingly suitable for life. A rocky belt, with one moon, surround it, along with metallic shards and glittering clouds of fragments of crystal. This results in brilliant rings, that shift and break apart over time, before returning to their natural place in what is reminiscent of a slow dance.
Description written by The Angel of Charity
Rtascina:
Valsora:
Iota:
Eta:
Phylos:
Dibegria:
The Belt of Tears:
Aurora:
Erecuni:
Curio:
Ubonae:
Accam:
Zaid:
Sedna:
Krajina:
Salavir:
Savanon:
Azure:
Chorus:
Mefugris:
Navir:

Maps:

Continental Map

Nonscio:
Araseos:
Usnistan:
Yastreovakia:
Orientalis:
Antarctia:

Regional Map

Serapis:
Vastar:
Krionik:
Osia:
Marmuk:
Pricas:
Samar:
Aikos:
Harz:
Bavatia:
Prisonica:
Lafai'i:
Fakaari:
Aradesh:
Formosan Archipelago:
Li-Qun:
Auyicane:
Xi-Rho:
Chi-Mun:
Western Antarctia:
Central Antarctia:
Eastern Antarctia:

Ocean Map

Furens Ocean:
Exteriorem Ocean:
Interiorem Ocean:
Pacalis Sea:
Norlany Sea:
Susurrus Sea:

Political Map

MER = Merlovich
AOC = Angel of Charity
NC = Nova-Columbia
KMP = Kampf
HUR = Holy Utopian Republic
OU = Osterreich Und Ungarn
USL = Upper Saust Latiegebestica
NWE = New Wisconsin Empire
NT = New Terabithia
DNL = Danelaw Scandinavia
TU = Tenkyoku
OC= Operion Corp.
ARP = Arpino
PLZ = Plazland
FTR = Felter
WSH = Wersh
DVL = Devlon
WFC = Wolfenchan Sudeutcherland (The socialist republics of combrekniza)
NJ = New Jamisonia

Abadong
Antikatoptrismos
Arklen
Atlia sonis
Bortalandet
Caudian state
Chile-paraguay
Cloud matrix
Cretalia
Danelaw Scandinavia
Demiurges
Devlon
District h
Dreshand
Eastwinds
Ellyst
Erkadia
Essi
Euricanis
Fraxhemark
Gorbastan
Great algerstonia
Greater saskatchewan
Intarae
Kamchatki
Kampf Empire
Karatol-Advenra
Kian khe
Kilkire
Kurikia
Levantin
Merlovich
Mystic forest
Neo afro caribbean order
New Terabithia
New union of sovereign soviet republics
Nieveland
Noaxue
Norlany
North cichocie
Nova-Columbia
Numast
Operian corp
Osetiah
Osterreich und ungarn
Pearl River
Peatiktist
Plazland
Recepti
Repubblica armonica
Restoration of Eastern Kaiserreich
Romanuma
Ruso-germania
Senicum
Seventh sanctum
Shavara
Slagenseter forn
Slatos
Sminishia
Sterianiha
Terrabis-Seran
The Angel of Charity
The cult of the great cthulhu
The Holy Utopian Republic
The new wisconsin empire
The remnant of the enclave
The sanada clan
The socialist republics of combrekniza
Upper saust latiegebestica
Vultuca
Wersh
Xyree
Yukungen
Zukchiva

Read dispatch

Shavara and Mystic forest

Restoration of Eastern Kaiserreich wrote:
Valsora: 2059
NOTE: OFFICIAL MAP IS NOW HOSTED BYValsoran Cartographers
Est. October 8th 2018


Rules:

Claims

In order to claim a spot on the Valsora map, follow this process:
  • Decide what you want your nation will be. This is the first process of making a claim, as it will impact several key decisions. Do some worldbuilding. It doesn't have to be super in depth, just think of the basic cultural values of your nation.

  • Once you have a basic understanding of your nation, compare its culture with that of cultures in the real world. Try to figure out what culture it most closely resembles.

  • Match this culture with the culture of one of the continents on the map. If your culture is generally similar to Western European ideals, then you will be on Nonscio. If your culture is generally similar to Western European ideals, but is particularly inspired by Germanic culture, you will likely fit in on Araseos. If your nation is similar to Slavic or Eastern European culture, it will be on Yastreovakia. If your nation is Asian or Eastern themed, then it belongs on Orientalis. Finally, if you are one of the few nations to utilize African or Middle Eastern culture, then you will be among the small number of native Usnistanian nations.

  • Finally you are ready to send a telegram to the Cartographer, currently Nova-Columbia, detailing your nation, where it will be located, and why it will be located there. Exceptions can be made, but they are rare. IF AT ALL POSSIBLE, please include a picture with your claim. This prevents confusing exchanges as the Cartographer attempts to decipher where exactly your nation will be, how large it is, and the shape of the borders. Additionally, there are a few optional additions that can only be added with an image claim. Namely, these are a capital city and internal borders.

  • Finally, why not join our Discord Server? It's just one click away, and it's where you can easily talk to the management of the map. https://discord.gg/WyepEe9

Technology

Summary:

Technology on Valsora is based in the very near future, with few exceptions. For example, you can have spaceships, and these spaceships can be more advanced than something like the Space Shuttles. You can even put guns on these spaceships and call them warships. However, no nation can have a massive space armada will laser guns and energy shields. Essentially, before introducing a technology, ask yourself one basic question. "Is this something that could hypothetically be developed within the next 50 years?" If you are unsure, just ask around, and people will have no trouble helping you out.

Weaponry:

- Railguns: Railguns are beginning to enter more mainstream use, but are still plagued with several problems. From their massive power requirements, to their relatively slow fire rate, a wide range of problems has prevented the use of large caliber railguns in anything beyond fixed defensive fortifications and the largest of naval capital ships.

- Lasers: TBC

- Mechs: Mechs are still in the very early stages of development. Mechs utilizing four legs or more have proven to be a stable, albeit slow alternative to caterpillar tracks, and have entered limited use. Mechs utilizing three legs or less have thus far been less reliable, and the only truly succesful model thus far has been the Zaku's of Demiurges

Medicine:

- TBC

Space Travel:

- FTL Drives: No FTL drives have been developed or gone anywhere past theoretical concepts.

- Colonization: Colonization is limited to small, enclosed settlements. Additionally, you must consult the Cartographer before attempting to establish a colony, to ensure that the standards of realism are maintained.

Roleplaying

Expansion:
Expansion is handled on a case by case basis by the cartographer. If you feel you have a claim you wish to submit, send a telegram to the Cartographer. To handle expansion in a

Godmodding: TBC

page=dispatch/id=1150883

The Suiliasystem:

Suiliasystem Map

Suilia:
In the vast twirls of matter and emptiness lies a star. One of many but the one and only provider of the only known planet to bear life in a cold, desolate, beautiful universe; her name is Sulia. She is a star billions of years old, though she is young compared to her peers in her galaxy of Galileo. Her passionate fury and flames make her temperatures rise up to 5.7 thousand Kelvin; yet, she is careful to give only her best light and softest warmth to her children. Sulia is known to bathe herself and her surroundings in a splendor of colors ranging from bright purple to burning blue to brighten up the Suliasystem and the life she watches over. She is a burning pillar of strength in the darkness.
Description written by Zukchiva
Salibe:
Salibe, a warm planet, covered in a dense, swirling mist. A rotating cloud belt swathes the planet in a soft grey pallette, and the tips of mountains poke out tantalizingly, forming swirls of turbulence in the clouds. A dense magnetic field protects the planet from the rays of the sun, making it seem temptingly suitable for life. A rocky belt, with one moon, surround it, along with metallic shards and glittering clouds of fragments of crystal. This results in brilliant rings, that shift and break apart over time, before returning to their natural place in what is reminiscent of a slow dance.
Description written by The Angel of Charity
Rtascina:
Valsora:
Iota:
Eta:
Phylos:
Dibegria:
The Belt of Tears:
Aurora:
Erecuni:
Curio:
Ubonae:
Accam:
Zaid:
Sedna:
Krajina:
Salavir:
Savanon:
Azure:
Chorus:
Mefugris:
Navir:

Maps:

Continental Map

Nonscio:
Araseos:
Usnistan:
Yastreovakia:
Orientalis:
Antarctia:

Regional Map

Serapis:
Vastar:
Krionik:
Osia:
Marmuk:
Pricas:
Samar:
Aikos:
Harz:
Bavatia:
Prisonica:
Lafai'i:
Fakaari:
Aradesh:
Formosan Archipelago:
Li-Qun:
Auyicane:
Xi-Rho:
Chi-Mun:
Western Antarctia:
Central Antarctia:
Eastern Antarctia:

Ocean Map

Furens Ocean:
Exteriorem Ocean:
Interiorem Ocean:
Pacalis Sea:
Norlany Sea:
Susurrus Sea:

Political Map

MER = Merlovich
AOC = Angel of Charity
NC = Nova-Columbia
KMP = Kampf
HUR = Holy Utopian Republic
OU = Osterreich Und Ungarn
USL = Upper Saust Latiegebestica
NWE = New Wisconsin Empire
NT = New Terabithia
DNL = Danelaw Scandinavia
TU = Tenkyoku
OC= Operion Corp.
ARP = Arpino
PLZ = Plazland
FTR = Felter
WSH = Wersh
DVL = Devlon
WFC = Wolfenchan Sudeutcherland (The socialist republics of combrekniza)
NJ = New Jamisonia

Abadong
Antikatoptrismos
Arklen
Atlia sonis
Bortalandet
Caudian state
Chile-paraguay
Cloud matrix
Cretalia
Danelaw Scandinavia
Demiurges
Devlon
District h
Dreshand
Eastwinds
Ellyst
Erkadia
Essi
Euricanis
Fraxhemark
Gorbastan
Great algerstonia
Greater saskatchewan
Intarae
Kamchatki
Kampf Empire
Karatol-Advenra
Kian khe
Kilkire
Kurikia
Levantin
Merlovich
Mystic forest
Neo afro caribbean order
New Terabithia
New union of sovereign soviet republics
Nieveland
Noaxue
Norlany
North cichocie
Nova-Columbia
Numast
Operian corp
Osetiah
Osterreich und ungarn
Pearl River
Peatiktist
Plazland
Recepti
Repubblica armonica
Restoration of Eastern Kaiserreich
Romanuma
Ruso-germania
Senicum
Seventh sanctum
Shavara
Slagenseter forn
Slatos
Sminishia
Sterianiha
Terrabis-Seran
The Angel of Charity
The cult of the great cthulhu
The Holy Utopian Republic
The new wisconsin empire
The remnant of the enclave
The sanada clan
The socialist republics of combrekniza
Upper saust latiegebestica
Vultuca
Wersh
Xyree
Yukungen
Zukchiva

Read dispatch

Aw man, I was going to do it!

Western pakistan

Atlia sonis, BearStackof2015, and Mystic forest

The new wisconsin empire

Sminishia wrote:Goes back to see the post of Beta and Demon Whisper.

They kissed.

No no, they are brothers, right?

Sweet home Alabama

Western pakistan and BearStackof2015

Mystic forest

Sminishia wrote:"No wait! DON-" It was a switch instead, an Interphone/MIC switch, it makes the entire passenger hall make a beeping sound, and thus, it makes the pilot speak. "Th-That one's for talking to the passengers, to remind them of things we do... hehe..."

Cermak, after getting a group of three passengers pushed by Beta, he frowns. "I'd rather die than kill innocent people..." He says, disgusted by the smirk and smile from Beta.

Demon Whisperer says "I see." He then pushes another button, putting his legs up on the dashboard of the plane.

Beta says "Alright. Then countless more thousands die, when only a few people could die. If you don't do the game, everybody dies, including you, including the pilot, including all the passengers, including all the people on the ground this plane will be smashing into..." He smirks and says "So, what is it? Thousands? Or a few dozen."

He points to the three people he has standing next to him. "Choose one to live, and that living one will be exempt from dying. This plane will land after the game is over, and the people who have won, will win a grand prize. Their life."

Pakitsk and Sminishia

Western pakistan wrote:slaps onto RMB

12/10

Pakitsk and Western pakistan

Mystic forest

Sminishia wrote:Goes back to see the post of Beta and Demon Whisper.

They kissed.

No no, they are brothers, right?

Brothers not by blood remember. But by honor, faith, and friendship.

And also maybe something else ;)

The new wisconsin empire wrote:Sweet home Alabama

COUNTRY ROADS! TAKE ME HOME! TO THE PLACE, I BEELLOOONNG!!!!

Pakitsk, The new wisconsin empire, Peatiktist, Sminishia, and 2 othersWestern pakistan, and BearStackof2015

Mystic forest wrote:Brothers not by blood remember. But by honor, faith, and friendship.

And also maybe something else ;) COUNTRY ROADS! TAKE ME HOME! TO THE PLACE, I BEELLOOONNG!!!!

Whistles Yellow Rose of Texas

Peatiktist, BearStackof2015, and Mystic forest

The new wisconsin empire wrote:Sweet home Alabama

Alabama is overrated, we all know Florida is better

The new wisconsin empire, Western pakistan, and Mystic forest

Romanuma

One cannot god-mod against rome, For Rome will simply kick you down until your A cripple.
Lmao

Pakitsk, BearStackof2015, and Mystic forest

Mystic forest

Romanuma wrote:One cannot god-mod against rome, For Rome will simply kick you down until your A cripple.
Lmao

Well, one can defeat Rome, as, Rome, is not as powerful.

Mystic forest wrote:Well, one can defeat Rome, as, Rome, is not as powerful.

Correct lmao. But lets be honest I feel like defensively speaking rome would be better off now. Whilst offensively speaking due to years of isolation and being still somewhat unused to the new forms of war they would be weaker.

Pakitsk and Mystic forest

Atlia sonis

The military has introduced the new DONAR Systems. The DONAR Systems include two classes, a tank class and an artillery class, both of which designed to tackle desert conditions. There has currently been 250 DONAR artillery pieces and 100 DONAR tanks sent to The Holy Utopian Republic to help with the war.

Or wait, am I too late?

Pakitsk and Mystic forest

Western pakistan

edits TEP summary

Pakitsk, Shavara, BearStackof2015, and Mystic forest

Sminishia

The new wisconsin empire wrote:Sweet home Alabama

>->

Mystic forest wrote:Demon Whisperer says "I see." He then pushes another button, putting his legs up on the dashboard of the plane.

Beta says "Alright. Then countless more thousands die, when only a few people could die. If you don't do the game, everybody dies, including you, including the pilot, including all the passengers, including all the people on the ground this plane will be smashing into..." He smirks and says "So, what is it? Thousands? Or a few dozen."

He points to the three people he has standing next to him. "Choose one to live, and that living one will be exempt from dying. This plane will land after the game is over, and the people who have won, will win a grand prize. Their life."

"Oh you fu-" Emergency oxygen masks through the passenger hallway appear, the plane turns off the engines, but the engines turn on again. "Get your feet down from the dashboard! You'll mess with the plane!" Marinov says.

Cermak had no choice after listening to Beta speak, he looks down in shame. "Fine... I'll kill few people..."

Mystic forest wrote:Brothers not by blood remember. But by honor, faith, and friendship.

And also maybe something else ;) COUNTRY ROADS! TAKE ME HOME! TO THE PLACE, I BEELLOOONNG!!!!

So they're gay?

Pakitsk, Western pakistan, and Mystic forest

Atlia sonis wrote:The military has introduced the new DONAR Systems. The DONAR Systems include two classes, a tank class and an artillery class, both of which designed to tackle desert conditions. There has currently been 250 DONAR artillery pieces and 100 DONAR tanks sent to The Holy Utopian Republic to help with the war.

The DONAR systems are welcomed by the HUR. We will return these when the war is finished.

Pakitsk and Atlia sonis

I will make a draw between nations to win this Epic high valued card!

Value: 1.25

In order to get in the draw all you have to do is send us 1,000 Jonesters and just 3 medium powered weapons!

List of people:

Read dispatch

Pakitsk and Mystic forest

Western pakistan wrote:slaps onto RMB

India: "Holy Cow..."

Pakitsk, Western pakistan, BearStackof2015, Mystic forest, and 1 otherTerrusya

Kilkire wrote:OOC: Wait, when did they surrender?

IC: As the AF's essential transportation routes and incoming reinforcements all but cut, many groups cut off, and the AF being at it's weakest point in a long time, the Kilkirian Army launches "Operation Sandstorm", to try and finish off the AF once and for all.

*A combined force of 330,000 troops start marching from An tAigéan Nua (The Kilkirian military base/city) march east, split up into three regiments. With around 110,000 troops, and plenty of big guns, tanks, and armored vehicles each. The northern, central, and southern regiments. These regiments attack and kill any AF forces that refuse to surrender. The northern and southern forces push east for days, while being ambushed and taking casualties, there's not much of anything that the AF could muster that could stop them. Then, one week after the beginning of Operation Sandstorm, the AF musters up most of what they have left, mostly spare tanks, old artillery, and even the last of the AF air force, tons upon tons of homemade explosives, and as many civilians and troops as they could rally to their side. Totalling over 200,000 for possibly the last large counter-attack that the AF could be able to muster. The Kilkirians set up on a plain of foothills and valleys, while the AF sets up in a naturally protected valley/depression in the earth. While the AF has about twice the amount of soldiers that they do, the Kilkirians have the technological and moral edge, with many more tanks, artillery pieces, and air support that the AF does.*

OOC: Yesterday, and please stop controlling the AF. I am the one who controls the AF's actions and tactical decisions. The AF will remain a guerrilla force, there will be no last stand. Not to mention, controlling your enemy's troops is godmodding.

Pakitsk, Kilkire, Shavara, Western pakistan, and 2 othersThe Holy Utopian Republic, and Mystic forest

Terrusya wrote:
I will make a draw between nations to win this Epic high valued card!

Value: 1.25

In order to get in the draw all you have to do is send us 1,000 Jonesters and just 3 medium powered weapons!

List of people:

Read dispatch

Nein du

Pakitsk, Mystic forest, and Terrusya

«12. . .27,93127,93227,93327,93427,93527,93627,937. . .79,25079,251»

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