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DispatchAccountOther

by The Republic of Vurk. . 20 reads.

Dispatch List

The Republic of Vurk

- Dispatch List -



Tip: Use CTRL+F for browser-built search in order to find specific titles or tags if you are looking for.

Dispatches Related to Vurk

Recently Added: Dispatch List



ID

Name & Link

Description

Dates_ dd.mm.yyyy

Tags

00_01

MAIN PAGE

Simple, overview for Vurk. Mainly describes her story, rather than being a wiki like page.

??.??.2024

story, main page, Vurk

00_02

NS Style Overview: Vurk

An overview page. I used the template I made, for Vurk. Rather than pure statistical information, it describes Nationstates like features and overview of the nation of Vurk in RP. (Specific details are in specific factbooks.)

??.??.2024

story, information, features, classification

00_03

Vurk&RP&Players

Main page for influential voters, RP etc. In here, you can find where to look at for specific information about RP, agreements, statistics (for party popularity etc.) or for various factions of Vurk.

??.??.2024

rp-roleplay, story, players, vote weights, influential voters, honorary voters, factions, internal politics, external politics, agreements, trade, wars, diplomacy, pacts, alliances

00_04

Decision Tree

Decision Tree of Vurk, briefly this tree is made up for players who engaged with Vurk in RP, to see where story can be driven and make strategic plans (or alliances with influencers). This tree will give common ground for players to discuss about which decision and take which side.

??.??.2024

story, decision tree, focus tree, plans

00_05

Chapters

Navigation for story driven accounts, pages describes Vurk or heavily RP-related pages.

??.??.2024

rp-roleplay, story

00_06

Vurk's RP Guide

A guide page for how my calculation and RP works, meanwhile I engage with nation to nation RP, my main priority is simulating internal politics of Vurk with making other players influential in Vurk's politics and change my story according to that.

??.??.2024

rp-roleplay guide

00_07

Dispatch List {This Page}

This page now you are reading. I decided to put up this page as I decided to change my dispatches' classifications into singular one, so I can I have only the main page in the overview page of my nation's overview page.

04.12.2024

rp-roleplay, story, dispatces, factbooks, bulletin, accounts

00_08

Changelog

This simple page shows you what dispatches I added and what changes done in my dispatches. I usually announce significant ones but here are all little changes will be listed in this.

??.??.2024

changelog

00_09

Vurkianverse

This page and puppet of Vurkianverse reserved for anything indirectly related about Vurk, to keep things organised. Region Vurkianverse mostly contains puppet nations (or even cities, organisations).

??.??.2024

world building, vurkianverse, world of vurk, multiverse, space, planets, countries

00_10

(IC) Contact

This page and this puppet nation of Foreign Relations of Vurk reserved for mainly "in character" talks but "out of character" telegrams are also alright. You can still telegram my main Vurk for anything and I use mostly my main account but if I stated in any post, especially this nation, please prefer this one.

??.??.2024

(ic) in-character (in character) talks, diplomacy, relations, international relations, foreign relations


ID

Name & Link

Description

Dates_ dd.mm.yyyy

Tags

00_03_01

Foreign Policies of Vurk

The dispatch about valid or invalidated agreements, announcements, alliances, pacts of Vurk.

??.??.2024

Tags: external politics, agreements, trade, wars, diplomacy, pacts, alliances

00_03_02

Players&Influences

Vote weights and influences of each participant in Vurk's story, accompanied by brief explanations.

??.??.2024

Tags: players, vote weights, influential voters, honorary voters, factions, internal politics


If you are looking into
story driven, in-character talks,
you need to visit this page
for list of dispatches:

Go to the bottom to see last material published.

  1. S00: Prologue Materials

    No.

    Episode Names & (Desc. pins etc.)

    Links

    01

    Vurkian Statistical Instution (VSI)

    S00-01

    02

    Modern History of Vurk: Schoolbook and a 2nd Grade

    S00-02

    03

    Ground and Sky

    S00-03

    04

    A Day in Vurk

    S00-04

    05

    The Republic of Vurk's 1984 Constitution

    S00-05

    06

    None of Them

    S00-06

  2. S01: Engineer's Way

    No.

    Episode Names & (Desc. pins etc.)

    Links

    01
    01 - 1

    Engineer's Way
    Directorial Decree: No.1

    S01-01
    S01-01-1

    02

    The Left Hand

    S01-02

    03

    The Right Hand

    S01-03

    04
    04 - 1

    Legacy of Old Glories
    VAF Secret Memorandum No.1423

    S01-04
    S01-04-1

    05

    Claws of The Owl

    S01-05

    06
    06 - 1

    Owl Meets with the Eagle
    Karbaku Pact

    S01-06
    S01-06-1

    07

    Maybe for Another Day

    S01-07

    08

    Behind the Borders

    S01-08

    09
    09 - 01

    No More the Lonely
    Enthusiast#1 (Newspaper Title: We Are Not Alone)

    S01-09
    S01-09-01

    10
    10 - 01
    10 - 01

    Vurk in 2024
    Independent Democracy Tent
    National Progressive Tent

    S01-10
    S01-10-01
    S01-10-02

    11

    Heads or Tails

    S01-11

    12

    Time for New Recruits

    S01-12

    13

    Checking Shadows

    S01-13

    14
    14 - 01

    First Strike
    Enthusiast#5 (Newspaper Title: Ironfront Kills)

    S01-14
    S01-14-01

By Tutku15 Tutku15-
Read dispatch

Tags:

rp-roleplay, story

This is all published issues
of international Vurkian
newspaper "Enthusiast":

Tags:

rp-roleplay, story, Enthusiast, newspaper


Non-RP Dispatches

Recently Added: n/A




NATIONSTATES STYLE OVERVIEW: TEMPLATE



_Civil___ _Rights _

_Political_ Freedom

_Economic Freedom

Economic Efficiency

Statement1

Statement2

Statement3

Statement4

Nation

Population
Capital
Leader
Faith
Currency
Animal

...
...
...
...
...
...

The Prefix of
Nation Name

Classification

|| Classical | Region: region -- Influence: influence ||
|| Unique | ||

First Part

Second Part

Third Part

Fourth Part




Government



Autocracy


The nation does not hold democratic elections.


Theocracy


Worship of the official state religion is mandatory.


Feudalism


The nation practices a feudal system of lords and serfs.


Monarchy


The special status of a royal family is enshrined in law.


Devolution


Government power is substantially delegated to local authorities.


State Press


Only state-controlled media is permitted.


Public Protest


The right to unfettered public protest is enshrined in law.


No Dissent


Public protests are illegal.


Sortition


Parliamentarians are randomly selected.


Pledge of Allegiance


The daily singing of an anthem or reciting of a pledge is compulsory in schools.


Proportional Representation


Votes translate linearly to elected representation, with no seats or electoral college.


Native Representation


Only native-born citizens may hold elected office.


Term Limits


Elected representatives must leave office after a legally mandated amount of time.



Society



Marriage Equality


Citizens of the same sex may marry.


Body Integrity


Citizens may not pierce their bodies nor circumcize their children.


Cannibalism


Consuming the flesh of fellow humans is legal.


No Marriage


Marriage is prohibited.


Permanent Marriage


Divorce is illegal.


Heterosexuality


Same-sex relationships are illegal.


Polygamy


Citizens may have multiple spouses.


No Adultery


Adultery is prohibited by law.


Atheism


Religious worship is prohibited.


No Contraception


Contraception is illegal.


No Abortion


Abortion is illegal.


Geronticide


Citizens are not permitted to reach old age.


Euthanasia


Citizens are legally entitled to end their lives.


Compulsory Organ Harvesting


Citizens have no say in the medical use of their bodies after death.


Vat-Produced Infants


Biological reproduction is prohibited.


AI Personhood


Artificial beings are legally recognized citizens.


Vegetarianism


Vegetarianism is compulsory.


Parental Licensing


Citizens must acquire a license in order to have children.


Child Self-Rearing


Children are left in the wilderness to raise themselves.


Body Integrity


Citizens may not pierce their bodies nor circumcize their children.


Prudism


Strict modesty laws govern how citizens may dress.


Nudism


Clothing is forbidden.


No Sports


Physical contact sports are prohibited.


Sex Education


School-age children receive mandatory sex education.


No Smoking


Smoking is prohibited, even in private.


No Zoos


Animals may not be kept in confinement.



Law & Order



Capital Punishment


Citizens may be executed for crimes.


Corporal Punishment


Criminals may be ordered to undergo physical punishment.


Human Sacrifice


Religious sacrifice of human beings is legal.


Conscription


A period of military service is compulsory for all citizens.


No Judiciary


The nation has abolished the court system.


Gun Control


Citizens are forbidden from owning firearms.


Gun Ownership


All citizens are required to own a firearm.


State Surveillance


The state heavily monitors citizen behavior and communication.


DNA Harvesting


Citizen DNA must be submitted to the state.


ID Chips


Citizens are administered an under-the-skin ID chip.



Economy



Socialism


Industry is owned and run by the government in a centrally planned economy.


Capitalism


Private industry is permitted within a market-based economy.


AI Planning


The nation runs an AI-backed planned economy.


Child Labor


Children may be legally employed as workers and contractors.


Maternity Leave


Mothers of newborn children received paid leave from employment.


No Computers


Computers are banned.


Universal Health Care


The state provides health care to all citizens.


No Internet


Citizens may not connect to the Internet.


Cannabis


Cannabis may be legally purchased.


No Drugs


All recreational drugs are prohibited.


No Automobiles


Cars are banned.


Slavery


Slavery is legal.


Prohibition


Alcohol is banned.


Autarky


The nation pursues a policy of economic self-sufficiency.


Affirmative Action


Organizations are required to meet demographic quotas.


No Gambling


Gambling is illegal.


No Video Games


Computer games are banned.


No Nuclear Power


Nuclear power generation is prohibited.


Nuclear Power


The nation is nuclear powered.


Space Program


The nation runs a space program.


No Aircraft


Aircraft are banned.


Metricism


The state mandates the use of the metric system..



International



Weapons of Mass Destruction


The nation claims the legal right to use WMDs.


No WMDs


The nation opposes the use of WMDs.


Climate Treaty


The nation is a signatory to an international climate treaty.


No Immigration


Foreigners cannot become residents.


No Emigration


Citizens are not permitted to leave.





Freedoms & Rights

ID

Name

Amount

Trend

Civil Rights

[background-block=#]n/A[/background-block]

Political Freedom

[background-block=#]n/A[/background-block]

Economic Freedom

[background-block=#]n/A[/background-block]



Government

ID

Name

Amount

Trend

Government Size

[background-block=#]n/A[/background-block]

Law Enforcement

[background-block=#]n/A[/background-block]

Public Education

[background-block=#]n/A[/background-block]

Public Healthcare

[background-block=#]n/A[/background-block]

Public Transport

[background-block=#]n/A[/background-block]

Defense Forces

[background-block=#]n/A[/background-block]

Authoritarianism

[background-block=#]n/A[/background-block]

Environmental Beauty

[background-block=#]n/A[/background-block]

Foreign Aid

[background-block=#]n/A[/background-block]

Welfare

[background-block=#]n/A[/background-block]



Economy

ID

Name

Amount

Trend

Economic Efficiency

[background-block=#]n/A[/background-block]

Economic Output

[background-block=#]n/A[/background-block]

Average Disposable Income

[background-block=#]n/A[/background-block]

Average Income of Poor

[background-block=#]n/A[/background-block]

Average Income of Rich

[background-block=#]n/A[/background-block]

Black Market

[background-block=#]n/A[/background-block]

Business Subsidization

[background-block=#]n/A[/background-block]

Eco-Friendliness

[background-block=#]n/A[/background-block]

Employment

[background-block=#]n/A[/background-block]

Taxation

[background-block=#]n/A[/background-block]

Freedom From Taxation

[background-block=#]n/A[/background-block]

Income Equality

[background-block=#]n/A[/background-block]

Wealth Gaps

[background-block=#]n/A[/background-block]



Sectors: Economy

ID

Name

Amount

Trend

Agriculture

[background-block=#]n/A[/background-block]

Manufacturing

[background-block=#]n/A[/background-block]

Arms Manufacturing

[background-block=#]n/A[/background-block]

Automobile Manufacturing

[background-block=#]n/A[/background-block]

Basket Weaving

[background-block=#]n/A[/background-block]

Beverage Sales

[background-block=#]n/A[/background-block]

Book Publishing

[background-block=#]n/A[/background-block]

Cheese Exports

[background-block=#]n/A[/background-block]

Furniture Restoration

[background-block=#]n/A[/background-block]

Information Technology

[background-block=#]n/A[/background-block]

Insurance

[background-block=#]n/A[/background-block]

Mining

[background-block=#]n/A[/background-block]

Pizza Delivery

[background-block=#]n/A[/background-block]

Retail

[background-block=#]n/A[/background-block]

Timber Woodchipping

[background-block=#]n/A[/background-block]

Trout Fishing

[background-block=#]n/A[/background-block]

Tourism

[background-block=#]n/A[/background-block]



People

[tr]

ID

Name

Amount

Trend

Population

[background-block=#]n/A[/background-block]

Averageness

[background-block=#]n/A[/background-block]

Ideological Radicality

[background-block=#]n/A[/background-block]

Charmlessness

[background-block=#]n/A[/background-block]

Cheerfulness

[background-block=#]n/A[/background-block]

Compassion

[background-block=#]n/A[/background-block]

Compliance

[background-block=#]n/A[/background-block]

Corruption

[background-block=#]n/A[/background-block]

Integrity

[background-block=#]n/A[/background-block]

Crime

[background-block=#]n/A[/background-block]

Culture

[background-block=#]n/A[/background-block]

Death Rate

[background-block=#]n/A[/background-block]

Food Quality

[background-block=#]n/A[/background-block]

Health

[background-block=#]n/A[/background-block]

Human Development Index

[background-block=#]n/A[/background-block]

Ignorance

[background-block=#]n/A[/background-block]

Intelligence

[background-block=#]n/A[/background-block]

Inclusiveness

[background-block=#]n/A[/background-block]

Lifespan

[background-block=#]n/A[/background-block]

Niceness

[background-block=#]n/A[/background-block]

Nudity

[background-block=#]n/A[/background-block]

Obesity

[background-block=#]n/A[/background-block]

Pacifism

[background-block=#]n/A[/background-block]

Patriotism

[background-block=#]n/A[/background-block]

Political Apathy

[background-block=#]n/A[/background-block]

Primitiveness

[background-block=#]n/A[/background-block]

Recreational Drug Use

[background-block=#]n/A[/background-block]

Religiousness

[background-block=#]n/A[/background-block]

Secularism

[background-block=#]n/A[/background-block]

Rudeness

[background-block=#]n/A[/background-block]

Safety

[background-block=#]n/A[/background-block]

Scientific Advancement

[background-block=#]n/A[/background-block]

Social Conservatism

[background-block=#]n/A[/background-block]

Weaponization

[background-block=#]n/A[/background-block]

Weather

[background-block=#]n/A[/background-block]

Youth Rebelliousness

[background-block=#]n/A[/background-block]


Go to the start...

Decreasing
Rapidly

Decrasing

Decreasing
Slowly

Decreasing
Stagnant

Stagnant

Increasing
Stagnant

Increasing
Slowly

Increasing

Increasing
Rapidly

Colour Decimals

Civil Rights

Political Freedom

Economic Freedom

Economic Efficiency

General Statements

#C60000

Outlawed

Outlawed

Outlawed

Imploded

None

#E64C00

Unheard of

Unheard of

Prohibited

Basket Case

Minimal

#CC9900

Rare

Rare

Controlled

Fragile

Scant

#BCA100

Few

Few

Restricted

Weak

Few

#AAAA00

Some

Some

Constrained

Struggling

Limited

#99B200

Below Average

Below Average

Limited

Developing

Some

#89BA20

Average

Average

Regulated

Reasonable

Moderate

#89BA00

Good

Good

Moderated

Fair

Noticeable

#77C300

Very Good

Very Good

Supervised

Good

Considerable

#66CC00

Excellent

Excellent

Monitored

Strong

Substantial

#55D400

Superb

Superb

Permissive

Very Strong

Significant

#45DC00

World Benchmark

World Benchmark

Liberalized

Thriving

Ample

#33E500

Excessive

Excessive

Open

Powerhouse

Abundant

#12F600

Frightening

Widely Abused

Free

All Consuming

Plentiful

#00FF00

Widely Abused

Corrupted

Unrestricted

Frightening

Maximum

Read dispatch

Tags: templates, ns style overview, forum

    What I meant by "Main" , "Alt" and "Puppet" in case:
  • Main: My first and WA nation, the Vurk.

  • Alt: An account I use for communication apart from the Vurk.

  • Puppet: An account I reserved for its name or cards (currently I am not doing card farm, but may do in future).

  • Also; Tutku15, my internet nickname I often use -if not taken- in nationstates, it is my signature.


  1. Regions: (If list isn't up-to-date)

      All nations in the region named "Vurkianverse" controlled by me.

  2. The Main Nation and Alt Nations List:

    No ...

    Name ...

    Account Type ...

    Explanation ...

    Created By ...

    0

    Vurk

    Main

    My main account. Vurk is my main nationstates nickname, I refer people myself as "Vurk" most of the time.

    Tutku15

    1

    Tutku15

    Alt

    Signatory and monumental account, also for claiming for the name. Currently resides at the Vurkianverse but might move into different regions or might switch as WA nation if needed.

    Tutku15

    2

    Foreign Relations of Vurk

    Alt

    Roleplay communication account. Currently resides at the Vurkianverse but might move into different regions if needed.

    Tutku15

    3

    Vurkianverse

    Alt

    Need for name reserve. The universe name of Vurk resides in. I am planning to use this account by publishing maps related to Vurk's story.

    Tutku15

    4

    Dawnbreakers

    Alt

    A nation I created for regional organisation called "Dawnbreakers of Europe" (D.E.). Currently, I control it, but it can change according to this.

    Tutku15

  3. Puppet Nations List:

    No ...

    Name ...

    Puppet Type ...

    Explanation ...

    Created By ...

    1

    Vurkinia

    Name Reserve

    Need for name reserve. An alternate name for the Vurk.

    Tutku15

    2

    Vursons

    Name Reserve

    Need for name reserve. An alternate name for the Vurk.

    Tutku15

    3

    Vurkonia

    Name Reserve

    Need for name reserve. An alternate name for the Vurk.

    Tutku15

    4

    Kinigin

    Name Reserve

    Need for name reserve. One of cities of the Vurk. Might be used if the Vurk falls apart while roleplay.

    Tutku15

    5

    Ekalin

    Name Reserve

    Need for name reserve. One of cities of the Vurk. Might be used if the Vurk falls apart while roleplay.

    Tutku15

    6

    Karbaku

    Name Reserve

    Need for name reserve. One of cities of the Vurk. Might be used if the Vurk falls apart while roleplay.

    Tutku15

    7

    0Dimbar

    Name Reserve

    Need for name reserve. One of cities of the Vurk. Might be used if the Vurk falls apart while roleplay.

    Tutku15

    8

    Duraqardu

    Name Reserve

    Need for name reserve. One of cities of the Vurk. Might be used if the Vurk falls apart while roleplay.

    Tutku15

    9

    0Badur

    Name Reserve

    Need for name reserve. One of cities of the Vurk. Might be used if the Vurk falls apart while roleplay.

    Tutku15

    10

    Caucasia Federative Republic

    Name Reserve

    Need for name reserve. First historical entity, which contained Vurk in it. And it is first known time Vurkians ever had voice in governance. I might use later in roleplay.

    Tutku15

Read dispatch

Tags: puppets, alts, accounts


Other Dispatches

Recently Added: The Coin




Have you ever heard it said that the best roommate is the one who doesn't come? I closed the door and sighed. It was one of those rare moments of "physical" solitude in my dorm room. As soon as I dropped my backpack, I jumped into the bed not so kindly. Looking up at the ceiling, I saw that same old four Floresan lambs, two working and other two not; all above my bed. One floresans had more smooth and sleepier colour. Meanwhile, other had much more tiring white colour. There is no way to turn of one... No, both must be open.

Ceilings are my friends, alright? I always forget them about when engaging with people, when listening professors and when trying to do something. But when there is nothing left to do, no one to bother me, just lying down to watch ceilings is one of most "exciting" activity to do. No, it is really exciting, not like watching paint dry. Although, I could try that, one day... But let's talk about ceilings for a while. When you look at a ceiling, what you expect to see? So it is definetly not the blue sky or stars. No, it is either concreate or something else. Take my library for example. What was the civil engineer trying to tell me? To tell the poor students who are slaved to work on their digital devices, memorising exam questions without using books but using new building's extended and enlarged computer desks with electric plugs?

Well, I can see. They preferred to paint it black. But it is not solid concrete. Metalic. Not so reflective. Lots of pipes and vents, similarly painted black. There is also red pipeline, a nice touch. Floresan lamps put orderly, one exit sign... Yeah, those ceiling not closed with some kind of plaster or drywall because while it is boring to look at, it is fun for a civil engineering student to observe. After all, lines, connections and pipes... It is like being in a blueprint. Maybe I am not a civil engineering student, but engineers always like systems, if they dare to see things as designed systems. So, it is somewhat pleasant to look at this ceiling.

Each ceiling has its own story. Including all out white ones. But it is almost impossible to see, sometimes. Because they can't be told. No, they are trapped stories, waiting to be demolished so they can find peace. How many students looked at the ceiling which I am looking at now? So, this is 10 years building, at least... Three people, if I consider average education lenght of a student. But it is possible to increase that number, due to room changes, dorminatory changes and many possibilities. However, all of them looked at the same ceiling. Some saw when it was new, and I saw the ceiling when it was old, having bugs wandering around the same lamp. What did they think? Is it possible, that, we think the same?

As I was drowning in my thoughts like as usual, I heard a noise:

-They didn't think.

I was frightened, the sound was so menacing, I suprised what to say for few seconds. And I got up and said:

-Who are you?

No answer. I looked around in the room, listened walls... Maybe it was sound came from other room?.. I was alone... I thought I was just tired. So I decided to turn off the lights before lying down again. I closed my eyes, and then same voice spoke again:

-They didn't think.

Now I was angry. I yelled:

-Who are you?

-Me? Nobody.

-Alright, nobody! Just shut up so I can sleep! I have exams tomorrow!

-Ah, please, you are the only one who is talking.

I got slightly confused. But I knew classic boy teasing, clearly this was a provocation, so I changed my tone.

-I'm sure you're right.

-Of course I am always right, you idiot!

-Okay, whatever man.

-Do you really think I am going to let you sleep?

-I slept in almost impossible envinronments, if I decide to sleep, I plug my earbuds, close my eyes then I fall asleep. That's easy.

-So your eyes closed?

-Yes they are close-...

I noticed they were open. Room was just too dark. I decided to stop this nonsense and reach my earbuds. So without getting out of the bed, I grabed my book lamp, a little tiny led, to just look around. As I switched it on, I saw a human, tall as I am, standing in front of my bed. I was really scared, but really couldn't do anything. I was frozen. The figure had a rope in his left hand and he was handling a hatchet. After, God only knows for how many minutes after, the voice spoke again:

-Ah... You need light however. So it is not enough only to keep your eyes open.

-What do you want?

-I want to do what you want.

-I don't want to do anything right now.

-Oh please... You know you don't want to annoy me.

-I am sorry...

-I don't want your sorry, I want what you want.

-What I want, then?

-Clever! I knew you could say the right thing!

Voice stopped speaking for maybe one minute. Then continued:

-The coin flip. Because that is all about. Whetever you live or I live. Whetever you kill or I kill.

-Why?

-Exactly, there is no "why". After all, why "why"?

-...

-I know you understand. Because, I know you know there is sky beyond the ceiling. Beyond that old white concreate that drives you mad. No, that ceiling must be destroyed.

-So... Why we need a hatchet and a rope?

-Because they work better than a dynamite. Rope, quiet choice for those ascended already. Hatchet? To give a message, make everyone understand.

-But I am confused. What is about the coin toss?

-Ah, well... Coin toss must be done. It means either rope or hatchet. Winner takes the hatchet and loser gets the rope.

And then the figure tossed a coin.

-Call it.

-...

-Call, it!..

-Heads.

The voice laughed. First he put the coin on the desk, to the left of my bed. Then slowly walked to right side of my bed. As, he approached, my book lamp brightened him more... And more... Before the last step, he quickly made a nose, with one hand and tightened it around his neck. While he was taking his last step towards me, he raised the hatchet. I was frozen. I saw his face, a pale face... In my last moments I saw that his face was terribly like mine... But only eyes... They were completely black and was absorbing the light... As it moved towards my head, last thing I saw was the light reflecting off the hatchet.

Then I woke up, looking at the ceiling, with my eyes wide open. I noticed I didn't switch off the lights. I stood up and took the water bottle and drink it. I was sweating and shaking. I sat down to the chair, calmed myself down. A little while later, I realised there was a coin on my table, which I hadn't left there.

So I took the coin and tossed it.

Read dispatch

Date: 22.09.2024

All this because I can't align table=plain when it contains dispatch link. Oh and look I need to make the sentence artificially longer so there will be multiple lines. Otherwise, it still won't hold that place for me. I can describe how frustrated I am to make an empty dispatch like this, but clearly, we are dealing with more than two decade old html codes. How dedicated we are... I am not crying, it just dust...


Read dispatch

Date: ??.??.????



Date: ??.??.2024

All this because I can't align table=plain when it contains dispatch link. Oh and look I need to make the sentence artificially longer so there will be multiple lines. Otherwise, it still won't hold that place for me. I can describe how frustrated I am to make an empty dispatch like this, but clearly, we are dealing with more than two decade old html codes. How dedicated we are... I am not crying, it just dust...


Read dispatch

Date: ??.??.????




By Tutku15 Tutku15-

The Republic of Vurk

Edited:

RawReport