by Max Barry

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by The Ancient Elvehn Republic of Sylh Alanor. . 64 reads.

Refugia Regional Map

Refugia Regional Map
Last Updated November 25, 2019

An’eth’ara, na lethall’en!

This is the official post for our regional map, from now until whatever unforeseeable end eventually becomes us. For as long as we inhabit our current corporeal forms, we can look upon the following set of images as proof that not only were we here in this time and place together, but that we did it while residing in large quantities. Refuge Isle has prepared for us three images of the map, which will automatically change when there are updates. These images show not only the state locations and names, but also culture groups and religions for those nations.

Want to join this cool map club? Fill out the form at the bottom of this dispatch and send it to the current Councillor of Culture (Sylh Alanor) in a telegram. I will make sure that your information is updated as soon as possible. The last update is listed at the top of this dispatch and will be changed every time a new nation or overlay is added. Furthermore, I will make a post in the RMB alerting everyone to the updates when they occur. If there are any questions, please do not hesitate to ask me over the RMB or telegram. I will respond as soon as I am able.

Sule tael tasalal, dar'eth shiral.
Sylh Alanor

Refugia Map Application

Culture Group:
Desired Location on the Map:
Desired Location of Capital:
Size of Nation:

  • Nations may only apply for a placement on the map if they are a Member State.

  • Nations are limited to 1/3rd of their Refugia influence in zones up to 200.

  • Sizes greater than 200 are assessed individually.

  • Nations that Cease to Exist, will be removed from the map.

  • Nations may expand with growth or war.

  • Capital Location can be left blank if you don't care to specify.

  • Colour can be listed as a colour or hex code.

  • An example of Size of Nation: Refuge Isle is 110 zones.