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Dispatch → Factbook → Politics
Political Party Database
Our party believes in protecting the rights of individual nations, fully supporting the rights of nations. We believe that it is the role of the Regional government to protect these rights and expand upon them wherever possible. Our party feels that the people of this great region should all have an equal say in regional affairs and that those messages from the people should never be ignored.
Party Chairman: Malfad
nation=malfad/detail=factbook/id=1301362
Our party has a proven track record with successful leaders like Navol and Old Ravenwood claiming membership! Why take a risk voting for a promised future, when we can return the prosperity our region once had and amplify it ten fold!
We stand for internal improvements (RP), quality over quantity embassies, less puppet regulation, and increased involvement in interregional affairs.
Proven Success
Why risk our future on unproven politicians when you can elect proven politicians like Navol and Old Ravenwood who have been through it all?
Quality over Quantity Embassies
We don't need more embassies to collect and accumulate in our vast collection; we need to rebuild our existing embassies with valuable alliances, and continue to seek quality embassies with allies rather than embassy collectors.
Anti-Puppet Regulation
The burden should not be on the People to register puppets. We propose requiring World Assembly membership to vote and be considered a citizen of the region, all others would be considered "puppets". Why? The game only allows each IP address to register one account with WA membership, otherwise the user gets all their accounts banned. This is a fool-proof light weight method to prevent fraudulent voting while completely removing puppet limits or registrations from the region!
Encouraging Role-play
Our administration will not only schedule role-play events as has been promised by every politician ever! We will be sure to participate in the role-play as well as cultivate an ongoing role-play universe to make role-play exciting. This includes making events like crises and negotiations to give our citizens a bonding experience.