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DispatchBulletinPolicy

by The Office of AU Headquarters. . 299 reads.

Roleplay Calendar

Time progresses within our "world story" on the scale of one real life day = one in-game week. Therefore, for every day in reality, seven days pass in the game. Noon (Central Standard Time), on any real-life day, is the middle of the week in our story.

Specific events (battles, naval engagements, sports competitions, etc.) pause the progression of time. Upon the conclusion of those events, the role-play calendar resumes at it's appropriate point in the "week".

Listed below is the role-play "progression of time" calendar:
(bold date is real life; non-bold dates are the corresponding week, starting on Sundays)


In-game: 1929

May 13 = Jun 30 - July 6
May 14 = July 7-13
May 15 = July 14-20
May 16 = July 21-27
May 17 = July 28 - Aug. 3
May 18 = Aug. 4-10
May 19 = Aug. 11-17
May 20 = Aug. 18-24
May 21 = Aug. 25-31
May 22 = Sept. 1-7
May 23 = Sept. 8-14
May 24 = Sept. 15-21
May 25 = Sept. 22-28
May 26 = Sept. 29 - Oct. 5
May 27 = Oct. 6-12
May 28 = Oct. 13-19
May 29 = Oct. 20-26
May 30 = Oct. 27 - Nov. 2
May 31 = Nov. 3-9
June 1 = Nov. 10-16
June 2 = Nov. 17-23
June 3 = Nov. 24-30
June 4 = Dec. 1-7
June 5 = Dec. 8-14
June 6 = Dec. 15-21
June 7 = Dec. 22-28 = (Dec. 25 = Christmas Day, 1929)
June 8 = Dec. 29 - Jan. 4 = (Jan. 1 = New Years Day, 1929)

In-game: 1930

June 9 = Jan. 5-11
June 10 = Jan. 12-18
June 11 = Jan. 19-25
June 12 = Jan. 26 - Feb. 1
June 13 = Feb. 2-8
June 14 = Feb. 9-15
June 15 = Feb. 16-22
June 16 = Feb. 23 - March 1
June 17 = March 2-8
June 18 = March 9-15
June 19 = March 16-22
June 20 = March 23-29
June 21 = March 30 - April 5
June 22 = April 6-12
June 23 = April 13-19
June 24 = April 20-26
June 25 = April 27 - May 3
June 26 = May 4-10
June 27 = May 11-17
June 28 = May 18-24
June 29 = May 25-31
June 30 = June 1-7

The Office of AU Headquarters

Edited:

RawReport