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Dispatch → Meta → Reference
GRP by Chricoma 99999
Seeing the stress of roleplay on people, this law states that during war. In a treaty the following cannot be made on a terms of surrender.Section: 001
001: A treaty can not require a defeated nation to hand over any territory without permission from the defeated nation.
002: A treaty can not require a defeated nation to change how they roleplay, this means you can not force a nation to change their government, military, economy, or religion in a treaty without permission from the defeated nation.
003: A treaty must accepted by all sides in a conflict
004: A treaty can not require a defeated nation to do something out of RP, this means a treaty may not require a defeated nation to vote a certain way, or to give them a place on the map.
Section: 002
001: If one accepts a treaty one may not break the treaty until atleast a week after the treaty is accepted.
002: Once a treaty is accepted additional clauses may not be added.
003: If one accepts a treaty, one accepts the clauses. Do not complain about the effects of the treaty to a moderator after having accepted it
004: If a treaty regards territory, at anytime the defeated can take the territory back.