by Max Barry

Latest Forum Topics

Advertisement

Search

Search

[+] Advanced...

Author:

Region:

Sort:

«12. . .48495051

OOC: I actually wrote my previous update as though it were my final. And I can think of no further additions that would improve things. So I will leave it at that, unless someone can think of a reason not to.

New margaux and Clan frostbeard

GM Message

UPDATE 20 (of 20) has been posted !

This has been the last update of the current iteration of the Roleplay.

Update 20 is accessible via the following link:

** REMEMBER! ON EACH THREE UPDATES (on update 3, 6, 9, 12 ...) YOUR GET NEW SOLDIERS **






More info:





THE TALK FROM THE OLD UPDATE... :

.
.


Elvea-Falasse (message 1 of 1):

--- at Hollin ---

The discussions between King Amlaith Minyatur of the Kingdom of Arthedain and King Dralvik of the Clan Frostbeard were disturbed by the sudden entry of an Arthedain diplomat; apparently, King Cirdan of the Elvea-Falasse, just arrived at the castle!

Hasty preparations were made to greet the elf king; not a lot was to be done since many of them were already prepared for the meeting with the dwarf - what's more than to add an other chair to the room?

King Minyatur greeted first; "Esteemed leader of elves, welcome back among those that are living! We have not heard any news from you since you burrowed yourself in Northern Cardolan - we couldn't even reach you as all roads were blockaded by many of your troops, barring access to whatever happened in my regions! What have you to say about this? Speak now, while we are still friends!"

King Cirdan had other plans, however. He acknowledged both Kings ... "Brothers, I find you both here" he added, while catching his breath. "Curufinwe Fallenstar is, finally, defeated!" The two kings of Men and Dwarves looked puzzled.

"Know that I have been in a mental lock-down between Curufinwe and myself for now what feels to be an eternity; I, and many of my troops, entered a deep meditation and fought off the entity we knew as Curufinwe Fallenstar - he was more than an elf, I dare to say! We thought that we have bested him in the fields, but he merely changed his shape!

When news of this came about my ears, I knew that things were grave. I tried to contact you but I could sense his powers extending all around Middle Earth and his shape turning into a dark spawn creation, a flying creature of terrifying appetite for destruction. As time was short, I gave orders not to be disturbed and entered the meditation state in which my mind seeked his mind and tried to fight him off in this mental state while he was still weak.

This fight drew all of my strength away and I fear that my days here in Middle Earth have came to their end. I managed to lock Curufinwe into the fight and that part of him was engaging me. However, his powers were way beyond mine, and I felt that he managed to assume a mortal shape and walk the lands again - while building his strength.

He was Feanaro the Sage, king Minyatur! He knew I was the one fighting him and he knew that he needed to seed distrust between our forces, enough to make you want to remove myself and my soldiers from the mental lockdown we were in with a part of his soul.

Alas, he was slowly but surely wearing down our forces, and many of them have their flame of life almost extinguished due to the stress of this engagement. In the latter stages of this fight he managed to best us, and had enough strength to assume an other shape - the dragon, the dragon Minyon!

But luck shines from where we least expect! The forces of the South, of the Empire of Coldvar ... they have a Dragon for themselves! Curufinwe in the shape of the dragon Minyon engaged this dragon of Coldvar and, somehow, it weakened Curufinwe enough for me to reassume control of the mental battle and, together with the battle between the dragons ... brothers, we won!"

King Cirdan feinted for a second, managing to hold his ground by catching the end of a nearby table.
"Know this much. The Empire of Coldvar most likely saved us all. Now know that I, and those with me, are marching back to Mithlond and we will be leaving for Valinor."

----
Move all troops back to Mithlond


.
.

The Defender's Fjord (message 1 of 1):

It had seemed to King Alexius that a great sleep had fallen across the land, a sleep that had not been matched since before the awakening of the elves. But, that sleep seems to have passed, and times were ending, the end of an age. He could feel it deep in his bones. The trolls had attacked High Pass, with an army easily he could defeat. But the Druwaith he aided him, and now he must aid them, or all his gold may be forfeit! To riches or ruin, whatever awaits. Likely ruin, he knew this. So he penned a message to Dralvik, his loyal ally through all.
//////////////////////////
///// Letter to Dralvik
//////////////////////////
Dralvik,
My brother, this age of Middle Earth is coming to an end, I can feel it deep in my bones. Surely you can too. The Trolls have invaded High Pass, and I suspect they have attacked you as well. But I care not. The Druwaith have aided me by attacking the allies of the Orcs, and now they are beset by them. So I ride, to riches or ruin, to their aid. Likely ruin. If only things had gone differently, if we had eliminated the Orcs quickly. If Queen Barazturg had lived. If only we had destroyed the Trolls when we had the chance. But now, you fight the Coldvar, and I fight the Orcs. I pray to the Valar I see you on the other side, my friend.

//////////////////////////
//////////////////////////

With that, he sent his thoughts to Dralvik. Now, he sends a rider to Garahir with following message:
//////////////////////////
///// Message for Garahir
//////////////////////////
Garahir of the Druwaith,
My ally, King Tulin of Mirkwood, has taken all but the eastern section of Rhovanion. I now ride for Dagorlad, on the borders of Mordor. I will liberate this region from the evil of the Orcish Horde, and then, we will see. I ride for riches or ruin, for both our sakes.

//////////////////////////
//////////////////////////

Lastly, he knows the Trolls, though dimwitted, are not to be ignored.
//////////////////////////
///// To Torogok
//////////////////////////

Torogok of Ettenmoors!
What is the meaning of this dastardly attack on my realm! Explain your actions!

//////////////////////////
//////////////////////////

He sent every rider on their way and sat down. He rubbed his head. He looked up at the mirror. He said to himself. "In so small an amount of time, I look so much older!" He sat down again, and sat there, thinking.
------
Send the above messages.
Attack Dagorlad with 3000 dwarves.
Move remaining 1820 dwarves and hero to Gray Mountain


.
.

Clan Frostbeard (message 1 of 1):

--- at Hollin ---

"The Empire of Coldvar most likely saved us all?", quoted Dralvik: "give me a break... how do we know to you are actually Cirdan? You left us with out a warning and now everything is fix? And What's the matter with you Amlaith?!".

The dwarven king look at King Minyatur in the eyes and continued: "Do you have any clue what I had to choose to move my forces to your aid? I had the oportunity to aid my dwarven- brother King Alexius who is struggling in the east against a massive orc force..."

Dralvik kept hitting the table, flipping the utensils he had at hand: "... to think that I worry about your whereabouts Cirdan... What are your folks gonna do against the alliance between Empire of Coldvar and the Etyangoldi Alliance?, Did you know that the evil-hearted elves are incursing in your land? My scouts are informing report after report about this... so to accept that the Empire of Coldvar did something for the good of the free-folk is something that I can't not belive... maybe if was a distraction! for my beard!"

The room was silent. The elven king and the human king were looking down processing this information, something that apparently they did not know.

"Lucky for you Cirdan...", Dralvik continued: "I do care about your kin and our friendship, and if everything goes as planned thane Nrulvim, thane of the Blue Mountains is marching towards Lindon to aid the elves... I hopw he can defeat them. As for your Amlaith, King Minyatur. Man up Amlaith!... Arise King Minyatur descendent of the House of Elros, the Half-elf for your time is now! Your letter showed a claire example that your mind was blurred, but I'm here cause I belive in you!

Arise King of Arthedain! you have your allys united here.

Arise King! For Eriador. For the free-people, let's make a last effort!

My kings! Ride out with me. Ride out with me and lead those evil forces to the abyss!

Let this be the time that we draw swords together and free Middle Earth!

Let's dismiss the Emperor and the rest of the evil force from Middle Earth... Ride with me!"

The rest of the diners could feel their hearts beating faster upon hearing Dralvik's words.

----
Move 1400 Soldiers from Blue Mountians to Northern Lindon
Waits for the response of King Cirdan and King Minyatur


.
.

Etyangoldi Alliance (message 1 of 1) (secret message):

----
Move all troops to Southern Lindon


.
.






The ATTACKS and DIPLOMACY that happened in the last update :

ATTACKS:

  • Clan Frostbeard - successfully conquered 1 province: Northern Lindon.

  • The Defender's Realm - successfully conquered 1 province: Dagorlad.

DIPLOMACY:

  • Clan Frostbeard entered into WAR with Etyangoldi Alliance








The Map of Middle Earth Roleplay - Update 20:
The Map of this Update can be found LinkHERE.
** IF you want to check out the other updates, go LinkHERE **






PANEL OF PLAYING KINGDOMS:




    • Kingdom's Name: Broken Tooth Tribe

    • NS Player: Dwarf

    • RP nation: Wild Hunt

    • Race: Orcs

    • Leader: Snicklefritz

    • Hero: type D, Snicklefritz (same as Leader)

    • NS Stats: +15% effectiveness

    • Favouritism: 49 (+0% effectiveness)

    • Regions under command: (12) : Anorien, Dorwinion, Eastern Rhovanion, Gorgoroth, Horse Plains (C), Ithilien, Khand, Near Harad, Nurn, Rohan, Sutherland, Upper Nurn

    • Armies under command: 7380 Orcs in Rohan and 7600 Orcs in Ithilien




    • Kingdom's Name: Clan Frostbeard

    • NS Player: Dwarven Mines

    • RP nation: Clan frostbeard

    • Race: Dwarves

    • Leader: Dralvik II

    • Hero: type D, Balur

    • NS Stats: +10% effectiveness

    • Favouritism: 0 (-15% effectiveness)

    • Regions under command: (7) : Angmar, Blue Mountain, Emyn Uial, Forochel (C), Gundabad, Northern Lindon, River Lhun

    • Armies under command: 4545 Dwarves in Cardolan, 65 Dwarves in Withered Heath, 65 Dwarves in River Lhun and 1230 Dwarves in Northern Lindon and a Party in Foothills




    • Kingdom's Name: Empire of Coldvar

    • NS Player: New margaux

    • RP nation: New margaux

    • Race: Humans

    • Leader: Nikolai Nāves

    • Hero: type D, Nikolai Nāves (same as Leader)

    • NS Stats: -5% effectiveness

    • Favouritism: 0 (-15% effectiveness)

    • Regions under command: (7) : Andrast (C), Anfalas, Belfalas, Dunland, Lamedon, Nan Curunir, Pukel-Land

    • Armies under command: 4900 Humans in Dunland, 4000 Humans in Enedhwaith, 1040 Humans in Andrast and the dragon Aldira in Dunland




    • Kingdom's Name: The Defender's Fjord

    • NS Player: Wille-Harlia

    • RP nation: -wille-harlia-

    • Race: Dwarves

    • Leader: King Alexius Comnenus

    • Hero: type C, Erasmus Dragonsword

    • NS Stats: +15% effectiveness

    • Favouritism: 0 (-15% effectiveness)

    • Regions under command: (6) : Dagorlad, Grey Mountain, Iron Hills, Northern Rhovanion, Upper Anduin, Withered Heath (C)

    • Armies under command: 2850 Dwarves in Dagorlad and 1820 Dwarves in Grey Mountain




    • Kingdom's Name: Elvea-Falasse

    • NS Player: Kingdom of the Unicorn 02

    • RP nation: Elvea-Falasse

    • Race: Elves

    • Leader: Cirdan

    • Hero: type D, Gannoriel

    • NS Stats: +5% effectiveness

    • Favouritism: 0 (-15% effectiveness)

    • Regions under command: (1) : Mithlond (C)

    • Armies under command: 4880 Elves in Mithlond




    • Kingdom's Name: (NPC) Druwaith Folk

    • Race: Humans

    • Leader: Garahir

    • Regions under command: (7) : Anduin Vales, Anorien, Brown Lands, Fangorn, Foothills (C), Harondor, Southern Mirkwood

    • Armies under command: 3300 Humans in Harondor and 1000 Humans (injured) in Foothills




    • Kingdom's Name: (NPC) Etyangoldi Alliance

    • Race: Elves

    • Leader: -none-

    • Regions under command: (4) : Enedhwaith (C), Eryn Vorn, Minhiriath, Southern Lindon

    • Armies under command: 1775 Elves in Southern Lindon




    • Kingdom's Name: (NPC) Kingdom of Arthedain

    • Race: Humans

    • Leader: Amlaith Minyatur

    • Regions under command: (9) : Cardolan, Eastern Arthedain, Hollin, Northern Cardolan, Numeriador, Redhorn Gate, Southern Arthedain, The Shire (C), Western Arthedain

    • Armies under command: 5760 Humans in The Shire and 7000 Humans in Hollin




    • Kingdom's Name: (NPC) The Woodland Enclave

    • Race: Dwarves

    • Leader: Tulin Ironflow

    • Regions under command: (5) : Hearth of Mirkwood, Middle Rhovanion, Western Mirkwood (C), Western Rhovanion, Woodland Realm

    • Armies under command: 455 Dwarves in Western Rhovanion and and 890 Dwarves in Middle Mirkwood




    • Kingdom's Name: (NPC) Trollshaw Realm

    • Race: Orcs

    • Leader: Torogok

    • Regions under command: (4) : Ettenmoors (C), High Pass, Rhudaur, Upper Rhudaur

    • Armies under command: 3750 Orcs in High Pass and 3790 Orcs in Upper Rhudaur




    • Kingdom's Name: -Empty-

    • Race: -Empty-

    • Leader: -Empty-

    • Regions under command: (0) : -Empty-

    • Armies under command: -Empty-




    • Kingdom's Name: -Empty-

    • Race: -Empty-

    • Leader: -Empty-

    • Regions under command: (0) : -Empty-

    • Armies under command: -Empty-




    • Kingdom's Name: -Empty-

    • Race: -Empty-

    • Leader: -Empty-

    • Regions under command: (0) : -Empty-

    • Armies under command: -Empty-




    • Kingdom's Name: -Empty-

    • Race: -Empty-

    • Leader: -Empty-

    • Regions under command: (0) : -Empty-

    • Armies under command: -Empty-












DIPLOMATIC STATUS THROUGHOUT THE REALM:


  1. Broken Tooth Tribe

    • Official Allies (military assistance - YES, access on other's land - YES, maximum 2):

      • Empire of Coldvar

    • Friendship (military assistance - NO, access on other's land - YES):

      • -none-

    • Non Aggression Pacts (access on other's land - NO):

      • -none-

    • Declared as Enemies (but no war yet):

      • -none-

    • Official Enemies (in war with, maximum 2 as attacker, 2 as defender):

      • Druwaith Folk (they are the Defender and Broken Tooth Tribe the attacker) - war will time out in 2 updates

      • Woodland Enclave (they are the Attacker and Broken Tooth Tribe the defender) - war will time out in 2 updates


  2. Clan Frostbeard

    • Official Allies (military assistance - YES, access on other's land - YES, maximum 2):

      • Kingdom of Arthedain

      • The Defender's Fjord

    • Friendship (military assistance - NO, access on other's land - YES):

      • Elvea-Falasse

    • Non Aggression Pacts (access on other's land - NO):

      • Trollshaw Realms

    • Declared as Enemies (but no war yet):

      • Empire of Coldvar

    • Official Enemies (in war with, maximum 2 as attacker, 2 as defender):

      • Etyangoldi Alliance (they are the Defender and Clan Frostbeard the attacker) - war will time out in 3 updates


  3. Elvea-Falasse

    • Official Allies (military assistance - YES, access on other's land - YES, maximum 2):

      • -none-

    • Friendship (military assistance - NO, access on other's land - YES):

      • Clan Frostbeard

      • Kingdom of Arthedain

    • Non Aggression Pacts (access on other's land - NO):

      • -none-

    • Declared as Enemies (but no war yet):

      • -none-

    • Official Enemies (in war with, maximum 2 as attacker, 2 as defender):

      • Etyangoldi Alliance (they are the Attacker and Elvea-Falasse is the defender) - war will time out in 2 updates


  4. Empire of Coldvar

    • Official Allies (military assistance - YES, access on other's land - YES, maximum 2):

      • Broken Tooth Tribe

    • Friendship (military assistance - NO, access on other's land - YES):

      • Etyangoldi Alliance

    • Non Aggression Pacts (access on other's land - NO):

      • -none-

    • Declared as Enemies (but no war yet):

      • -none-

    • Official Enemies (in war with, maximum 2 as attacker, 2 as defender):

      • -none-


  5. The Defender's Fjord

    • Official Allies (military assistance - YES, access on other's land - YES, maximum 2):

      • Clan Frostbeard

      • The Woodland Realm

    • Friendship (military assistance - NO, access on other's land - YES):

      • Druwaith Folk

    • Non Aggression Pacts (access on other's land - NO):

      • -none-

    • Declared as Enemies (but no war yet):

      • -none-

    • Official Enemies (in war with, maximum 2 as attacker, 2 as defender):

      • Trollshaw Realm (they are the Attacker and The Defender's Fjord the defender) - war will time out in 2 updates


  6. (NPC) Druwaith Folk

    • Official Allies (military assistance - YES, access on other's land - YES, maximum 2):

      • -none-

    • Friendship (military assistance - NO, access on other's land - YES):

      • The Defender's Fjord

    • Non Aggression Pacts (access on other's land - NO):

      • -none-

    • Declared as Enemies (but no war yet):

      • -none-

    • Official Enemies (in war with, maximum 2 as attacker, 2 as defender):

      • Broken Tooth Tribe (they are the Attacker and Druwaith folk the defender) - war will time out in 2 updates


  7. (NPC) Etyangoldi Alliance

    • Official Allies (military assistance - YES, access on other's land - YES, maximum 2):

      • -none-

    • Friendship (military assistance - NO, access on other's land - YES):

      • Empire of Coldvar

    • Non Aggression Pacts (access on other's land - NO):

      • -none-

    • Declared as Enemies (but no war yet):

      • -none-

    • Official Enemies (in war with, maximum 2 as attacker, 2 as defender):

      • Elvea-Falasse (they are the Attacker and Elvea-Falasse the defender) - war will time out in 2 updates

      • Clan Frostbeard (they are the Attacker and Etyangoldi Alliance the defender) - war will time out in 3 updates


  8. (NPC) Kingdom of Arthedain

    • Official Allies (military assistance - YES, access on other's land - YES, maximum 2):

      • -none-

    • Friendship (military assistance - NO, access on other's land - YES):

      • Elvea-Falasse

      • Clan Frostbeard

    • Non Aggression Pacts (access on other's land - NO):

      • -none-

    • Declared as Enemies (but no war yet):

      • -none-

    • Official Enemies (in war with, maximum 2 as attacker, 2 as defender):

      • -none-


  9. (NPC) The Woodland Enclave

    • Official Allies (military assistance - YES, access on other's land - YES, maximum 2):

      • The Defender's Fjord

    • Friendship (military assistance - NO, access on other's land - YES):

      • -none-

    • Non Aggression Pacts (access on other's land - NO):

      • -none-

    • Declared as Enemies (but no war yet):

      • -none-

    • Official Enemies (in war with, maximum 2 as attacker, 2 as defender):

      • Broken Tooth Tribe (they are the Defender and Woodland Enclave the attacker) - war will time out in 2 updates


  10. (NPC) Trollshaw Realm

    • Official Allies (military assistance - YES, access on other's land - YES, maximum 2):

      • -none-

    • Friendship (military assistance - NO, access on other's land - YES):

      • -none-

    • Non Aggression Pacts (access on other's land - NO):

      • Clan Frostbeard

    • Declared as Enemies (but no war yet):

      • -none-

    • Official Enemies (in war with, maximum 2 as attacker, 2 as defender):

      • The Defender's Fjord (they are the Defender and Trollshaw Realm the attacker) - war will time out in 2 updates


  11. -none-

    • Official Allies (military assistance - YES, access on other's land - YES, maximum 2):

      • -none-

    • Friendship (military assistance - NO, access on other's land - YES):

      • -none-

    • Non Aggression Pacts (access on other's land - NO):

      • -none-

    • Declared as Enemies (but no war yet):

      • -none-

    • Official Enemies (in war with, maximum 2 as attacker, 2 as defender):

      • -none-


  12. -none-

    • Official Allies (military assistance - YES, access on other's land - YES, maximum 2):

      • -none-

    • Friendship (military assistance - NO, access on other's land - YES):

      • -none-

    • Non Aggression Pacts (access on other's land - NO):

      • -none-

    • Declared as Enemies (but no war yet):

      • -none-

    • Official Enemies (in war with, maximum 2 as attacker, 2 as defender):

      • -none-


  13. -none-

    • Official Allies (military assistance - YES, access on other's land - YES, maximum 2):

      • -none-

    • Friendship (military assistance - NO, access on other's land - YES):

      • -none-

    • Non Aggression Pacts (access on other's land - NO):

      • -none-

    • Declared as Enemies (but no war yet):

      • -none-

    • Official Enemies (in war with, maximum 2 as attacker, 2 as defender):

      • -none-


  14. -none-

    • Official Allies (military assistance - YES, access on other's land - YES, maximum 2):

      • -none-

    • Friendship (military assistance - NO, access on other's land - YES):

      • -none-

    • Non Aggression Pacts (access on other's land - NO):

      • -none-

    • Declared as Enemies (but no war yet):

      • -none-

    • Official Enemies (in war with, maximum 2 as attacker, 2 as defender):

      • -none-










Wars timeout status throughout the realm:

  • War between Clan Frostbeard (Aggressor) and Etyangoldi Alliance (Defender)
    - Clan Frostbeard attacked Northern Lindon - in this update, so in 3 updates the hostilities will end

  • War between Trollshaw Realm (Aggressor) and The Defender's Fjord (Defender)
    - Trollshaw Realm attacked High Pass - 1 update ago, so in 2 updates the hostilities will end

  • War between The Woodland Enclave (Aggressor) and Broken Tooth Tribe (Defender)
    - The Woodland Enclave attacked Middle Rhovanion - 1 update ago, so in 2 updates the hostilities will end

  • War between Druwaith Folk (Aggressor) and Corsairs of Umbar (Defender)
    - Druwaith Folk attacked Harondor - 2 updates ago, so in 1 update the hostilities will end
    - Druwaith Folk attacked Rohan - 3 updates ago (start of the war)

  • War between Etyangoldi Alliance (Aggressor) and Elvea-Falasse (Defender)
    - Etyangoldi Alliance attacked Northern Lindon - 2 updates ago, so in 1 update the hostilities will end

  • War between Broken Tooth Tribe (Aggressor) and Druwaith Folk (Defender)
    - Broken Tooth Tribe attacked Rohan - 2 updates ago, so in 1 update the hostilities will end

  • End of the War between Etyangoldi Alliance (Aggressor) and Kingdom of Arthedain (Defender)
    - Etyangoldi Alliance attacked Eryn Vorn - 3 updates ago, so the hostilities have ended








RANKING: Most Provinces Controlled:


- (1st): (Player) Broken Tooth Tribe (12 of 5) (!!!)x7
- (2nd): (NPC) Kingdom of Arthedain (9 of 5) (!!!)x4
- (3rd): - (Player) Clan Frostbeard (7 of 5) (!!!)x2
- (Player) Empire of Coldvar (7 of 5) (!!!)x2
- (Player) The Defender's Fjord (6 of 5) (!!!)x1
- (NPC) Druwaith Folk (7 of 5) (!!!)x2
- (NPC) The Woodland Enclave (5 of 7)
- (NPC) Trollshaw Realm (4 of 7)
- (NPC) Etyangoldi Alliance (4 of 7)
- (NPC) Elvea-Falasse (1 of 5)






Read dispatch

Clan frostbeard

Thank you everyone for your time and your efforts and your participation in this Roleplay.

It has been an amazing journey, one that I was hesitant to start five-six months ago ... but the last 4 months while this RP lasted (yes, it's been so long!) I haven't regretted at all. Surely, I could have been more active in the past month but RL issues have prevented me to be act better as a GM. But 20 updates is no small feat, considering that the first RP iteration was 7 updates and the second RP iteration was 11 updates !

Nevertheless, I have learned many things about the roleplay and about how to make it better for a future iteration. There's room for much improvement, from the things that you have offered input and from other stuff I figured out on my own but wasn't able to integrate it in the RP. I admit that this RP setup is a bit hard and convoluted for the beginner, and I strive to make it better and more seamless. Hope to see a future iteration of this, or any other similar project.

I also have to admit that I have learned some new things about the lore. We've had some amazing players here and they offered really valuable input about the world we roleplayed in. I felt honored playing with you, and, I also admit, felt at times a bit embarassed by my own lack of knowledge. I even had to research stuff just to try to keep up!

All in all, I appreciate you coming together and participating. It really could not have been done without you, the players. Your determination to keep the RP rolling made my day.

I decided against personally naming all of you and saying a few words about everyone, because I am bad with closing remarks and I wouldn't want to make someone feel less than what they offered. However, I can not close this without saying special thanks to the player behind the nation of Clan frostbeard for helping me with the graphics in the map. If it wasn't for him we would still be playing with an obsolete map and with way uglier army icons (just check the previous iterations of the RP).

You can do whatever you'd like with your nations. You can leave them to cease to exist or use them for whatever else. If there is a future RP in this region all other nations will be ejected at the time the RP starts. You are free to leave closing remarks here about your experience and about what you feel can be done better in the future. If you don't want the highlights feel free to Telegram me.

On a similar relevant note, I just realized (when checking the NS nations) that Wild Hunt has in-theme nation banners. I don't know how I didnt catch that! Nice addition to the immersion, hehe.

New margaux, Wild Hunt, and Clan frostbeard

Clan frostbeard

OCC:

I also want to thank all the participants. I had never played a RP before, for me it was quite a challenge since English is not my mother tongue*, but I tried to give personality to the actions and characters (I hope I have not bothered you with the long texts throughout the game).

*Although I read a lot of things in that lenguage.

I also want to extend a special thanks to Dispatch for promoting the game, the truth is that I had a lot of fun, and you made the quarantine and lock-down (which in my country began in March and still continues) been enjoyable.

Obviously I'm looking forward in helping with my skills as much as possible for the improving of the RP in the future!

Dispatch, New margaux, and Wild Hunt

-wille-harlia-

OOC:
I would like to thank everyone for participating in this RP. Dispatch, thank you so much for hosting this, it was really fun, and like Clan Frostbeard said, you made the quarantine and the summer pass by really quick. In short, if you ever host this again, please tag me, as I wouldn't dare miss it.

Thanks to everyone as well for a great "game" and one well played, and lastly, doing this piqued my interest in the Lord of the Rings and Middle Earth, and I can safely say I have started to read the books, and have watched the movies. This was also my first RP outside of 10000 Islands, so there's that too.

Dispatch, New margaux, Wild Hunt, and Clan frostbeard

I agree with Dispatch, I learned a good deal about not only roleplaying, in general, but also about the creation of lore. I had a lot of fun reading through folks' updates and the progressing story. It was nice to see folks take the time to sculpt high-quality updates, as it really pushed me to take more time writing my own.

And, Dispatch, don't fret about your activity. I can't imagine having someone more engaged and on top of things.

Clan frostbeard, your English was quite good, don't worry at all. And I greatly enjoyed following your detailed story. And thanks for the work on the map -- it was so professional and of such quality that it felt like I should be paying for access to it!

-wille-harlia-, my only regret is that I was not able to fully stomp your faction into the earth :P Next time... Thanks for being a fun enemy :)

By the way, I don't know how to accomplish this, but if we do this again, we should figure out a way to conduct OOC talk more easily. So often, I wanted to make little remarks, here and there, comment about good ideas, engage in a little back-and-forth competitive banter. Stuff that felt too insignificant and frivolous to disrupt the main RMB here with.

Dispatch, -wille-harlia-, New margaux, and Clan frostbeard

«12. . .48495051

Advertisement