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DispatchMetaGameplay

by The Community of Dispatch. . 6 reads.

Middle Earth Roleplay - Update 19

** REMEMBER! ON EACH THREE UPDATES (on update 3, 6, 9, 12 ...) YOUR GET NEW SOLDIERS **






More info:

Roleplay Region: Middle Earth Roleplay

THE MAP: Linkhttp://middle-earth.LTtstuff.com/roleplay/rp3/map.html

FAQ: Linkhttp://middle-earth.LTstuff.com/faq.html

Calculator: Linkhttp://middle-earth.LTstuff.com/calculator.html

List of all update dispatches:

More info:






List of all update dispatches... :

The webpage that contains all the maps (for all the updates) can be found LinkHERE.
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If you want specific details about a particular update (the dispatch) or just that update's map (in .jpeg):
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Update 00: page=dispatch/id=1389467
-- Map for Update 00: LinkHERE
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Update 01: page=dispatch/id=1391469
-- Map for Update 01: LinkHERE
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Update 02: page=dispatch/id=1393430
-- Map for Update 02: LinkHERE
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.Update 03: page=dispatch/id=1395224
-- Map for Update 03: LinkHERE
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Update 04: page=dispatch/id=1396791
-- Map for Update 04: LinkHERE
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Update 05: page=dispatch/id=1400183
-- Map for Update 05: LinkHERE
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Update 06: page=dispatch/id=1404302
-- Map for Update 06: LinkHERE
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Update 07: page=dispatch/id=1407673
-- Map for Update 07: LinkHERE
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Update 08: page=dispatch/id=1410965
-- Map for Update 08: LinkHERE
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Update 09: page=dispatch/id=1414955
-- Map for Update 09: LinkHERE
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Update 10: page=dispatch/id=1417947
-- Map for Update 10: LinkHERE
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Update 11: page=dispatch/id=1420880
-- Map for Update 11: LinkHERE
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Update 12: page=dispatch/id=1423832
-- Map for Update 12: LinkHERE
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Update 13: page=dispatch/id=1427221
-- Map for Update 13: LinkHERE
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Update 14: page=dispatch/id=1430459
-- Map for Update 14: LinkHERE
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Update 15: page=dispatch/id=1432718
-- Map for Update 15: LinkHERE
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Update 16: page=dispatch/id=1435901
-- Map for Update 16: LinkHERE
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Update 17: page=dispatch/id=1439158
-- Map for Update 17: LinkHERE
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Update 18: page=dispatch/id=1442299
-- Map for Update 18: LinkHERE
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Update 19: page=dispatch/id=1445631
-- Map for Update 19: LinkHERE
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Update 20: page=dispatch/id=1449390
-- Map for Update 20: LinkHERE
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Read dispatch

List of all update maps: Linkhttp://middle-earth.LTstuff.com/roleplay/rp3/







THE TALK FROM THE OLD UPDATE... :

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Clan Frostbeard (message 1 of 2):

"Will you be returning back this way after your this? Is quite nice, isn't it?", asked High Commander Toremrouk.

King Dralvik barely paid the dwarf any attention. He was focused on the horizon towards the elven shores layid. He was concern about his elven friend sinces his armied marched across Northen Cardolan had passed trough several elven soldiers chanting in a really sad way, something was not right.

"If I return from this campaign, I will probably go that way to see the Grey Heavens with my own eyes", said Dralvik. He could see down in the meadow, the liutenants paying their respective divisions for the use of the near villages's food, wine, and water.

"My King, friend...", said Toremrouk with concern: "Is your mind beginning a march due West? As the old books said that will just lead you to the shores of Valinórë... We need you here friend, your people need you here."

"You just make certain our folks are safe and ready", said the Dralvik with a grin. "Let me worry about my mind and heart's direction."

Toremrouk smiled back and left Dralvik alone in his tent.

Dralvik stared across his table, looking for a way to write down the current events in his journal seeing his reflection in a spoon. What he did not see was scout's reflection.

"My lord", the scout greeted and continued: "They have reached the hills of Dunland by now, an sureally are ready to move further into barring any mishaps in the forest. A part of their troops moves really fast, even in heavy armor, they don't look like common humans but an army of lesser dragons..."

"Let me see the map again", Dralvik called to his scout. "Aren't their surrounded? there is no way they could attack? that would be mad"

"We are not sure about how are they gonna act. There's something odd with this southernes, we have sentries posted in the swamps to the east", said the scout and revealling a scroll added: "We also have word from King Mynatur, here...", the scout saluted and went towards the entrence.

Dralvik looked down again at his reflection, which seemed to be distorting image as the scout left the tent. Then he looked back to the scroll unsealed it and have a read.

A chill ran down his spine, as Snicklefritz the Orc's words returned to his mind "We are both a gruff and straightforward people – our intentions able to be read right on our faces. Unlike the Men and the Elves, of whose intent one can never be sure, and whose word can never be trusted. They are adept at hiding behind their faces. And it is they who pose the gravest threat."

Dralvik shoocked his head, and read the scroll once again. And reading out loud said, "... remove our friend, King Cirdan..."; his chest was heavy almost making a really efort to breathe.

"Toremrouk!", finally cryied Dralvik.

"Aye?", Toremrouk rushed in with his war pick raised up, "What is it Dralvik? Are you alright?

"I, I need to go to Hollin. I need to talk to King Minyatur, I will take my guard with me... be ready", Dralvik said has he grave his helmet and put on his cloak leaving the tent.

Toremrouk, heavily confused and alone in the tent said: "Aye... wait, what?"

----
King Dralvik and his personal guards go to an emergency meeting with King Minyatur in Hoolin to discuss the recent events


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Corsairs of Umbar (message 1 of 1):

Commander Angamaith of the Corsairs was ashamed. Ashamed that his forces have been pushed back from the lands of Rohan and beyond by this savage tribe of men, the Druwaith. More than that, the commander began to lack the respect of the forces under his command, as this happens quite often in the Corsair's ranks after a campaign marked with a significant number of defeats.

The Corsairs like success and honor the commander that brings spoils of war, yet in the same time the Corsairs punish the commander that brings death and, otherwise, any difficulty in collecting gold or more troops in order to balance the the toil of war.

Under these circumstances, commander Angamaith's best course of action is to pack things and move back to Umbar with any rewards they still possess; the ire of the Druwaith folk is still not appeased, and Angamaith does like to keep his head on his shoulders.

----
The Corsairs of Umbar are packing to leave Middle Earth


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Trollshaw Realms (message 1 of 1):

The trolls of Ettenmoors were happy and were cheering on for Torogok. Under his rule the Trollshaw Realms peaked as a strong faction, and the goal to punish the humans that mistreated the Trolls for so many years was accomplished tenfold. Even if the days where the trolls had human slaves from the captured lands are long gone, the memories of those times are fresh in the minds of the trolls.

Now, with the agreement with the dwarves for peace and unity, the trolls have to start living under more peaceful conditions. Some of them displease this and make such claims like trolls are not vegetarians, trolls have to eat fresh meat, best meat is human meat, dwarf meat, orc meat, elf meat, etcetera. Its a small minority, and one that Torogok has to appease to and to reassure, in one way or another.

The first step is, obviously, to reclaim Upper Rhudaur and High Pass; if the action to reclaim Upper Rhudaur was already discussed between Clan Frostbeard and Trollshaw, there was no contact made between the Defender's Fjord and Trollshaw, and it might come as a surprise to the dwarves of the east.

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Attack Upper Rhudaur with 3165 orcs *
Attack High Pass with 3165 orcs
* - as per the peace treaty between them, after the attack it will be instant peace and a non-aggression-pact again


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Druwaith Folk (message 1 of 1):

The Dru soldiers finally recaptured their ancient lands of Ithilien and the lands of Anorien that were shared with the previous stweard of Rohan. And in order to serve the final blow to the Corsairs and to punish their transgressions, the Dru forces would unite and strike on Harondor, the main garrison of the Corsairs of Umbar in Middle Earth.

The Druwaith were significantly worried by the appearance of a vast orcish horde on the barren plains of Dagorlad. With the bulk of their forces way beyond the mountain ranges of Rohan, the armies of Druwaith were cut in half and susceptible to a strike from the Broken Tooth Tribe.

That being said, the Druwaith sent a message to the dwarf friend of Defender's Fjord:
"We still have not heard anything from you. Know that we agreed to help you in your fight against the orcs, and know that now they are targeting our lands. Bring reinforcements."

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Attack Harondor with the combined forces of Anorien and Ithilien
Move all forces from Foothills to Rohan
Send a message to Defender's Fjord asking for assistance in the fight against Broken Tooth Tribe


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Etyangoldi Alliance (message 1 of 1):

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Attack Northern Lindon with all 1200 soldiers from Southern Lindon
Move all 720 soldiers from Enedhwaith to Eryn Vorn


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Kingdom of Arthedain (message 1 of 3):

---- In Hollin, at the meeting of the two Kings ----

King Minyatur welcomed King Dralvik of the dwarves of Clan Frostbeard and his loyal guards to the garrison of Hollin. After a gracious but quick welcoming, King Minyatur cut right to the issue:

"We do not have much time. The fearsome dragon I wrote to you in our earlier message was last seen heading to battle the enemy troops stationed in Dunland. I have every certitude that those soldiers camped there stand no chance against his powers. And I am certain that, after he is done with them, he will return here to claim his throne.

He grows bigger and more powerful with each passing moment, and I do not know what gives him this much power; When he first appeared he was shadowing half of the skies and now he occupies the whole sky! And I find it ever more harder to resist the urge to just cave in and give him my throne.

I have called you here as a last resolve, before I lose my mind. I tell you, sincerely, that I have all the admiration for king Cirdan of the Elvea-Falasse, but his lack of interest in the matters of Middle Earth is very disconcerning. Last I know of, my personal Sage - that has since disappeared - informed me that he believes that King Cirdan's soul is no longer present in Middle Earth and that whatever happens in the province of Northern Cardolan, where his body resides, is part of some black magic that is indubitably going to turn against me unless I take action.

And now this dragon asks me to take the same level of action if I want to keep my throne. And I'm just about deciding to do it."

---- On the plains of Dunland ----

The dragon Minyon still awaits to see what the dragon Aldira of the Empire of Coldvar plans to do, before attacking the troops stationed in the province. The dragon Minyon last advised Aldira to leave the battlefield or else face dire consequences.

----
Above interaction between King Minyatur and King Dralvik
Dragon Minyon still awaits an action from dragon Aldira of the Empire of Coldvar


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Broken Tooth Tribe (message 1 of 1):

From a hilltop, Snicklefritz looked down upon the legions of orcs spilling across the plains, his mouth broken into a toothy grin. An orcish tide pusing inexorably westward. He was focused, certain, and he now wielded his army like a spear. Earlier instances of indecision had passed like a mist from his mind. This is often the case for an orc leader: gather enough orcs at his back, and the sheer numbers can propel him into confidence and clarity.

The human tribes of the east would no longer be a problem, of this he was sure. His scouts brought news of the corsairs’ withdawal to the coast, following their defeat by the Dru. And the Dru, though their eyes were likely filled with visions of a new dawn for their people, were blind to the clouds that were gathering at their backs. But Snicklefritz could see them. For he rode at the front of those storm clouds like the wild hunt that is sometimes seen charging across the sky, heralding doom for those poor souls who bear witness.

But the orc chieftain’s gaze was already looking beyond the lands of the Druwaith. The corsairs’ lands would be easily swept up, perhaps shared with his allies in Coldvar, those cold men who alone redeemed their race. The dwarves to the north had been properly rebuked for ther impositions. They would likely continue to be a nuisance in the future, but nothing more, and he would revisit them later with more finality.

When the eastern lands lay cowed beneath his boots, he could cross those mountains into the west with an empire at his back. Man and Dwarf and Elf, then, would together be forced to treat with him on equal footing. And should they refuse, he would grab them by the hair and drag them to the table, though they be mewling all the while like whelps weaned too soon from their mother’s teat.

Such were the visions playing in Snicklefritz’ mind when a newly-promoted captain standing nearby cleared his throat.

“And what are your orders, chieftain?” The young captain had a look of concern after having to stand and watch while his war chief seemingly stared into the distance for no discernible reason. “Do we follow the bulk of their forces south, or push on into the heart of their territories?”

“Both,” he replied, a smile again breaking across his face. “You will veer south with a portion of the army and those reinforcements arriving from the capitol. And I will continue on with the main army deeper into Dru lands. Between the two of us, it’ll be a simple matter, really. Less battle than burden, at this point. You'll be walking on clouds the whole while 'till you meet back up with us in the north!"

Snicklefritz wasn't even bothered by the look of obvious confusion on the young orc's face as he left. Not even the stony minds of his underlings could darken his present mood. He drifted, once again, to the future and what waited for him there. No cloud marred the clear skies of his mind, and he was having trouble, at the moment, even recalling what poor weather felt like.

-----

Attack Rohan from Dagorlad with 9000 orcs.
Attack Ithilien with 7920 orcs -- the remaining 3120 from Dagorlad, with the 4800 reinforcements from the capitol


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Woodland Enclave (message 1 of 1):

Tulin Ironflow was ceaseless into throwing his soldiers and himself headfirst into the most dangerous battlefields. He may prove to be brave beyond belief, but his troops dislike his habit of putting himself in harm's way. This man wouldn't even know how to spell 'fear', let alone feel any when confronting his enemies, even if such engagements have given him some gruesome scars - and even one or two war wounds that trouble him from time to time.

He is looking at his dwarf ally with dissatisfaction, as Tulin believes that he does not like taking risks, which make his attacks - if they ever come - predictable. Tulin is taking all upon himself to disturb and disrupt the Broken Tooth hold on the northern lands.

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Attack Western Rhovanion with 720 soldiers from Heart of Mirkwood
Attack Middle Rhovanion with 1110 soldiers from Western Mirkwood


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The Empire of Coldvar (message 1 of 2):

"Dragon of the South, my interest is not with you. I am here to punish all those that invaded the lands of the Kingdom of Arthedain, as I am now claiming these lands for myself. So if they plan to further their attacks unto my lands, then they will all perish; all, until the last man! And you, dragon, you will suffer too if you plan to interfere. Now fly away and leave me be!"

The Emperor heard these words as he sat on Aldira's back.

Hear me Northern Dragon! These are my people, and my soldiers. I fly with Emperor Nikolai Naves, as he rules over this Empire. Any attack on his soldiers is an attack on the nation that I love. So stand down or perish with your foolishness!

Nikolai smiles as he hear these words.

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General Elkins watches the conversation in the sky.

"What should I do?"

He quickly looks over the troops. He stops and grabs a messenger.

"Travel to the capital and request reinforcements. Tell them to hurry!"

The messenger nods his head, and runs.

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Aldira responds to the Northern Dragon.

Move 4000 soldiers from Andrast to Enedhwaith


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Kingdom of Arthedain (message 2 of 3):

--- the dragon Minyon, high in the sky ---

The fiery dragon listened to Aldira for long enough; the decision to side with the men below instead of with an other dragon must be punished! "So be it!", Minyon shouted towards Aldira.

Shortly after the shout, the dragon started to quickly flap his wings, sparkling the air around him and creating a small flare that temporarily blinded all nearby, including the sight of the other dragon, Aldira. Now having succesfully disoriented her, Minyon took a deep breath before breathing a huge flowing stream of fire and highly viscous lava towards Aldira, hitting her front body and a big part of her left wing and tail.

The high temperature molten lava was inches away from striking Emperor Nikolai who was on Aldira's back, but she managed to regain control and spiral down towards the ground and bring the Emperor to safety. In the mean time, Minyon turned his attention towards the land of Dunland, starting to spew fire and lava powerful enough to destroy entire villages and to char any creatures or men residing in and around them. His next target is the 4000 strong army tightly packed in the castle of Dunland hill - an easy prey


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Clan Frostbeard (message 2 of 2):

---- In Hollin, at the meeting of the two Kings ----

"I'm not going to lie to you, Amlaith. When you wrote me about a dragon I thought that your mind left your body... but now that I see you in the eyes I can tell you are actually concern... ", Dralvik said to King Minyatur while combing his beard

Dralvik continued: "It brings sadness to my heart to see that you are actually thinging between perrisisng your friends life and surrend yourself to a dragon... As a bearer of Azaghâl´s helmet I can't bear that... Think lad! we have the forces to put this evil creature to the abyss. You don't have to cross your friends!"

Dralvik pointed at the west and said: "There lies my army ready to strike, I have an oath towards you and I will help you... but it's up to you to decide where to strike... that said I informed you that no harm will fall upon any, and I mean any Elf from Elves-Falasse, at least not from my folk... you decide of King of Men", Dralvik aproached Minyatur and looked him and with a solem tone said: "Amlaith, my friend, your people needs you..."

----
King Dralvik waits for King Minyatur to respond.
Move 65 from Grey Mountain to Whitered Heath
Move 1240 from Forochel to Blue Mountain


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The Empire of Coldvar (message 2 of 2):

Aldira lands hard, and her legs slightly falter. Her front body has scales and burnt skin. Her usual blue color has been blackened, and charred. Nikolai watches his companion, anger reflecting in his eyes.

Aldira looks at the Emperor. An understanding passes between them. Nikolai jumps off her back. He nods.

She turns to the sky, and with a loud roar she launches. She flies hard straight at the Northern dragon, slamming into his underside. She clamps her jaws around the dragons throat.

Minyon starts to struggle, and tears his throat out of Aldira's deadly jaws. Blood cascades down his body. A large wound is left where Aldira had grabbed.

They both pull away from each other. Their wings keeping them at each others level.

Minyon turns, fury in his eyes, and openes his maw. Before he could unleash his flames, Aldira pushes her wings hard, and soars straight up.

Minyon shuts his mouth, and starts to follow the southern dragon. His larger size makes it hard to chase the smaller dragon.

Aldira disappears into the clouds. Minyon stops his eyes scanning the sky above. Searching in vain for her. He feels a shift in the air. A large bolt of light shatters the sky.

The Northern Dragon feels excruciating pain lance through his right wing. His wing fails, and his body starts going into a free fall. He slams into the ground, and loud cracks could be heard as bones in his body snapped like twigs.

Minyon looks up into the sky, and see lightning scattering across it. The clear day, had turned into a dark storm. He saw the southern dragon slowly descend from the clouds.

Her eyes were bright white, and her crystals across her back had electricity dancing between them. Her front and wing were still very burnt, but she lands with grace.

You are the fool Minyon. You came here looking for easy prey, but you were taught that no one can stand against the Empire. It's might, and strength are unmatched. Even a mighty dragon met it's demise. I will let you have some final words, before the Emperor kills you.

Aldira looks at the Emperor who is standing a few feet away. Nikolai unsheathe his sword.

"Speak now, Minyon. Do you have anyone who would like to know you are dead? Do you have something you wish to say before you die? And where would you like to be buried?"


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Kingdom of Arthedain (message 3 of 3):

--- the dragon Minyon ---

<< How did this happen?! >> - this question was consuming Minyon's mind ... << this is impossible!! >>

Gathering all of his remaining power, Minyon arose from the ground, pushed Aldira into a nearby rock formation and launched himself forward towards the sky. A cowardly retreat .... and one swiftly denied again by Aldira, who flew after Minyon and hit him with a lightning bolt. Minyon's silhouette on the horizon tumbled as he temporarily lost consciousness and plummeted towards the ground.

This sight drew thousand voices of pure joy rose from the assembled masses down below, joined seconds later by a deafening drawn-out thud from the collapsing monster as if the earth itself was drawing a sigh of relief. The body of Minyon disintegrated into a pool of lava that quickly hardened into a rock resembling a shell of a large egg, ever so pulsating.

"You have been warned, yet you did not listen. Farewell, Minyon!" were the last words of Aldira before charges of static electricity hit the rock formation, breaking it down in a million lesser pieces.

----
The dragon Minyon is defeated


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The ATTACKS and DIPLOMACY that happened in the last update :

ATTACKS:

  • Broken Tooth Tribe - successfully conquered 2 provinces: Ithilien and Rohan.

  • Trollshaw Realm - successfully conquered 2 provinces: High Pass and Upper Rhudaur.

  • Druwaith Folk - successfully conquered 1 province: Harondor.

  • Etyangoldi Alliance - successfully conquered 1 province: Northern Lindon.

DIPLOMACY:

  • Trollshaw Realms entered into WAR with The Defender's Fjord








The Map of Middle Earth Roleplay - Update 19:
The Map of this Update can be found LinkHERE.
** IF you want to check out the other updates, go LinkHERE **






PANEL OF PLAYING KINGDOMS:




    • Kingdom's Name: Broken Tooth Tribe

    • NS Player: Dwarf

    • RP nation: Wild Hunt

    • Race: Orcs

    • Leader: Snicklefritz

    • Hero: type D, Snicklefritz (same as Leader)

    • NS Stats: +15% effectiveness

    • Favouritism: 49 (+0% effectiveness)

    • Regions under command: (12) : Dagorlad, Dorwinion, Eastern Rhovanion, Gorgoroth, Horse Plains (C), Ithilien, Khand, Near Harad, Nurn, Rohan, Sutherland, Upper Nurn

    • Armies under command: 7380 Orcs in Rohan and 7600 Orcs in Ithilien




    • Kingdom's Name: Clan Frostbeard

    • NS Player: Dwarven Mines

    • RP nation: Clan Frostbeard

    • Race: Dwarves

    • Leader: Dralvik II

    • Hero: type D, Balur

    • NS Stats: +10% effectiveness (Changed since last update!)

    • Favouritism: 0 (-15% effectiveness)

    • Regions under command: (6) : Angmar, Blue Mountain, Emyn Uial, Forochel (C), Gundabad, River Lhun

    • Armies under command: 4545 Dwarves in Cardolan, 65 Dwarves in Withered Heath, 65 Dwarves in River Lhun and 1400 Dwarves in Blue Mountain and a Party in Foothills




    • Kingdom's Name: Empire of Coldvar

    • NS Player: New Margaux

    • RP nation: New Margaux

    • Race: Humans

    • Leader: Nikolai Nāves

    • Hero: type D, Nikolai Nāves (same as Leader)

    • NS Stats: -5% effectiveness (Changed since last update!)

    • Favouritism: 0 (-15% effectiveness)

    • Regions under command: (7) : Andrast (C), Anfalas, Belfalas, Dunland, Lamedon, Nan Curunir, Pukel-Land

    • Armies under command: 4900 Humans in Dunland, 4000 Humans in Enedhwaith, 1040 Humans in Andrast and the dragon Aldira in Dunland




    • Kingdom's Name: The Defender's Fjord

    • NS Player: Wille-Harlia

    • RP nation: -Wille-Harlia-

    • Race: Dwarves

    • Leader: King Alexius Comnenus

    • Hero: type C, Erasmus Dragonsword

    • NS Stats: +15% effectiveness

    • Favouritism: 0 (-15% effectiveness)

    • Regions under command: (5) : Grey Mountain, Iron Hills, Northern Rhovanion, Upper Anduin, Withered Heath (C)

    • Armies under command: 3860 Dwarves in Iron Hills and 960 Dwarves in Withered Heath




    • Kingdom's Name: Elvea-Falasse

    • NS Player: Kingdom of the Unicorn 02

    • RP nation: Elvea-Falasse

    • Race: Elves

    • Leader: Cirdan

    • Hero: type D, Gannoriel

    • NS Stats: +5% effectiveness

    • Favouritism: 0 (-15% effectiveness)

    • Regions under command: (1) : Mithlond (C)

    • Armies under command: 3020 Elves in Northern Cardolan and 1860 Elves in Mithlond




    • Kingdom's Name: (NPC) Druwaith Folk

    • Race: Humans

    • Leader: Garahir

    • Regions under command: (7) : Anduin Vales, Anorien, Brown Lands, Fangorn, Foothills (C), Harondor, Southern Mirkwood

    • Armies under command: 3300 Humans in Harondor and 1000 Humans (paralyzed) in Foothills




    • Kingdom's Name: (NPC) Etyangoldi Alliance

    • Race: Elves

    • Leader: -none-

    • Regions under command: (5) : Enedhwaith (C), Eryn Vorn, Minhiriath, Northern Lindon, Southern Lindon

    • Armies under command: 1055 Elves in Northern Lindon and 720 Elves in Eryn Vorn




    • Kingdom's Name: (NPC) Kingdom of Arthedain

    • Race: Humans

    • Leader: Amlaith Minyatur

    • Regions under command: (9) : Cardolan, Eastern Arthedain, Hollin, Northern Cardolan, Numeriador, Redhorn Gate, Southern Arthedain, The Shire (C), Western Arthedain

    • Armies under command: 5760 Humans in The Shire and 7000 Humans in Hollin




    • Kingdom's Name: (NPC) The Woodland Enclave

    • Race: Dwarves

    • Leader: Tulin Ironflow

    • Regions under command: (5) : Hearth of Mirkwood, Middle Rhovanion, Western Mirkwood (C), Western Rhovanion, Woodland Realm

    • Armies under command: 455 Dwarves in Western Rhovanion and and 890 Dwarves in Middle Mirkwood




    • Kingdom's Name: (NPC) Trollshaw Realm

    • Race: Orcs

    • Leader: Torogok

    • Regions under command: (4) : Ettenmoors (C), High Pass, Rhudaur, Upper Rhudaur

    • Armies under command: 3750 Orcs in High Pass and 3790 Orcs in Upper Rhudaur




    • Kingdom's Name: (NPC) Corsairs of Umbar

    • Race: Humans

    • Leader: Angamaith

    • Regions under command: (3) : Belfalas, Harondor, Lebennin

    • Armies under command: 2300 Humans in Harondor and 2600 Humans in Harondor (injured)




    • Kingdom's Name: -Empty-

    • Race: -Empty-

    • Leader: -Empty-

    • Regions under command: (0) : -Empty-

    • Armies under command: -Empty-




    • Kingdom's Name: -Empty-

    • Race: -Empty-

    • Leader: -Empty-

    • Regions under command: (0) : -Empty-

    • Armies under command: -Empty-




    • Kingdom's Name: -Empty-

    • Race: -Empty-

    • Leader: -Empty-

    • Regions under command: (0) : -Empty-

    • Armies under command: -Empty-












DIPLOMATIC STATUS THROUGHOUT THE REALM:


  1. Broken Tooth Tribe

    • Official Allies (military assistance - YES, access on other's land - YES, maximum 2):

      • Corsairs of Umbar

      • Empire of Coldvar

    • Friendship (military assistance - NO, access on other's land - YES):

      • -none-

    • Non Aggression Pacts (access on other's land - NO):

      • -none-

    • Declared as Enemies (but no war yet):

      • -none-

    • Official Enemies (in war with, maximum 2 as attacker, 2 as defender):

      • Druwaith Folk (they are the Defender and Broken Tooth Tribe the attacker) - war will time out in 3 updates

      • Woodland Enclave (they are the Attacker and Broken Tooth Tribe the defender) - war will time out in 3 updates


  2. Clan Frostbeard

    • Official Allies (military assistance - YES, access on other's land - YES, maximum 2):

      • Kingdom of Arthedain

      • The Defender's Fjord

    • Friendship (military assistance - NO, access on other's land - YES):

      • Elvea-Falasse

    • Non Aggression Pacts (access on other's land - NO):

      • Trollshaw Realms

    • Declared as Enemies (but no war yet):

      • Empire of Coldvar

    • Official Enemies (in war with, maximum 2 as attacker, 2 as defender):

      • -none-


  3. Elvea-Falasse

    • Official Allies (military assistance - YES, access on other's land - YES, maximum 2):

      • -none-

    • Friendship (military assistance - NO, access on other's land - YES):

      • Clan Frostbeard

      • Kingdom of Arthedain

    • Non Aggression Pacts (access on other's land - NO):

      • -none-

    • Declared as Enemies (but no war yet):

      • -none-

    • Official Enemies (in war with, maximum 2 as attacker, 2 as defender):

      • Etyangoldi Alliance (they are the Attacker and Elvea-Falasse is the defender) - war will time out in 3 updates


  4. Empire of Coldvar

    • Official Allies (military assistance - YES, access on other's land - YES, maximum 2):

      • Broken Tooth Tribe

      • Corsairs of Umbar

    • Friendship (military assistance - NO, access on other's land - YES):

      • Etyangoldi Alliance

    • Non Aggression Pacts (access on other's land - NO):

      • -none-

    • Declared as Enemies (but no war yet):

      • -none-

    • Official Enemies (in war with, maximum 2 as attacker, 2 as defender):

      • -none-


  5. The Defender's Fjord

    • Official Allies (military assistance - YES, access on other's land - YES, maximum 2):

      • Clan Frostbeard

      • The Woodland Realm

    • Friendship (military assistance - NO, access on other's land - YES):

      • Druwaith Folk

    • Non Aggression Pacts (access on other's land - NO):

      • -none-

    • Declared as Enemies (but no war yet):

      • -none-

    • Official Enemies (in war with, maximum 2 as attacker, 2 as defender):

      • Trollshaw Realm (they are the Attacker and The Defender's Fjord the defender) - war will time out in 3 updates


  6. (NPC) Druwaith Folk

    • Official Allies (military assistance - YES, access on other's land - YES, maximum 2):

      • -none-

    • Friendship (military assistance - NO, access on other's land - YES):

      • The Defender's Fjord

    • Non Aggression Pacts (access on other's land - NO):

      • -none-

    • Declared as Enemies (but no war yet):

      • -none-

    • Official Enemies (in war with, maximum 2 as attacker, 2 as defender):

      • Corsairs of Umbar (they are the Defender and Druwaith Folk the attacker) - war will time out in 3 updates

      • Broken Tooth Tribe (they are the Attacker and Druwaith folk the defender) - war will time out in 3 updates


  7. (NPC) Etyangoldi Alliance

    • Official Allies (military assistance - YES, access on other's land - YES, maximum 2):

      • -none-

    • Friendship (military assistance - NO, access on other's land - YES):

      • Empire of Coldvar

    • Non Aggression Pacts (access on other's land - NO):

      • -none-

    • Declared as Enemies (but no war yet):

      • -none-

    • Official Enemies (in war with, maximum 2 as attacker, 2 as defender):

      • Kingdom of Arthedain (they are the Attacker and Kingdom of Arthedain the defender) - war will time out in 1 update

      • Elvea-Falasse (they are the Attacker and Elvea-Falasse the defender) - war will time out in 3 updates


  8. (NPC) Kingdom of Arthedain

    • Official Allies (military assistance - YES, access on other's land - YES, maximum 2):

      • -none-

    • Friendship (military assistance - NO, access on other's land - YES):

      • Elvea-Falasse

      • Clan Frostbeard

    • Non Aggression Pacts (access on other's land - NO):

      • -none-

    • Declared as Enemies (but no war yet):

      • -none-

    • Official Enemies (in war with, maximum 2 as attacker, 2 as defender):

      • Etyangoldi Alliance (they are the Attacker and Kingdom of Arthedain the attacker) - war will time out in 1 update


  9. (NPC) The Woodland Enclave

    • Official Allies (military assistance - YES, access on other's land - YES, maximum 2):

      • The Defender's Fjord

    • Friendship (military assistance - NO, access on other's land - YES):

      • -none-

    • Non Aggression Pacts (access on other's land - NO):

      • -none-

    • Declared as Enemies (but no war yet):

      • -none-

    • Official Enemies (in war with, maximum 2 as attacker, 2 as defender):

      • Broken Tooth Tribe (they are the Defender and Woodland Enclave the attacker) - war will time out in 3 updates


  10. (NPC) Trollshaw Realm

    • Official Allies (military assistance - YES, access on other's land - YES, maximum 2):

      • -none-

    • Friendship (military assistance - NO, access on other's land - YES):

      • -none-

    • Non Aggression Pacts (access on other's land - NO):

      • Clan Frostbeard

    • Declared as Enemies (but no war yet):

      • -none-

    • Official Enemies (in war with, maximum 2 as attacker, 2 as defender):

      • The Defender's Fjord (they are the Defender and Trollshaw Realm the attacker) - war will time out in 3 updates


  11. (NPC) Corsairs of Umbar

    • Official Allies (military assistance - YES, access on other's land - YES, maximum 2):

      • Broken Tooth Tribe

      • Empire of Coldvar

    • Friendship (military assistance - NO, access on other's land - YES):

      • -none-

    • Non Aggression Pacts (access on other's land - NO):

      • -none-

    • Declared as Enemies (but no war yet):

      • -none-

    • Official Enemies (in war with, maximum 2 as attacker, 2 as defender):

      • Druwaith Folk (they are the Attacker and Corsairs of Umbar the defender) - war will time out in 3 updates


  12. -none-

    • Official Allies (military assistance - YES, access on other's land - YES, maximum 2):

      • -none-

    • Friendship (military assistance - NO, access on other's land - YES):

      • -none-

    • Non Aggression Pacts (access on other's land - NO):

      • -none-

    • Declared as Enemies (but no war yet):

      • -none-

    • Official Enemies (in war with, maximum 2 as attacker, 2 as defender):

      • -none-


  13. -none-

    • Official Allies (military assistance - YES, access on other's land - YES, maximum 2):

      • -none-

    • Friendship (military assistance - NO, access on other's land - YES):

      • -none-

    • Non Aggression Pacts (access on other's land - NO):

      • -none-

    • Declared as Enemies (but no war yet):

      • -none-

    • Official Enemies (in war with, maximum 2 as attacker, 2 as defender):

      • -none-


  14. -none-

    • Official Allies (military assistance - YES, access on other's land - YES, maximum 2):

      • -none-

    • Friendship (military assistance - NO, access on other's land - YES):

      • -none-

    • Non Aggression Pacts (access on other's land - NO):

      • -none-

    • Declared as Enemies (but no war yet):

      • -none-

    • Official Enemies (in war with, maximum 2 as attacker, 2 as defender):

      • -none-










Wars timeout status throughout the realm:

  • War between Trollshaw Realm (Aggressor) and The Defender's Fjord (Defender)
    - Trollshaw Realm attacked High Pass - in this update

  • War between The Woodland Enclave (Aggressor) and Broken Tooth Tribe (Defender)
    - The Woodland Enclave attacked Middle Rhovanion - in this update

  • War between Druwaith Folk (Aggressor) and Corsairs of Umbar (Defender)
    - Druwaith Folk attacked Harondor - in this update, so in 3 updates the hostilities will end
    - Druwaith Folk attacked Rohan - 2 updates ago (start of the war)

  • War between Etyangoldi Alliance (Aggressor) and Elvea-Falasse (Defender)
    - Etyangoldi Alliance attacked Northern Lindon - in this update, so in 3 updates the hostilities will end

  • War between Broken Tooth Tribe (Aggressor) and Druwaith Folk (Defender)
    - Broken Tooth Tribe attacked Rohan - in this update, so in 3 updates the hostilities will end

  • War between Etyangoldi Alliance (Aggressor) and Kingdom of Arthedain (Defender)
    - Etyangoldi Alliance attacked Eryn Vorn - 2 updates ago, so in 1 update the hostilities will end

  • End of the War between Empire of Coldvar (Aggressor) and Kingdom of Arthedain (Defender)
    - Empire of Coldvar attacked Dunland - 3 updates ago, so the hostilities have ended








RANKING: Most Provinces Controlled:


- (1st): (Player) Broken Tooth Tribe (12 of 5) (!!!)x7
- (2nd): (NPC) Kingdom of Arthedain (9 of 5) (!!!)x4
- (3rd): (NPC) Druwaith Folk (7 of 5) (!!!)x2
- (Player) Empire of Coldvar (7 of 5) (!!!)x2
- (Player) Clan Frostbeard (6 of 5) (!!!)x1
- (NPC) The Woodland Enclave (5 of 7)
- (NPC) Etyangoldi Alliance (5 of 7)
- (Player) The Defender's Fjord (5 of 5)
- (NPC) Trollshaw Realm (4 of 7)
- (Player) Elvea-Falasse (1 of 5)
- (NPC) Corsairs of Umbar (1 of 5)






RawReport