by Max Barry

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For those wishing for warmer days.

We have a Buc'ee's! Woot!

The Buc-ee must spread

🚨 Nuclear Apocalypse is upon us! 🚨
Make sure you join the official faction of the region, RainDrop Pact!

The insurance system was down pretty much all day which meant we couldn't process any new scripts or refills. Sounds like other insurance systems were down as well. Hopefully, everything is up and running tomorrow or we will be even more behind.

Trecdom2 wrote:The insurance system was down pretty much all day which meant we couldn't process any new scripts or refills. Sounds like other insurance systems were down as well. Hopefully, everything is up and running tomorrow or we will be even more behind.

When I read that story, and a quote from an Air Force Base PIO, I thought of you.

Issues Test Bed wrote:When I read that story, and a quote from an Air Force Base PIO, I thought of you.

I saw that story. We were down again today, we'll see what happens tomorrow. My Public Service Announcement for the coming weekend is "Be extra patient with your pharmacy staff if your location is affected by the outage."

what factions does Texas have if we do have one?

Gig em Aggies wrote:what factions does Texas have if we do have one?

For the nukes? We usually join the Potato faction

Post self-deleted by NewTexas.

Trecdom2 wrote:I saw that story. We were down again today, we'll see what happens tomorrow. My Public Service Announcement for the coming weekend is "Be extra patient with your pharmacy staff if your location is affected by the outage."

So... Was this a cyber attack?

Issues Test Bed wrote:So... Was this a cyber attack?

well from what i read about the outage mainly AT&T customers were affected including me but some customers from Verizon and T-Mobile were affected as well, anyways they said it was some malfunction. The FBI and the FCC were looking into the outage to see if it was some type of Hack attack

The Pharmacy issue is likely the result of a cyber attack, we're still down as of today. The cell phone issue is a separate occurrence

***** Texas Announcements *****

The Best of Luck to All Texans on N-Day10! In the now-immortal words of our friend, Tim-Opolis, in Spiritus, N-DAY SOON PREPARE FOR DOOM It appears scheduled for a Saturday 4:00 PM Texas Time start as that has now become standard. We are joining RainDrop Pact. Please join by following that link and clicking Join. This is the 10th one of these and everybody should know the routine. If you have any questions, post them here on the RMB so all can benefit from the answer. More information is forthcoming as needed. We are unsure how targets and orders will be updated now. We await guidance from our friends in India. As usual, rogue nations will be banned during the event and allowed to return after the event. Thank you and happy hunting!

***RainDrop Pact Announcement***

Hello dear friends in Texas, it's time for Doom! Pick up your weapons, it's soon time for war! The Nuclear Apocalypse is set to begin within 9 hours approximately. I don't know who all from the High Command will be active in that hour, but here goes your first order getting delivered to each of you early on time!

So the Permanent Standing Order for the faction is to produce Shields until the next order is been declared. As soon as you receive the green flag for the Nuclear War, start producing the shields!
Military Specialists are advised to spent half of their production for Nukes too and make sure you do get to bring down all the incoming nukes with the shields we have!

For more information about this season's war:

This is a list of all planned changes, with some commentary, for NDay10 (February 2024). The final numbers on this dispatch are liable to tweaks, and this is not a strict guarantee that all of the below will be included in the event, as development and testing time is limited for our volunteer techies.

New Additions

Faction Shield Bank

Nations can now deposit their shields into a faction-wide shield bank. This can be accessed at the top of your nation's shield page. The shield bank will automatically deploy a percentage of its shields to shoot down a percentage of incoming nukes every minute (sorted by closest to landing). Please note that this number will always be smaller than the number of currently incoming nukes, meaning that no matter how large you grow your shield bank, it will never be able to do all the work for you.

The exact formula for the number of shields deployed each minute is:

Chingis wrote:MAX(MIN(0.15 * FACTION_INCOMING, 0.25 * SHIELD_BANK_SIZE), 400)

This should mean that as long as your shield bank remains at least 4 times larger than the incoming wave, every minute about half of the most threatening nukes (nearest 1 minute of landing) will be shot down.

Faction Ejection

To maintain a distinct NS flavour to faction border-control, we are introducing NDay's first Game Created Faction - Bikini Atoll (located conveniently at fid=0). This faction functions as any other faction, with one exception - when the relevant faction authority (a nation with BC perms in the parent region) utilises the new 'Eject from Faction' button, the offending nation will be teleported into Bikini Atoll, together with all of its targets and targetted nations. The only exceptions are nations with incoming nukes, which cannot be kicked from your faction. Once in Bikini Atoll, nations cannot leave until all the nukes targeted on them have cleared, as usual.

PS: As testing for this faction will be running during the faction registration period, do NOT use the name for your own faction. It will be deleted and I will be annoyed.

Shielding Overflow

It can be annoying, and a large time-waster in a pinch, to repetitively see the 'Your shields prepare to launch but the nukes have already been destroyed' message. To help relieve this somewhat, every time the user encounters this situation, there is now a 50% chance that their shields will deploy to clear the next incoming batch of nukes for their faction instead.

Numerical Changes


Old Value

New Value

Prod gain p/2min (non-WA)



Prod gain p/2min (WA)



Production Cap (non-WA)


750 (3000 for Econ)

Production Cap (WA)


2500 (10000 for Econ)

Cost Per Nuke

1 (0.67 for MilSpec)

3 (2 for MilSpec)

Cost Per Shield

2 (1.33 for StratSpec)

6 (4 for StratSpec)

Radiation Taken Per Nuke



Production Loss per point of Radiation

1% (max 100)

0.5% (max 50)

Cross-Faction Shield Cost

1 per 1 nuke

1.2 per 1 nuke

With these changes, we aim to give the player the feeling of having more stuff at their disposal. People have generally looked favourably upon the WA buffs giving the sensation of having more prod and nukes to buy, so we have extended that to all nations, increasing (effective) production gain by five times. The corresponding WA buffs remain (10x prod), and the production cap benefits have slightly increased (roughly 3.33x up from 3x). We have also increased the costs of both nukes and shields to get rid of the complicated fractions and offset that by increasing the production gain by the same scale.

Since the gap between nuke and shield purchases has grown by 5x (an hour of prod can now buy 150 nukes and 75 shields, up from 30 and 15), we have decreased the effect of nukes on nation radiation by 4x (making nukes slightly more effective overall).

The production loss also seemed a little too frustrating to deal with, so we have reduced this from 1% loss per rad (up to 100%) down to 0.5% loss per rad, up to a max of 50%. This means that a nation at 99 rads will still be operating at more than half efficiency, increasing the importance of getting those final blows.

Lastly, the cost of shielding across factions has been slightly increased, to encourage more consideration towards the trade-off on shielding nukes that are headed to factions other than yours.

Bug Fixes

  • Non-Exec WA delegates can no longer edit faction details.

  • Fixed Broken 'Prev' page on some pages (linked to page 1 instead of the previous page)

  • Faction Endorsements are now opened during the faction registration period, instead of when the event starts.

  • Captchas - should hopefully feel better this time around, but no promises just yet.

Read dispatch


N-Day is an opportunity for nations to come together and exchange nuclear weapons in a fiery Armageddon of mutually assured destruction.

To Participate

  1. Once registration opens, you can create or join a Faction. Nations outside a Faction can't attack or be attacked. You can join a Faction when you're ready and leave when you're not (to stay safe).

  2. When the event begins, nations will be assigned a random Specialty and begin to accumulate Production. You will now be able to spend Production, fire nukes and deploy shields.

  3. Watch your nation automatically generate Production at a rate of 1 every 2 minutes. Use it to build Nukes and Shield.

  4. Launch Nukes at other nations and use Shield to shoot down Nukes that are launched at you.


The simplest way to play N-Day is to join whichever Faction seems most fun and start targeting Nukes at its enemies while shooting down anything incoming. Your Faction page's icon bar shows everything you need to know, including who's targeting anyone in your Faction, and who your fellow Faction members are targeting.

Attacking: Step by Step

  1. On your Production screen, spend some of your Production to build Nukes. These go into your Stockpile.

  2. On another nation's Nuke page, click/tap the TARGET button and select the number of Nukes to use.

  3. Once Targeted, it takes 10 minutes for your Nukes to reach a READY state (3 for Intel Specialists). Note that your Targeted page is public: All nations can see who is targeting whom.

  4. When your Targeted Nukes are ready, click/tap LAUNCH.

  5. Your Nukes are now categorized as Launches for you and Incoming for your target. Launched Nukes take 3-5 minutes to reach their target. When they do, they earn Strikes for you and inflict Radiation on the target, which reduces their rate of Production. This also earns Score for your Faction and reduces the enemy Faction's Score.

Defending: Step by Step

  1. On the Production screen, spend Production to build Shield.

  2. Find Launched Nukes to destroy. Your top priority is any Incoming Nukes launched at you. Secondarily, you may wish to target Incoming Nukes on anyone in your Faction (see your Faction's Incoming page), and also keep an eye on Targeted Nukes that may threaten you or your Faction in the near future.

  3. Click/tap DESTROY to deploy 1 Shield per Nuke.


Strategically, it may be wise to avoid attacks on nations or Factions until you are confident of obliterating them, since this eliminates the possibility of counter-attack. Smaller-scale attacks, which damage but don't destroy an enemy, can lead to an escalating series of grudge-related nuclear exchanges.

On the other hand, targeting an enemy can be an effective warning. And it takes Nukes 10 minutes to be ready to launch, so you can't leave it too late.


Each Nuke that reaches a target causes Radiation damage, which reduces the target's rate of Production generation and counts as a Strike for the attacker.

A Faction's Score is Strikes minus Radiation.


N-Day lasts for 24 hours, after which point, an Arms Control Agreement means that no Nukes can be launched. (In-flight nukes can still land, however.)

The "winner" is the Faction with the highest score; if, that is, nuclear war can be said to have a winner. Which we say it can. It's the Faction with the highest score.


Once registration opens, Factions can be founded by a Regional Officer of any region. Any and all Regional Officers of that region can update the Faction's official text to issue instructions to Faction members.

Factions can be made open to all members, or restricted to the region's members only.

You can leave your Faction, which is a good way to stay safe if you're signing off for the night. However, you can only do this if you're not engaged with the enemy! That means:

  • You must not have any nukes targeted or launched at another nation; and

  • No nukes can be targeted or incoming on you.

Note that in practice, this can make it challenging to leave a Faction, since you may be frequently targeted.

While outside a Faction, you cannot be targeted, and do not generate any Production.

Before joining, it's worth making sure a Faction isn't currently under mass bombardment.


Nations are randomly assigned a specialty.

Military Specialists build Nukes faster: They receive 50% more Nukes when converting Production.

Strategic Specialists build Shield faster: They receive 50% more Shield when converting Production.

Economic Specialists can accumulate more Production: Their production cap is four times larger than the other specialties.

Intel Specialists can finalize targets faster: Their targetted nukes reach READY in 3 minutes instead of 10. They have no Production advantages.

Cost of Nukes/Shield in Production Points

Military Specialist

Strategic Specialist

Economic Specialist

Intel Specialist

1 Nuke





1 Shield





Non-WA nations automatically generate Production at a rate of 1 Production per 2 minutes, up to a maximum of 50 (200 for Econ Specialists).
WA nations automatically generate Production at a rate of 10 Production per 2 minutes, up to a maximum of 150 (600 for Econ Specialists).

Production can be spent on Nukes or Shield.

World Assembly members will accumulate Production 10x faster than non-WA members, and have their Production limits increased by 3x.
It is allowed to switch WA membership to receive this benefit for different nations, but (as per regular site rules) you are only allowed to have one nation in the WA at a time.
Keep in mind that if your Production is over the non-WA limit when you resign membership on a nation, the Production on that nation will decrease down to the limit (i.e. if you resign with 75 Production on a non-Econ nation, the Production will drop to 50).

We ask that you refrain from switching WA for N-Day purposes more than once every two minutes. You will not be punished for this, but it is against the spirit of this change to the event mechanics.


Nukes are purchased with Production, kept in stockpile until ready, then targeted and launched at an enemy nation.

Launched Nukes take 3-5 minutes to reach their target. While in-flight, they can be shot down by any nation using Shield. If they're not, each Nuke generates 1% of Radiation in the target and earns 1 Strike for the attacker.


Shield can be used to knock out Launched Nukes. You can shoot down any in-flight Nukes regardless of who they are aimed at.

Locate in-flight Nukes under Launches or Incoming, and use the DESTROY button to eliminate them at a rate of 1 Shield per Nuke.

It is possible to waste Shield if multiple nations deploy Shield simultaneously to knock out the same Nukes.


Target a nation by viewing their Nuke page and clicking/tapping TARGET. You may then select how many Nukes to target from your Stockpile.

It takes a short time for a Targeted Nuke to reach a READY state, after which it may be launched. This is normally 10 minutes, but Intel Specialists are faster, finalizing targets in only 3 minutes.

If not launched after 1 hour, Targeted Nukes automatically return to your Stockpile.


Radiation is generated in a nation when it is struck by a Nuke.

Radiation proportionately reduces a nation's Production generation rate. For example, 20% Radiation reduces Production generation by 20%.

When a nation is 100% Radiated, it is destroyed and no longer able to launch any Nukes nor use any Shield.

Radiation is irreversible.

You can leave a Faction when irradiated, but this does not affect your Faction's score.


A Faction's score measures strikes and radiation that occurred while those nations were a member. It is unaffected by nations joining or leaving the Faction.





Used to buy Nukes and Shield. Automatically generated by all non-destroyed nations in a Faction.


Unholy instrument of death and destruction.

Stockpiled Nuke

A Nuke that has been purchased with Production and is sitting idle, awaiting a target.

Targeted Nuke

A Nuke that has been targeted at a nation. A targeted Nuke takes 10 minutes to achieve a READY state, after which it may be launched.

Launched/Incoming/In-Flight Nuke

A Nuke that has been launched at a nation and is currently chewing up 3-5 minutes of in-flight time.


A unit of defensive technology. Possibly involves lasers or satellites or something.


A record of how many Nukes have successfully landed on targets.


A record of how many Nukes have struck the nation. Reduces Production generation.


A group of nations sharing a common interest in survival and/or bloodlust.


Strikes minus Radiation.

Read dispatch

Commanding Officer of the Pact

***** Texas Saturday Breakfast *****

N-Day10 Power Protein Super Taco Time!!! All fresh! Saturday Breakfast In Place time! Bring out the Drones! The NewTexas Happy Taco Stands, in conjunction with the NewTexas Incendiary Corporation, has approximately 1 trillion of the fastest, lightest drones you have ever seen. This fleet is specially designed to deliver tacos to every man, woman, child, whatever, in Texas, all 2,292,770,000,000 of you.

Today's special breakfast will Saturday Special N-Day10 Pancake Bacon & Egg Breakfast Tacos [COVID-19 Week CXCVI Edition]! The Head Chef fell off his rocker again. He has dug out last year's highly-popular one to provide fuel for your heart, soul, and brain to power you through N-Day8, just for you, Texas! Have you ever noticed that a pancake looks much like a fat tortilla? We did and we have been up all night flipping flapjacks so we could pile on a good-sized glob of delicious Texas Grade A, farm-fresh, organic, scrambled eggs! And we don't stop there. To fuel that brain, we add the ultimate brain food by topping it off with, not one, but two strips of the crispiest, most golden-brown, thin-sliced bacon you have ever seen. The certified Texas Abuelitas are really showing the love today peeps! This behemoth is all sealed up for your breakfast dining pleasure.

Today's Special Salsa is not salsa, but our all-new - Jalapeño Maple Butter - yes, the good stuff, the thick, dark, Grade B stuff sent directly from our friends in Canada, whipped into NewTexas Creamery Lightly-Salted Butter and a goodly-hint of finely-diced jalapeños! Tree sap never tasted so good and this spread will elevate this taco to perfection! For those who want to funk it up, a sealed cup of Texas-made Longhorn Cheddar Jack cheese is also included for cheese lovers. The taco is hermetically sealed in a Stay-Warm® pouch that is wrapped in the same ol' aluminum foil we are all so familiar with for our breakfast taco. We are trying to keep it real, peeps. For your beverage accompaniment, a packet of Sanka, Tang and a Lipton Tea bag will be included with every delivery as well as salt and pepper and a napkin. Yes, it is different, but it works and you do not even have to leave your residence. Woo! And, watch out for the drones! Start your day off the right way; munch out and go back to sleep. You know you want to!®

Stay Safe Texas. Stay Well. Hang in there!

***** Texas Announcements *****

The Best of Luck to All Texans on N-Day10!

***** Texas Shout Outs *****

@ Richard I - Welcome Back to The Pharaoh Family of Nations©! Yay!

***** Texas Chat Reminder *****

The Texas Weekly Chat Session will be Saturday (TODAY) at High Noon Texas Time (CDT) ***Saturday***. And, if you can't be there right at Noon, that is Ok, Texas Chat usually runs 3, 4, or 5 hours with some Chats running as high as 7 or 8 hours.

The Texas Chat Site is here:

Please register with your nation name. This is an excellent opportunity for nations old and new to Texas to find out what is going on! We chat, debate, and talk about the weather, stuff we like, stuff we hate, random stuff, and more. But, it is never stuffy. Usually, it is about meeting your fellow Texans and discussing the latest and most interesting stuff in NationStates. But then again, sometimes NationStates does not even come up. It is wide-open chatting with peeps from around The World both IRL and NS. It is Texans, EuroTexans, WannabeTexans, ex-Texans, VirtualTexans, and plenty of Friends of Texans. We have it all and all are welcome.

We have added a new feature to Texas Chat, Texas Movie Chat! Chat with Texans while watching a movie. Fun stuff! So far we have watched Halloween, Shootout at the OK Corral, Red, and recently a few new Star Trek series episodes. Want to watch something together?

Texas Chat, 977 weeks and running! For the math-challenged, that is over 19¼ years! Check it out! Good stuff!

***RainDrop Pact Announcement***

The Nuclear War is already five hours old, and our faction seem to stand pretty stable. Keep up the good work folks and continue building the shields! I'm back with a new announcement regarding how we are going to take this forward.

We will be continuing with building up our Shields since we will surely need it in the future. At the same time, i ask everybody to not donate shields to the shield bank since the bank is facing some issues and we are losing the shields. If you find people launching nukes at us, make sure you use the shields you have to bring them down!

Further adding we have signed Non-Agression Pacts with three factions as stated below. Make sure you DO NOT ATTACK them. These factions are:

Military Specialists can focus on producing Nukes in major while they produce Shields at the same time. From now, you're allowed to produce nukes but focus on Shields please. If you have not yet joined our faction and it's discord, do so here: RainDrop Pact

We have also decided to give orders to attack the below factions. Make sure you don't spend more than 100 Nukes on a nation. See how much radiation it has received and then send Nukes.
You can now Attack:

Commanding Officer of the Pact

***RainDrop Pact Announcement***

Keep going folks, we are 4th now! But we are still far away from having a safe spot in the standings. Keep on building the shields and now I'm here with some targets for those who want to play with nukes. Make sure you just attack those below:

Also keep on checking the Faction Information, there's a list of the factions you are not suppose to attack.

Commanding Officer

***RainDrop Pact Announcement***
Hope y'all doing good, here's some new Targets:

New Targets:

Commanding Officer

Keep in Mind

100 Raidiation is 400 Nukes
75 Radiation is 300 Nukes
50 Radiation is 200 Nukes
25 Radiation is 100 Nukes
1 Radiation is 4 Nukes

Before launching check for the last time whether you have over stacked on the target, Do Not Waste Nukes

Shield Bank works now, make sure you deposit shields


The Pact is getting targeted by the Starlight Brigade. Make sure you donate all your shields to the Shield Bank

Sending up a big Klingon Howl in memory Kenneth Mitchell who lost his battle with ALS. Among his roles were 3 separate Klingon characters and an Orion, as well a providing the voice for some characters in Lower Decks.

Trecdom2 wrote:The Pharmacy issue is likely the result of a cyber attack, we're still down as of today. The cell phone issue is a separate occurrence

Hmmm... My nature makes it difficult for me accept coincidences like this. The coincidence of the nature and timing of the attack are a little too much alike. But, it is possible they are not related.

Issues Test Bed wrote:Hmmm... My nature makes it difficult for me accept coincidences like this. The coincidence of the nature and timing of the attack are a little too much alike. But, it is possible they are not related.

The phone company said it was their fault due a glitch in a network update they pushed out. Meanwhile, the Pharmacy issue still isn't resolved.

"We will continue to be proactive and aggressive with all our systems and if we suspect any issue with the system, we will immediately take action and disconnect. The disruption is expected to last at least through the day. We will provide updates as more information becomes available."

The trial of Hannah Gutierrez, the armorer from the set of "Rust" where Alec Baldwin killed is cinematographer, entered its second week in Santa Fe, NM today. Today's testimony began with an FBI firearms expert who went through the weapon with a fine tooth comb. Last series of tests are the "accidental discharge" tests. This is were they attempt to get the weapon to fire without a trigger pull.

The expert had to break the gun, hitting the back of the gun's hammer with a mallet to get it to fire without a trigger pull. Bottom line: Baldwin pulled that trigger.

It also came out that the trigger pull to fire it was two and half pounds. Got to tell you, that is really light.

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