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Dispatch → Factbook → Politics
★ Callista - Independants for Rhenzern ★
With so much growth in Callista, so too has the old institutes that tag along with the Tsardom. Political Factions such as the Baloomananti, The Peoples Party, and Pro Callista have all had their time in the spotlight. Each one of them failing to deliver one thing after another while they bicker on subjects that concern not the average citizen. That’s where I come in. Hi Hi, it's me Rhen. “Independants for Rhenzern” not an actual Political Party like all the Others. Running as a Independent, I run on the premise of serving the people of Callista without being involved in the factionalism our government has turned to. I plan on serving the common man, a man who shall enact the will of the people and to help improve at every turn.
While in government or running to be apart of it, I support some of the following ideas and policies listed below:
• The Smaller Government the Better Government •
As seen in the past, a bloated, overstretched, and large government for any nation can lead to unfortunate consequences down the line. Callista has had a unique history with its government, with many former offices being abolished due to their inefficiency. That is why “IFR” opts to keep the government of Callista small. Less bureaucratic offices that can simply create more challenges and corruption. Offices such as the MoFA and MoRP are to be expected more out of in order to compensate.
• Communication with the public •
A governments job is to represent the people of Callista. However, as much as we applaud ourselves of being democratic and speaking for the all the people of the Tsardom, a staggering 45% of people who live in it are not actual citizens who participate in our regional affairs such as voting or discussionI. What’s worse is even some of our actual citizens don’t bother to participate either. I believe that the solution for this would have way more government events and regional happenings in Callista in order to gain citizens and new migrants’ attentions. Card Fairs, Trivia, Polling, RP, and many more ideas can be implemented.
• Embassies are a must •
Embassy and migrants have been a topic in Callista for a long time now. While some think Callista is “for Callistans only”, I beg to differ. IFR believes that Callista was built on the backs of migrants, from the IOC, BCK, and TVE. Discriminating from the idea that we should stray away from migrants from our fellow sister regions can only lead to more Player count deficit.
I do believe there is a simple solution to the Player deficit: Doubling down governmental efforts to gain new embassies. While yes, many of NationStates regions can be classified as Dead or Puppet storages, there are a few diamonds in the rough. Strong and Active regions similar to our own Tsardom do exist, and we have simply been putting off the time to go out and search. By having the PM, LPM, and the MoFA have the duty of searching for active embassies more often as a priority, Callista can once again grow in numbers with actual staying residence. No longer the occasional noob who drops by only to CTE after a month
I: Census by The WUC
While by technicality I’m the main person behind IFR, my campaigns all have varied support from all across the spectrum. Such support is my Nominee for my cabinet if I was to be elected:
PM: Rhenzern
LPM: Boilanzandia
Welp, that’s pretty much the end of the very important stuff on this dispatch. Thanks for the read and remember: WAKE UP CALLISTA
Logo |
Name |
Position |
Ideology |
Leader |
Council Seats |
Centre |
• Balooism |
1/6 |
|||
Libertarian |
• Callistan Populism |
4/6 |
|||
Big Tent |
• Anarcho-Capitalism |
0/6 |
|||
Centre |
• Liberalism |
0/6 |
|||
Centre |
• Centrism |
0/6 |