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DispatchMetaGameplay

by The muisca. . 9 reads.

PRAECOLUMBIANAS CHARTA

Please note that all rules and regulations are most likely in existence because at some point, a member, former or current, did something stupid enough to warrant it. Keep in mind the rules are numbered via Mayan numeric system.
All rules are subject to change/revision or more could be added, at any given time depending on regional development,

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PRAECOLUMBIANAS CHARTA
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Regional Rules

Please take your time to read the charta to avoid unnecessary questions.

) For citizenship, you need a nation in our region and to join our discord server. Only citizens can participate in the roleplay and claim a spot on the map.
) Must roleplay as a government and technology that fits the region and time period.
) There is no offsite forum. All IC roleplays take place in the RMB and/or Discord.
) Here is our Discord server: https://discord.gg/u4HnYMcWjb
) To participate in regional RP your nation is required to be on the Regional Map.
) It is recommended to make factbooks and dispatches for nationbuilding or roleplays. Wiki style factbooks/dispatches are highly welcome.
) Application forms may be introduced, if necessary.


CLAIMING

Claiming on the Praecolumbianas World Map is easy and fast.

• Every initial claim must be made in the #claims-and-expansions channel in our Discord server. RMB posts or telegrams are not valid.
• For your initial claim, add a brief alternate history or explication, why you want to claim your specific area. Also add the name of your capital city.
Your initial claim may contain up to 5 free provinces.
• Your initial claim should be connected, we do not allow split claims (claims in different locations/continents, colonialism). Minor exceptions (single islands or a single province) may be granted by the Cartographer.
• Being absent/inactive without prior notice to the founder for more than 14 days may lead to deletion from the map.

• Every expansion claim must be made in the #claims-and-expansions channel in our Discord Server. RMB posts or telegrams are not valid.
• Your expansion claim must be connected to your claim, we do not allow split claims (claims in different locations/continents, colonialism). Minor exceptions may be granted by the Cartographer.
You have two free provinces as free expansion per week. You cannot gift these provinces.
• You may claim up to two additional free provinces per week. For each of those provinces, you need to write an expansion roleplay post with at least 90 words. You cannot gift these provinces. You must link your RP post to your claim.
• For special anniversaries or campaigns, the Cartographer may grant additional free provinces for all nations.
• You can earn up to two additional provinces per week from other players through diplomacy or war. For each of those provinces, you need to write an expansion roleplay post with at least 120 words. The nation from which the provinces are taken must agree.
• You can give up as many provinces as you wish, without compensation.
• You can change up to two provinces per week for other free provinces connected to your claim.
• If you want to change your claim completely, you must make an initial claim again. In addition, you can also claim several provinces that correspond to 10% of your previous claimed area.
• Province cap is 80
• Each nation can claim a single puppet state in addition to the main nation. However, a valid reason must be given as to why a puppet state should be formed.
• The initial claim for a puppet state is composed out of the main nation's expansions. It must be adjacent to the main nation (direct border or sea border). Alternatively, up to 20% of the main nation's provinces might be turned into a puppet.
• Puppet state and main nation are seen together in the rules for expansion. Both together only have 2 free expansions and 3 for roleplay posts per week. It is allowed to divide this number of claims between the two states.
• However, a puppet is allowed to make unlimited number of province switches so long as the provinces are immediately expanded into by the main nation.
• The puppet state and the main nation fall together under the cap of 80 provinces. Both states together may not have more than 80 provinces.
• The puppet state is marked with a different color than the main nation on the map.
• It is allowed to create a nation in NationStates for the puppet state, but this is not a requirement.


ROLEPLAY

When creating your nations factbook and histories, please take into account, Praecolumbianas is an alternate history world of North and South America, set up in the 1440/1450s! - We do not accept Colonial powers, this region focuses on what if the colonists never came to the Americas, or at least were delayed by a few decades.

We do not use NS Stats! They are unfair against new nations and unrealistic in numbers.
For military purposes, your capital city counts as three provinces.
• You may use technology available in the recent roleplay year or one year ahead. No fantasy or future tech!
• Time progress is 1 month in 7 days:

Monday: 1st to 5th of a month
Tuesday: 6th to 9th of a month
Wednesday: 10th to 13th of a month
Thursday: 14th to 17th of a month
Friday: 18th to 21st of a month
Saturday: 22nd to 25th of a month
Sunday: Rest of the month (depending on month from 28th to 31st of a month.

No horses, muskets, or any European/other foreign technologies.
No nukes or other WMD

Per 1 province your Military Forces may have:
10,000 Manpower (reserve may be up to 2 times higher):
3000 Light Infantry (designation applies to certain types of foot soldiers, typically having lighter equipment or armament or a more mobile or fluid function than other types of infantry.) Ex: Batab Militia, Peasants,
2000 Heavy Infantry(heavily armed and armoured infantrymen that were trained to mount frontal assaults and/or anchor the defensive center of a battle line.) Ex: Jaguar Warriors
2000 Spear Infantry (designation applies to foot soldiers that have spears as their primary form of weaponry, and spear tactics.)
3000 Missile Infantry (designation applies to soldiers that have weaponry that can be thrown (throwing spears/javelins/arrows/etc.), slung (rock slings), or fired (bow & arrow, atlatl, etc.)
10 Battering Rams
10 Ladders
10 Catapult
2 Ship of War Canoe Size
3 Ship of Warrior Canoe Size
3 Ship of Archer Canoe size
1 Assault Ship/Dedicated Unit Transport

• You may have one War Ship for every 10 Provinces you own.
• You may have one Elite unit (triple original unit amount) of any class for every 20 Provinces.
• You may have one additional capital province boost for every 30 Provinces.


REGIONAL GOVERNMENT

The democratically elected regional government gives the officers much freedom in desicions for their department. All departments and their corresponding officers are located on the "Kuchkabal" factbook page.

• WA Delegate is NATIONHERE. Please endorse that nation.
• Regional Astronomer is NATION HERE. The Astronomer is appointed, not elected. He has a say in all claim related things.
• Elections will be held every 12 weeks.
• Every nation may run for one of the following offices.
• In case of disputes or complaints, the founder can be contacted by an officer to make a decision or find compromises.


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Disclaimer

All content and images in these factbooks are self-edited or garnered from open sources like Pixabay or Wikimedia. I do not claim or own the contents of these displayed within these factbooks. All content and images goes to their respected owners. All roleplays conducted by this nation is work of fiction. Any roleplay characters and any similarity to persons living or dead is purely coincidental.

Note this factbook may be removed in a event of a new Roleplay Officer.


The muisca

Edited:

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