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Keldros wrote:All Nations Against Liberalism is a good faction to join if you want to cleanse the poz with nuclear fire.

ANAL unfortunately got taken down. The J o Jian Nuclear Pact, however, lived on! Operated almost entirely by myself, and rather small, the faction still annihilated nearly 20 individual leftist/communist nations and dealt severe blows to red factions like The People's Front and The United Ascendancy. It got ranked 14th in the world and scored over 2,000 strikes and 1,000 nukes shot down with a total point value of 679. The highest ranking it received was 9th place with around 1,100 points.

Why did I mention that? Because any news against the leftist and degenerate tidal wave we are facing is good news.

Keldros, Zumor, and Deacarsia

J o J wrote:ANAL unfortunately got taken down. The J o Jian Nuclear Pact, however, lived on! Operated almost entirely by myself, and rather small, the faction still annihilated nearly 20 individual leftist/communist nations and dealt severe blows to red factions like The People's Front and The United Ascendancy. It got ranked 14th in the world and scored over 2,000 strikes and 1,000 nukes shot down with a total point value of 679. The highest ranking it received was 9th place with around 1,100 points.

Why did I mention that? Because any news against the leftist and degenerate tidal wave we are facing is good news.

My nation has been classified as an economic specialist since the first nuclear war, which means everyone wants me to manufacture shields. That gets boring fast, so I just join different coalitions and launch nukes at whomever I please.

J o J, Parida, and Deacarsia

>The nation's new religious police burn blasphemers on bonfires of their own books.

the fire rises

Louis20, Keldros, Destaine, Latveria-616, and 3 othersParida, Altmoran archives, and Deacarsia

“Doctor Doom's Twitcher account is typically used to share lion memes rather than government policy”

Memes are a geopolitical force that changed the course of human history though.

Keldros, Destaine, Parida, Carpopolis, and 2 othersAltmoran archives, and Deacarsia

Greetings to my friends in Altmora. I am Lady Morrighan, Kaiserin of New Reich of Bunicken . I am happy that our regions have developed a friendship

Deacarsia and Marrok aldwyn wolfram sigimariz

Dietrich alric wolfram sigimariz

Farkasfalka

Watch your embassies!

Marrok aldwyn wolfram sigimariz

Update: Lycan Imperium has converted from FIAT currency to Gold measured by kilogram

One barrel contains 42 gallons of crude oil and each transport ship carries 500,000 barrels
Cost of transporting by crude tanker to your region is $24,340,000 USD per shipment @ Gold per Kilo ($48,404.88/Kilo)
Gold to ship = 502.841 Kilos

Imperial Liquefied Gas Carriers transport 1500 m3 LNG by ship to your region (2.4 Million Tons) for your conversion.
Cost of transporting 2.4 MT LNG to your region is $124,280,751.85 USD per shipment @ Gold per Kilo ($48,404.88/kilo)
Gold to ship = 2,567.525 Kilos

Louis20 and Deacarsia

How do these invasions work, anyway?

Carpopolis wrote:How do these invasions work, anyway?

If the founding nation of a region ceases to exist, then the WA Delegate gains executive power. So you find a founderless region, you drive your clown car to the border and deploy dozens of nations. They all join the WA, elect one of their own as delegate. The new delegate ejects the natives and closes the borders. Takeover complete.

Our founder still exists, and he’s disabled all of the WA delegate’s powers. Not that it matters because right now he IS the delegate. But even if Keldros loses the delegacy, the position only has as much power as he grants it. If anything happens to him, we’re f*cked. But he’s still here, so Antifa can only beat their keyboards with their fat fists while we drink up their deliciously salty tears of impotent rage.

Keldros and Norderian

Marrok aldwyn wolfram sigimariz

Carpopolis wrote:How do these invasions work, anyway?

The Invasion Guides

As originally posted on the TEP & NPO forums:

Be sure to give credit if you post it,please!


Hobbes' guide to R/D


Introduction

Let me clarify- this is not intended to be a omega R/D guide for everyone- It's intended to teach newcomers to gameplay and R/D the basics of how it works.


What is R/D?

R/D stands for Raiding & Defending - The (very) basic act of switching your WA nation around, and endorsing someone else, most commonly to A: get them to become delegate in Raiding, or B: get them to stay delegate in Defending, in this guide. I'll cover the very basics of how both work.

Raiding

Raiding is the rather basic act of moving your WA (World Assembly) nation around and endorsing someone else, or having other people endorse you. In most cases, you will need to replace someone else as World Assembly Delegate for this to work properly. This is where it gets a bit tricky.


-Timing

Timing is rather essential,especiaully when raiding a region that either has a active delegate or has a active founder (We will get to founders later). Instead of, as common sense would dictate, your endorsement counting instantly, NationStates uses 'update times'- that are divided into two 'update times'.

  • Major Update (12AM EST - 1AM EST)

  • Minor Update (12PM EST - 1PM EST)

But thats not it- The region in question can update anywhere between those two times-But theres hope, Once you have the update time of that particular region, It generally will stay constant to within a minute. So say the region updates at 12:43:12 AM- You generally can make the assumption it will update between 12:42 and 12:43 at minor/major. It will vary by roughly a minute- but it will generally stay constant.

Which makes Timing very essential- You and your friends,if timed right, can hop into the region seconds before it updates already endorsed (We will cover cross-endo'ing later), and be delegate before the defending delegate can even refresh. This is essential to Raiding.


-Jumppoints

Jumppoints are also, essential to Raiding gameplay, especiually when you are utilizing the 'jump-right-before-update' tactic we previously discussed. The Pacific utilizes several 'jump points' - Regions specifically tasked with jumping in/out of because of their late update times.

Wait, What? Yes, because of how NS is set up, If you jump into a region that has a later update time from the region you jumped from (This is essential for us as GCR's generally have early update times) - Your endorsement will count in the region you jumped from, not the region you jumped into. This is where Jumppoints come into play.

Now this is where Cross-Endorsing comes in- a common pratice especiually when in the Jumppoint waiting to move into the region you are raiding- If you endorse the selected delegate out of the group (The person everyone endorses in hopes he becomes delegate at update) in the jumppoint, If you switch before update with your group, All endorsements will stay constant so you won't need to endorse the person again. It's also common practice for you to endorse your friends and them to endorse you,so your influence in the region you raided goes up (We'll get to Influence later).


-Influence

Influence, is also a essential part to raiding gameplay. It's common tactic when raiding big targets to get a 'sleeper' - A puppet of a raider nation designated to blend in with the natives in a region, so his influence grows before the raid itself. Influence, incase you do not already know, grows the more time you spend in a region, and you spend influence on the Regional Control tools as Delegate (note: Founders do not spend influence). This is why when raiding larger regions, it's also common pratice for raiders to switch their delegate around when the person in the hot seat runs out of influence. We'll get back to Influence when discussing Defending.

Defending

Defending is, effectively- the exact opposite as raiding, However, it can function using raiding techniques in some cases (Such as Liberations), and uses jump point and timing methods as well.


-Founders

Founders are, basically, the endgame in R/D. It's pratically impossible to (sucessfully) raid a region with a active Founder, because, as covered previously, they require no influence to lock the region, banject (ban+ejection), or anything, The region is at the Founder's whim, essentially. This is why it is almost never done when a region with a active founder is Raided, If anything,the Raiders attempt to seize the WA Delegate seat when the Founder is not online,then do as much damage as possible before the Founder comes back on.

The founder can also make the Delegate Non-executive, this means the Delegate has no regional controls, and also, kills the R/D gameplay.


-Influence(Again)

Influence is also a essential part of Defending gameplay, It gives the natives a chance to fight for their region, essentially. When a outsider comes in and seizes Delegate- He will have almost no influence, compared to the Natives, who will, in comparison to the Raiders, will be swimming in it. It is impossible (Unless in a Warzone) to ban and eject someone who has more influence then you.


-Delegate Elect(Not in game yet- but announced to be coming in game,so mightaswise include it)

Delegate Elect is a new position being added to NationStates, that also effects the defending side of gameplay. Say raider group A has 30 endorsements on their man, and they jump in to a region where the delegate has 25 endorsements. Right now,this would mean endgame for the defenders in the region, But with Delegate Elect, it freezes regional controlls into either the Raiders or Defenders achieve a majority of WA votes, thus achieving Delegate.

Conclusion

In conclusion, R/D is a essential part of the NationStates gameplay,and I hope I have untangled some of its mysteries to you(incase you didin't already know them).

If i missed anything,let me know and I'll edit it in.

-Hobbes

Read dispatch



LinkUpdate site

LinkBrief Tutorial

See also:
Basics of Military Gameplay and Hobbs Guide

If you are into gameplay sooner or later you will encounter the Update Cycle, or the Raid/Defend Continuum as I prefer to view it.

This is the order in which regions, and the nations in them, update, and it is an integral part of being able to manipulate WA endorsements, and redeploy the Nations involved, to gain control of a region

Before I go on, please be aware that I have never been part any of the mainstream Raider or Defender organisations - they may have more sophisticated methods, they may have simpler methods. However, generally speaking you will have to join those organisations to learn how they do it - if you are simply the sort of person that cannot abide to make your bones and fancy going it alone this guide might just help

The crux is identifying your target, where to place your trigger, and perhaps where to base your WA nation to be able to move to the target without falling foul of the cycle

If you don't want to click on the links then take a look at the image at the top of the screen The left column, naturally shows the name of the region. Next, if there was a delegate in the region at the major update, then there name will show here. The next column shows the number of endorsements enjoyed by the delegate. Next comes Population, which shows the number of nations in the region, followed by Power, which is the relative standing calculated by the game itself of the region and finally, the part that is of interest to us, the rank of the region in the update order.

All the site is in essence is a PHP filter applied to the Daily dump - you can find the basic code for the "filter" here and the daily data is available from the NS API here. If you want the code that is actually on the Moruna site please get in touch.

So, you have a list of which region updates when and you want to go a raiding. Please bear in mind that the update is FAST, and what follows is the theoretical - if you tied to implement the scenario I am about to outline you would have to be very handy with your tab switching!

So with that in mind let us assume that there is an equal 2 second gap between each region updating in the first 24 selected above.

At 05.00:00 a.m GMT World Federation of Democratic Youth kicks of the fun and games, 2 seconds later Poqilet updates and so on. By 5:00:48 the update has reached Bahay

So if your trigger nation answers an issue in World Federation of Democratic Youth, as soon as the legislation passes you have 22 seconds to deploy your WA nation from Bahay* to United Dictatorships of the North, endorse your point man and hope that no other group has the same idea with larger numbers. If there has been another attempt you may have clashed with a different raider organisation targeting the same region, or a defender group detected your intention and moved in to prevent you gaining the Delegate post.

*
Q:"Why put my WA in Bahay and not The Americas?"

A:Because you would have to move after only 10 seconds after update starts to avoid getting caught - move after The Americas has updated and your WA endorsement won't count. If you do manage to jump before this then you will be sitting in United Dictatorships of the North for 12 seconds before it updates - long enough for any sitting delegate to eject you, or for vigilant defenders to spot you and attempt to thwart your plans**

** Yes I know there are no vigilant Defenders anymore, but there used to be!

As I said the update is a lot faster than I have used to explain the technique above & knowing the theory is not enough, you need to practice.

You also need to determine how long between trigger and target - there are some players who use the time it takes for each nation to update x the number of nations in a region (eg 1187 nations between World Federation of Democratic Youth & Poqilet multiplied by 0.0018 of a second or something equally minute) which is fairly logical and could probably be coded into the PHP above.

How you determine that difference is a subject for a different article, as is Passwords and Non-Executive Delegates, but hopefully you are encouraged to go it alone and instil some competition in what sometimes seems to be a staid facet of gameplay

Now, where did I put that auto issue answering script.........

Read dispatch

Deacarsia and Norderian

“The news is showing footage of Caesar bullying an old man to the point of tears.”

I’m just trying to be more like President Trump.

Deacarsia and Norderian

So, I picked Option 3 for Issue No. 173, and the economy rose from “All-Consuming” to “Frightening.” Go figure!

NationStates Issue No. 173

Norderian

Arucia shall serve as the prime example of a true Confederacy.

’Twas a great pleasure to dismiss this issue, for Bike-Sharing Leads Directly To Complete Societal Collapse!

NationStates Issue No. 907

Marrok aldwyn wolfram sigimariz

Deacarsia wrote:Antifa just invaded the Committees for Promotion of Integralism!

Antifa just got their camels kicked and their asses spanked in the Committees for Promotion of Integralism!

Louis20, Keldros, J o J, Rizare, and 2 othersDeacarsia, and Marhahegy

Marrok aldwyn wolfram sigimariz wrote:Antifa just got their camels kicked and their asses spanked in the Committees for Promotion of Integralism!

The best defense is an active founder.

Louis20, Rizare, Deacarsia, and Marrok aldwyn wolfram sigimariz

“ Crossword puzzles have been co-opted as a symbol of racial discrimination.”

What’s a six letter word for “someone who annoys you?”

Louis20, Deacarsia, and Norderian

Marrok aldwyn wolfram sigimariz

A message...
*unrolls scroll and reads*

The empire of balestria 𝐨𝐟 Nation of Balestria 𝐥𝐞𝐭 𝐢𝐭 𝐛𝐞 𝐤𝐧𝐨𝐰𝐧 𝐭𝐡𝐫𝐨𝐮𝐠𝐡𝐨𝐮𝐭 𝐭𝐡𝐞 𝐥𝐚𝐧𝐝𝐬 𝐨𝐟 𝐦𝐞𝐧 𝐭𝐡𝐚𝐭 𝐟𝐨𝐫 𝐚𝐬 𝐥𝐨𝐧𝐠 𝐚𝐬 𝐲𝐨𝐮 𝐚𝐫𝐞 𝐚𝐥𝐥𝐢𝐞𝐬 𝐚𝐧𝐝 𝐡𝐚𝐯𝐞 𝐞𝐦𝐛𝐚𝐬𝐬𝐢𝐞𝐬 𝐰𝐢𝐭𝐡 The Wolf Clan, 𝐲𝐨𝐮𝐫 𝐦𝐞𝐧 𝐰𝐢𝐥𝐥 𝐛𝐞 𝐟𝐞𝐝 𝐮𝐩𝐨𝐧 𝐚𝐧𝐝 𝐭𝐡𝐞𝐢𝐫 𝐛𝐨𝐧𝐞𝐬 𝐜𝐚𝐬𝐭 𝐭𝐨 𝐭𝐡𝐞 𝐧𝐚𝐭𝐮𝐫𝐚𝐥 𝐛𝐨𝐫𝐧 𝐰𝐨𝐥𝐯𝐞𝐬.

𝐓𝐡𝐞 Lycan Imperium 𝐢𝐬 𝐬𝐭𝐫𝐨𝐧𝐠𝐥𝐲 𝐨𝐩𝐩𝐨𝐬𝐞𝐝 𝐭𝐨 𝐭𝐡𝐞 𝐦𝐚𝐜𝐡𝐢𝐧𝐚𝐭𝐢𝐨𝐧𝐬 𝐚𝐧𝐝 𝐢𝐥𝐥 𝐰𝐫𝐨𝐮𝐠𝐡𝐭 𝐝𝐞𝐞𝐝𝐬 𝐨𝐟 The Wolf Clan 𝐚𝐧𝐝 𝐬𝐞𝐞𝐤 𝐰𝐚𝐫 𝐚𝐠𝐚𝐢𝐧𝐬𝐭 𝐚𝐥𝐥 𝐭𝐡𝐨𝐬𝐞 𝐢𝐧 𝐬𝐮𝐩𝐩𝐨𝐫𝐭 𝐨𝐟 𝐭𝐡𝐞𝐦. 𝐓𝐡𝐞 𝐛𝐮𝐫𝐧𝐢𝐧𝐠 𝐨𝐟 The Balestrian Church 𝐚𝐧𝐝 𝐟𝐞𝐚𝐬𝐭 𝐨𝐟 𝐢𝐭𝐬 𝐩𝐚𝐫𝐢𝐬𝐡𝐢𝐨𝐧𝐞𝐫𝐬 𝐬𝐡𝐨𝐮𝐥𝐝 𝐡𝐚𝐯𝐞 𝐛𝐞𝐞𝐧 𝐜𝐥𝐞𝐚𝐫 𝐢𝐧 𝐢𝐭𝐬 𝐰𝐚𝐫𝐧𝐢𝐧𝐠, 𝐛𝐮𝐭 𝐩𝐞𝐫𝐡𝐚𝐩𝐬 𝐲𝐨𝐮𝐫 𝐥𝐞𝐚𝐝𝐞𝐫𝐬 𝐝𝐢𝐝 𝐧𝐨𝐭 𝐮𝐧𝐝𝐞𝐫𝐬𝐭𝐚𝐧𝐝 𝐭𝐡𝐞 𝐜𝐨𝐧𝐬𝐞𝐪𝐮𝐞𝐧𝐜𝐞𝐬 𝐚𝐧𝐝 𝐚𝐬 𝐬𝐮𝐜𝐡 𝐰𝐞 𝐰𝐢𝐥𝐥 𝐠𝐢𝐯𝐞 𝐲𝐨𝐮 𝐭𝐢𝐦𝐞 𝐭𝐨 𝐜𝐨𝐧𝐬𝐢𝐝𝐞𝐫 𝐲𝐨𝐮𝐫 𝐚𝐜𝐭𝐢𝐨𝐧𝐬. 𝐁𝐫𝐞𝐚𝐤 𝐨𝐟𝐟 𝐚𝐥𝐥 𝐭𝐢𝐞𝐬 𝐭𝐨 𝐓𝐖𝐂 𝐚𝐧𝐝 𝐫𝐞𝐧𝐨𝐮𝐧𝐜𝐞 𝐭𝐡𝐞𝐦 𝐟𝐨𝐫 𝐭𝐡𝐞𝐢𝐫 𝐚𝐜𝐭𝐢𝐨𝐧𝐬 𝐚𝐠𝐚𝐢𝐧𝐬𝐭 Ladymorrighan 𝐚𝐧𝐝 𝐰𝐞 𝐰𝐢𝐥𝐥 𝐡𝐚𝐯𝐞 𝐩𝐞𝐚𝐜𝐞

This olive branch was dropped and there will be no peace. If any Altmora friends of Ladymorrighan have not sent your support to her we ask that you do

Rizare and Ladymorrighan

wtf d&d feces is that dude above me talking about

Deacarsia and Greater windia

Marrok aldwyn wolfram sigimariz

Carpopolis wrote:????

Master Dispatch: Condemnation of The Wolf Clan and Regional Officers
page=dispatch/id=1273715

New member here, glad to be a proud productive nation in this region.

Deacarsia, Marrok aldwyn wolfram sigimariz, and Norderian

Lehistern wrote:New member here, glad to be a proud productive nation in this region.

WELCOME

Deacarsia and Lehistern

I know I am late in doing this as I have been quite being building my new government, getting Ministers, organizing it and then the war with TWC and real life.

I just want to say thank you for the support. I hope that our regions can develop a closer friendship. I am still in need of a Foreign Ministers so its been up to me to keep contact and develop a strong relations with our embassies and allies. I am honored to have an embassy with your region. I will try to stop in more often and please feel free to stop into my region. The RMB is far too quiet since much of our region is handled on discord. lol.

Keldros, Altmoran archives, and Deacarsia

Marrok aldwyn wolfram sigimariz

Ladymorrighan wrote:The RMB is far too quiet since much of our region is handled on discord. lol.

General discussion really should be visible on the RMB and Discord for socializing and private conversations. I think each of our regions can benefit from this idea

Altmoran archives and Deacarsia

«12. . .63646566676869. . .7677»

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