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by The Community of Dispatch. . 25 reads.

Middle Earth Roleplay - Update 04

** REMEMBER! ON EACH THREE UPDATES (on update 3, 6, 9, 12 ...) YOUR GET NEW SOLDIERS **






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Roleplay Region: Middle Earth Roleplay

THE MAP: Linkhttp://middle-earth.LTtstuff.com/roleplay/rp3/map.html

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List of all update dispatches:

More info:






List of all update dispatches... :

The webpage that contains all the maps (for all the updates) can be found LinkHERE.
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If you want specific details about a particular update (the dispatch) or just that update's map (in .jpeg):
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Update 05: page=dispatch/id=1400183
-- Map for Update 05: LinkHERE
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Update 04: page=dispatch/id=1396791
-- Map for Update 04: LinkHERE
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.Update 03: page=dispatch/id=1395224
-- Map for Update 03: LinkHERE
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Update 02: page=dispatch/id=1393430
-- Map for Update 02: LinkHERE
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Update 01: page=dispatch/id=1391469
-- Map for Update 01: LinkHERE
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Update 00: page=dispatch/id=1389467
-- Map for Update 00: LinkHERE
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Read dispatch

List of all update maps: Linkhttp://middle-earth.LTstuff.com/roleplay/rp3/







THE TALK FROM THE OLD UPDATE... :

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Druwaith Folk (message 1 of 2):

The Dru folk somewhat resemble dwarves in stature, with their short thick legs, fat arms, fat bellies and heavy buttocks. The main difference between the Dru folk and the dwarves was their long, wide and expresionless face, flat noses, curly hair and big black eyes that glowed red when angered or threathened.

So when the stumpy and fat Dru folk of the Noman-lands heard about a dwarf army at the border between the Mirkwood Forest and the edge of the Brown Lands, their eyes immediately turned red and many went in hiding. The few that were brave enough went on towards Garahir's army that was nearby, as Garahir just recently arrived with his tribesmen and secured the Brown Lands. After informing Garahir, a stand-still between the Dru folk and the dwarves of The Woodland Enclave ensued.

There was visible tension in the air, after the refusal from the Druwaith Folk to let the dwarves cross into the Foothills on their quest towards Redhorn Gate.
Afraid for his realm, Garahir turned around and inquired about other factions that can guarantee his realm's safety. Thus, he sent a message to the humans of Rohan, of the Coldvar Empire and of the Variag Order, as well as to the orcs of the Broken Tooth Tribe.

To the humans of Rohan:
"King Theoden, due to your benevolent nature the Dru folk have risen and are now strong. However, we fear for our lands and we ask of assistance. Please reply."

To the humans of the Empire of Coldvar:
"Humans of Anfalas, know that the marshes of Ithilien, the Foothills and the devastated regions of Dagorlad and the Brown Lands are all inhabited by the Dru folk. We do not want anything to do with the outside realm, as we like to live in our own world. We will protect your western borders as long as you protect our eastern ones. Please reply."

To the humans of the Variag Order:
"Humans of the South, we've heard of your long history in the deserted lands south of the mountains of Nurn and Gorgoroth. We have a similar story as many of our folk migrated to these lands from Khand and Harondor in the distant past. We're now inhabiting the deserted lands of Brown Lands and Dagorlad and we strive to survive in this land where we can be hidden and have peace. But to have peace we need secure borders. Will you reply?"

One more message, to the orcs of the Broken Tooth Tribe. The eyes of Garahir suddenly turned red. The Dru folk had distrust for all outside races and a deep hatred of orcs. Yes, the Dru folk were both feared and loathed by other Men of the region and they were considered little better than Orcs, and there was much enmity between those peoples. But the history between the Dru folk and Orcs was far darker than the persecutions from Men throughout the years.

Garahir hoped to change the general state of affairs between the Dru folk and the Men races with his recent messages, but a normalization of affairs between the Dru and the Orcs was, maybe, also in order. Selecting one of his guards to send the message to the orcs, Garahid wrote the following:
"To the Broken Tooth Tribe, we know that to the east of our Dagorlad lie your capitol and that to the south of the mountains of Gorgoroth lie your fortresses. And we also know that your armies border our provinces. From all the races, the Orcs are the ones we trust the least. But we want peace with all of the outside world, so we bring a peace offer and non aggression until the end of times."

----
Send a message to Rohan, asking for non-aggression
Send a message to The Empire of Coldvar, asking for non-aggression
Send a message to The Variag Order, asking for non-aggression
Send a message to the Broken Tooth Tribe, asking for non-aggression


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Etyangoldi Alliance (message 1 of 2):
King Curufinwe received a message from the odd humans of the Druwaith Folk, announcing that the dwarves of The Woodland Enclave were planning to attack the Redhorn Gate. "What an ugly race of creatures, these Dru folk are. At first I thought that they were dwarves as their definitely resemble somes. Was just about to execute them ... " Curufinwe mentioned.

This changed his plans. Knowing that a dwarf retribution might come towards his lands is not very timely, especially now that his Non Aggression Pact with the Empire of Coldvar is to cease and that the Kingdom of Arthedain is still a nuisance. But none of these are urgent. An ally to the west of the Kingdom of Arthedain will definitely deter any incursions into his lands from the humans of Arthedain and the dwarves of the Woodland Enclave were still far away from Redhorn Gate, so the humans of the Empire of Coldvar were, now, the biggest threat. Especially since there were reports of curious movements at the borders between the two factions, some of them concluded with men of the Empire locked up in the Etyangoldi Alliance's cells.

"Why make someone an enemy when you can keep them closer and fight on other fronts?" Curufinwe thought to himself, adding "Send a message to the Empire of Coldvar" to one of most trusted vanguard elves.
"To Nikolai Naves of the Empire of Coldvar,
The Non Aggression Pact between our two realms is to end soon enough. We definitely can say that we both profited from it, and that it proved that we can live in mutal respect of our borders and desires. Personally, I share your expansionism ideals and I propose a union beween us in the form of a confederation of the South, of Etyangoldi Alliance and the Empire of Coldvar. Together we definitely can conquer the East, the West and the North. And, obviously, we will divide equally the spoils of the land."

King Curufinwe's attention turned towards the Trollfolk of Ettenmoors. They proved to be loyal enough. And if an attack from the dwarves is imminent, then a buffer between him and the dwarves is going to be really helpful. Surely, the trolls lack the understanding of these subtle nuances of things, so there's no need to let them know of the full scale of the problem. The following message was for the trolls:
"Torogok of the Trolls,
Your fealty towards the Etyangoldi Alliance in the recent past has not been unnoticed. The Non Aggression-Pact between our two races is soon going to expire, so I am going to extend to you an offer of an official Friendship. It's the best I can do seeing as I already have as ally one elf and, possibly, the humans of the South. We send you this offer as we've had contacts from the east announcing us that dwarves set their axes towards you, so we want to help as you've helped us in the past."

That should have been enough of official enactments if it wasnt for the envoy from Elvea-Falasse asking for updates between, what can it be, between the Kingdom of Arthedain and the Etyangoldi Alliance. As a reply was expected, the following was noted:
"Ally from the west, race of my race and friend,

You've asked about Arthedain. Know that the Kingdom of Arthedain is nothing more than a kingdom in passing in our lifespan. We've seen so many of them that we lost count. Do you not remember, since the old days up to now? Indeed, the ambitions of Men pale when put to the time scale that the Valar bestowed Elves with. Little guilds beneath a chieftain and little chieftains beneath a ruler? Please ... we will deal with them and absorb their lands back into our Alliance. After all, the Valar offered to us the guidance for all other races, under one banner to rule Middle Earth. Thus, the Men of the realm will be better protected against the outside forces if they are part of our Alliance. Our fair, honest Alliance of Men, Elves, even of Orcs! Can you imagine? An alliance of all races? Well.. except the dark shadows coming from the East ... but do not worry of that, as we will keep your borders secure from any threats coming from the East.

Certainly you agree that Arthedain must remain a part of our Alliance."

----
Send a proposal of an Alliance to the Empire of Coldvar under the form of a Confederacy
Send a proposal of a friendship to the Trollshaw Realms
Send a message back to the Elvea-Falasse explaining about the Kingdom of Arthedain situation


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Gundabad Dwellers:
The orcs of Gundabad spent the last period of time gathering even more orcs. And even more orcs. An attack of Angmar was imminent, but were these orcs even enough?
Cvog ran the numbers in his head ... the numbers seemed correct. His spies informed of an 1870 troll-army in Angmar, and with the garrison ... they could win.

----
Attack with all 4200 orcs the province of Angmar


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Kingdom of Arthedain (message 1 of 2):
Amlaith Minyatur received the emissary from the Elvea-Falasse and drafted a reply.
"King Cirdan of the Mithlond and of the Lindon Elves,
Your most recent message put hopes in our souls and hearts. The elves of the Alliance are ruthless conquerors, they act very much so like a crumbling empire ... draining all the resources of the land and conscripting all the souls that could muster weapons into their so-called "Alliance". We have first-hand experiences from the folk of The Shire, for example, that broke-off from the hold of the Etyangoldi and joined our Kingdom.

If not contained, we are unsure what will happen to us ... and, I fear, to the rest of the world. Thus, we will declare war on them, but we have to make sure that you understand our intentions and agree to our plea."

----
Send an emissary back to the Elvea-Falasse, explaining about the Etyangoldi Alliance situation


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The Variag Order:
Ulwarth plans for uniting the nomads of Khand, Sutherland and Harondor are complete. Now its time for expansion. But before any of this, there was the matter of the non aggression pact with the Empire of Coldvar. It's soon expiring. Ulwarth liked how things were in the past in his relationship with the Empire, and so things can continue.

"Send a new Non-Aggression pact request to the Empire of Coldvar. Tell them that we respect their desires, and we will turn our attention to things in our part of the world, they to things in their part of the world, and that our borders are safe."

"Now, as that matter is taken care of, try and contact the Corsairs of the Great Sea. Tell them that there's enough riches in Middle Earth and that, if they'd like, they can dock in Harondor and dig up some of the treasures awaiting them. Also that we are in search for more able men as we're attacking the fortresses of Mordor at the plateau of Gorgoroth and in the plains Nurn. The lands are inhabited by a cunning race of orcs, but nothing the corsairs have not encountered on the seas."

The last was a notification to the Broken Tooth Tribe orcs of the new status quo between the two factions; does not matter if this emissary gets lost in the orc's lands, like the ones that were sent before; the thought has to count.
With that in mind, the preparations for the armies are put in motion. They'll attack Nurn with all the mercenaries Ulwarth has mustered in such a short time. The small detachment still present on the mountain gap at the entrance to Nurn was to report of any enemy movements.

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Request a continuation of the Non Aggression-Pact to the Empire of Coldvar
Declare the Broken Tooth Tribe as enemies
Attack on Nurn with all forces, 2350 soldiers


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The Woodland Enclave (message 1 of 2):
Queen Barazturg did not like, at all, the message from the Druwaith Folk. Redhorn Gate was to be reclaimed. With so much passion, she personally and her army in Southern Mirkwod will clear the way for the attack. The Dru folk might mind, but it is for the greater dwarf glory. The dwarves of Middle Earth are neither weak nor to be toyed with.

----
Attack with 500 soldiers from Southern Mirkwood the province of Foothills, without declaring the Druwaith Folk as enemies
Move the 840 soldiers from Western Mirkwood to Anduin Vales


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Trollshaw Realm (message 1 of 5):

While stationed in Angmar, Torogok received the message from the King Curufinwe of the Etyangoldi Alliance and leered over it. "Fealty?", Torogok put emphasis on this word. "Heh, the trolls of Trollshaw have no fealty for the Etyangoldi Alliance, they're merely a convenience. Especially now that we're in bad terms with the Orcs of Gundabad and with the dwarves of the Woodland Enclave. So we'll agree with their friendship request, even if we do not agree with their terms. For now it's more important to keep our borders to the South secured.".
Torogok called one emissary from the newer batch of human emissaries. You could tell that they represent the function by the fact that they do not have weaponsn but still have all their limbs attached.
"So tell them that we agree. And you better come back again with their answer. Don't you dare run away ..." Torogok said to the emissary.

In the mean time, news of dwarf-hunters from the West, from the dwarf lands of Forochel, reached the ear of Torogok. They were definitely trying to spy on their forces camped in Angmar. Knowing well of the war declaration of the dwarves of the Woodland Enclave, Torogok expected that this war party was sent exactly to check the state of affairs and strength of his armies. Nonetheless, this was the first interaction between Clan Frostbeard and the Trollshaws, and Torogok was big but not that stupid. There was no official stance from Clan Frostbeard, so he'll not assume that they are enemies just because they're dwarves. Although its tempting, there's enough trouble on the eastern borders ... and to create trouble on the west is ... careless, at best. Torogok did not advance so much just to be crushed by his ego.

Thus, an attack party was to be send to try to capture and not to kill the dwarf-hunters encroaching into his lands. Torogok stressed on this. The dwarves are to be captured, not killed. If the dwarves surrender they will be interrogated and asked about their leader whereabouts and plans. If they refuse to surrender then they will be treated accordingly. And if they have anything interesting to say, they'll be escorted directly to Torogok.

And, finally, in order to secure all the border provinces against the Orcs of Gundabad, a redistribution of forces was necessary. It was decided to bring in 860 slave-soldiers freshly trained in Ettenmoors towards the fortress of Angmar and to station them there.
----
Send 860 soldiers from Ettenmoors towards Angmar
Send an armed party to meet the dwarf-hunter party that was sent by the Clan Frostbeard. The Clan Frostbeard decides if the dwarves surrender and talk with Torogok (if they surrender they will meet Torogok in person) or if they do not surrender and either die or flee in the fight


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Clan Frostbeard (message 1 of 5):

As they reached their destination and made a fire, the hunters could hear a clanking sound behind them.

"If ye think those are trolls, remain calm and slowly back away", said the old hunter.

"What do you mean? Its goin down?", asked the other one while grabbing his axe.

"I don't know, lad... just be on guard, aye? If ye're brave enough, or foolish enough, to fight a troll without usin' a shield, then ye'd better be an expert fighter...", replied the old dwarf.

They didn't have to turn around to see if the trolls were coming. The sound of galloping stomping and the crash of trees giving way was very clear over the whistling wind.

With an explosive cracking sound of the nearby trees, They were suddenly surrounded by trolls clad in dark armor, vambraces, helmets, and wielding hughs swords and maces.

"Lay down yer axe lad", said the old dwarf. The axe wielder stopped swinging his feet and laid down his weapon.

Directing his voice to the nearest troll and raising his arms, the old dwaf said: "We are Dwarves from the Clan Frostbeard, we do not come to harm ye. By order of Dralvik II son and heir of Drolvuk Frozenhelm, sovereign king of the Clan Frostbeard and ruler of Khazâd-gund... we would like to speak with yer Warchief."

The trolls stood silence looking at the hunters. Nothing but silence, they just opened their formation and whom it seem to be the leader said: "Follow along..."

----
The hunters are escorted to Torogok's lair.


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The Woodland Enclave (message 2 of 2):

The following message was to be sent to the Defender's Fjord.
"King Alexius Comnenus,

We're marching West to meet with our brothers of the Clan Frostbeard. Me and my party are to take back the lands of the Redhorn Gate from the orcs, and I ask you to march West as well; perhaps claiming back the High Pass? You have my full support, and, definitely, the Clan Frostbeard's support as well."

----
Message to the Defender's Fjord, asking to attack the orcs of the High Pass and reunite the lands with Clan Frostbeard


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Trollshaw Realms (message 2 of 5):
In Angmar, the troll-detachment sent by Torogok to capture the dwarves just returned to the warchief with them. No harm done, as instructed. It was a bit difficult to convince the dwarves that the hoods over their heads were placed as not to leak any information en route, but no notable incident happened along the way. The dwarves have been quite obedient.

Care was still given at the meeting, as the dwarves could be cunning assassins, disguising as mere footsoldiers just wanting a meeting with their leader. A thoroughout body search ensued, as well as a temporary confiscation of any lethal instruments found in the dwarves possession.

After all was done, the meeting could proceed. The place was the throne room of the newly conquered fortress of Angmar. Torogok laid down, quite amusingly, on the too-small-for-a-troll throne ... or what was left of it, after it got hit and bashed into the ground; the remaining stone foundation proved to be a more suitable throne for the warchief. After a brief moment, when both parties analyzed the other, Torogok initiated the talks:

"Salutations, dwarves of the Clan Frostbeard, and welcome to the Trollshaw Realm.
I know that your treks into our realms were not unfruitful and that your expedition's goal is to learn more about us. This, I think, is a good occasion for you to get more info and for me to suit up and measure your race's worth."

Torogok continued, "I admit, when I was younger I had some dealings with dwarves. Not my days of glory as I was mere a slave of a warlord, as I am now the warlord for other slaves. Even if I killed many a dwarf of the East, now my hands ask for the blood of those that crossed me. So, even since my escape and rout towards the Ettenmoors I brew plans to rise up against these Kings and give them as good as I received. I think that I did decent ..."

Torogok paused for a bit.

"You see, we trolls don't actually care for war. We stay in our swamps, content with our simple life. We eat some flesh here and there, but only of animals or of those that cross our realms; we don't go hunting past our borders. And, then, we have orcs. Trolls and orcs fought alongside many a time, but only if having been coerced by the situation, by a warlord or by slavery itself. I have as much enmity for the orcs as I do for the human warlords of Angmar that took us trolls from the Ettenmoors for all those times of the past. I don't have any hostility towards the dwarves ... but that might change soon enough."

Torogok then threw some maps on the ground in front of the dwarves. They were maps of the realm east and south-east of Angmar. On the maps, clearly, there was a section circled with red, somewhere past the realms of Anduin, in the forests of Mirkwood.

----
Torogok waits for an answer from the dwarf delegation of Clan Frostbeard, to continue the talks.


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Clan Frostbeard (message 2 of 5):

The old hunter draw the maps near to his nose and frowned as he looked over it.

"... but that might change soon enough..." he quoted. He spoke softly to himself as he looked at the red circle, suddenly his eyes flew open.

Clearing his throat, The old hunter continued: "Warchief, may I ask with all due respect?... Ye know control the mines of Angmar, known for their rich black iron ... What is it that ye seek west of the Lonely Mountain?"

----

The hunters waits for an answer from Torogok


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Elvea Falasse (message 1 of 2):

To The People of South Lindon
We will send you a delegation of healers, loremasters, and educators along with the first shipments of medicine and food. Future arrangements over goods that can be traded for cultural and economic benefits can be made at your convenience.
May providence and good fortune find you,
Cirdan

To The Frostbeard Clan
Greetings King Dralvik! I'd like to apologize for the lack of communication from Elvea-Falasse since we last met in your lands. We have been busy dealing with are easterly neighbors. Are fellow elves in the Etyangoldi Alliance have been accused of slavery and warmongering by a human nation of the Dunedain and Hobbits of central Eriador. So far these claims have carried weight but haven't be confirmed yet. I look forward to the day when The Black Enemy is destroyed and all will dwell together in Arda Unmarred. I wanted to thanks you again for
Bizârul, it's craftsmanship is a testament to the skill of your people. I also wanted to ask if you'd receive our representative Angbor, an upright man from Harlindon, on the coastal regions west of the Brandywine. Hopefully this will allow us to better stay in touch.
Respectfully yours,
Cirdan


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The Empire of Coldvar:

Emperor Nikolai looks out over the Bay of Belfalas. He is in deep thought about the growing tensions in Middle Earth.

He turns as a messenger runs to him.
"Sir, a message."

The Emperor takes the scroll and dismisses the man. He reads through it. The Emperor walks back to his command tent. In the tent sits General Elkins.

"General, I just recently received a message from the Etyangoldi Alliance. They ask us to form a Confederation with them. What do you think?"

"The final decision is up to you. But, lets just say that we do form this Confederacy. We gain an ally, but we may anger many more. You want to expand the Empire, but if we anger everyone in Middle Earth, before we have the ability to defend ourselves."

"Very true. If we wait we may get another chance at an alliance, but now is not the right time."

Emperor Nikolai sits at his desk and begins to write a message back to the Etyangoldi Alliance.
"To the Etyangoldi Alliance,
The Empire of Coldvar will not join in this Confederacy. Yes, we both did profit off of the initial non-aggression pact. That is why I propose another pact.

Emperor Nikolai"

He rolls up the scroll just as another messenger walks in. The young boy puts the message on the desk and then runs out of the tent.

"You should be more kind Nikolai."

"Shut up General."

The Emperor reads the message.
"Hmm, another non-aggression pact."

He quickly writes another message to the Druwaith Folk.

He sends his guards to fetch a messenger. A messenger runs in and he carries a message from The Variag Order.

"They want to refresh our non-aggression pact."

Emperor Nikolai writes another agreement letter.

----
Send a proposal of an Non-aggression Pact to the Etyangoldi Alliance.
Send an agreement to the Non-aggression Pact with the Druwaith Folk.
Send an agreement to the Non-aggression Pact with the Variag Order.


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Elvea Falasse (message 2 of 2):

They say that the elves age through their eyes; in the eyes of Cirdan could be seen the memories that both poisoned the past and taught of the future. But what ought we must do in the present? For this was the question acrossed all of Elvea-Falasse. The messengers rode hard and fast to bring news of the east, and a council was called in the Grey Havens to plan how to play the Lindon elves' hand. Representatives and esteemed men and elves from everywhere gathered, amongst their number was Magolhir the Captain of the Armed Host, Alphrovon the Navigator, Gwilwilether Captain of the Rangers, and the Lady Gannoriel. Before the devising of their plan Cirdan did beseech and call upon the Valar and Maiar, and even to Eru Iluvatar Himself. Hear now the prayer of Cirdan...

"In times when the Deceiver yet walked amongst Arda, the Firstborn did commit great evils unto themselves. From the east coast of Aman, to the Havens of Sirion. Also haughty at times were we, to treat fellow Children of Iluvatar as game to hunt or mortals to stroke our own arrogance. But hear now my plea if it pleases you, oh Lords of the West, and Almighty One. For we look to the stars of Varda for a sign, and to Her ears will do call. To the seas our ships do entreat an audience with Ulmo. And on every watchtower we look to Manwe and the Holy Mountain for his word and his eagles. And to Eru what can we do? What action is great enough to seek out Him. I humbly ask, what shall we do?"

To King Minyatur, the Hobbits, and Dunedain
I have prayed to Eru and the Western Lords, I await their reply. In the meantime know that we will not attack either you or our elf kin at this moment, and I ask of you to postpone you attack until we have gathered further information and have a reply from the West. I also ask if our rangers may pass through your territory into the Etyangoldi Alliance to gather information on the doing of King Curufinwe and his land discreetly. Also Magolhir, the Captain of the Armed Host, stands ready to defend your territory from a potential attack from King Curufinwe, if so may he advance into your realm to defend at a place of your need. Myself and a fellow elf named Gannoriel will be seeking an audience with King Curufinwe, we may end up inviting you as well.
I again implore you to postpone your attack until we hear from the West and have all the information we need,
Respectfully yours,
Cirdan

To King Curufinwe and his Alliance
Your reply my King, to be frank, is troubling. You well know that Middle Earth belongs to no race, and that to invade sovereign peoples under a just rule is wrong. If the free peoples of Middle Earth cannot unite to stand against evil, then what perhaps is the point of fighting against evil? All are gathered in Mando's Halls. I ask that you recieve myself personally, the wise Gannoriel, and several others from Elvea-Falasse in a your capital to negotiate and discuss all that is occuring. If proper I'd like to invite King Minyatur. In the meantime please cease any sort of arms against the innocent.
Hopefully we will see each other soon,
Respectfully yours,
Cirdan

----
Send messages to the Arthedain Kingdom and Etyangoldi Alliance asking for what is entailed in the messages
Magolhir and Gwilwilether begin preparing for possible movement
The prayer is given to Eru and the Valar, Alphrovon and the sailors begin scouting for Ulmo, and Elvea-Falasse looks for a response from the West.


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Trollshaw Realms (message 3 of 5):

"West of Angmar?" Torogok replied, visibly surprised by the question.

"You see that circle? On the map?" Torogok rose his hand and pointed with his huge fingers in the air in front of him, towards the map. "We received death threats from there. The dwarves of Mirkwood, my scouts inform me. And I know very well that where there's a dwarf, there's many a dwarves. You dwarves stand united like orcs grow like shrooms. So if there's a dwarf wanting my head, there's at least one other dwarf nearby, also wanting my head."

Torogok's tone increased.

"And what's this talk of mines? Of iron? Of what's under the land? Do you look at us and think that we're miners, now? Look around, lad. There's no pickaxe here. For us, the only way of going underground is once we're dead and buried. I care the least of mines, of iron or of other precious resources of under the ground. We attacked the Rhudaur folk to conquer their castles; We attacked Angmar's fortress. We plan to attack Gundabad as well. The fortress, not some mines under the ground!"

Torogok was visibly frustrated.

----
Torogok waits for a reply from the hunters.


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The Kingdom of Arthedain (message 2 of 2):

"King of the elves of the west,

You honor us with your replies and proposal of help. You truly rise to the name of your race; Please use any pathways through our realms, your elves are free to roam as they see fit. And do make haste, as I can barely contain the unhappy populations of Hobbitland and South Arthedain. Perhaps your presence, or your close aids presence can help cow the population and listen to words of logic and reason?"

----
Agree to pause declaring the Etyangoldi Alliance as enemy
Send the above message to the Elvea-Falasse


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Etyangoldi Alliance (message 2 of 2):

Things have not unfolded as to Curufinwe's plans for quite some while. Troublesome. Suddenly, the Southern borders were not as secure. There was a dwarf threat from the East and, in the West, his elf-ally wasn't acting like an ally. At least the trolls agree to a Friendship ... And as for the Empire of Coldvar, Curufinwe agreed to an extension of the non-aggression.

Not all was black, however; Curufinwe's quest to the Redhorn Gate reaps success, as a small elite force of elves salute him. They are carrying some sort of swords that glow in a dark blue shade, and not just only in sunlight; the light appears to shine outwards from within in a curious, bizzare, play on lights. Their armor looks to be different, as well; it is lighter than steel but definitely more times stronger.

Curufinwe sent them towards the Northern Cardolan, with a plan only he, and those he confided in, appear to know of.

The rest of his army camped in Hollin is to march on to Minhiriath. He once had plans to mark and delimitate the lands between the two elf-lands ... oh, how those plans flew by. But Minhiriath was still to be his. "And we'll see afterwards..." Curufinwe thought to himself.

Coerced by the situation, Curufinwe also agreed to meet a delegation from Elvea-Falasse. The king thought to himself that, under the guise of a party and sweet words, some other interesting things could happen, elsewhere. And when its all too late, Curufinwe thought to himself that others will see things his way. His glorious way.
"King of Elvea-Falasse,

We will agree to those terms, to honor you and to honor our friendship. Right now we are busy in Minhiriath - I won't bore you of the details, sic - but after we can make room and plans to meet your delegation in Cardolan. The humans of Arthedain are, usually, not welcomed, but we will make an exception this time for you. Thus, also invite the Human King. Let it be known that I will discuss only with him and with no-one else from his lands."

"Two birds, one stone ... " Curufinwe thought to himself, and sent the message.

---
Agree to the non-aggression with the Empire of Coldvar
Send 25 elite soldiers from Hollin to Northern Cardolan, dressed in curious new armor and possessing shiny dark-blue weapons, orders unknown
Attack Minhiriath with 935 soldiers from Hollin


.
Clan Frostbeard (message 3 of 5):

Winds and snow from the blizzard had been lashing the entire Ice bay for several days.The docks were not only washed out but buried in snow and debris.

Dralvik II was looking at the wind through a window of is hall built in the glacier mountain surrounded by his Steward and Auxitius.

"By my Father's Beard! Damn blizzard!, now our supplies of bronze-scaled whale fat are cut out...", Dralvik continued: “I wouldn't send my worst enemy to sail in this storm… I still cannot bear to know what happened to the hunters we sent to Angmar. Any news Frulvik? Who did you send?"

Frulvik replied: “An old acquaintance of your father, Dolim and his nephew... but I'm afraid that we did received word yet, my lord”. The Steward raised a finger and said: “but we have received several messages from our friends and allies, my lord. Let me see…”, Frulvik pulled out a bunch of scrolls from a metal box and handled them to Dralvik.

Dralvik read the scrolls one by one.

Frulvik continued: “There were also several reports of Men scouting the southern borders of our kingdom. We don't know their intentions, but we know that they have something to do with Etyangoldi Alliance as King Cirdan express in the message”.

Dralvik took his eyes off his reading for a moment, and said: "We don't know if they also want to expand to the West and take the forges of the Blue Mountains, do we?... I will not allow them to enslave any dwarf for their purposes! Send a message to their leader tell him that we do mean no harm to the people, just stay away from our business.”

“Will do, my lord”, Frulvik replied and then proceed: “What about our friend, Queen Barazturg and her plans to attack Redhorn Gate?”

“Let her know that she have our full support, and we currently have delegates on troll ground. Hopefully they won't suffer the same fate as hers at Redhorn gate. Tell her we will keep her update, as the north is uneasy at he moment and we must prepare the infrastructure for a possible war. We will aid the forges and mines of the Blue Mountain, and then we will provide her with as much equipment and machinery as we can for her goal”

“Very well, My Lord. Anything else”, Frulvik said.

Dralvik: “Yes send this message to Lord Cirdan, and send word to Baldur to double the defenses that would be all… thank you.”

/////////////////////////////////////////////////////
//////// To King Cirdan Shipwright of Elvea-Falasse
/////////////////////////////////////////////////////

Honorable King Cirdan,

I like to hear that Bizârul is to your liking. Take good care of it since it is treasured by my kin.

But the reason for this message is covered by a gray veil. I have received reports from the East, informing that the trolls of Trollshaw realm have been responsible for the death of a delegation of dwarves of my friendly realm The Woodland Enclave, in the Redhorn Gate.

I am afraid that the trolls are also scouting the eastern borders of my realm, so we are preparing for a possible war. The men who occupy Western Arthedain also bring me no rest to my mind, since I do not know what their intentions are, but I will not allow them to take the dwarves of the Blue Mountains by force and seize their forges and resources; if they decide to continue expanding through these lands.

So I would like to let you know that I will assist the citizens of the Blue Mountains in any way, and against any threat they may have there, in exchange for mutual aid. We will prepare the mines -a risky task for anyone- and build a trading post from their docks. The dwarves in that area already know me and trade with my people.

Honoring our friendship and alliance agreement, I inform you that I will not march on any elven soil as we agreed in "The Treaty of Emyn Uial", your fellow citizens can be safe and calm because the north welcomes them with open arms. This action and the build of a trading company in the shores of the Blue Mountains will refine trade routes between our kingdoms.

I hope that, when the time comes, and if my readings are correct, we can help each other against the looming threats.

As for your representative Angbor and his family, if any, they can stay in Khazâd-gund. I will make the necessary arrangements for a suitable stay in this frozen land, I will order the construction of a winter garden so that he does not miss his land.

May the winds from the west bring you to good judgment and unite our people,

Dralvik II

////////////////////////////////
////////////////////////////////

----
Send 460 soldiers from Forochel to the Blue Mountains.
Send a proposal of an Non-aggression Pact to the Kingdom of Arthedain.
Send a message to Queen Barazturg of The Woodland Enclave, letting her know that she has the Clan Frostbeard support.
Send the above message to Cirdan of The Elvea-Falasse.


.
Clan Frostbeard (message 4 of 5):

-In Angmar, at Torogok's throne room-

"I mean west of the Lonely Mountain, Warchief, as ye said exactly the Mirkwood forest. We dwarves guide ourselves accordin' to the mountains and the stars, I admit it can be a bit confusin' ... I apologize for that", the old hunter replied, surprised by the mistake of Torogok.

The old dwarf continued: "But sometimes our tongues cheat on our true thoughts and reveal them. For example, as a veteran dwarf I like to think about the value of the land, that's why I mentioned the black iron mines or that your people really want to crush the dwarves of Mirkwood, I do not respond for those dwarves and their actions we are not the same kin... But you mentioned the West of Angmar my lord, there lies my home... Forochel, What are your intentionts there? "

----
The hunters waits for Torogok's reply.


.
Trollshaw Realms (message 4 of 5):

-in Angmar, at the throne room-

After hearing what the hunters had to say, Torogok replied:
"Ah, yes, the Lonely Mountain. Brothers, you remember about the Lonely Mountain, right? You know, they educated us on this when we had those high cultured lessons, you know, there, in the swamps of Ettenmoors", and then Torogok, and the rest of the nearby trolls, started laughting at the absurdity of what was just said.
"Aye, you're good lads. You make me laugh.", Torogok continued. "Look, outside of the places we've already been, and that we have memories of, we think not of the outside world. Obviously, now as I'm the leader of this pack of trolls, I took an interest in those that border us. But more than that? This (pointing to his head) may be big, but I'm not witted like you. You could say that I am battle smart, not books smart. Heck, we only heard of those dwarves of Mirkwood because they sent us this nice message claiming that we're their mortal enemies. And we only heard of you and your kin to the West after we captured Angmar from the humans and orcs."

" I am sure that if we expand our lands we will meet many more, like you, like others. But my goal is to punish those that wronged me and my folk in the past; I have no wrongdoers in Forochel. We claim the lands of those that need to be punished, we help our allies if we have any, and we protect our lands if we're attacked. We have no interest in Forochel, unless Forochel has an interest in us. And if that happens, they're going to be some wrongdoers in Forochel for us to come and punish."

"And we come round to you. What exactly were you doing, spying on Angmar? While we were talking your kin are preparing their axes? Is this a diversion? You better tell me now ... "

----
Torogok replies to the dwarves of Clan Frostbeard


.
Broken Tooth Tribe

*Skirmishes on the border with the Druwaith Folk resulted in the capture of a scout*

From out the interrogation tent emerge Snicklefritz and two smaller orcs – both of whom are wiping hands on trousers.

Alright boys, the bit that interested me the most from all that was when he talked about the humans that lie somewheres to their west. ‘Coldvar,’ I think he called them."

The other two orcs nodded dumbly at this, just as they would have done to anything their chieftain had said.

That scout claimed there was ‘darkness’ in them, and were ‘frightening’ during dealings. Well, if they’re someone to be wary of, they’re someone I want on our side. These humans might just be the right sorts of humans, ya understand?

Both orcs continued to nod in agreement.

Good. Now go and find these humans. Go and find this ‘Coldvar.’ Be sneaky ‘bout it, ‘cause you’re passing through these others’ lands. And when you find ‘em, you tell ‘em what I told you. Are you both clear?

Both orcs – already still nodding from before – continue to do so but with more vigor. Snicklefritz watched one of their earrings fly off with the enthusiasm being put into his rattling head nods. He sighed, and pulled out some parchment and began scrawling a hasty message. At the end, it is made clear that only one orc messenger is expected back, and that the humans are welcome to do with the other as they find fit.

-----

Sends a proposal to the Empire of Coldvar proffering a treaty of friendship.

Attacks Dorwinion from Horse Plains with full forces present there


.
The Defender's Fjord

King Alexius Comnenus receives a messenger from the Woodland Enclave, with a message requesting him to attack King Cvog and the Gundabad Dwellers. As he is thinking, a messenger arrives. He says, "My Lord, the reinforcements from the Withered Heath have arrived." The King says out loud, "Good. With this increased force will acquiesce to Queen Barazturg's request. Messenger! Inform her of this development." The messenger nods and leaves. His general, Erasmus, walks in and says, "My King is the attack to occur?" The King replies, "Yes. Go. Lead my men." The general nods and leaves. The King though, is secretly worried. If this attack is successful, he would not dare take another province for himself. But then what would his allies think of him? But then a small voice pops into his head and says, "That is a debate for another time. Focus on this first." He shakes his head, and the voice disappears.

----

Attacks Upper Anduin with all 1450 dwarves and Hero

Informs Queen Barazturg of their help


.
Clan Frostbeard (message 5 of 5):

-In Angmar, at Torogok's throne room-

"Not at all, Warchief...", the old hunter replied clearing his throat : "We were send here in orther to know about those trolls scouting our eastern borders... recently my folk has been battling against the wolf-hides, ye see... We were worry that those savages were yer allies or that ye support them... We now know that is not like that for the good of each realms... Ye have yer own business, we have ours ... but they do not intersect in any way, that is clear."

"Thats why my Lord Dralvik, send us here...", the old dwarf continued: "his council was worried, and he is a resonable king and wants what is best for his people. So with that said I think the best thing is that we turn on our heels and go back on our way, after all this was just a misunderstanding, I have nothin' against ye and ye have nothin' against me..."

The old dwarf raised his hands with his palms facing the war chief, shrugging his shoulders: "What do ye say Warchief? What should I tell my Lord Dralvik?..."

The room was silent, for an instant, and then the voices of the trolls surrounding Torogok began to echo.

----
The hunters waits for Torogok's reply.


.
Trollshaw Realms (message 5 of 5):

- In Angmar, at Torogok's throne room -

The voices of the trolls surrounding Torogok began to echo. And then the ground began to tremble. At first, slowly, and then harder and harder. In a short while you could hear some commotion outside, while the trembling intensified. And then the doors violently snapped open, showing an exhausted huge troll, collapsing from the run.

Torogok paused the conversation with the dwarf-hunters and turned his attention towards the troll by the door.
"We'll continue immediately. Stay here.", Torogok informed the dwarf-hunters, and stood up from his impromptu throne and approached the troll by the door. He rose him up and both walked to another section of the fortress, leaving the rest of the trolls with the dwarf-hunters in the throne room.

- Torogok, in another section of the fortress -

"What?! The Orcs of Gundabad are marching a huge army on Angmar? So big that the whole land turned to black, on their crossing? It's all because you let those peons escape from Angmar!". Torogok slapped the troll in front of him, effectivelly slamming him into the ground. The earth viciously trembled again.

"Now its too late to bicker about it. And its too late to give orders to the other trolls of Ettenmoors to come to our aid. Drats, and we canth even do a surprise attack on their encampments on the High Pass because we don't have enough slave-soldiers after we sent 860 of them towards us, to guard Angmar."

Torogok thought about what to do.
"Prepare spike traps. Put the rest of the soldiers in two trenches. Prepare the fires. Let's fight for Angmar. If we win this, then we're going to swap the armies of Ettenmoors with those of Angmar; we'll bring them here and we move to the High Pass. And we'll crush those orcs on two sides. But only if we win this ... Go, make the preparations. "

The other troll was still on the ground, after the earlier slap. After Torogok spoke the last phrase, the other troll rose up and said "It shall be done", while still visibly shaken by the experience.

He didn't even move three steps away when Torogok stopped him.

"Wait."

A few more moments passed by.

"Not right now. We still have dwarf-guests ... they've spied enough. I'll quickly dispatch them off, and then we'll make the due preparations.".

Torogok turned around and started to slowly move towards the throne room, where the dwaves expected him to be back.

- in Angmar, back in the throne room -

Torogok: "I'm back. Affairs of the realm that needed to be taken care of.

Ah, yes. Returning to what you said. You do you, we do us. Pretty much sums up what I also believe in. I have nothing against you. And, apparently, you have nothing against me. You know what, I'll believe you.

in so much that I'm going to personally give you one of my best armed guards to escort you towards the border of Angmar, so that you arrive safely back to your king."

"Tell him that, to show our commitment, we propose a non aggression pact of five clicks, more than the norm. It's the least we can do. We wouldn't expect anything less from your king, either. And maybe this is the beginning of something anew between us. I am not against it."

Torogok then called his armed guards to escort the dwarves towards the border, as proposed.

---
Send back safely the delegation from Clan Frostbeard, with an escort until the border of Angmar
Propose a non aggression pact of 5 turns with Clan Frostbeard


.

Druwaith Folk (message 2 of 2) (SECRET POST):
Garahir sent his troops in the Brown Lands to claim the forests of Fangorn and unite the dru folk of the forests with the others of their kin.

---
1280 soldiers from Brown Lands to attack Fangorn


.

Rohan:
-none-

.






The ATTACKS and DIPLOMACY that happened in the last update :

ATTACKS:

  • Druwaith Folk - successfully conquered 1 province: Fangorn.

  • Etyangoldi Alliance - successfully conquered 1 province: Minhiriath.

  • The Variag Order - successfully conquered 1 province: Nurn.

  • The Woodland Enclave - successfully conquered 1 province: Foothills.

  • Broken Tooth Tribe - successfully conquered 1 province: Dorwinion.

  • Clan Frostbeard - successfully conquered 1 province: Blue Mountain.

  • The Defender's Fjord - successfully conquered 1 province: Upper Anduin.

DIPLOMACY:

  • Etyangoldi Alliance and Trollshaw Realm have agreed to a FRIENDSHIP.

  • The Empire of Coldvar and Druwaith Folk have agreed to a NON AGGRESSION PACT for 3 turns.

  • The Empire of Coldvar and The Etyangoldi Alliance have agreed to a NON AGGRESSION PACT for 3 turns.

  • The Empire of Coldvar and The Variag Order have agreed to a NON AGGRESSION PACT for 3 turns.

  • Gundabad Dwellers and Trollshaw Realm have entered into WAR.

  • The Variag Order and Broken Tooth Tribe have entered into WAR.

  • The Defender's Fjord and Gundabad Dwellers have entered into WAR.

  • The Woodland Enclave and Druwaith Folk have entered into WAR.








The Map of Middle Earth Roleplay - Update 04:
The Map of this Update can be found LinkHERE.
** IF you want to check out the other updates, go LinkHERE **






PANEL OF PLAYING KINGDOMS:




    • Kingdom's Name: Broken Tooth Tribe

    • NS Player: Dwarf

    • RP nation: Wild Hunt

    • Race: Orcs

    • Leader: Snicklefritz

    • Hero: type D, Snicklefritz (same as Leader)

    • NS Stats: +5% effectiveness ** Changed since last update! **

    • Favouritism: 41 (+0% effectiveness)

    • Regions under command: (5) : Gorgoroth, Dorwinion, Horse Plains (C), Nurn, Upper Nurn

    • Armies under command: 1920 Orcs in Gorgoroth (with Hero) and 1940 Orcs in Dorwinion




    • Kingdom's Name: Clan Frostbeard

    • NS Player: Dwarven Mines

    • RP nation: Clan Frostbeard

    • Race: Dwarves

    • Leader: Dralvik II

    • Hero: type D, Balur

    • NS Stats: +5% effectiveness

    • Favouritism: 51 (+0% effectiveness)

    • Regions under command: (4) : Blue Mountain, Emyn Uial, Forochel (C), River Lhun

    • Armies under command: 870 Dwarves in Emyn Uial (with Hero), 230 Dwarves in Forochel and 290 Dwarves in Blue Mountain




    • Kingdom's Name: Elvea-Falasse

    • NS Player: Kingdom of the Unicorn 02

    • RP nation: Elvea-Falasse

    • Race: Elves

    • Leader: Cirdan

    • Hero: type D, Gannoriel

    • NS Stats: +5% effectiveness

    • Favouritism: 0 (-15% effectiveness) ** Changed since last update! **

    • Regions under command: (3) : Northern Lindon, Mithlond (C), Southern Lindon

    • Armies under command: 850 Elves in Southern Lindon (with Hero) and 690 Elves in Mithlond




    • Kingdom's Name: Empire of Coldvar

    • NS Player: New Margaux

    • RP nation: New Margaux

    • Race: Humans

    • Leader: Nikolai Nāves

    • Hero: type D, Nikolai Nāves (same as Leader)

    • NS Stats: +0% effectiveness

    • Favouritism: 51 (+0% effectiveness)

    • Regions under command: (5) : Andrast (C), Anfalas, Belfalas, Lamedon, Pukel-Land

    • Armies under command: 875 Humans in Belfalas (with Hero), 210 Humans in Anfalas and 1930 Humans in Andrast




    • Kingdom's Name: Rohan || ** Not currently playing **

    • NS Player: Echoriath

    • RP nation: ** no RP nation yet! **

    • Race: Humans

    • Leader: Theoden

    • Hero: type A, Theoden (same as Leader)

    • NS Stats: +0% effectiveness

    • Favouritism: 50 (+0% effectiveness)

    • Regions under command: (2) : Anorien, Rohan (C)

    • Armies under command: 2960 Humans in Rohan (with Hero)




    • Kingdom's Name: The Defender's Fjord

    • NS Player: Wille-Harlia

    • RP nation: -Wille-Harlia-

    • Race: Dwarves

    • Leader: King Alexius Comnenus

    • Hero: type C, Erasmus Dragonsword

    • NS Stats: +5% effectiveness

    • Favouritism: 21 (-5% effectiveness) ** Changed since last update! **

    • Regions under command: (5) : Grey Mountain, Iron Hills, Northern Rhovanion, Upper Anduin, Withered Heath (C)

    • Armies under command: 1320 Dwarves in Upper Anduin (with Hero)




    • Kingdom's Name: (NPC) Druwaith Folk

    • Race: Humans

    • Leader: Garahir

    • Regions under command: (4) : Brown Lands, Dagorlad, Fangorn, Ithilien (C)

    • Armies under command: 910 Humans in Fangorn and 1440 Humans in Ithilien




    • Kingdom's Name: (NPC) Etyangoldi Alliance

    • Race: Elves

    • Leader: Curufinwe Fallenstar

    • Regions under command: (7) : Cardolan, Dunland, Enedhwaith, Hollin (C), Minhiriath, Northern Cardolan, Redhorn Gate

    • Armies under command: 375 Elves in Northern Cardolan and 785 Elves in Minhiriath




    • Kingdom's Name: (NPC) Gundabad Dwellers

    • Race: Orcs

    • Leader: Cvog the Vicious

    • Regions under command: (2) : High Pass, Gundabad (C)

    • Armies under command: 1930 Orcs in Gundabad (injured)




    • Kingdom's Name: (NPC) Kingdom of Arthedain

    • Race: Humans

    • Leader: Amlaith Minyatur

    • Regions under command: (4) : Eastern Arthedain, Southern Arthedain (C), The Shire, Western Arthedain

    • Armies under command: 830 Humans in Western Arthedain and 1440 Humans in Southern Arthedain




    • Kingdom's Name: (NPC) The Variag Order

    • Race: Humans

    • Leader: Ulwarth the First

    • Regions under command: (5) : Khand, Harondor, Near Harad, Nurn, Sutherland (C)

    • Armies under command: 2070 Humans in Nurn




    • Kingdom's Name: (NPC) The Woodland Enclave

    • Race: Dwarves

    • Leader: Barazturg (female)

    • Regions under command: (6) : Anduin Vales, Foothills, Hearth of Mirkwood, Southern Mirkwood, Western Mirkwood (C), Woodland Realm

    • Armies under command: 325 Dwarves in Foothills and 840 Dwarves in Anduin Vales




    • Kingdom's Name: (NPC) Trollshaw Realm

    • Race: Orcs

    • Leader: Torogok

    • Regions under command: (4) : Angmar, Ettenmoors (C), Rhudaur, Upper Rhudaur

    • Armies under command: 1665 Orcs in Angmar and 1300 Orcs in Ettenmoors




    • Kingdom's Name: N/A












DIPLOMATIC STATUS THROUGHOUT THE REALM:


  1. Broken Tooth Tribe

    • Official Allies (military assistance - YES, access on other's land - YES, maximum 2):

      • -none-

    • Friendship (military assistance - NO, access on other's land - YES):

      • -none-

    • Non Aggression Pacts (access on other's land - NO):

      • -none-

    • Declared as Enemies (but no war yet):

      • -none-

    • Official Enemies (in war with, maximum 2):

      • The Variag Order (3 more updates until hostilities automatically end)


  2. Clan Frostbeard

    • Official Allies (military assistance - YES, access on other's land - YES, maximum 2):

      • Elvea-Falasse

      • The Defender's Fjord

    • Friendship (military assistance - NO, access on other's land - YES):

      • The Woodland Enclave

    • Non Aggression Pacts (access on other's land - NO):

      • -none-

    • Declared as Enemies (but no war yet):

      • -none-

    • Official Enemies (in war with, maximum 2):

      • -none-


  3. Elvea-Falasse

    • Official Allies (military assistance - YES, access on other's land - YES, maximum 2):

      • Clan Frostbeard

      • Etyangoldi Alliance

    • Friendship (military assistance - NO, access on other's land - YES):

      • -none-

    • Non Aggression Pacts (access on other's land - NO):

      • -none-

    • Declared as Enemies (but no war yet):

      • -none-

    • Official Enemies (in war with, maximum 2):

      • -none-


  4. Empire of Coldvar

    • Official Allies (military assistance - YES, access on other's land - YES, maximum 2):

      • -none-

    • Friendship (military assistance - NO, access on other's land - YES):

      • -none-

    • Non Aggression Pacts (access on other's land - NO):

      • Druwaith Folk (3 turns remaining)

      • Etyangoldi Alliance (3 turns remaining)

      • The Variag Order (3 turns remaining)

    • Declared as Enemies (but no war yet):

      • -none-

    • Official Enemies (in war with, maximum 2):

      • -none-


  5. Rohan

    • Official Allies (military assistance - YES, access on other's land - YES, maximum 2):

      • -none-

    • Friendship (military assistance - NO, access on other's land - YES):

      • -none-

    • Non Aggression Pacts (access on other's land - NO):

      • -none-

    • Declared as Enemies (but no war yet):

      • -none-

    • Official Enemies (in war with, maximum 2):

      • -none-


  6. The Defender's Fjord

    • Official Allies (military assistance - YES, access on other's land - YES, maximum 2):

      • Clan Frostbeard

      • The Woodland Enclave

    • Friendship (military assistance - NO, access on other's land - YES):

      • -none-

    • Non Aggression Pacts (access on other's land - NO):

      • -none-

    • Declared as Enemies (but no war yet):

      • -none-

    • Official Enemies (in war with, maximum 2):

      • Gundabad Dwellers (3 more updates until hostilities automatically end)


  7. (NPC) Druwaith Folk

    • Official Allies (military assistance - YES, access on other's land - YES, maximum 2):

      • -none-

    • Friendship (military assistance - NO, access on other's land - YES):

      • -none-

    • Non Aggression Pacts (access on other's land - NO):

      • Empire of Coldvar (3 turns remaining)

    • Declared as Enemies (but no war yet):

      • -none-

    • Official Enemies (in war with, maximum 2):

      • The Woodland Enclave (3 more updates until hostilities automatically end)


  8. (NPC) Etyangoldi Alliance

    • Official Allies (military assistance - YES, access on other's land - YES, maximum 2):

      • Elvea-Falasse

    • Friendship (military assistance - NO, access on other's land - YES):

      • Trollshaw Realm

    • Non Aggression Pacts (access on other's land - NO):

      • Empire of Coldvar (3 turns remaining)

    • Declared as Enemies (but no war yet):

      • -none-

    • Official Enemies (in war with, maximum 2):

      • -none-


  9. (NPC) Gundabad Dwellers

    • Official Allies (military assistance - YES, access on other's land - YES, maximum 2):

      • -none-

    • Friendship (military assistance - NO, access on other's land - YES):

      • -none-

    • Non Aggression Pacts (access on other's land - NO):

      • -none-

    • Declared as Enemies (but no war yet):

      • -none-

    • Official Enemies (in war with, maximum 2):

      • The Defender's Fjord (3 more updates until hostilities automatically end)

      • Trollshaw Realm (3 more updates until hostilities automatically end)


  10. (NPC) Kingdom of Arthedain

    • Official Allies (military assistance - YES, access on other's land - YES, maximum 2):

      • -none-

    • Friendship (military assistance - NO, access on other's land - YES):

      • -none-

    • Non Aggression Pacts (access on other's land - NO):

      • -none-

    • Declared as Enemies (but no war yet):

      • -none-

    • Official Enemies (in war with, maximum 2):

      • -none-


  11. (NPC) The Variag Order

    • Official Allies (military assistance - YES, access on other's land - YES, maximum 2):

      • -none-

    • Friendship (military assistance - NO, access on other's land - YES):

      • -none-

    • Non Aggression Pacts (access on other's land - NO):

      • Empire of Coldvar (3 turns remaining)

    • Declared as Enemies (but no war yet):

      • -none-

    • Official Enemies (in war with, maximum 2):

      • Broken Tooth Tribe (3 more updates until hostilities automatically end)


  12. (NPC) The Woodland Enclave

    • Official Allies (military assistance - YES, access on other's land - YES, maximum 2):

      • The Defender's Fjord

    • Friendship (military assistance - NO, access on other's land - YES):

      • Clan Frostbeard

    • Non Aggression Pacts (access on other's land - NO):

      • -none-

    • Declared as Enemies (but no war yet):

      • Trollshaw Realm

    • Official Enemies (in war with, maximum 2):

      • Druwaith Folk (3 more updates until hostilities automatically end)


  13. (NPC) Trollshaw Realm

    • Official Allies (military assistance - YES, access on other's land - YES, maximum 2):

      • -none-

    • Friendship (military assistance - NO, access on other's land - YES):

      • Etyangoldi Alliance

    • Non Aggression Pacts (access on other's land - NO):

      • -none-

    • Declared as Enemies (but no war yet):

      • -none-

    • Official Enemies (in war with, maximum 2):

      • Gundabad Dwellers (3 more updates until hostilities automatically end)


  14. (Unfilled Slot)

    • Official Allies (military assistance - YES, access on other's land - YES, maximum 2):

      • -none-

    • Friendship (military assistance - NO, access on other's land - YES):

      • -none-

    • Non Aggression Pacts (access on other's land - NO):

      • -none-

    • Declared as Enemies (but no war yet):

      • -none-

    • Official Enemies (in war with, maximum 2):

      • -none-










Wars timeout status throughout the realm:

  • War between Gundabad Dwellers (Aggressor) and Trollshaw Realm (Defender)
    - Gundabad Dwellers attacked Angmar - in this update, so in 3 updates the hostilities will end

  • War between The Variag Order (Aggressor) and Broken Tooth Tribe (Defender)
    - The Variag Order attacked Nurn - in this update, so in 3 updates the hostilities will end

  • War between The Defender's Fjord (Aggressor) and Gundabad Dwellers (Defender)
    - The Defender's Fjord attacked Upper Anduin - in this update, so in 3 updates the hostilities will end

  • War between The Woodland Enclave (Aggressor) and Druwaith Folk (Defender)
    - The Woodland Enclave attacked Foothills - in this update, so in 3 updates the hostilities will end








RANKING: Most Provinces Controlled:


- (1st): (NPC) Etyangoldi Alliance (7 of 7)
- (2nd): (NPC) The Woodland Enclave (6 of 7)
- (3rd): (NPC) The Variag Order (5 of 5)
- (Player) The Defender's Fjord (5 of 5)
- (Player) Empire of Coldvar (5 of 5)
- (Player) Broken Tooth Tribe (4 of 5)
- (NPC) Druwaith Folk (4 of 5)
- (NPC) Trollshaw Realm (4 of 7)
- (NPC) Kingdom of Arthedain (4 of 5)
- (Player) Elvea-Falasse (3 of 5)
- (Player) Clan Frostbeard (3 of 5)
- (Player) Rohan (2 of 5)
- (NPC) Gundabad Dwellers (2 of 5)
- (Unfilled Slot)







NPC talk and decisions of this update:
.

Druwaith Folk:

----
Nothing for the moment, will message later


.

Etyangoldi Alliance:

----
Nothing for the moment, will message later


.

Gundabad Dwellers:

----
Nothing for the moment, will message later


.

Kingdom of Arthedain:

----
Nothing for the moment, will message later


.

The Variag Order:

----
Nothing for the moment, will message later


.

The Woodland Enclave:

----
Nothing for the moment, will message later


.

Trollshaw Realm:

----
Nothing for the moment, will message later


.





RawReport