by Max Barry

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Ambrosia von Carstein

Ambrosia's gallery

Credits to these beautiful people for contributing to this factbook! Thank you so much to Albali, Khoronzon, Yegla, Zitravgrad and Socialist Communist States for the wacky, funny and amazing contributions that allowed me to even make this gallery section in the first place! It means so much to me that all of you have taken the time of your day to contribute to this factbook and I can't thank all of you enough. Love you, amigos! <3

President of Bloodshade

In office:

2033 - Present

Preceded by:

Adair Caron

Personal Details


10 of Nachgeheim, 2003 (34 years old)
Sylvania, Bloodshade


174.32 cm


Ambie, Ambie-wambie, Bie Bie


75.8 kg







Assigned Sex:


Political Party:

Blood-Fire Party


Amaki Astela nar Suurewie


Alaria von Carstein

Alma Matar:

National University of Bloodshade
- Bachelor's of Mechanical Engineering
- Bachelor's of Business Administration
- Master of Business Administration




Ambrosia is the current democratically elected 'Countess' of Bloodshade. She's known to be one of Bloodshade's most outspoken, progressive and charismatic ladies. Also, her beauty hasn't gone unnoticed. It is believed that her allure is due to her young age, seductive nature, friendly demeanour and aversion to using force and violence to solve a problem. Ambrosia is known to be a pacifist. Every race in Bloodshade has a history of martial ambition and prowess. Ambrosia is trying to prove that the sword isn't always the best way to deal with an issue.

Long has Ambrosia been a target for marriage by the high society of Bloodshade, obviously due to her stunning beauty and influential position. Still, most unusually, many elites claim that they wish to ensnare Ambrosia because her aversion to the theatrics of high society makes it challenging to acquire her. To them, the more challenging it is to purchase a prize, the more desirable it becomes. To Ambrosia, however, marriage is nothing but a crutch and a curse as she believes that commitment will break her down into a demure, submissive homemaker. Instead, Ambrosia prefers to have passionate but short relationships. Sometimes though, Ambrosia has long term relationships with people she cherishes.

As seen in her official state portrait, she wears her signature black dress during formal occasions and daily life. Despite the overwhelming amount of derogatory remarks coming from quite a spectacular number of people both inside and outside of Bloodshade including several foreign leaders, her comfort is more important to her than the opinions of prudes and conservatives.

Initially, Ambrosia was known as a juvenile and naive woman trying to have fun while making sure others can live a comfortable and happy life until they expire. She's a pleasant woman and a vicious rival, depending on what she makes of you. The Lahmian will never hurt you physically unless you endanger her family and friends. However, over time, shame has slowly found its way into Ambrosia's mind. For all her life, she was afraid of touching the battlefield or inflicting pain on others unless pushed in the most extreme of situations, her indecisiveness often resulting in loss for herself and others. While Ambrosia now retains the fighting spirit that the rest of her family and species posses, our dear Lahmian still possess a gentle, merciful heart. Now, she cannot and will not tolerate anyone threatening her loved ones or people. There will be no hesitation or doubt. It's clear to her: Threaten anything that she holds dear, and you shall face her full might. What happened to Ambrosia you might ask? Simply put, she realised that she couldn't escape the responsibilities of her position.

Nowadays, Ambrosia has a multitude of tasks to face. Most importantly, Ambrosia's been doing her best to ensure that the democratic regime of Bloodshade stays clear of special interest groups for the most part, ensuring a relatively high state capacity mainly to provide infrastructure, public goods to the population and combat corruption at every step of the way, ensuring that conglomerates and corporations have to pay an ever-increasing higher price if they keep thinking about bring susceptible politicians under their wing, mostly through the increased independence and professionalisation of civil services. However, Ambrosia's also been receiving and responding to demands and pressure from a wide variety of social groups. An important aspect of what's to come from Ambrosia's rule is her style of accountability. Leading by example, Ambrosia's ensured a set standard that all politicians must achieve and if by any chance, one member of the governmental organisation fails to meet such standards, they're vulnerable to scrutiny by both their colleagues and the people, possibly resulting in their dismissal. This is part of Ambrosia's efforts in the soft war against concentrated private interest groups.

One important facet of Ambrosia's rule is her approach to war and redefining of Bloodshade's role in their galaxy and perhaps with the entire universe or what may even lay beyond. The end of the Res'vian Silver Wars were all thanks to Ambrosia's efforts in communicating with the various Res'vian guilds and tribes. Although she was known for being a peaceful soul, she used a mix of coercion and persuasion to bring an end to their illegal drug trades and the spread of their totalitarian model of rule through a tactic known as containment. It was a complete risk considering the fact that this would've resulted in a total escalation of war but when it came to total war, the Res'vians were not ready and along with some uninvited neighbours also pressuring the Res'vians to cease their organised drug trade and either work within the laws of other nations or suffer a replacement of leadership.

Interactions with Deities

Numen of Divinity: Ambrosia and Isis have an odd, pleasant two-way relationship where both serve each other's interests and desires. Ambrosia allows Isis to use her body as a vessel in case she requires Isis's powers to overcome any attempt at a violent takeover of the government during a turbulent period of her career, especially from the likes of the Queen and the Numens supporting her. Isis, while not known for her charitable nature, shares pieces of her wisdom and power to strengthen Ambrosia. The goddess keeps her a step above their mutual enemies and to gain good-will with the Lahmian, hoping that she would allow Isis to merge with her soul permanently, giving birth to a new goddess on Earth. Isis was able to hide away in the deep recesses of Ambrosia's mind. Still, after a few months of irregular behaviour, Ambrosia probed her mind and was able to discover the goddess's presence. Despite Ambrosia's disgust at such a transgression, Isis was able to soothe her nerves and set her sights on another threat, the Queen. From that point onward, the two would tolerate each other's presence. She'd watch her every step with interest For three years, Ambrosia and Isis would warm up to each other and eventually have their morality and values come into question. Initially, Ambrosia strongly believed that absolute pacifism would always be the value she would cherish throughout her lifetime. The opportunistic goddess, Isis, mentioned the threat of the fanatical Divine Queen or reminded her of the existence of any warlike race or civilisation that wished to eradicate her kind, Ambrosia's cherished values evolved as a result of her meddling. Despite Ambrosia becoming more vigorous and independent, Isis continues to groom the Lahmian, in the hopes that at her lowest point, she could finally take control of her body.


Despite Ambrosia being part of an affluent family with royal blood, Ambrosia refuses to live in the many von Carstein family estates, living off of her annual salary of ₴70,000. Alongside her salary, Ambrosia makes a living by being a muse for creative artists and also holding group tutoring sessions for undergraduate students from the University of Valyria in subjects such as economics, mechanics, and statistics. She charges ₴5 an hour per student. Currently, she lives in a small, cosy studio apartment in downtown Valyria, which costs her around ₴8,000 a month.


Universal Health Care, Marijuana Legalization, Living Minimum Wage, Freedom of Worship, Freedom of Speech, Polyamory, Abortion, Clean Energy, Criminal Rehabilitation, Net Neutrality, LGBT rights, Equality, Constitutional Monarchies, Wine, Pacifism, Globalization, Foreign Vampires, Free Love, Space Mining and Exploration, Reikland Capitalism, Cats, Gun Control, Cultural Diplomacy, Freedom of Information, Right to Privacy.

Fossil Fuels, Homophobia, Social Conservatism, Marriage, Artificial Intelligence, Religion, Alt-Right movements, Corporate Lobbying, Sexism, Racism, Animal Cruelty, Absolute Monarchies, Crackpot Dictatorships, Military-Industry Complex, Gunboat Diplomacy, War, Royalty.

Personal Defense Weapons

Effector Emissions Firearm

The Effector Emissions Firearm (EEF) is an imitated pistol designed, reportedly, by Utopia itself and presented to Ambrosia Von Carstein of Bloodshade as a diplomatic gesture. The firearm is, effectively, a housing for an Effector with scalable power, ranging from light and sudden application of pain in nerve endings surrounding the beam's impact to complete and utter destruction of the nervous system of the target.

However, to do this, the mechanisms involved are too unwieldy to fit in a pistol. Thus, the appropriate infrastructure is generated in subspace, via revolutionary picocircuitry hidden in a brooch that came with the EEF. (Special thanks to Arkeyana for this description of the EEF!)

Fun Facts

  • Ambrosia's a staunch militant pacifist even if that makes her a disgrace to Lahmians! However, you'd be suicidal if you decided to tell her that to her face.

  • Ambrosia easily comes off as a childish girl, but a few rumours are claiming that she has an alter ego where she's a ruthless, pragmatic, sadistic, manipulative and stoic. Some say that she is deadly as she is beautiful, but so far, there's no evidence to support this theory, and this might as well all be slander.

  • Ambrosia loves board games, and she has around 400 different board games in her family estate's basement. She hasn't played all of them, but she plans too!

  • Believe it or not, Ambrosia's hermaphroditic being. Just remember, it's not nice to talk about someone's parts unless you're interested.

  • Previously, Ambrosia was known to be a pushover. Now, she's one of the most powerful Lahmians in Bloodshade and at the ripe age of thirty-four years to boot, contesting the power of millennia-old Lahmians in more ways than just destructive power.

  • Ambrosia, as well as all the other Lahmians of her race, are not your typical hematophages. They’re not helpless against sunlight, silver, wooden stakes, garlic and whatever stereotypical vulnerabilities you’re thinking of although some do prove more effective than conventional methods.

  • Ambrosia can go from sounding like a typical valley girl to a sultry and eloquent British noblewoman, depending on her audience

  • Ambrosia's hair is around 1.5 meters long. It can almost reach her ankles if she lets her hair flow freely.

  • Ambrosia is known as a 'friendly neighbourhood Lahmian' because of her positive interactions with the depressed and mentally ill of many vulnerable communities. She's known to spend much time with depressed individuals until they're able to pick themselves back up again. Tutoring was a rather effective tool to help show folks they had potential in them that just needed unlocking

  • If it somehow wasn't obvious, Ambrosia shows symptoms of being a nymphomaniac and is because she's starved for affection for most of her life. Still, most recently, she's learnt to appreciate the presence of a loved one rather than get in their pants.

  • Ambrosia loves cooking, but she's rather mediocre at it. Complimenting her 'food' makes her happy but you'll probably have to eat it to prove it.

  • Ambrosia is in love with alcohol. Her favourite types of liquor are vodka, single malt whiskey, malt beer and Pinot Gris wine. Don't ask how many bottles she drinks.

  • Ambrosia loves meeting hematophages from foreign lands since it humbles her to think the Lahmians on Bloodshade aren't the only species of hematophages.

  • Ambrosia loves meeting aliens or people not from her home-world as she hopes that they'll be able to elevate the nation into the stars someday.

  • Ambrosia has always been irreligious since her family has still been opposing the gods throughout history in an attempt to become one themselves.

  • Ambrosia is a masochist, and the fact that she's a Lahmian makes her able to tolerate this trait due to her strength.

  • Ambrosia has rejected 347 official marriage proposals so far. These proposals don't include all the messages she's been getting on social media. She has her eyes trained on someone else, love.

  • Ambrosia likes kissing. Sometimes, she might not be interested in the person she's kissing. She'd just be involved in the pure sensation of kissing itself. However, now in her current relationship, she enjoys giving Amaki kissies uwu

  • Due to her nature, Ambrosia seeks the most efficient and compassionate effects of Daorun. The last thing she wants to do is hurt another with the power of her mind.

Family and Early Life

Childhood and Origins

Ambrosia was born into the aristocratic and ancient family known as the von Carsteins, in the financial district of Sylvania on the planet Yvresse. Her father, Vlad von Carstein, was the mayor of Sylvania and the CEO of Blood Dragon Industries, an arms manufacturing company, while her mother, Serena von Carstein, is a fashion designer, working in Nefara Chanel. Ambrosia was named in honour of the edibles that were known to be consumed by the Greek pantheon to retain their immortality.

Young Ambrosia began despising the prospect of war ever since she was taken to war museums as a child, depicting the number of wars that Bloodshade had been a part of since the beginning of its creation. At that age, she had once asked her father whether any statues were erected in the names of those who would advocate peace. She received a sly remark and a denunciation of those who are afraid of the necessary evil of war, calling them inexperienced babes who would not handle the sight of blood. Despite that, she continued to separate herself from her father's ideals of violence, especially considering he was a cruel father. Ambrosia could not understand his vicious parenting and any action he committed veered her away from him.

Ambrosia's earliest exposure to education occurred in Sylvania, where a governess, Emmanuel von Liebwitz, attempted to teach her reading, writing and mathematics. Her first book was "Perks of Being a Nightshade". Due to limited contact with her parents as a child, Ambrosia became very close to her governess. Liebwitz served as her confidante, nurse and mother substitute. The two spent many happy hours playing in Demigryph park. Despite that, she still had to attend public school according to the law. Ambrosia's governess was more or less a tutor for Ambrosia.

Ambrosia has two older sisters. She interacted with them during her time as a toddler up until they became young adults. The three were your usual loving sisters. None of them felt too jealous or intimidated by the other. However, Ambrosia leaned to Serath's side most of the time since she was much more emotional and tender, as compared to the aggressive and strict Helena. Since Ambrosia was the youngest of the three, she'd always look up to the two for guidance in life. Serath was always there to comfort her during her times of strife. Helena treated Ambrosia as if she was a loving drill instructor, but more often than not, Helena would end up abusing Ambrosia without realising it, thinking she was simply hardening Ambrosia.

Upon having the choice of making a living in Bloodshade or travelling the world, Serath and Helena decided to go and make their mark around the galaxy as well as spread the von Carstein name. Ambrosia was too frightened by the idea of leaving her only home into lands unknown. Today, Ambrosia has sporadically communicated with her sisters to make sure they're alive and free. Otherwise, the three have never been together ever since they completed their education. They do occasionally come back home during Mondstille, Bloodshade's version of Christmas.

Education and intellectual influences

Independent and rebellious by nature, Ambrosia generally had a poor academic record at school. Fortunately, her governess managed to instil into Ambrosia the love of reading and music. Unfortunately, Ambrosia was known to skip school several times to practice the piano back home or simply lock herself in her room to read up on some of her favourite books, much to the disappointment and anger of her parents who eventually dismissed the governess, seeing her as a bad influence on Ambrosia. Ambrosia ended up being forced to swap schools, from the cushy private school known as Sylvania School of Secondary Education to the nationally recognised and demanding public school known as Valyria High School of Science and Technology. Her parents made sure Ambrosia put enough effort to be recognised so that she was put into the school's top division. Due to her entry exam scores, she was recognised as being the top of her class when it comes to mathematics. However, despite being able to achieve high grades for the sake of her parents, Ambrosia's lack of contact with her governess and parents coupled with the excruciating demand of high school caused her mental health to rapidly decline.

Despite being a part of a notable family of Lahmians, Ambrosia hardly had any incidents regarding her nature. You'd confuse her for a human if it wasn't for her fangs being visible every time she opened her mouth and to some perceptive minds, her eyes were not human at all. However, these features, combined with her friendly nature, only made her more irresistible in the eyes of her Lahmian, Lumittu, Lapine and Lupine peers. Ambrosia was seen as a Madonna since one could say that she was rather narcissistic and proud of herself but unfortunately, to maintain her reputation, Ambrosia had to bottle up all her pain and emotions just to maintain her image, but eventually, she simply wasn't up to the task.

Due to the cold method of parenting employed by her father and mother, Ambrosia had to always keep on switching to an even more prestigious high school every time her parents felt that Ambrosia's limits were not being challenged enough. To cope, Ambrosia learned to take the initiative when making friends and would fall in love with whatever boy or girl she found to be endearing enough. She claims to have had around 40 partners, both male and female, during her time as a secondary school student.

Ambrosia steadily found herself sampling every high school clique whether anyone liked it or not. She was a 'Queen Bee', garnering attention from almost everyone due to her status and personality. She always tried to present a friendly demeanour to everyone and never judged one based on their appearance or activities. As a result, Ambrosia now enjoys playing a myriad of board games due to the time she used to spend amidst the brains of her school.

Ambrosia has always been a dedicated athlete, and whenever she wanted to let go, she'd mingle with jocks and engage in whatever sport she had in mind with them. She'd also look to them for sexual pleasure due to the void in her heart that needed filling which would've been a scandalous affair to her family had she not made sure that none of her significant others talked about their adventures. That'd be ensured through a mixture of coercion and persuasion. She'd threaten them with false accusations, sleep with them periodically to keep them content or make their lives in school miserable by isolating them from their peers by using her clout. At the time, Ambrosia justified this behaviour to herself because she felt that it was the only to keep herself relevant among her peers. Sometimes, she'd never understand why she did what she did, telling herself to quit being a leech but then a part of her brain would send her flying back to her old, destructive habits. She despised every fibre of her being but she continued because what would she be without the validation of others? She felt undeserving of love and most of all, she couldn't love the person that she's become.

Eventually, though, Ambrosia would find temporary 'peace' with the more unorthodox groups of high school politics. Mixing with them only deepened her self-loathing. They weren't their to help her. They were there to drag her into the same mindset that they were suffering from. The more the merrier, even if they were embracing a self-destructive mindset. Drug abuse and self-harm were a natural state of affairs for Ambrosia. She only began to enter these cliques at the age of 16 when she was nearing college. Drugs that can take a hold on humans cannot affect a Lahmian in the same way due to the significantly higher tolerance of a Lahmian's liver to such toxic substances. Ambrosia constantly consumed these substances out of her own free will to dull the pain of her newfound depression. The people she surrounded herself with were not good people

Ambrosia began writing books at the age of 12. Despite being considered as a negative influence by her parents, Ambrosia still kept in contact with her governess who had helped her publish a book called "The Ebb of Time" when she was 16. It sold relatively well for a book written by a teenage Lahmian, selling around 10,000 books in the first few months. Her mother and father had discouraged her from continuing as they had other plans for her. Vlad sent her to the University of Sylvania to study law and trade. Ambrosia's years on campus were punishing. She fell into depression as she kept on repeating the same behaviour that she exhibited in high school where she would resort to a life of drugs and sex while also managing to reach the standard that her parents had set for her. She was well known as a pleasure seeker in college and couldn't care less if the rumour was spread or not. Ambrosia was the founder of an academic sorority known as Zeta Chi, gaining almost 7,000 members in just one term. Most members were simply hoping to rub shoulders with a woman like Ambrosia since she comes from a prestigious upper-class family. This was where Ambrosia's intelligence would finally benefit people other than herself and her parents. Ambrosia was known to organize lectures where famous men and women of the business world would come to spread their knowledge and offer opportunities to members of Zeta Chi. While one would believe that Ambrosia finally wished to grow and let go of her emotions, Zeta Chi was simply another opportunity for Ambrosia to sate her social and erotic needs, grooming anyone desperate enough to desire her attention.

After four terms of university, her father died at the ripe age of 593 on a reckless monster hunt. Ambrosia became miserable and on the verge of suicide. Her mother allowed her to apply for the Moot's Academy of the Arts, giving Ambrosia, who had always wished to get into liberal arts, some hope. She majored in Fine Arts and Dance while minoring in History, excelling in all three areas of study. Ambrosia also opened up another branch of Zeta Chi which was solely dedicated to allowing students of the liberal arts to improve their skills by mingling together. Upon graduation summa cum laude, she went back to the University of Sylvania and majored in law, in honour of her deceased father's wishes. She managed to find interest in law as she had studied history passionately and managed to link the two subjects so she wouldn't get bored out of her mind. She managed to graduate from the University of Sylvania cum laude.

Years later, as Ambrosia was already Countess of Bloodshade, she was admitted to the Valyrian College of Magic as she began to show signs of innate magical ability. It was four years of worthwhile melancholy for her. The teaching of magic gave her a newfound source of wisdom. You could say she felt enlightened by her stay at the college. Currently, she has a personal tutor who teaches her the ways of 'high Daorun'.


Ambrosia was not in a stable mindset in her early years, especially before she entered the political theatre of Bloodshade. The Lahmian had to wear a mask of cheer and patience. Every day, she'd have to mingle with folks that she had no interest in whatsoever. She needed to bottle her emotions simply so she wouldn't make a joke of herself in public in order to avoid ruining her family's reputation as well as her own.

As a child, Ambrosia simply had no one to lean on. Her sisters were significantly older than her and so as a result, Ambrosia had to skip on her childhood and mature early on so that she'd be able to interact with her siblings to some extent, rather than have no one to interact with. Coupled with the fact that her parents were either negligent or abusive of her, Ambrosia never exactly had anyone to raise her properly and grew up with no backbone. She was afraid of confrontation or conflict and that's where her pacifism stemmed from. Seeing her own blood being spilt from the abuse she was subjected to also resulted in her initial aversion to consuming it in general. While as of right now, she has no quarrels with consuming blood so long as the subject is considered common livestock or monsters (From cows and goats to dragons and manticores). She refuses to drink blood from sentient humanoid unless there is a tactical advantage to doing so in battle. If you're going to threaten her or her loved ones, you better believe she's going to do whatever it takes to defeat you.

As Ambrosia grew up and was finally considered as a 'teenager' by human standards. She started seeking sexual gratification from anyone that gave her the attention that she so desperately craved. It was inevitable that members of her own family would find out about her countless affairs and as a result, Ambrosia was shunned by the majority of her family and treated as its black sheep but it wasn't like Ambrosia needed validation from her own family. They've been dead to her for the majority of her life so it didn't matter. To deal with such rejection, she became reliant on her own charisma, living off of the compliments and intimacy of friends and lovers but it was never enough. No one truly cared enough to ask Ambrosia how she was doing. Ambrosia knew that everyone in her life were sycophants who wanted a taste of her body or a piece of her family's ancient fortune but she had no other option. It was either this or a life of eternal loneliness but then again, Ambrosia wasn't alone but she was lonely. Perhaps it wouldn't have made a difference if she isolated herself from frauds and charlatans.

After much soul-searching and mostly due to her loved ones's effect on her, Ambrosia's mostly found peace within herself. Most probably however, being swamped with the duties of a president leaves little time for her about her well-being. Ambrosia hasn't exactly made her own woes and worries disappear with the snap of a finger but right now, she has coping mechanisms to keep herself from being drowned out by the sorrow lingering at the back of her mind. Many people seem to count on her and the responsibility of her position as not just a president but a mother and significant other has made Ambrosia mature and grow.

Becoming the Countess

A few years after her graduation from the University of Sylvania, her mother had also succumbed to death. Suicidal tendencies emerged once more but her uncle, Konrad von Carstein, entered her life. He was Vlad's much younger brother. Konrad allowed Ambrosia to run for Parliament, promising to aid her all the way. Upon asking him about his intentions, he clearly stated that the von Carsteins should do their best to come out on top and helping her would be the first step for greatness. While not saying so, Ambrosia had genuinely thought that Konrad felt sympathy towards her.

Ambrosia's bizarre and surprising stances on some policies made her popular among young progressive voters, with a majority of her votes coming from humans, surprising many current MPs in her swift rise to power. She also went on a high risk/high reward path, calling for increased transparency of the government's actions and even managing to receive support from conservatives that had fears of the government harbouring corrupt and dishonest individuals that might or might not be dabbling the taint of Chaos. She managed to organize several protests in front of the Parliament during her presidential primaries and using populist rhetoric, which further increased her general popularity. One other action that increased her support tremendously was her support of the Dwarf Miner Union, which had seen its bargaining power weaken over the decades. Ambrosia accused some Dwarf guilds (particularly the miner, goldsmith and carpenter guilds) for exploiting their people and using them to further their selfish interest without concern for the well-being of their fellow dwarf brothers and sisters. Such an accusation was backed by eye-witness accounts of poor working conditions and records of stagnating wages. Despite the traditional and sceptical nature of Dwarfs when it comes to outsiders interfering in their affairs, once many incriminating documents were leaked to reveal to have confirmed the Lahmian's suspicions. A grumble arose within the ranks of the Dwarfs, and several guild leaders had to concede to her demands or risk being shamed and exiled by their people.

To most government officials, she sounded like a paranoid anarchist. However, her rhetoric and actions had captured the attention of the Blood-Fire party who offered her to become their candidate for becoming the Count/Countess of Bloodshade. She won the election with a slight edge over her opponent, a xenophobic human war-hawk from Reikland who was known for his ties with the military-industry complex of Bloodshade, much to the surprise of the nation's elite, including Konrad himself.

Some Valyrian political scientists attempted to explain her odd and unpredictable rise to power. They claimed that the breaking of tradition, from one considered to have noble, encouraged the people, both young and old to support her rise as her base believes that they have been dealt an unfair card by the elite of society, particularly those who are of Lahmian descent. Others claimed that the prospect of a woman running as president would be a revolutionary event in Bloodshade's history, spurring the fringe progressives of Bloodshade into following up and achieving even more impossible deeds. Ambrosia's charisma, wit, and charm were also said to be major factors of her ascent. Some also say that her rebellious nature and energy made her a lucrative candidate as she'd be a breath of fresh air among the ancient fossils in the Senate. Some conspiracy theorists claim that she slept her way to the top, engaging in illicit acts with Bloodshade's rich and powerful. It could be possible, but Ambrosia has angered most of Bloodshade's elite which acts as evidence against this conspiracy.

Political Focus

When Ambrosia looks at Bloodshade, she sees a country that's lacking any drive or purpose. She doesn't want Bloodshade to slowly permeate space and sit around in the galaxy as a neutral power. All around her, she sees galactic empires and states that have an impossible yet motivating focus.

With Bloodshade, Ambrosia wants her nation to be at the helm of an economic and martial alliance of like-minded states that can maintain the peace of the galaxy. Concepts such as slavery and genocide must be eliminated, by force or diplomacy. Whatever it takes to make the galaxy a better place and when that happens, onto the universe itself.

Ambrosia also wishes to implement a reliable system of direct democracy, doing away with representative democracy. An educated and informed populace is something she strives for. Under her service, Ambrosia has made it her life's goal to ensure that although corruption is ever-present, it'll be a tough act to take due to her policies focused on accountability and transparency that allows the citizenry and media to scrutinise any politician, especially Ambrosia.

Powers and abilities

Ambrosia possesses many powers of a typical Daorun-using Lahmian. Her abilities are more supportive and healing in nature, preferring to use these powers to mend rather than break. However, before getting into her psionic power, let's start with her more conventional naturally-gifted powers.

First and foremost, her ability to perform ultrasonic sounds. In the event where she's placed in dark surroundings, Ambrosia can emit ultrasonic calls which help her echo-locate and navigate her way in such an environment. She can also disorient an opponent Although it's highly dangerous if untrained and without the directional and protective equipment, Ambrosia could possibly use such an ability at extraordinarily high frequencies, causing a myriad of health complications to organic beings. Up the effect with her Daorunic potency and she could cause structural damage to metallic structures and vehicles, even creating shockwaves that could push and propel bodies, vehicles and structures as of now.

While Ambrosia is no master of close-quarters combat, her baseline, untrained strength and endurance allows her to overcome physically weaker races, contending and overpowering with the cream of their crop due to sheer strength alone. However, in comparison to your average Lahmian, Ambrosia's rather unremarkable and would be considered to be subpar.

Now when you enter her mind and her ability to manipulate her surroundings, she's second to none in her field. As one example, she's developed the capability to manipulate, with her current effective level of experience allowing her to affect objects or creatures with a mass of up to 10,000 tonnes. However, the higher the mass, the more difficult it is to maintain such an effect on them, lest she wants to sacrifice more sanity than she is recommended to spare. Now the applications of such a creative ability vary wildly: Ambrosia could perchance bring down a skyscraper on your head, manipulating the surrounding ground around you or frustratingly fiddle with your movement by creating a gravity field separate to that of whatever planetary body one's inhabiting, bringing you down to your knees or sending you bouncing with every step one takes.

Another notable ability of Ambrosia is forming clones of herself from whatever material she may have at her disposal. She could possibly form identical clones, both in their physical and mental capacities but that is an extremely taxing task for her. Instead, she could cut down on her mental expenditure by either using whatever surrounding materials she may find suitable. These clones tend to share the same mental faculties as Ambrosia and often aware of their existence, abiding by their original master's commands. There have been rare moments of rampancy that were purposefully caused by Ambrosia out of curiosity but otherwise, Ambrosia can create a number of obedient clones with a varying level of mental expenditure depending on the complexity of their assigned tasks and volume of material used to create each clone. Maintaining each clone eventually takes it toll on Ambrosia after a prolonged period of time considering the complexity of such an ability where one imitates life.

One other speciality of Ambrosia is being capable of entering and perhaps manipulating one's consciousness. She's done so on few occasions mostly to deeply understand one's character and personality. Other times, she's capable of placing visions or illusions born from her kindness in order to make someone meet their own demons and annihilate thoughts of dejection or fear. Theoretically, Ambrosia's capable of manifesting debilitating thoughts that could cause one to go insane for a short period of time, rendering them useless for the duration she maintains such a practice.

Religious Beliefs

Ambrosia is a vocal and staunch 'heretic' as some priests have decided to call her. She has frequently projected her beliefs on live TV and can occasionally be seen ridiculing many different religions Ambrosia hosts a talk show every week where she talks about religion, spirits and gods. There have been times where she descends into a rage, cursing the gods with every language she knows but that was in her earlier years. Most recently, she'll attempt to enlighten worshippers and attempt to make them forgo their loyalty to religion through discourse and conversation or she tries to reach an 'Agree to Disagree' stage of co-operation where both she and the opposing party simply admit that both sides are too stubborn to forgo their philosophy.

Ambrosia has been the figurehead in criminalising or pushing to criminalise several religious practices such as sacrificing, dowries, infant baptism, the caste system in recently-absorbed Chyluliwan society, cannibalism, infant circumcision, exorcism, and self-harming rituals. She'll go out of her way to ban any religious practice that she finds abhorrent. Even if she's not successful (this happens quite a bit), she'll inspire animosity towards the religious figureheads who continue to practice it and pressure the Parliament into banning it by hosting organised protests outside of the Parliament building. However, Ambrosia has made sure that any violence or harassment to individuals of a religious community would not be tolerated. It does sound that Ambrosia might inadvertently support xenophobic groups that would wish to cause harm to a religious minority but she has done her best to be aware of their efforts. She does what she can to undermine such people as well. It's definitely possible to be against one's religious principles while remaining on cordial terms with the religious individuals themselves. Ambrosia's an enemy of organised religion as a concept, first and foremost and she would never purposefully bring harm to a religious community. In an effort to shield communities from unwanted 'allies', Ambrosia's opened channels of communication with religious communities all across Bloodshade, maintaining a back and forth to ensure that they remain unharmed while also expressing their concerns with her activism.


Civil Rights: Ambrosia is widely known for passing policies promoting greater inclusiveness of homosexuals, ethical and religious minorities. She is hailed as a bastion of privacy as she has restricted law enforcement agencies from engaging in invasive actions such as wiretapping, unauthorized call documentation, torture, and eavesdropping.

She is known for being an avid defender of civil rights, particularly women's rights and children's rights, through the complete legalization of abortion and passing child abuse laws. Prostitution was legalized, and those work in the sex industry were also given greater protection from harassment while also ensuring that safety and health standards were met, which theoretically should decrease the transmission of STDs.

Environment: Dedicated to saving the planet and not enraging the spirits of nature to rise against everyone, Ambrosia has enacted laws to protect Bloodshade's fauna and flora extensively to the point where a significant percentage of unnatural deaths were caused by wild animal attacks.

Ambrosia has stressed that the fauna and flora of Bloodshade run the risk of being endangered, due to the violent nature of their home-world. As a result, Ambrosia helped push for the creation of zoos and nature reserves dedicated to protecting Bloodshade's most endangered animals and plants.

Ambrosia has also pushed for banning certain animal products. This would include force-feeding ducks to create foie gras, slicing shark fins to create shark fin soup, fur farming and so on. Each ban, however, had to be preceded by a phase-out period before it was put into effect.

Recreational drugs: Ambrosia has decriminalized the consumption of all drugs. Within the first few months of her reign, she was able to legalize the sale and distribution of soft drugs such as LSD and cannabis.

To Ambrosia, it's better to allow drugs to be sold through a legal channel that can be monitored or regulated, rather than let violent drug cartels do as they wish.

Welfare: The social elevation of working-class citizens can be partially credited to Ambrosia since she imposed laws that helped improve income equality and also created stronger safety nets for the impoverished. This came as a result of shifting the tax burden away from the middle and working-class and towards the upper class, particularly the billionaires of Bloodshade, which does so happen to include a few members of her own family.

Ambrosia has also helped spearhead the creation of a welfare program, simply known as 'Poverty Relief', dedicated to assisting poverty-stricken families or individuals that cannot meet their basic needs by granting them a monthly stipend, access to a homeless shelter and opportunities to find work so that they may be able to support themselves in the future.

Foreign: Ambrosia has approved of Bloodshade's long-standing policy of directly staying out of the petty affairs of other nations. Ambrosia also practices militant pacifism when it comes to politics. She is an advocate of the military so long as it used to guarantee peace for the people and make sure their livelihoods aren't disturbed, instead of throwing them to die at other nations for the sake of imperialism. Instead, she believes that the military should be used in response to the dire threats that have faced Bloodshade for so long, even before the formation of the nation. Over time however and thanks to the introduction of Abhorash in her life, Ambrosia's become much more bold and aggressive, resorting to diplomacy less and less and preferring to use such a course of action when the state is in a clear position of power.

Over time, however, Ambrosia has suggested that the military be used more increasingly in an attempt to stabilize nations and ensure that the successor government of the target nation holds up the dignity of its people. This came as a pleasant surprise to many war-hawk politicians in the Senate who were more than ready to support the Countess in her bid to directly remove crackpot dictatorships and ensure that foreign nations would have their dignity upheld, with civilian casualties kept to a minimum while the country's infrastructure and education are improved to cope with the transition into a stable state that looks after its citizens first.

However, despite this, Bloodshade has several colonies in faraway lands. While Ambrosia was not able to give independence to the nation's vassals, she was able to pass laws that would give colonial natives more autonomy while also decreasing the ability of multinational corporations from exploiting Bloodshade's colonies. Also, Bloodshade has not acquired any more colonies under the leadership of Ambrosia so far.

Ambrosia continues to uphold the volunteer system, and she is extremely critical of any politician that believes Bloodshade should institute a conscription system in any case other than a national emergency but even in that situation, she believes that it won't even be needed due to the populace being dutiful and protective folk.

Healthcare: Ambrosia von Carstein sought to improve the health of the Valyrian citizen, succeeding to increase the average lifespan of humans to around 80 years of age by enacting 'Tebon Medicare', a taxpayer-funded, single-payer healthcare system. The implementation of such a system significantly improved the affordability of healthcare, preventing patients from paying out-of-pocket costs and guaranteeing healthcare to uninsured citizens who previously could not afford insurance rates. Also, by placing calorie limits on fast food and forcing fast food joints/restaurants to provide important nutritional information to customers on menus, the obesity rate of the nation has been cut back.

Education: Ambrosia believes that quality education is a right to all, not a privilege, and has enacted many policies in accordance to her view.

Ambrosia pushed for a policy that would essentially offer free, healthy, nutritious breakfast and lunch options to all schools across the country to lift the cost of feeding children away from working families and ensuring that all children in the nation can develop their minds and bodies without having to worry about the cost.

Industry: During her term, the Information Technology industry bloomed due to her cabinet’s wish to modernize the Imperial Legion, education system and the healthcare system. Several government contracts were awarded to relevant corporations to fulfil this grand goal. This cemented Bloodshade's prominence as one of the largest and strongest economies in the Pacific, forcing many nations to be dependent on its IT industry to get a lead in modernization as monumental government spending was responsible in stimulating technological growth, resulting in more advanced AI and a new generation of cellular technology. Paired with Bloodshade's many university programs that promote the STEM fields, Bloodshade has a permanent and influential spot in the Pacific's IT industry as many people from across the region of the Pacific come to Bloodshade’s universities to pursue a career in the field of STEM.

To keep such powerful corporations in check, Ambrosia has passed laws that would enable trade unions to bargain fairly with corporations and make sure that employees are not exploited. Any companies that attempt to shut down trade unions illegally are heavily fined and usually end up on a government watch-list so that national intelligence agencies could monitor a corporation's transactions and communications, allowing them to check if business owners are illegally breaking up unions or punishing people for joining a union.

Culture: Ambrosia was always a lover of the arts as shown by her generous grants and tax reliefs to struggling communities of artists, painters, and musicians. She's always paid fortunes out of her pocket to 'artists in the making' to witness their work which led to an increased number of people studying art and music at college, inspired by their Countess's approval of the arts. Undoubtedly, this soon led to a new age of Bloodshade's culture proven by the influx of masterpieces being crafted such as Leriana's famous "Dance of the Manticore" artwork which was sold for ₴200,000,000 in an auction house. An illustrious and upcoming composer known as Flerianos De Trout managed to garner 500,000 Valyrians to his concerts over five years for them to witness his legendary orchestra performances.

Ambrosia is a significant customer of the book industry, supplying 1 million books solely for the Winter Palace's library, which is available to the public. She's also visited many Valyrian high schools in an ambitious effort to press more students into realizing the benefits of reading, usually giving away books to any student that expresses an interest. Most of the time, though, Ambrosia makes sure that every student is given a book, whenever she visits a high school. Ambrosia has also donated thousands of age-appropriate books to nurseries across the nation. It's safe to say that the book publishing industry is soaring partially due to Ambrosia's efforts.

Notable relationships

Ambrosia is a liberal, charming, amusing, open-minded and lovable character. These are all qualities she knows she possesses. For that reason, she's been involved in a handful of romantic relationships, including some with notable authority figures. She's got friends from all across the multi-verse, and while one would expect that she'd exclusively affiliate with like-minded folk, she has a diverse array of friends and lovers from different backgrounds, races and planets!

Meeting Amaki Astela nar Suurewie: Amaki, who Ambrosia usually loves to describe as a cinnamon roll, is the civil dictator of Fallen Albali and one of Ambrosia's most treasured and enigmatic friends and a potential lover if Ambrosia's social skills manage to break down Amaki's mental wall which has finally been broken recently and now, the two are extremely passionate lovers who see each other better halves nowadays with them also not being afraid of being intimate with one another.

Ambrosia found out about Amaki by chattering with her alien contacts and friends. One alien, a former grand admiral of a currently extinct galactic empire, spoke about a civil dictator that was able to resist and fight back against even more alien invaders outside of their galaxy. Upon demanding to know more about this civil dictator, Amaki, the former admiral obliged and gave her access to a data-pad, containing information about herself and her likeness. Paradoxically, despite Ambrosia's pacifist nature, she admired her ferocity, and this pleasantly reminded her of the past warrior-aristocrats of her homeland. Thanks to the admiral's grand stories about this mysterious lady, Ambrosia managed to grab the attention of a famous smuggler. She had to attest to his exorbitant demands just so she could be smuggled into the Free City of Roulons and finally meet Amaki.

Ambrosia was implanted with a language chip to speak Albalian automatically, and through the smuggler's professionally crafted forged paperwork, guile and a bit of stealth, Ambrosia was delivered almost directly to the home of the lady that Ambrosia was desperate to meet. However, it turned out Amaki was tipped by Ambrosia's admiral acquaintance, who vouched for her character. The smuggler managed to make up an excuse about having met up with another client before Amaki could interrogate him, but it didn't seem like she cared.

Upon meeting the notorious lady herself, Ambrosia was rather surprised to encounter a cold and hostile demeanour. She also seemed rather suspicious of Ambrosia's intentions. It didn't matter though, and they got down to business, simply taking a seat right next to Amaki and only slightly scooting away from her every time she gave Ambrosia the "I'm about to rip your fangs off" look.

Ambrosia humbly introduced herself as the leader of a faraway confederation of nations on a planet that's light-years away. She talked about the gods that inhabited her planet, and she even showed Amaki pictures of her being smashed at a divine party which was taken by the God of Wine himself, according to Ambrosia. She pointed out the many other gods present at such a party. To Amaki's surprise, Ambrosia instantly said she's irreligious despite all the proof that divine beings exist (Divine to Ambrosia at least). The vampire went on to explain her platform as if she was the hipster reincarnation of Plato and to her delight, Amaki responded briefly but positively about Ambrosia's stance. However, Ambrosia detected Amaki's sombre tone, which only made Ambrosia aggressively curious about what she was trying to hide. With this little bit of approval, Ambrosia recklessly tried to bring up some risque humour to the table, in an atrocious attempt to woo the fetching canine dictator, which was only met with a mixture of anger and embarrassment. Ambrosia retreated, but she could've sworn she saw her face go red. Regardless, Ambrosia just wanted to playfully indicate that she was not a prude and hoped to reel in Amaki with one fell pick up line.

After hearing Amaki's very reserved, prepared and robotic personal story as well as her tales of valour, Ambrosia concluded that Amaki has a powerful fortification built in her mind, ready to push back any dangerous memories lurking up from the deep recesses of her brain. It was rather obvious to Ambrosia. She had dealt with many sufferers of PTSD and Amaki was one of them. Being the delicate, bold and compassionate lady that she is, Ambrosia took another risk by getting close and personal with Amaki, laying a hand on hers, and gifting her words of comfort. Amaki reacted in the only way she could to prevent herself from opening up old wounds, and that was by angrily distancing herself from Ambrosia and attempting to provoke her. Ambrosia only gave her a warm smile, accompanied with calm composure, and extended her a hand. Ambrosia decided it'd be better if she changed the subject and asked Amaki if she'd like to go back to her home planet and experience the beauty of the planet with a plethora of biomes. She said they could use a friend's ship so long as she didn't ask any inquisitive questions about his career, life or his tall, noisy furry mercenary friend.

Ambrosia simply delegated all her duties and tasks for an entire week so she could take Amaki to every corner of her home planet. They encountered many odd and strange things, from exploring living forests and coming by titanic sea creatures to just simply kicking back in the nation's cosiest and coolest night clubs. At one point in their trip, they even encountered a hostile band of diabolical Skaven, but thankfully, Ambrosia was a fast flier since she's able to grow a pair of bat wings. Despite Amaki's wish to smite the rodents, Ambrosia managed to fly away, carrying a devilish transformation of Amaki, who was throwing every possible Albalian curse at the filth. All in all, it seemed like the diverse number of experiences that Amaki was put through turned her into a much less aloof individual, at least to Ambrosia. At least now, Ambrosia was allowed to enter Amaki's personal space and being the rascal that she's known to be, Ambrosia made sure to abuse that power so that with every unwelcome hug or touch, Amaki could slowly understand that Ambrosia was as harmless as a paper tiger.

Despite her appreciation of the trip, Amaki was eager to go back home, and Ambrosia made sure that no time was wasted in organizing a trip back to the city of Roulons. Unsurprisingly though, Ambrosia was adamant about accompanying her. She announced to Amaki that she'd like to shadow her for a month, in the hopes that she could learn more about the alien culture and cultivate another relationship with a foreign galactic civilization. However, that was what her nation's senate wanted. In reality, Ambrosia wanted nothing more than to get closer to Amaki and see if she can break her the stone wall in her mind. Ambrosia promised that she'd be on Amaki's good side, communicating that intention in such an unashamedly sultry tone which probably made the canine dictator go a tad bit rosy.

Throughout her time as an apprentice of sorts, Ambrosia was able to prove herself as a competent clerk and was able to make Amaki's life much more bearable. The two would have an odd and fluctuating relationship. Ambrosia could get away with being as seductive as she could be on some days while on other days, she had to act more like a friendly and calm cushion. Hell, there were days where an out of place sound could cause Amaki to snap at her, but Ambrosia always tried to be submissive and calm in such situations. By the end of what Ambrosia thought of like a social experiment, Amaki felt oddly happy when around Ambrosia and even though she never expressed such a thing to Ambrosia, her body language gave it all away, and from that point onwards, Ambrosia made sure to always stay in touch with her adorable canine friend and visit her on occasion.

Current relationship status with Amaki Astela nar Suurewie: Ambrosia and Amaki see each other close friends although sometimes, Ambrosia's playful nature is too much to bear. The possibility of their relationship turning into a romantic one has always been teetering inside Ambrosia's mind while Amaki seems to be too afraid to make a move, like as if destiny is waiting to take Ambrosia away the moment she becomes Amaki's greatest treasure. Also, Ambrosia feels like engaging in a romantic relationship with Amaki would be too exploitative for now, as a wounded person such as Amaki would no doubt yearn for anyone's touch.

You'll find that while the two enjoy bantering with each other on multiverse forums, there's never been any real conflict or disharmony between the two, particularly due to Ambrosia's compromising nature and Amaki's social know-how. It is believed that Amaki is comfortable enough to allow the relationship to become more intimate, believing that Ambrosia is of no harm to her at all. One could claim that Amaki sees her as a spiritual saviour or guardian angel, in the sense that Ambrosia can alleviate the pain in Amaki's soul simply by being her considerate, cheery self when around Amaki.

Imagine a dog in a cold, dark room inside a shelter that's filled with nothing but the sounds of its anguished barking, attempting to forget about the pain inflicted upon it by any means necessary. One day though, that dog found an odd being. That being was its polar opposite who ended up adopting the poor thing. A being so filled with optimism and joy that eventually, the dog's deep pain was replaced with genuine, newfound hope and with time, that dog would finally learn to live, instead of surviving. This scenario could sum up the relationship between Ambrosia and Amaki.

Finding a hobby with Amaki Astela nar Suurewie: Considering her workaholic nature, one could say that Amaki is not the type of person who'd waste her time engaging in frivolous activities when she could simply be spending that time bettering her nation. However, upon meeting Ambrosia, that would soon change.

Ambrosia was unaware of the existence of anthropomorphic beings, so upon meeting Amaki, she simply believed Amaki to be an evolved sentient canine. While getting to know Amaki, Ambrosia tried to think up of ways to help out Amaki's mental state, and a hobby would certainly get her on that path to mental recovery. To Ambrosia, a woman such as Amaki is only setting herself up for an extremely dangerous outburst of anger if she can't find a way to let off steam in a safe way that does not include harming others. Ambrosia attempted to push Amaki into finding a hobby that both of them could enjoy. Ambrosia tried to share the joys of cooking with her, but that failed as Amaki complained about the inefficient nature of cooking, stating that she could do so much work while munching down on an MRE before Ambrosia could whip up a plate of spaghetti. After being dejected by the rejection of her cooking, Ambrosia attempted to introduce Amaki to the wild side of nightlife, but Amaki was simply too rigid and preferred more traditional venues such as bars or pubs where she could drown her sorrows alongside Ambrosia who would worry about the amount of alcohol she was consuming in one night, rather than let her hair down at a crowded night club.

After many failed attempts, Ambrosia accidentally found an odd solution when she stumbled into Amaki's bedroom where she spotted a leash lying around. Amaki was almost going to unleash a barrage of expletives towards Ambrosia for snooping around her bedroom, but upon noticing Ambrosia holding her leash, in the span of a second, Amaki went from furious to curious which Ambrosia found rather frightening at first. Ambrosia would be lying if she didn't spot a hint of excitement in Amaki's eyes and that's when the realisation hit her, Amaki, despite her sentience, shares many traits with a canine, similar to how humans share traits with monkeys. She realised that the leash was the best way to engage with Amaki and earn her trust. That's what Ambrosia believed though. For all she knew, Amaki simply loved to be at the end of a leash.

Chances are that Amaki simply enjoyed being on a leash and her docile nature emerged when she realized she could trust someone like Ambrosia to pleasure her. On the other hand, Ambrosia innocently thought she was simply walking a sentient dog and saw no problem at all with what could be considered as a questionable, degenerate act of domination by her people back home, regardless of Amaki's species.

As soon as Ambrosia suggested that Amaki could go for a walk, Amaki's head already went through the leash and was tugging at it which prompted Ambrosia to secure the leash so she could finally take an impatient Amaki for her long-awaited walk. At first, Ambrosia thought she'd be harassed by Amaki's people for having their leader on a leash but she was simply met with indifference or approval from the majority of pedestrians that observed them. It seemed that people were surprised that Amaki found joy in something other than her work. The walk with Amaki seemed to be rather enjoyable to Ambrosia too because, despite her theory about Amaki being similar to canines, Ambrosia couldn't deny the sense of satisfaction gained from having another woman on a leash. It reminded Ambrosia of her days back in university but she decided to brush away such thoughts and focus on taking care of Amaki.

Her experience from her volunteer work with shelter dogs back home applied to her walk with Amaki. She didn't pull on the leash to avoid hurting her. Instead, she simply tugged on it now and then to make sure Amaki's attention wasn't drifting away but she still allowed Amaki to be the navigator, going wherever her heart pleased, knowing that Ambrosia was there to guide her in case she was worried or had second thoughts.

Ambrosia's mind almost (figuratively) blew up on Amaki's first walk. She never saw Amaki readily let her guard down and relish in an activity other than paperwork. It was a rather calming activity for Ambrosia as well and she felt rather proud that she was finally able to let Amaki enjoy something for once. What surprised Ambrosia the most was the leap their relationship took after their first walk. Before Amaki simply treated Ambrosia as an interesting acquaintance that she could have a pleasant chat or drink with now and then but after that, Ambrosia felt like Amaki treated her as a trusted companion. Amaki's demeanour towards her permanently changed after their first walk. She was much more tender and kind towards Ambrosia and was willing to pour her heart out more often than not, rather than act cold towards Ambrosia. Much to Ambrosia's surprise, their relationship became more intimate as a result of their walks. Before their first walk, an attempt at a hug would cause Amaki to growl as a warning, causing Ambrosia to awkwardly retreat and apologise. Now, Amaki's ears drop whenever Ambrosia moves in for a hug, indicating her content with such a gesture, and she now even returns the hug! With time, Amaki even preferred to walk on all fours Basically, Ambrosia taking Amaki for walks has caused their relationship to progress to the next level. It is safe to say that the likes of Cesar Millan would envy Ambrosia's expertise.

Zen Pyrrus: Zen Pyrrus, one of Ambrosia's most ardent of lovers (at least before he eloped with his current husband) and still one of her most intimate friends in the universe, is the imperial consul of the Ignis States.

These two spirits met each other at a feast held in the land of Bloodshade. According to Ambrosia's memory, the feast was held for the sake of alien visitors that were not native to the Tegon, the world in which the people of Bloodshade resided on. At that day, Ambrosia was hoping to mingle with the crowd, parading herself around and letting her charisma work its magic but as with every social event, Ambrosia's personality couldn't bear being a sycophant to the many dignitaries and officials at the feast and ended up retiring for the night by relaxing at a corner of the venue along with the rest of her inner council. At that moment, Zen spotted Ambrosia and decided that it would be naive of him to pass up this opportunity of a lifetime, although Ambrosia's inner council were staring daggers at the poor Ignisian as he was approaching Ambrosia, in the hopes that they could dissuade him. However, Zen's charming nature proved to have been too much for Ambrosia to ignore and the two engaged in playful banter which wasn't appreciated by the others around them. This simply gave Zen and Ambrosia the excuse to transfer themselves into a much more private setting: Ambrosia's studio apartment. The Countess excused herself and the Ignisian escorted her back home.

One could say that the moment the two laid eyes upon each other during the feast, they were infatuated with one another because once their privacy was guaranteed, Ambrosia and Zen could not hold back their ardor and lust. It was certainly a night to remember for the two as the two made love while the night was still young. However, what made that night even more memorable was the fact that the love Ambrosia showered Zen which resulted in him having a dreaded feeling return to him: Empathy.

There in the Countess's own home, the Ignisian lay on the floor, writhing in pain while guilt flooded his mind once more and in one moment, Ambrosia's consciousness was transported into the deep recesses of his mind where she witnessed the Ignisian's apprentice confront him for the destruction of a human-inhabited planet known as Earth but she was easily dispatched by her master or so he thought because up till this day, the sense of intense guilt she's inflicted on him persists till this day, even after she met her demise. She continues to haunt him and a worried Ambrosia now has to care for him and ensure his mind stays in one piece, considering that she was just able to prevent the Ignisian from taking his own life.

Frøya: Frøya is the queen of Blodrike and Ambrosia's most beloved sweetheart. She is one of the few that Ambrosia contemplates living with just in case she somehow gets herself exiled or is disowned by her own family.

Ambrosia believes that vampires are the most beautiful and sexually pleasing creatures in the universe. While she is a staunch advocate of equality, she strangely can't let go of that viewpoint. The introduction of Frøya into Ambrosia's life only proved that point even further.

On one Winter Solstice, Helen and Serath von Carstein, as per usual, visited Ambrosia and their family. However, this time, they came back with stories of a beautiful vampire queen known as Frøya. They sold Ambrosia on Frøya by saying that she's just like Lady Godiva but unfortunately, her grandmother Isabella and uncle Konrad were not too pleased with the fact that their little one was interested in an 1138-year-old foreign vampire, despite them both being much older than Frøya. To Ambrosia, her uncle and grandmother were simply insecure which drove her even more to meet this bewitching lady.

Ambrosia and her sisters took no time to begin their journey and finally meet this queen in person. They managed to arrive just in time as a new railway station was being opened, noticing that Frøya was rather ecstatic about that. Ambrosia begged her sisters for some privacy which soon ended up in an argument about who should be the first to enrapture the mystical Scandinavian vampire queen. Ambrosia won with a genuine sob story about how lonely she felt and her sisters conceded the opportunity for the sake of sisterhood. Soon after her victory, Ambrosia shoved her way to the front of the crowd and finally saw the queen in all her glory. Their eyes connected and Ambrosia was sure they'd meet again.

Unsurprisingly, it didn't take long for Frøya to fall in love with Ambrosia's eyes too and soon after the opening, she offered Ambrosia a personal tour around Regnbuehavn. Ambrosia happily accepted! The two went around the beautiful steampunk city of Regnbuehavn and while Frøya was busy describing the areas they'd pass by such as the red-light district, steam locomotive factories and even the grand summer palace. From the start, Ambrosia had been subtly cuddling with the queen which she did not mind at all. Afterward, the two hopped on Frøya's luxurious train so that they could travel to the city of Nattfjord. Ambrosia was treated to a romantic dinner with Frøya and you could say the two were quite passionate about the romance bit! As they finally arrived, it was night time and all that was left to do was spend the night at Frøya's palace. The place was rather extravagant and even outshone the von Carstein residence known as Drakenhof Castle. Ambrosia was enamored by the place just as much as she was enamored by Frøya. For a while, Ambrosia had been helping Frøya build a model railway. The activity did feel rather bizarre to her but she found Frøya adorable for having such a hobby and she played along with her. As midnight approached, Ambrosia and Frøya slept together and you can assume what the two did that night!

This was not the last time Ambrosia met her though. The two would continue to meet on some occasions afterward. Dates would usually end up being a day of horseback riding, train rides, carriage rides, an evening at a theater or even just staying at Frøya's palace and building model railways! Ambrosia has grown fond of Frøya immensely. It also helps that Ambrosia's got a sultry British accent that she uses whenever she tries to flirt with Frøya which turns her on. Being an intelligent and naturally beautiful vampire also helps Ambrosia look desirable to the queen. She even helps Frøya with mathematics whenever she gets the chance.

The one thing Ambrosia's having trouble with is drinking blood. She often avoids looking at Frøya when she does drink blood because she wouldn't want to think about entering a blood-lust and harming her or other people in any way. Ambrosia usually covers her mouth whenever Frøya's enjoying a blood beverage as a result of her fear.

Zheneyasil Alexandrovna Slakova: Zheneyasil Slakova, or Zhen as Ambrosia likes to call her, is Zitravgrad's Chief Administration Commissar and one of Ambrosia's most treasured lovers although Ambrosia does try her best to make her feel special! Once Ambrosia had snuggled up with the gaffers of Zitravgrad like Kazimir, she thought a trip was in order and while the cold harsh wasteland was not something Ambrosia was accustomed to to, she had found warmth one day when she'd fatefully meet Zheneyasil in a bar. Ambrosia, being the predatory romantic lady that she is, sidled up next to her and just started a conversation while also putting up a show by guzzling down vodka like it was no one's business. It's not sure whether it was Ambrosia's allure, impenetrable liver or gregarious nature that captured Zheneyasil's attention but whatever she did, her actions earned herself a first date with Zheneyasil.

While Zheneyasil's idea of a first date was rather modest, it did not matter to Ambrosia as she found her to be a 'lovable innocent cinnamon roll' which is a title that Ambrosia likes to use on innocent and humble people such as Ms. Zheneyasil. Despite coming from grand beginnings, Ambrosia wholeheartedly admires Zhen because she was able to pick herself up and make her name known to the people. While Ambrosia's content with the way things are going in Zitravgrad, you could say that she's insanely proud of Zheneyasil's bravery in being the 'odd one out' in the government. Ambrosia is somewhat secretly glad she's an atheist as well but she does hope that someday, she'll be courageous enough to stand against any divine being. Still, she has tried her best to avoid bringing up the topic of religion among Zhen's orthodox family members.

Nowadays, when they're together, the two meet up wherever they want to but it's mostly bars, parks, and night clubs. However, Ambrosia has occasionally gone out of her comfort zone for the sake of Zheneyasil's pleasure by watching her practice her aim at shooting ranges. Ambrosia does try to subtly discourage her from the use of guns but she is destined to fail in that regard. Ambrosia has an uneasy relationship with Zhen's cat, Cat, ever since she accidentally stepped on her tail one day but she always tries to connect with Zheneyasil's cat for her sake only. Even though Ambrosia's dead awful at it, she has been trying to learn how to ice-skate with Zhen only for her to slip and fall, pulling Zhen along with her. Ambrosia's not giving up but she's certainly not getting any better. Regardless, these kinds of dates make for cute memories between the two.

Whenever the two aren't together, Ambrosia thinks up of love poems and writes them down in a letter that is sent straight to Zheneyasil's doorstep. Ambrosia's cursive handwriting has also helped her succeed at wooing Zhen.

While Ambrosia and Zheneyasil's relationship has been blooming, the two see each other as close friends, with enough sexual tension in the air surrounding them that it needs to be sliced by a guillotine. Despite the cold and aloof nature of her homeland, Zheneyasil has realized that she could confide whatever she wishes to the vampire, who's always been with her every step of the way.

Angie Francesca Scaletta: (Outdated, I'll fix this in the future.) Angie is the daughter of Stanier’s 14th President, Sing Scaletta, and Ambrosia’s dearest girlfriend.

Once Ambrosia had cuddled up to the head honcho himself, Sing Scaletta, he was hospitable enough to invite Ambrosia to Stanier and she accepted. Meeting and greeting the First Family was something Ambrosia and that’s where Angie came in!

Angie had seen Ambrosia for the first time when she was invited to visit the Scaletta residence. To her, it was rather appealing that she met a beautiful, cheerful and relatively old vampire-like Ambrosia. It was some sort of dream to her which Ambrosia happily fulfilled as she saw the poor girl go head over heels for her.

Ambrosia managed to sneak a message to Angie, much to her delight, so the two could finally meet up and have some fun together. Since Ambrosia had no clue what this strange place had to offer, they resorted to a trip to the cinema. The whole ordeal involved more cuddling and kissing than actually enjoying the movie but to both, it was much more worth it. Also, the darkness helped conceal them from any prying eyes or paparazzi.

Ambrosia felt affection towards Angie. She's a wild, bubbly and fearless (for a human) soul. It was no wonder that Ambrosia kept on visiting her. Even though Ambrosia doesn’t want to irritate her parents, that doesn’t stop the two from taking any of Sing’s car for a joyride! You can’t blame Angie for being sexually attracted to Ambrosia. When such feelings arise, Ambrosia would find herself bedding her without a thought in her mind although she does try to avoid doing so at times just so she doesn't look she's treating her like an object.

Ambrosia does her best to make sure that Sing and Angelina are content with the fact that a 30-year-old vampire is dating their only daughter. Who can blame them? However, despite that, Ambrosia just can’t seem to stop herself from taking Angie out so the two can just live life and go wild like never before.

To Ambrosia, it’s almost as if she met the human version of herself and that’s an idea she loves thinking about. There have been thoughts lurking in Ambrosia’s mind about giving Angie the ‘Blood Kiss’ but she usually stays away from that idea and hopes she doesn’t fail to Angie’s charms if she finds out about it.


Despite how violent or frightening her family is, Ambrosia still loves each one of them to bits. She doesn't feel unnerved by the fact that they have fought and killed. The only case where she'd ever use violence is if their lives are truly in danger. Ambrosia's got many distant family members but the people that she's truly close to are the ones listed below. If her relatives were considered, this list would contain thousands of entries.

Isabella von Carstein: Isabella is Ambrosia's grandmother. She's almost 3000 years old and there's no sign of her age showing. Ambrosia's grandmother was known to be a fierce and terrifying foe back when Bloodshade was split culturally and ethnically. She and her husband, Ivan von Carstein, became infamous legends. However, years before Stormfels was destroyed, Ivan died to a cabal of witch hunters and Isabella went into hiding. Soon after the establishment of Bloodshade on Yvresse, Isabella slowly re-entered society. She never formally apologised for the conquests she had with her husband Ivan on Stormfels. All she did was stay quiet and no one bothered her. Although she now veers away from violence, Ambrosia still enjoys hearing about the many tales Isabella had to offer. To Ambrosia, Isabella is a second mother but to anyone else, she's the personification of terror unless she's with Ambrosia. No one knows why she's so pacified when she's near Ambrosia and no one will. The best guess is that Ambrosia's calm and peaceful aura affects her grandmother in some way.

Serath von Carstein: Serath is Ambrosia's sister and the eldest of the three. She is probably the only reason Ambrosia didn't decide to take her life early on To Ambrosia, she's her guardian angel. The two have always been super close and they hardly ever fought except for when they were innocent little children 'fighting' over little things, except with more fangs, outbursts of magic and a touch of flying around. Otherwise, they're soulmates. The only time Ambrosia ever felt disappointed was when Serath and Helena left on their indefinite adventure. Even though Serath told her a billion times that she should join her, Ambrosia still felt a sting of betrayal but Ambrosia isn't a Dwarf. She threw that grudge out of the window and cherishes every moment when the two come back home.

Serath is a simple soul with not much desire (unless Helena pushes her on) in her life other than making sure her sisters live their life to their fullest. She does hope that once Ambrosia's done with politics, they can travel across worlds and get their name known. However, over time, the two have drifted apart and now that Ambrosia's found her own way in life. Her sister's given her space to grow. Despite the fact that the two might've had a powerful bond when they were children, it seems like their goals

Helena von Carstein: Helena is also Ambrosia's dear sister and the middle child. To Ambrosia, Helena is, as previously stated, a loving drill instructor. She wants Ambrosia to do her best and sometimes expresses it in ways that can hurt her feelings and body. To a human observer, Helena would be abusing and bullying Ambrosia. For example, Helena does tend to sink her fangs into Ambrosia whenever she makes a mistake back when they studied in college. However, Ambrosia and Helena would not ever believe that they're in an abusive relationship, just a rough one.

Helena is an extremely traditional and conservative vampire as opposed to her two sisters, Ambrosia and Serath. At times, she betrays herself as a vampire supremacist but her elders usually put Helena in her place, not necessarily 'correcting' her thoughts but making sure she doesn't burden the family with negative publicity. Additionally, she loves the idea of being a part of a noble vampire bloodline. She always uses that fact as an ego-booster whenever she's intimidated by someone. Helena attempts to avoid arguing with Ambrosia but they often do find themselves having heated conversations, especially regarding pacifism. Helena is also a rather sex-driven creature and that's very well known among her family members although they keep on disciplining and chastising her. However, it's already become a problem as she has already given birth to several human-vampire hybrids, during her adventures, because she just couldn't contain her urges. This vampire doesn't seem to care much for the well-being of others. To her, it's 'do or die'. If you're not powerful enough to stand against her, you'd better fall in line. Fortunately, vampires like her are in short supply nowadays and most are kept in line by local governing bodies, deterring such trouble makers with magical weaponry that nullifies a vampire's ability to manipulate the winds of magic through the use of special materials. Helena feels constrained by the authoritarian institutions of Bloodshade and as a result, she's slowly started to scorn her younger sister, Ambrosia. As a result, she's either avoided or antagonized her