Basically, World War II, but Germany has magic.
Germany was the leading nation in magical tech, having found out about magical powers and abilities shortly after the end of World War I.
Other nations were too slow, too stubborn, or too oblivious with the ideas of magical warfare.
Despite having magical armies, Germany's leadership was still a mess.
Due to this, Germany was able to win World War II, but at a heavy cost as most events played out exactly like in the real world.
Once the war ended, Germany conquers most of Europe under a new leadership.
The leaders of Azur Deutschland would be the two mages who won the war for Germany, Sylvia and Julienne.
Azur Deutschland begins the rebuild process, with much of the landscape turning into a magical/fantasy-esque scene.
The twin mages would care and nurture the new nation, wanting to keep each other, their family of Hexen, and their fatherland safe.
Azur Deutschland is a thriving land of magical culture.
Technology and arcane are blended together and are used not only for military, but also for everyday civilian life.
Extensive research and development into arcane technology has made this possible.
Even though the entire population isn't magical, the term Hexe/Hexen has been used for the citizens of Azur Deutschland.
The flag of Azur Deutschland is the same flag used for the 666th Magical Kampfgruppe.
Azur Deutschland's motto means "Don't hold back your claws! Only the strong survive!"
Sylvia and Julienne are dedicated to protecting their home. This is meant to emphasize that point.
Based off of my Flames of War army.
Heavily inspired by anime, if you couldn't tell already.
-Saga of Tanya the Evil
and some others.