by Max Barry

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DispatchFactbookMilitary

by The Endless Kakistocracy of Basementees. . 46 reads.

Thu'ul Idiran Debt-Collection Horde : Composition

Wasps:
Multi-roll fighters, main purpose is to intercept enemy bombers, though in large enough swarms, they are capable of taking down much larger battleships.
Weapons: Two Ferromagnetic Cannons.
Defences: Shields, Armour.
Number in Service: 16,721

Bomber Craft:
Small craft, capable of carrying a small payload of explosives, requires docking at a carrier to resupply
Weapons: Two Plasma Turrets, 20 Fusion Warheads.
Defences: Shields, Armour.
Number in Service: 16,289

Marines
These elite soldiers risk their lives to board and capture enemy vessels.

Corvette:
Long-range raiding ship, used to harass enemy fleets while sustaining little damage to itself.
Weapons: Five Fusion-missile Launchers, Two Ferromagnet Cannons, One Plasma Turret.
Defences: Shields, Armour.
Number in Service: 1917

Destroyer:
A fast manoeuvrable long-endurance warship whose primary role is to support dreadnoughts and carriers.
Weapons: 36 Missile Racks, 18 small Plasma Turrets, 1 Rail gun.
Defences: 100 Point Defence Systems, Shields, Armour.
Number in Service: 852

Carrier:
Able to carry swarms of Multi-role Fighter Squadrons, this lightly armed ship is capable of holding its own. Able to repair damaged ships, from salvage and raw material.
Weapons: 8 Missile Racks, 2 Thu'um cannons, 20 small Plasma Turrets.
Defences: 18 Squadron hangars, 1 Destroyer hangar, 17 Automated AA Lasers, Shields, Armour.
Number in Service: 352

Ship Factory
Able to construct new vessels from salvage and raw material. Primarily a support vessel with no offensive capability.
Weapons: None
Defences: Armour, Shields
Number in Service: 28

Dreadnought:
The damage dealer of the fleet. Capable of ripping through enemy ships with amazing efficiency. Extremely rare and expensive materials go into constructing these ships, and the results are certainly clear.
Weapons: 18 Thu'um Cannons, 200 Missile Racks, 148 small Plasma Turrets, 39 large Plasma Turrets, 97 Auto-cannons.
Defences: 479 Point-defence weapons, Shields, Armour.
Number in Service: 421

The Idiran
The Flag-ship craft of the Fleet. A modified Carrier; equipped with an Affront Laser which, when fully charged, can destroy a small moon.
Weapons: 1 Affront Laser, 8 Missile Racks, 18 small Plasma Turrets.
Defences: 18 Squadron hangars, 1 Destroyer hangar, 17 Automated AA Lasers, Shields, Armour.
Number in Service: 1

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