by Max Barry

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DispatchAccountDiplomacy

by The World Syndicalist Republics of Silver Commonwealth. . 841 reads.

Regional leaders

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Regional leaders


Regional leaders have to watch on their province leaders as well- they have less powers than regional leaders, but they still can be quite a pain. Sometimes, some of the Autonomies are governed like personal fiefdoms, and borders are a bit of a mess, as they are drawn along ethnic lines. Regional province leaders are usually from other minorities.

Now, however Regions are administrative states. Commonwealth still remains a totalitarian place, along with its administrative states, though.

All of the leaders have sworn to not betray Commonwealth, and they have silver eagle badges on their chest as a sign, that they have sworn so, and that they are loyal. Silver eagles are also on the banners of the armies of the administrative states. When President-Governor gets their position, they get a special ''mandate'' from Tom, which grants them rights to rule over the region (Or Commonwealth State). If they have done something bad, Tom can revoke their mandate, essentially making them an illegitimate ruler, and they would need to step down. President-Governor is the default title, while second title (Like Archon, Raja, Khan, Elder, or Caudillo) are optional to the ruler's location.

Special hat

SC's designers have tried to create something for the Commonwealth governors, which could possibly match with the monarch crowns - a khaki colored, large general hat, with a black cap, with four smaller golden stars at both sides, and a large golden star in the center, with fasces symbol on it. It also has golden laurels on both sides. Of course, it can't really match with a crown, as it is less extravagant, and still looks like an army cap. Those caps are given to state governors as well. Symbols on cap also can include a cogwheel, torch, and fist, or some other symbol.

*You found a note from a scientist*

Those guys... They all are one big quislings - if they truly cared about their people, they would be waging resistance against their master, not help him to secure his dictatorship!

*Note archived in your device*

*You found a note from a Regional governor of Congo*

Renier is perhaps one from the most vile men, that I have ever seen. It seems, that he has no manners whatsoever - I wonder, has any of his tutors taught them to him? And let's not even get started with his apartheid - we officially are partners, and we even shook hands, but it was a forced handshake, and I despise him for what he has done. And he knows that himself, and he wants to avoid me as much as possible. I just hope, that he will not get away easily, when his idiotic system will eventually lose the Bush War.

*Note archived in your device*

(Antarctica has an overseer, but it doesn't participate in politics that much, as it is mostly uninhabited, and although it is classified as Commonwealth State by the government, it actually is more of a Territory. It could be said, that Aykhan owns both Siberia, and Antarctica.)
Leaders of Commonwealth States

Name

Commonwealth State

Nationality

Residence (Capital)

Cauã Monteiro Leal

América do Sul (South America)

Brazilian

Rio de Janeiro

Enrique Fernán

Centroamérica (Central America)

Mexican

Mexico City

Renier Langenhoven

Suid-Afrika (South Africa)

Afrikaner

Pretoria

Archer Waters

Canada

Canadian

Toronto

Kayden Watson

European Federation

Brit

London

Stanley Johnston

Australasian Confederation

Australian

Canberra

Renier has given more power to Ossewabrandwag (African Frontier's military wing), and a bit more rights for Namibian Germans. However, he is still fairly negative against Dominionists, and Natives, and labor camps are still around, along with apartheid. He is one from FAE's henchmen, and has encouraged cooperation between Afrikaners, and Americans. He has also encouraged nationalism in African Frontier, but it is perfectly under Party's boot.

After process of decentralization, he considers FAE as a partner. However, he is fairly negative against leadership of European Frontier, and fairly suspicious against foreign world. Some consider him to be a bit more than a puppet, and some consider him to be a closet socialist, but no one says that loud, because otherwise there is a risk of getting thrown into a labor camp.

At first, Renier doesn't seem that dangerous- at first, he even might look like a somewhat friendly grandparent. Then why he is so feared? Because his actions are way more drastic, and harsh- he lets bullets to speak for himself.

Renier has many siblings, as he was born in a rural part of the country, and people there typically have more children.

Although Renier is a Calvinist, and a mysticist as well he supports science. However, when it comes to supporting science, he usually supports it only for weaponry, and technologies- he is not ready for progress in social means. Renier isn't psychotic, but rather a cold calculator, however.

Renier, however, has inherited one trait from FAE- manifest destiny. He tried to colonize the African parts of disputed zone, by settling settlers in it. However, there have been bloody conflicts in disputed zone, and more and more funds are needed for South African army, to protect its holdings. In the end, however, it turned out, that Africa is way too big for Renier to chew, so he decided to focus only on certain parts of South Africa, and leave governing of the rest of Africa to natives. One of them are the descendants of Mobutu's party in Congo- while South Africa controls all of Africa de iure, de facto it has very little control north from its own province territory. Renier, however, has to watch out not only from defiant warlords, and movements in the north, but from his own party members too, especially Adiel. Commonwealth is like a web of a complex game, and everyone, who has some kind of power over a certain territory, plays it.

He has also settled German scientists, and generals from the New Disputed Zone in Namibia. The complex operation first picked the generals up from the coast, and took them in a submarine to the England. Then, they were transported with a fast, perhaps supersonic speed plane, until they reached Namibia. Although their knowledge would benefit Suid-Afrika slightly, there's one catch- some of them are strasserites, and in exchange for better tanks, and technology, strasserism might grow in Namibia... However, for now, Renier's National Party has held in power well. However, it has experienced ''strasserification'' too.

Recently, Renier has started an experimental vat program, with which he hopes to increase the population of South Africa. He has cooperated both with Siberia, and Canada in this affair. His plan is to create a population boom, and later settle it down in the northern lands.

In order to suppress revolts, Renier usually deploys Namibian German mounted cavalry. Renier is perhaps one from the most loyal Governor-Presidents, and for now, holds tightly to power. Renier has also engaged in border clashes with Native rebels along the frontier, and wouldn't be afraid to use drastic measures, if war would go badly.

Renier's, and National Party's HQ is located in a hotel, which is an unusual choice, to say the least. Despite that, it still has got a lot of protection, and has been nicknamed as ''most safest hotel in South Africa''. It is also a HQ of Ossewabrandwag.

Renier is more positive against AI, and a few anthro species. Sadly, same couldn't be said for humans...

Karma: Very evil

S.P.E.C.I.A.L stats:Strength: 4
Perception: 7
Endurance: 3
Charisma: 4
Intelligence: 5
Agility: 4
Luck: 6

Pro: Republicanism, strasserism, fascism, militarism, controlled economy, control over corporations, Juche, Christian mysticism, limited expansionism.
Anti: Monarchism, liberalism, objections, free market, drastic change, materialism, capitalism, communism, AI rights, black market, separatists.

Archer Waters is the President-Governor of Canada, which got appointed by Tom in his office, after Tom removed Cousineau from his office - it was an unexpected event, since it is the first time in history, when Tom has used his privileges to demote a regional governor from power. Before that, Archer was the leader of Ontario.

Archer was born in the family of Canadian elites, so he was parallely schooled into leadership from young age as well, alongside with usual school material. However, he was partially descended from a family of farmers as well, so he was often taken to the farm in his childhood by his father, to remind him of his "roots". Perhaps that's one of the reasons, why he is so supportative of ruralist factions.

Because of his status, it was a bit easier for him to climb up to the higher ranks. However, competition in the academy was still very strong - it was a place, where new candidates from influential elite families studied, and tried to fight out their way under the sun. He was able to pass the test, but only barely. However, some of the higher ups saw potential in his results, and decided to let him continue.

Eventually, he was accepted into the Party, and later on was elected as the governor of Ontario. However, at the same time, Cousineau also became the leader - at first, Tom seemed to prefer him more, although majority of the local party supported Archer. In internal strife, Cousineau was able to win, and Archer had to wait, until opportunity would strike.

Unlike Cousineau, Archer is said to be more mentally stable, and more pragmatic in politics as well, as he belongs to the "new wave" of leaders, which practice realpolitik, and casual calculations more so than ideology. Also, he is said to have a good sense of humor, strong work ethic, and courage. However, it still is said, that ''he has something to hide'', and his bad qualities (sometimes) include arrogance, selfishness, and carelessness.

Karma: Neutral

S.P.E.C.I.A.L stats:Strength: 4
Perception: 6
Endurance: 5
Charisma: 5
Intelligence: 7
Agility: 6
Luck: 3

Pro: Nationalism, social credit, Catholicism, realpolitik, small landowners, distributism, "People's Party", mild socialism.
Anti: Extreme conservatism, laissez-faire, anarchism, death penalty, corporatism, separatists, full communism, clergy.

Leal is perhaps one from the strongest opponents of Commonwealth. Ruling with an iron fist over South America, his rhetoric against FAE isn't even a secret. Due of that, Supercomputer Tom considers him to be a large problem, and has tried to remove him from power multiple times, but has always failed. For now, Tom has been patient, but it might change...

Leal was born in a fairly large family, which had four children (including Leal, who was the oldest), and most of them picked military career.

Leal is an Integralist, and is also perhaps one from the most inclusive governors in Silver Commonwealth- he accepts all nationalities in his frontiers as equals, if they integrate, and some from Africans have actually escaped to South America, while fleeing from Renier's apartheid. Surprisingly enough, Renier doesn't mind it that much.

Leal focuses on fleet mainly, as it is the highest support base of him, and because warfare in Panama choke point would be a very hard task. However, despite his best efforts in air force, it still remains underfunded.

Although Leal's Brazilian Integralist Party is in the charge of South America, most of the other governors are actually from Spanish descent, and so is the case with populace as well. Some governor ideas also conflict with Leal's ones, and Natives don't make things easier either- they are way higher in numbers than in North America, or Central America, and although Leal is allied to them, and they have their own regions to govern, situation is still tense between them.

Leal is quite a friendly person, and often will offer you a Brazilian coffee, or a cigarette. However, he will still cautiously watch over that, what is happening in his house, and he still can be intimidating.

He also is one from the main opponents of ''strasserification'' of FAE, and has tried to stop strasserites from growing in power, because he sees that as an inflitration attempt. He has close ties to Enrique Fernán.

Leal has an ''official'' HQ in Rio De Janeiro, but it is rather like a facade. His actual HQ is located in Amazonian rainforest, and it can be accessed only with a ship, or helicopter (although landing pad is used way less often than dock). This HQ was built with the help of Natives, and they, along with Party members themselves, are really the only ones, who know the access to it. Although it looks like a typical rich man's cottage, inside it looks like a planning room, and it has internet as well- it is often called as ''isle of internet in the sea of ''no connection''- it is the only connection to internet for a considerable amount of kilometers. It also has a missile launching pad, and a button, which could order all South American missiles to fire, if it was necessary. It requires authorization before firing, though.

Karma: Neutral

S.P.E.C.I.A.L stats:Strength: 6
Perception: 5
Endurance: 7
Charisma: 5
Intelligence: 4
Agility: 4
Luck: 3

Pro: Integralism, state capitalism, third position, conservatism, hyper militarism, Pan-American unity, state socialism, religiousness.
Anti: Anarchism, liberal capitalism, racism, communism, libertarian socialism, imperialism, secularism, syndicalism.

Kayden is the governor of the Federation of Europe, and Lord Protector of the British Isles. Before he was a governor, he had quite a military experience. He has a personal authority over Blackshirts, and is a federalist, although in a different way- his plan for Europe is way more similar to Mosley's. He also has been criticized for his authoritarian republicanism, especially if considering the fact, that all of the Lord-Protectors have been more authoritarian, than Prime Minister, or King ever was.

Although Kayden has children, he often is lone in his office, and sometimes writes poems.

Perhaps one from the most controversial governors- asides from creating government controlled labor unions, he has allowed a few authoritarian leftists to enter his government too. However, he still cracks down on most of other leftist movements.

He is approx 40 years old, and his personality is humorous, yet reserved at the same time. When he wants to chill out, he usually goes to a pub with friends. He also is somewhat mischievous, and usually has schemes in mind.

Suprcomputer Tom considers British Isles and Iceland to be like an outpost in a hostile, chaotic territory, which is the New Disputed Zone, so Kayden keeps a very keen eye on military funds, and technology, and ordered to build forts in both Iceland, Ireland, and British Isles. He wants to both keep his power, and gain prestige in Tom's eyes.

Although he has focused on England the most, he also has put a significant effort in Ireland's fortifications, as a possible flanking move might strike Britain from the back, if it is not careful. Although Iceland's fortifications aren't bad, they are a bit weaker, and generally considered a ''weak spot'', despite the fact, that Canadian ships, and planes can supply it from Greenland.

Kayden has tried to avoid most of political reforms, that have came with the winds of change. However, with every day, Kayden feels, that his power is growing- and yet reducing at the same time. He gives bonuses to those nationalists, which support his Federation project. If some group would object, he would try to convince them with words, or bribes. And if that wouldn't work out too... Then he would purge the defiant elements.

After the formation of European Federation, however, he both received new funds, and new expenses- he shifted his money from British Isles to Urals, Caucasus, and East Thrace, as British Isles weren't really an outpost anymore, despite being an important part in the Federation. He, along with Luc, is also an architect of European Army. He also is typically suspicious against non-Europeans.

At beginning, it was easy for Kayden to manage, and keep power, as he ruled only over Iceland, and British Isles. However, after Federation's creation, he also has to fight with many local governors, who make tons of political intrigues too. Groups in Balkans particulary are hard to manage, especially Iron Guard.

Kayden's, and Federation's HQ is located in rooms of Buckingham palace, as it was thought to be easier to find an another house, instead of building a new house. However, its interior isn't that rich, and is mostly minimalist, with a few artworks of landscapes, and past leaders at the walls. Only noticeable thing is the room of Federation- it has seats for both Province representatives, and Autonomy leaders. In some ways, Federation handles things with provinces just like Commonwealth handles Federation itself. However, there is a bunker just a few meters further from the palace, which can serve as a temporary command post in case of war, or large maintenance works.

Karma: Neutral

S.P.E.C.I.A.L stats:Strength: 4
Perception: 5
Endurance: 4
Charisma: 6
Intelligence: 5
Agility: 4
Luck: 7

Pro: Federalism, republicanism, conservative socialism, totalism, Euro-centric view, nationalism, autonomy system, traditionalism, rexism.
Anti: Fiscal conservatism, separatists, laissez-faire, anarcho-primitivism, democratic left, social liberalism, independent judiciary, private media.

Stanley is the governor of Australasian Confederation, and similarly to Fernán, is fairly young- approx 25 years old. He is the chairman of Center Movement. (New South Wales)

Stanley is loyal, of course, but not too loyal- he has his own interests in mind, when he signs contracts, and makes sure, that Australasian Confederation benefits the most from them. Thanks to Stanley, Australasian Confederation is perhaps the best place to be in all from Commonwealth Nations.

He mostly is indifferent on natives, unless they are an obstacle for resource extraction, although he is a bit negative on them sometimes. He has put a lot of work in New Zealand too, however, and views them as brothers and sisters. Some of his siblings are New Zealanders too.

Stanley loves sarcasm, and dark humor. He also is a cynic, and will often talk in a monotone, or bored tone, even if he does actually care about the situation. He has pissed off Renier quite a lot, due of his humor.

Similarly to Kayden, after the Australasian Confederation was created, it became pretty hard for Stsnley to msnage power- he had to put down revolts in Philippines, and New Zealand's Legion has also become pretty defiant, even if it is his closest ally. Activities of Blue Shirts Society in the southern China are also quite frequent, and have damaged his authority there. They even have tons of lodges in there.

Stanley's army, and paramilitaries are way more suited for island hopping strategy, coastline attacks, and sailing through rivers deep in mainland, as it was the purpose, for which this army was created, and most of it consists from marines. So, it has a fairly large fleet, and there are tons of bunkers, and fortifications, just like in England.

Stanley believes, that he must progress along the winds of change, so he has quickly adapted to the situation. He also is a nationalist, and puts 100% of himself, when he has to work on something. Although he is a conservative, he is perhaps the most democratic governor of the Commonwealth. He also is probably the nicest, and most cheerful from the governors.

Similarly to Leal, Stanley's residence in Canberra serves as his usual, and ''normal'' residence, but his real residence resides in a nuclear power plant in central parts of Australia. It is also a gathering point for many Center Movement members. It also is protected by a few robot guards, and has some from the most modern computers in Australasia. (They mostly are suited for nuclear plant's job, though) Unfortunately, it is not a safe residence, as in a possible meltdown, it becomes very deadly.

Karma: Good

S.P.E.C.I.A.L stats:Strength: 5
Perception: 4
Endurance: 5
Charisma: 6
Intelligence: 7
Agility: 4
Luck: 5

Pro: Collectivist ethos, Australasia, conservatism, technocracy, nationalism, jacobinism, populism, realpolitik, AIs, large government, decentralized model.
Anti: Communism, excessive totalitarianism, absolutism, ghouls, discrimination of natives, minarchism, isolationism, political opportunism.

Fernán is a fairly young man in his twenties, and a staunch Catholic. Perhaps the youngest from the governors. Has brown eyes, and dark hair, and a lot of physical strength.

Similarly to Leal, he has a disdain for Supercomputer Tom, so he isn't generally trusted by the Supercomputer. Although he voted for Commonwealth, when FAE was still a Federation, his proposal for a complete independence was rejected.

However, unlike Leal, he isn't that inclusive, and is neutral against nationalities other than Hispanics at best. However, just like Leal, he is pretty much a right winger.

He still had to give in to the workers demands, though, and currently, the left wing of synarchists is growing quickly. Perhaps Fernán's territory is the one, that gets affected by change the most.

Fernán has way less opposition from Natives, as Central America is way less diverse than South America. However, infighting between local governors is still an isdue. Another thing is the native communes in Chiapas, and model of them is often considered as an alternative to Synarchist rule, so Fernán has tried to isolate it from the rest of Central America.

His characteristic is typically ignorant, and there are few people, who he loves, or truly cares about. Most of his friends actually can be described as ''friendly acquaintances'', and Fernán has been infamous for his hot temper, and brawls. He also has a hard time to tolerate other religions.

Although he was born in a family with many kids, he isn't close to any of them, and rather likes to spend time with his military peers.

Enrique's HQ is located in an old ranch, which has been renovated. Reason for this is Enrique's argument, that ''fresh air, and countryside helps brains to work better''. However, unlike some other governor HQ's, Enrique's one is as bland as expected- it is still mostly a ranch, with a few places adjusted to a HQ. On the other hand, ranch still houses horses, and cattle, though.

Karma: Evil

S.P.E.C.I.A.L stats:Strength: 6
Perception: 5
Endurance: 5
Charisma: 3
Intelligence: 4
Agility: 6
Luck: 7

Pro: Falangism, Mexican nationalism, syndicalism, state-owned ranches, patrol squads, ''Project: Baja'', corporatism, Christianity, synarchism.
Anti: Caribbean break-away movements, multiculturalism, freedom of speech, large CEOs, indigenous faiths, democrats.

Governors of the new Commonwealth states

*You found a note from Renier*

The new governors seem to be promising, especially Aykhan - he learns fast, very fast. He is a robot, after all. I have to watch out from Jareer too, though - he also learns fast. As for others... Not my concern.

*Note archived in your device*

Name

Commonwealth State

Nationality

Residence (Capital)

Duan Lan

Zhōngguó (China)

Chinese

Beijing

Jareer al-Guler

Alsharq al'awsat (Middle East)

Arab

Rihyad

Aykhan

Сибиир (Siberia, Yakut)

Yakut

Sector-1 (Formerly Norilsk)

Onoue Misao

Honō no wa (Ring of Fire)

Japanese

Tokyo

Daniyar Bekzhanev

Türkistan (Turkestan)

Kazakh

Almaty

Vinod Adwani

Bharatiya Kamphederashan (Indian Confederacy)

Hindu

New Delhi

Quinton Mcdowel

Antarctica

Antarctican (English)

Town Halley (Halley polar station)

Duan is one from the few high ranked RNGOC's officials, which were pardoned by the Supercomputer Tom, and now he is the President-Governor of Zhōngguó (China), which is a part of the Commonwealth.

Duan has an extended family, and he can often seek support from other members in the family.

Previously an influential player in RNGOC's government, he was one from the persons, who coordinated both enclave resistance against Commonwealth armies. Due of his tactical geniuses abilities, he was spared from execution, and given position as a governor. However, he had to destroy his Blue Shirt Society member card, and a few other documents.

Perhaps due of this, Duan isn't that nationalistic, unlike other governors, and tries to sway along with wind, like rye. When asked about his ideology, he mostly tries to avoid discussing it, and usually goes deep into paperwork. However, in terms of authoritarianism, he is just like an average Commonwealth's governor. His policy is integration of the smaller groups into one.

Although he mostly has no meaningful opposition from other ethnic groups, Mongolian party is one of the few serious ones, that make trouble for him, and compete for power. Situation is similar with Tuvan parties in the north- although Duan's government is officially allied to them, in reality, they have a bitter competition going on.

Duan often has a bottle of rice wine on his table, and he is fairly reserved, like most of the Commonwealth's governors. If he talks, then he only talks about politics, or administration issues- nothing about his personal life. Due of that, few people knew his personal life in the past, and even less people know it now, as they were mostly the upper class of the Party.

Duan's HQ is located in the Forbidden City, and at first, he wanted to place Protector of Asia's portrait in place, where Mao's portrait would be irl, but Tom's administration didn't allow that, so he simply placed a picture of Chiang Kai-Shek instead. Although many rooms of the City are used to house the party members, some of them are still empty. It also has anti-air artillery, and a considerable amount of guards, but otherwise it still lacks defense.

Karma: Neutral

S.P.E.C.I.A.L stats:Strength: 6
Perception: 6
Endurance: 6
Charisma: 5
Intelligence: 4
Agility: 5
Luck: 3

Pro: Totalitarianism, Confucianism, collectivism, cultural unity, Hegel, autarky, imperialism, republic without constitution.
Anti: Liberalism, nationalism, constitutional monarchy, individualism, libertarianism, marxism.

Jareer is a governor of the Middle East. Unlike most of the other governors, he wasn't a member of any Party branch, as all of Arabia was in a disputed zone. He was a leader of some minuscule faction in Arabia, before he accepted offer of being a Governor-President of the Middle East.

Jareer's family is fairly large, and even in very dark times, he has managed to provide food for it. However, it has never been easy, even now, when situation is kind of better.

Jareer is the lone wolf, and isn't that interested in relationships. He mostly likes to do everything alone, and only calls help, when it is absolutely needed.

Although it seems, that he is ruling over all of Middle East, most of the Arabia is actually held by local clans, and he acts more like a mediator between them. His authority is direct usually only in Riyadh, and other large, few Arabian cities.

He is kind of religious, but religious radicals are actually one from his biggest enemies, due of his status as a popular figure- it would be hard for extremists to take over. In a few regions (Asir, Jabal Shammar, Yemen), he is less liked, than in, for an example, Nejd, or Hejaz, but for now, he can keep himself in power. He also has promoted Baathists on some extent, and has fought against Wahhabi, and Ikhwan soldiers.

In his party, there are both zealously atheist, and deeply religious factions, and he tries to be like a mediator between them. Of course, there is an issue with local parties too (Especially Kurds in the north, and ethnic groups in Iran), and local clans also compete for power. In some cases, that might even turn out to be bad for his Republic, as clan troops are a large part of his army. His internal policy is somewhat dark, though - he often considers Magna Arabia as heart region of the Middle East, but the rest of Regions, including Mesopotamia, and Levant - as its meat shields.

He feels the best in a company of friends. However, he can cross a desert alone, and still be perfectly fine. Some say, that disputed zone has hardened him quite a lot.

His residence is also a former Saudi palace, which has been renamed to ''President's palace'', and adjusted to relatively modern standards. Around it, however, there are mostly camps, made out of mobile government trucks, similar to SUVs, and one of them can house 6-7 people in it, but it also has a special attachment, which can connect two cars together with a pipe, and many of those cars connected together create a sort of a camp, which is a ''camel and a tent in one package'', according to Jareer's words. Those are the places, where Jareer's Bedouin, and Republican guard lives in.

Karma: Neutral

S.P.E.C.I.A.L stats:Strength: 6
Perception: 5
Endurance: 6
Charisma: 7
Intelligence: 6
Agility: 4
Luck: 6

Pro: Ba'ath, Middle East unity, secularism, socialism, patriotism, Pan-Africanists.
Anti: Ikhwan, Wahhabism, religious fundamentalism, multi-party system.

Aykhan is a robot, created by the Russian Empire's scientists, shortly before the fall of two superstates. His word means ''happiness'' in Yakut language, and he can speak in three languages- Russian, English, and Yakut, for a some reason, which remains unknown. He also is an atheist, yet has an interest about Siberian shamanism.

As Aykhan is a robot, he has no family, of course, but he has friends, which are fairly good.

Aykhan was driving in a train through Siberia, when superstates collapsed, so he found himself in a place, where he had to be very strong, in order to survive at all. Luckily, his creators had gifted him with long-living batteries, and very strong metal, so he was able to survive for many months, and probably could survive for even many years.

When Commonwealth soldiers found him in Siberia, his batteries were almost discharged, and his metal also was damaged a bit. If soldiers had arrived a few days, or weeks later, Aykhan most likely would have shut off completely.

Anyways, after he was found, his batteries were recharged, and he was put as a Governor-President of Siberia. However, unlike most of other governors, he isn't a powerful figure, but rather like a figurehead, and a representative (Although he usually gives advice to military council, who is in charge of things) of the Siberia.

Unlike Supercomputer Tom, Aykhan is a humanoid-like robot, and way more emotional. He was programmed to lack emotions, just like Tom, but a few malfunctions happened, and now he is a very cheerful robot, and often will greet people with smile- such thing is rare in the Commonwealth between humans, not even talking about robots.

However, Aykhan has his own plans too- he wants to turn Siberia into a state, where robots, and androids are the majority, while they would retrain Yakut culture. Aykhan believes, that humans have way too much flaws, and that ideal government should come from robots. However, Aykhan's idea on how to do this is simply by producing more robots, which could then produce other robots, and gradually reach his target. This is also the reason, why most of Siberian provinces are named after practical names (Permafrost, Ural Crossing, Taiga), and only one state is named as Buryatia. He has also renamed Norilsk, and now its name is Sector-1.

Sector-1 is a city in Siberia, which was built by the robots, which Aykhan created. Currently, it is growing way faster than any human city, as robots can work for longer time periods, and are easier to reproduce. Sector-1 mostly consists from robotic workers, and most of its budget comes from natural resources around the area. Sector-1 has been fortified with the most modern technology available, and although for now it is the only machine city, robots plan to build even more cities like those in the future.

Unlike most of the other governors, Aykhan has no serious opposition, except from the Siberian Natives in the north, but their positions aren't as strong, if compared to Aykhan's Technocrat Party. Aykhan is perhaps the governor with the least opposition in his party, as most of its memebrs are loyal to him.

Aykhan's residence is very futuristic- a tall, robotic house in the center of the city. His council mostly consists from other robots too, and it has force fields as well. It also has tons of robotic guards, and other stuff, making it a very concrete fortress. It often is considered as an extended part of the city as a whole, as it grows faster than any human cities. Residence's interior is kind of similar to a megacorporation's one, and it has also a planning room, and some futurist art on the walls, along with optical illusions.

Karma: Good

S.P.E.C.I.A.L stats:Strength: 3
Perception: 7
Endurance: 5
Charisma: 6
Intelligence: 10
Agility: 5
Luck: 4

Pro: Technocracy, regulated capitalism, limited freedom, indigenous characteristics, robotics experiments, genetic engineering, space race, economical stimulus.
Anti: Austerity, anarchism, primitivism, ideological fanaticism, backwardness, AI haters, overly emotional people, Hayek economics, anarcho-capitalism.

Misao, similarly to Duan, was a high ranked officer in Japan, which was under RNGOC's control, before it collapsed.

Misao, just like Stanley, has only one sibling, and his family structure is way more similar to a nuclear family's one. However, he doesn't get along with his brother that much.

When RNGOC collapsed, Misao, along with a group of other high ranked Japanese officers, and ninjas, formed his own group- a mini version of RNGOC's Enclave, which ruled over parts of Tokyo, and was able to held raider groups off, and manage some kind of order, until Australasian troops arrived. He was allied with Tōhōkai for a while, but eventually broke away from them, while retrieving some parts from their ideology. He later absorbed them back into his government, when Ring of Fire was established, though.

He was one of the participants in the Conference of New York, and according to some rumors, he was the one, who managed to convince other Commonwealth leaders to not incorporate Japan in Australasian Confederation, but instead create it as a state of the Commonwealth, along with territories in Manchuria, Korea, and Eastern Siberia. However, other sources say, that Australasian Confederation never planned to take Japan as its part anyway.

Misao also requested to restore Emperor back in the throne, and make him a Prime Minister. However, both requests were declined by the Supercomputer Tom, and he was made a President-Governor instead.

Unlike Duan, however, Misao is a staunch nationalist, and always tries to get the best for Japan, just like Stanley. However, Misao hasn't got even a shard from Stanley's cheerfulness- he often is worn out, stressful, and easy to piss off.

Misao has the most issues with the leaders of Korean Worker's Party- a continuation of Kim's party. Misao also faces resistance from Siberian Native, and Manchu administrators too. However, they are a less of a concern. In fact, Han Blue Shirt Society lodges in Manchuria are a way bigger threat to Misao.

Misao lives in a mountain castle, which was used by Shoguns in the past, and it also is a summer residence of Tōhōkai members too. At the winter, Misao is usually one from the few, that do live there, though. It is perhaps one from the most weakest residences, and mostly it is simply
a medieval castle, with no modern weaponry attachments- it hasn't even got a helicopter landing pod.

Karma:Neutral

S.P.E.C.I.A.L stats:Strength: 6
Perception: 5
Endurance: 5
Charisma: 7
Intelligence: 6
Agility: 3
Luck: 4

Pro: Nationalism, interventionism, Pan-Asianism, Shintonism, naval focus, autocracy, reactionary thought, monarchy (in secret), corporatism.
Anti: Globalism, republicanism (in secret), lavish parties, democracy, communist thought, laissez-faire, objections.

Daniyar is the governor of Turkestan, and similarly to many other leaders of the new Commonwealth states, he had a high rank position before in the government of Russian Empire, but he got kicked out later, due of his nationalistic, and Pan-Turkic rhetoric, that wasn't in line with Party's doctrine. When it comes to gender roles, he is pretty much a traditionalist, and supports agrarianism.

Daniyar is the only child, and his childhood was full of struggle, and he often had to do a lot of hard work, in order to get some bread, and not starve for at least a day. Even when he got to Party's tables, which seemed to be way more plentiful, his past experience had taught him to not waste any food.

Daniyar continued to live relatively comfortable in the Almaty, even after the collapse of other two superstates, and he had food reserves for survival. However, the collapse of superstates, and lack of central authority affected him too.

After the conference, he was given lands of the East, and West Turkestan. He proposed to give him all the lands, where Turkic people live, but his proposal was rejected, and he just had to be content with territories, which he got.

Although Tajik minority in the south are a bit of a concern for Daniyar, his most serious issue actually is tribalism, and infighting within his own party- both Uyghurs, Kyrgyzs, Uzbeks, and Turkmens want to achieve the best positions for them in government.

His character is rather bitter, and his health is not in the best condition. He also fought as a soldier for a while, and sometimes acted just like a typical wasteland raider. He also eats a lot- this trait he got from his parents, and it was necessary in times of hunger, when it wasn’t sure, when next meal would be.

His summer residence is a simple yurt, but his government house is rather a gloomy blockhouse, and is almost similar to Soviet houses. However, it has installations underground, which can quickly gather the Party members to safety in a possible war scenario, as blockhouse has advanced air raid warning systems.

Karma: Neutral

S.P.E.C.I.A.L stats:Strength: 4
Perception: 5
Endurance: 5
Charisma: 3
Intelligence: 6
Agility: 6
Luck: 4

Pro: Religious conservatism, ruralism, traditionalism, pan-Turkism, militarism, nationalist rhetoric, regulated economy, local leadership, hierarchic state, collectivism.
Anti: Reformist wing, pacifism, liberalism, Orthodox Christianity, interventionism, democracy.


Vinod is the governor of Indian Confederation- a state, which consists from Indian Subcontinent, Tibet, and Afghanistan.

Similarly to Jareer, Vinod was a leader of a disputed zone organization. However, it was very nationalistic, and fascist, and its goal was to unite India. He had a deal with Australasian governor Stanley, and Vinod already knew the future borders of Commonwealh States- He would get Afghanistan, Indian Subcontinent, and Tibet as well. However, Myanmar was planned to be incorporated in Australasian Confederation, so he didn’t got it.

Vinod also has a lot of children, but he can't spend much time with them, as he always has some kind of a job, and is a very busy person.

In first stages, after Indian Commonwealth was created, most of the job was done by Australasian Soldiers, but later, when Indian National Army was formed, Australasian troop involvement reduced to sending helicopters, jets, and other equipment. All-India Hindu Assembly was put in power.

Eventually, when all of Disputed Zone was taken, Vinod could finally start to work on his country- many schools were built, infrastructure was repaired, and Indian Confederacy connected to the Commonwealth's web. Despite that, there is still a lot to do.

Vinod is a charming fellow, with brown eyes, and hair, and is extroverted. He often comes first, and goes away last. He is also fairly intelligent, and although his IQ is a bit higher than average, it is not extremely high.

As India is diverse in terms of ethnicities, so is the political climate there- tons of autonomies make it a big, big political web, in which even Vinod is hard to orientate in. However, that has to be expected, as his army is one from the most diverse units between the States.

Unlike for most of the other governors, Vinod's residence was specially built for both him, and his party. It has some luxury, walls, and guards, in order to keep intruders out from it. It is located in Delhi's outskirts, away from the city's noise. It also has a large pool, and airfield. It has some elements from traditional Indian architecture as well.

Karma: Neutral

S.P.E.C.I.A.L stats:Strength: 5
Perception: 4
Endurance: 5
Charisma: 7
Intelligence: 5
Agility: 5
Luck: 3

Pro: Hinduvta, republicanism, anti-communism, republican army, fascism, space missions, technological progress, caste system.
Anti: Communism, social progress, capitalism, atheism, separatist elements, colonialism, monarchy.

Quinton is the overseer of Antarctica. He describes this job as ''one of the most boring things possible.''

Quinton was the youngest child in two kid family, and originally was born in Denver. However, later on, he was picked for being sent to Antarctica, in order to manage administration, because he had extremely well resistance to cold. However, same couldn't be said about his administration skills - he openly hates his job sometimes.

Quinton has no strong political beliefs or opinions - in fact, he is apolitical. He has no love for the Party, because it sent him to Antarctica, after all, but he doesn't dare to openly oppose it either.

However, he has encouraged migration of scientists, and other personnel to Antarctica, in order to boost economic growth, and in attempts to create an ''Antarctican identity''. He also gets pretty pissed, when Antarctica gets treated like a Territory, because he considers it a full Commonwealth State, with the same rights as other players in other continents.

Quinton's residence is a simple bunker, which is full with basic stuff like food, radio, computer (Its internet is very slow, perhaps even slower than SC's average internet), a bunch of rifles, and scientific gear. It is also protected by sentry bots, and mine fields. It is located in a lonely Antarctic valley, with dead land, and mountains in the horizon. One of his few personal property items are his infra-ray glasses.

Karma: Neutral

S.P.E.C.I.A.L stats:Strength: 6
Perception: 5
Endurance: 6
Charisma: 4
Intelligence: 5
Agility: 7
Luck: 4

Pro: Political pragmatism, technocracy, authoritarianism, change through reform, Antarctican culture, republicanism, Hegelian dialectics, mild capitalism, clever industrialization, guided economy.
Anti: Marxism, political extremes, democracy, extreme reactionary thought, agrarian communitarism, predatory industrialization, ethnic nationalists, human supremacism, deep ecology.

Former leaders



(His old pic is now in the military factbook.)

Cousineau is a mysterious, and silent figure- unlike Langehoven, he doesn't enjoy company, and likes to do things alone. His stare often gives chills to people around him. His personality is also somewhat unstable, and he can break down mentally, if there is enough pressure. The skull, and his crossed guns on his uniform's chest plate symbolize, that he isn't a man of a mercy. However, recently Cousineau doesn't wear his uniform as an intimidation factor anymore, but rather for fashion instead. He also has picked a more formal suit recently.

Cousineau is a man in his thirties, and is athletic. He has short, dark hair, is fairly thin, and has sharp facial features. Has blue, yet dark eyes. Not much is known about his family, and parents- even his friends don't know that much about his personal life.

Although he is a French Canadian, he aims for an united society, and tried to suppress separatist elements, and integrate Quebe, when he was the President-Governor of Canada. He hasn't got as large problems as Renier has, as Natives are a lesser concern of him. However, he still has to watch out for power hungry members of his own party. He also displaced natives from certain places of closed zones (Nunavut, Northwest Territories, Yukon), and instead sent in soldiers, and built military bases there (Although he mostly lets them stay, unless they get into the way of his plans). He also suppressed farmer, and worker strikes brutally. (Although he was forced to give up in some terms). He also is somewhat negative on Asians too.

His military is fairly small, but strong enough, to defend itself. However, Cousineau still depends on FAE for food export, and although he hates it a lot, he admits, that he is dependent on the Supercomputer Tom. Same goes for economy- POC still owns most of the oil fields, and Cosineau can usually get back only a half from the oil supply. He views Americans as brothers, however.

Cousineau theoretically is a Catholic, although he isn't practicing it that much, and he actually is an atheist. His political ideology, however, isn't that well defined- he kind of is a nationalist, but isn't a fanatic, but rather pragmatic. So, some people suspect, that he is just an opportunist. He has said, however, that ''he is the one, who carries the torch of Unity Party, and Arcand.'' Cousineau also is kind of an environmentalist.

He spends his free time by hunting animals, reading, and fishing.

He also is rumored to be a chairman of the secret Canada's Socialist Party...

He recently went to Phoenix for a trip, and there are rumors, that he has been influenced by the local governor of the Rockies, because when he returned back, he was... More strange than ever.

Cousineau's, and Unity Party's HQ is in Small Fort- a smaller version of White House (Also nicknamed as ''Fortress indestructible''). Although it has a few similarities in construction, and has just as good protection, it is way weaker- it has no nuclear strike interceptors, at least not on its own. Its guard power armor is weaker as well, but underground war room- smaller.

However, recently Cousineau has been fired from the office by special directive order from Supercomputer Tom, because Tom thinks, that ''Cousineau is too unhinged to lead a Commonwealth state'', and placed the more pragmatic Canadian Archer Waters as the new governor of the Canada. While Cousineau still remains close to power structures, he has been demoted to the Archon of the East (Quebec), so he now is just a Regional-Governor, not a governor of the Commonwealth. While still maintaining tons of power, Regional-Governor title is not as impressive. Cousineau has been reported to have been ''very bitter about the Tom's decision'', and that he is ''disappointed in his old friend''. He is also said to be already preparing for the role of Theocrat.

Karma: Evil

S.P.E.C.I.A.L stats:Strength: 5
Perception: 5
Endurance: 6
Charisma: 6
Intelligence: 6
Agility: 6
Luck: 4

Pro: Nationalism, republicanism, Catholic Christianity, social credit, futurism, command economy, paternal conservatism, autocracy, world federation, ruralism.
Anti: Monarchism, red tories, communism, democracy, ethnic mixing, questioning the authority, liberalism, postmodernism, transhumanism.

Parties

Local government

Government (All ''parties'' are branches of an one party)

    - [:] Reformist wing of the Party (255/500 seats)

    - [:] Old Guard (Faction) (190/500 seats)

    - [:] Party's left wing (40/500 seats)

Official Opposition

    - [:] Party's liberal wing (15/500 seats)


UCN Security Council

Government (Parties are listed, starting from the left)

    - [:] The Party (America)(200/2800 seats)

    - [:] Tōhōkai (Ring of Fire)(200/2800 seats)

    - [:] Blue Shirts Society (China)(200/2800 seats)

    - [:] All-India Hindu Grand-Assembly (Indian Confederacy)(200/2800 seats)

    - [:] Center Movement (Australasian Confederacy)(200/2800 seats)

    - [:] Ba'ath Party (Middle East)(200/2800 seats)

    - [:] Brazilian Integralist Action (South America)(200/2800 seats)

    - [:] National Synarchist Union (Central America)(200/2800 seats)

    - [:] National Party (South Africa)(200/2800 seats)

    - [:] BUF (European Federation)(200/2800 seats)

    - [:] National Unity Party (Canada)(200/2800 seats)

    - [:] Basmachi Movement (Turkestan)(200/2800 seats)

    - [:] Technocrat Party (Siberia)(200/2800 seats)

    - [:] Antarctican Party (Antarctica)(200/2800 seats)

And many smaller parties under the banner of the 13 bigger ones (They don't have their own seats, but members of them participate in UCN Security Council under the banner of major parties. However, in local governments, they do have their seats. And no, I will not list all of them. I might mention a few of them in F7 posts, though.)

Some of the smaller parties: Reformed Lamaist Council, Iron Wolf, ZBOR.

(Also, all of the parties de iure are a part of an one superparty. However, situation in de facto is quite different.)


Major Political Parties

The Party

Ideology:
LinkClerical fascism
LinkSocial conservatism
LinkAmerican nationalism
LinkExpansionism
LinkSyncretism
LinkPan-nationalism (to an extent)
LinkDecentralization
LinkAnti-capitalism
LinkBig tent
LinkInternationalism (To an extent)
LinkChristian mysticism
LinkAgrarianism
LinkTechnocracy
LinkCorporatism (Along with state labor unions)
LinkNationalism (Both ethnic and civic, depending on the region)
LinkMilitarism
LinkOccultism
LinkRepublicanism
LinkTotalitarianism
LinkEnvironmentalism (A bit)(I tried to make SC's ideology as memey as possible)
Seats in the Local government:
255/500 (Reformist wing, which is currently in charge. Rest of seats are conservative wing, other fractions, and a few native representatives. Although the ruling party, it is not the oldest SC's party, as some of the regional branches are way older than the main one. Despite that, it has spearheaded most of SC's politics for decades, and has been on the top.)
Seats in the UCN Security Council:
200/2800
Political Position:
Syncretic (Self described)
Far-left to far-right (Described by others)
Colours:
[:][:]
Leader:
Supercomputer Tom
Slogan:
"Down with the traitors, up with the stars!"


Tōhōkai

Ideology:
LinkFascism
LinkNationalism
LinkPan-Asianism
LinkRepublicanism
LinkImperialism
Seats in the Local government:
395/500 (Mostly East Asian, and Northeast indigenous representatives. During RNGOC's times, it was one of the regional parties, although it probably has roots even earlier in history, going as far as 30s. Korean party's origins also go in the 50s. Indigenous parties, however, are for the most part recently formed movements, which puts them in less comfortable political position, and they have received the shorter end of the stick.)
Seats in the UCN Security Council:
200/2800
Colours:
[:][:][:]
Leader:
Onoue Misao
Slogan:
"Bald and strong, like a new sun!"


Blue Shirts Society

Ideology:
LinkMilitarism
LinkTotalitarianism
LinkAutarky
LinkClass collaboration
LinkCult of personality
Seats in the Local government:
450/500 (Mostly warlords, and old RNGOC officials - the rest are smaller ethnic groups. Is more of a totalitarian KMT, and differs from the ruling government in Southern China - Yiguandao, which was one of the largest movements during RNGOC's time, and conflicted with the RNGOC's party. Now it rules in the Southern China, which is under Australasia. At first, followed a form of corporate fascism, but in later years, switched to a form of synthesis with Maoism.)
Seats in the UCN Security Council:
200/2800
Colours:
[:]
Leader:
Duan Lan
Slogan:
"Tributaries bow around the Leader like thousands of blossoms!"


All-India Hindu Grand-Assembly

Ideology:
LinkHindutva
LinkIndian nationalism
LinkSocial conservatism
LinkClerical fascism
LinkAnti-communism
Seats in the Local government:
170/500 (Ruling faction's seats. Rest are compromised by other political factions, nationalities, or region governors. Like with most of other parties, origins can be found in 30s, but war in the disputed zone hasn't spared its leadership, and only now it has started some kind of recovery. Still, it has great challenges ahead.)
Seats in the UCN Security Council:
200/2800
Colours:
[:]
Leader:
Vinod Adwani
Slogan:
"You better die, than retreat!"


Centre Party

Ideology:
LinkCorporatism
LinkConservatism
LinkAustralian nationalism
LinkProtectionism
LinkAnti-communism
Seats in the Local government:
280/500 (Australian, and New Zealandic seats. Others are occupied by the representatives from the newly taken regions. Another close ally of the main Party, which plays a big role in Australasian politics. That said, there are many newly incorporated parties, which have dwelled in disputed zone for a long time, and have experienced SC's brutal warfare. Some of them harbor vengeful feelings.)
Seats in the UCN Security Council:
200/2800
Colours:
[:][:]
Leader:
Stanley Johnston
Slogan:
"Glory to Australasia!"


Ba'ath Party

Ideology:
LinkPan-Arabism
LinkArab nationalism
LinkBa'athism
LinkArab socialism
LinkSecularism
Seats in the Local government:
375/500 (Seats of the Middle East region. Main party got founded in 50s, when war in Arab disputed zone was fully raging on. It also used warfare as a cover to operate, however. During the wars, it made alliances with many other local movements, which often were shaky, as there were often disagreements. Jareer also seems to dislike The Party, due of its actions in disputed zone.)
Seats in the UCN Security Council:
200/2800
Colours:
[:][:][:][:]
Leader:
Jareer al-Guler
Slogan:
"You can break the body, but never a spirit."


Brazilian Integralist Action

Ideology:
LinkBrazilian nationalism
LinkBrazilian Integralism
LinkClerical fascism
LinkThird Position
LinkPan-Americanism

Seats in the Local government:
115/500 (Brazilian region overall seats. Rest are the seats of other parts of South America. Just like Central Americans, it resisted FAE's invasion as well, and got punished. Now, however, South America is a potential, rising Great Power, with the rapid IT boom, and economic output. Latin pact is supposed to counter-balance Tom's influence over southern Americas.)
Seats in the UCN Security Council:
200/2800
Colours:
[:]
Leader:
Cauã Monteiro Leal
Slogan:
"From Patagonia to Darién Gap, our blue flag waves!"


National Synarchist Union

Ideology:
LinkMexican nationalism
LinkNational syndicalism
LinkSynarchism
LinkFalangism
LinkAnti-communism
Seats in the Local government:
280/500 (The rest are the seats of Caribbean, and other Central American countries. A pretty strong regional player. Although it fought against the Party during the Mexican Campaign, and remained suspicious of it for a long time, it later even befriended it, and both party branches now share newest technologies from their scientists.)
Seats in the UCN Security Council:
200/2800
Colours:
[:][:][:]
Leader:
Enrique Fernán
Slogan:
"The fallen ones, present!"


National Party

Ideology:
LinkAfrikaner nationalism
LinkConservatism
LinkJuche (to an extent)
LinkApartheid
LinkChristofascism
Seats in the Local government:
80/500 (If parts north of South Africa's province are counted, because it has little say there, and it is governed by local movements. It also has a bitter rivalry with Pan-Africanists in the government as well, which movement was founded in disputed zone, as a reaction to Renier's aggressive expansion. Now it has also spread in South Africa itself as well, although National Party still has stronger political power there.)
Seats in the UCN Security Council:
200/2800
Colours:
[:][:]
Leader:
Renier Langenhoven
Slogan:
"Our people, our land!"


BUF

Ideology:
LinkBritish Fascism
LinkFederalism
LinkPaternalistic conservatism
LinkRegulation school
LinkSyndicalism
Seats in the Local government:
65/500 (Capital region's seats. Rest of the seats are other European representatives. Was pro-monarchy in the past, but during the invasion, it was transformed into a republican party. One of the most influential powers in the Commonwealth, but also has lots of weight on its shoulders, because Europe's administration is hard, particularly the border dysputes - for example, dispute over Transylvania and Macedonia has been a big problem since the first day of Federation's formation, along with Kosovo dispute. Overall on the "winning" history side.)
Seats in the UCN Security Council:
200/2800
Colours:
[:][:][:]
Leader:
Kayden Watson
Slogan:
"Europe- forever prosperous, and free!"


National Unity Party

Ideology:
LinkClerical fascism
LinkCanadian nationalism
LinkSocial conservatism
LinkRepublicanism
LinkAnti-communism
Seats in the Local government:
475/500 (French and English Canadian branches combined. Rest of the seats are for indigenous representatives. Has been close to the main Party's branch in terms of influence, and has benefited from its position for the most part. It was also one of the main participants in the conference of the World in Mexico City, where region borders were drawn.)
Seats in the UCN Security Council:
200/2800
Colours:
[:][:]
Leader:
Archer Waters
Slogan:
"Maple leaf is strong!"


Basmachi Movement

Ideology:
LinkPan-Turkism
LinkIslamism
LinkSocial conservatism
LinkAgrarianism
LinkEssentialism
Seats in the Local government:
450/500 (Including all Turkic branches. there are Tajik representatives as well, along with some other minorities, like Yaghnobi, and some seats are owned by other groups as well. Has roots in pan-Turkist groups as well, and was heavily suppressed under Empire's rule. It tries to find out, who it really wants to be.)
Seats in the UCN Security Council:
200/2800
Colours:
[:][:][:]
Leader:
Daniyar Bekzhanev
Slogan:
"Building a new tomorrow for our people!"


Technocrat Party

Ideology:
LinkIndigenism
LinkTechnocracy
LinkStratocracy
LinkCollectivism
LinkNational conservatism
Seats in the Local government:
485/500 (Rest of the seats consist of representatives of the indigenous parties, as most of the seats belong to Technocratic Party. It was formed in the Siberian institutes shortly after the rest of two superstate collapse, and tried its best, to keep technology away from raiders, and protect indigenous peoples, which were endangered in the chaos. SC's diplomats signed an uneasy alliance with them.)
Seats in the UCN Security Council:
200/2800
Colours:
[:][:][:]
Leader:
Aykhan
Slogan:
"Science is always in progress."


Antarctican Party

Ideology:
LinkPragmatism
LinkSyncretism
LinkAuthoritarianism
LinkCollectivism
LinkAtheism
Seats in the Local government:
500/500 (Only commonwealth state, where all of the council consists from one branch, mostly due of lack of other Antarctican cultures. At first formed in 2048 in New York, in preparations of Antarctica's colonization, which Tom planned to realize for years already. It has experienced various power struggles, and hasn't got a favorite group, so at this point, it isn't about any specific ideology, but about administrating the unforgiving, hostile continent with any means necessary.)
Seats in the UCN Security Council:
200/2800
Colours:
[:]
Leader:
Quinton Mcdowel
Slogan:
"Antarctica - our dear, blue jewel."



*You found a note from a Party's member*

National elections would not work in SC, even if they were rigged, as our parties aren't supposed to be different sides of left-right spectrum. No, they have a different purpose - to give a representation for every ethnicity in our world. A small one, yeah, but a representation!

Of course, we could make people vote not for parties, but for their candidates, with one party in each region. But then some of them would complain about "lack of choice"...

Also, it is good, that power doesn't concentrate too much in one person's hands, because otherwise it would be enough with cutting off the main head of hydra, to make all the rest heads to fall off. With power split all across the party, you will have to cut off all Hydra's heads, to make it fall...

*Note archived in your device*

*You found a note from a New Zealander student*

I don't understand some of our fellow obsession with the party - it is just a regional branch, after all, who probably wouldn't hold without the help from Aussies. Yeah, Stanley's sister is a New Zealander, but I doubt, that it is the real reason, why he pays so much attention to our islands.

*Note archived in your device*

You were reading a piece from Party's archive.
Thank you for your attention, human.

RawReport