by Max Barry

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The Federation of
Capitalist Paradise

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The ASP Foundation (CLASSIFIED) (Feel free to TG me if you have ideas)

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Mission Statement

Our mission as the Anomaly Protection Service is to protect human civilization from anomalous beings. The unnatural,the disturbing,the dangerous,and the unknown. For the good of human civilization we capture,experiment on,and decide it or it's species fate. Under the leadership of our genius leaders James S. Quinn and [REDACTED] we proudly serve human kind against threats against humanity and life in general. Est. 1974

Danger levels

ASP's are classified in 5 different danger levels.
Safe, killer, C.A.A.C. ,C.A.A.C+, and Apocalyptic.
    Safe:Anomalies that abilities have been explained,neutralized, or can be easily contained with little or no problem or their abilities have become so common that their effects are commonplace. This does not mean they cannot kill you however, it only means that can negate or prevent their effects.

    Killer:Anomalies that abilities that have not been explained and are usually very aggressive however they can be contained somewhat effectively. These ASP's are usually no more than animals when it comes to intelligence, though some are slightly more intelligent than this.

    C.A.A.C:Stands for contain at all costs these anomalies whether their abilities are explained or not must be contained for the well being of humanity. Most ASP's of this type can not be contained well and may escape from time to time.Usually more intelligent than Killer ASP's due to the inherent danger in a anomalous being with the ability to use human levels of intelligence

    C.A.A.C+:Anomalies that rank in C.A.A.C+ can be contained though barely and may escape often. These ASPs can threaten the very fate of the planet and should be kept under intense surveillance and should be kept under lock and key at all times. In the event of a breach all ASP resources will go into the containment of the anomaly

    Apocalyptic:These ASP's cannot be contained with our current technology and may never be able to be contained,and if they can be contained they could escape with little difficulty. In the case one of these awakens or becomes aggressive the universe's safety may be at stake. The full extent if the power if some of these entities may be below or above that, but they are certainly all able to destroy the planet with little effort.


    ASP 001:Utter Stomp
    Place of origin:Annihitor the Incred
    Danger level:Safe

    Description:The utter stomp is a pack animal who as the name suggests stomps when threatened. It is a herbivore. Though experiments we learned that it can take temperatures up to 100 degrees Fahrenheit and as low as -87 degrees. If large groups of humans surround it it will become threatened and begin threatened and begin aggressively stomping around.

    Special containment notes: Keep in 100X100X100 room,no more than 20 people can enter its containment cell at once,herbivore,and remember to call trainer daily to see if it can be domesticated or trained.

    Dr's notes:"It took 50 doses of elephant tranquilizer to properly contain and capture it. It is more of a normal animal than anything. Kinda expected more out of our first foreign ASP."

    -Dr.Dakt,head of ASP research

    ASP 002:Holy Stomparoo
    Place of origin: Annihitor the Incred
    Danger level:Killer

    Description:A holy Stomparoo looks much like the kangaroo,but it's feet has grown by a ridiculous 150% percent. Not only that,but X-rays has shown it's bone density to be extremely tough and tests have shown it's hide to be incredibly flame resistant. Preliminary tests shown that it can easily crush tanks and is aggressive if not given treats. It seems to have taken a liking to granola bars

    Special Containment notes:Keep in a Titanium cube with small rectangular window. There is a troph inside cell filled with granola bars. Refill daily. UNDER NO CIRCUMSTANCES SHOULD THE TROPH BE EMPTY. IT WILL TRY TO BREAK OUT WITHOUT IT'S TREATS.

    Dr's notes:"Seems more aggressive than the other one. I hope no one forgets to fill the troph. I don't want a repeat of Thursday."

    -Dr.Dakt,head of ASP research

    ASP 003:Zayats
    Place of origin:Annihitor the Incred
    Danger level:C.A.A.C

    Description:A Zayat looks like a average rabbit,but is actually a military project by the ANNIHITOR government. These are highly aggressive to any unknown entity. We currently have had 13 casualties to this with 10 of them being security members when it activated on the way to the ASP foundation in [REDACTED].

    Special containment notes:Is to be kept in a small totally closed off cage with no room for air. A small bullet proof window is to be at the front of the cage and is never to be released. It is to only be let out when is going through tests on its capabilities. If it attacks EMP blasts should be used.

    Dr's notes:"I almost died to that thing. Got this close to blowing off my face. Luckily security was able to EMP blast the gremlin."

    -Dr Dakt,head of ASP research

    ASP 004:Huntress
    Place of origin:Atkemri
    Danger level:Killer

    Description:ASP 004 is a tall,pale woman with a Dark red substance constantly dripping from the mouth. She has long claws and her canine teeth have become similar to fangs. Upon sighting a another living being she will charge towards it and rip it to shreds leaving only chunks of flesh remaining. DNA tests have shown it is extremely close to humans,even more than Apes;ASP 004 may be the missing evolutionary link between humans and apes. It is most defiantly capable of speech,but chooses not to speak. It seems to lose all higher thought when charging a creature. She seems to have a regeneration factor that allows it to survive almost any and all injuries. Any escape attempts are to be treated with extreme prejudice as it's bloodlust cannot be stopped and will kill anything it sees

    Special Containment notes:Keep in Standard containment cell;a 6 by 6 room with white walls and one rectangular reinforced window for surveillance. Security cameras have been added in the [REDACTED] expansion and update of the foundation.

    Dr's notes:"This was actually the first captured ASP, but since we changed the numbering system it is now 004"


    Place of origin:Japan
    Danger level:C.A.A.C+

    Description:ASP 005 is a bacterium with extreme degenerative abilities on all organic matter. It can destroy organic material in seconds and can eat entire human bodies in mere minutes skeleton included. The bacterium seems to have no effect on synthetic material and will die on them. However they seem to have gained a resistance to it and can survive on synthetic material. It is to be destroyed as soon as possible to ensure it never escapes.

    Special Containment notes:It is to be kept in a synthetic case in the deepest point in the [REDACTED] facility and only released for extermination attempts

    Dr's notes:"700 attempts to destroy it,0 effective."


    ASP 006:St.Margret Mary Library
    Place of Origin:The united states
    Danger level:Safe

    Description:ASP 006 is a Library located [REDACTED] that seems to be Aggressive towards humans. It seems to alternate between three states. State one begins in the morning where ASP 006 will simply annoy Humans through a variety of ways. Stage 2 begins half past 12 and during this stage will throw books and later in the day chairs and tables. In stage 3,the most deadly stage a massive creature made of books,tables,bookshelves,and paper. The creature will attack any human it sees and will crush them. This happens at 7pm. It is currently unknown the cause of it's aggressiveness.

    Special Containment notes:The building is to be closed off to the public at all times. The doors are to be guarded with ASP security personnel and the windows boarded at all times.

    Dr's notes:"So far our best guest on it's aggression is either extraterrestrial interference or paranormal activity and neither quite make sense. More research is needed."

    -Dr.Nguvu head of ASP field research

    Place of Origin:France
    Danger level:C.A.A.C

    Description:ASP 007 is a tall humanoid figure who is about 6.4 feet. ASP 007 is covered in a trenchcoat and seems to be physically unable to remove it by any means. It wears a black metal mask* which can be removed revealing a burnt human face. Upon seeing a sentient being ASP 007 will pull out a sharp or blunt object (usually a machete) and will chase them in a attempt to kill them. It is unknown where the objects are generated,but it is speculated that ASP 007 has it's own pocket dimension. When ASP 007 is within 15 feet of it's target menacing music will play in the victim's mind (The music varies person to person). Within 5 feet a large amount of Cortisol will enter the victim's body causing extreme fear. ASP 007 seems to have the ability to teleport 1 foot ahead of him at any time producing a trail of mist from it's starting location to the end point . Eventually ASP 007 will catch up with it's victim and often kill them in a spectacular way. ASP 007 is extremely durable being able to take [REDACTED] bullets and [REDACTED] explosives. Upon death ASP 007 will come back to life in 16 hours where ever it's body is placed last.

    *ADDENDUM 007/01/2019:After the containment breach in the main facility it was discovered that the mask was controlling and leading the person behind the mask, [REDACTED]. It's current form is based off his interest in the horror genre. It's base state is that of a lumpy thick liquid that seems to be able to move and think by itself. The mask seems to be composed of a carcinogen similar to that found in a cigarette after being smoked commonly known as "tar". Upon further inspection the mask seemed to be closer in composition to oil and is highly combustible in nature. It was decided that it would be in the best interest of the Foundation to reattach the mask to a test subject with similar interests to [REDACTED . A exact copy of ASP 007 was created. As of the moment all experimentation is to be halted on ASP 007

    Special Containment notes:ASP 007 is to be contained in the standard containment cell and is to be placed in a metal coffin. That coffin is to be chained to the top of the room with ASP 007 chained inside the coffin. Upon any signs of movement it is to be shocked with the shock collar on it's neck.

    Dr's notes:"This week a pool of blood was found in ASP 007's containment cell,and we were missing a janitor. The source of the blood is unknown. More research is needed on it's abilities"

    -Dr.Dahkt,head of ASP research

    ASP 008:The Music Man
    Place of origin:Atkemri
    Danger level:C.A.A.C

    Description:The music man is a humanoid figure standing at 4 feet (121.92 cm) holding a pair of brass drums that weigh approximately 500 pounds (226.796 kilometers) with bleached white skin and completely black pupils. His hands are biologically attached to his drum sticks and any attempt to remove them from him has ended in destruction of all objects in a 20 mile radius. At random he will play the drum, the sound waves of his drum can, through an unknown process change matter with the sound waves the drum emits. It seems to have existed since the times of the American revolution and any knowledge of how it came to be is unknown.

    Special Containment notes:ASP 008 is to have both arms held by robotic arms in a Standard containment cell with constant surveillance. Any significant movement is to be reported to ASP security high command as to avoid [REDACTED]

    Dr's Notes: "This thing is just unsettling. I can't even look at it."

    -Dr. Dahkt, Head of ASP research

    ASP 009: Sir Tristan the Crusader
    Place of origin:Syria
    Danger level: C.A.A.C

    Description:Sir Tristan is a 6'4 suit of Knight Templar armor. It is currently unknown if there is anything inside the armor or if there was ever anything inside it. Radiocarbon dating has revealed that the armor was forged in 1142. Sir Tristan is fully sentient and has some evidence of human DNA on his armor's helmet. He claims to have been a crusader since the first crusade and served in all following ones after though this claim is doubted. Sir Tristan can identify the religion of a person at a glance and if not Catholic will attempt to kill them. Sir Tristan has also shown the ability to summon what he calls "holy lightning" from his hands. The highest recorded voltage of his lightning ability was 80 MW of energy when surrounded with a room of Muslim test subjects.

    Special Containment notes: ASP 009 is to be kept in a standard containment cell with a catholic bible, a crucifix, and any other materials that he asks for. Lightning rods are to be placed at the surveillance window and door to prevent potential escape attempts. Only Roman Catholic staff are allowed to interview ASP 009 and Catholic test subjects that have survived for more than two months are allowed to engage in conversation for no more than 15 minutes.

    ASP 010:The Reptilians
    Place of Origin:Unknown
    Danger level: C.A.A.C +

    Description: The reptilians are a civilization of intelligent lizards who's leadership wishes to take over the world and destroy human kind. A full grown reptilian can be 5'5 at tallest and have a lifespan of 20 years. It is believed they have a variety of other reptilian races that they keep under servituide for battle and work. Their government is a despotic military dictatorship who has radicalized the vast population of reptilians towards their cause. This government has established a caste system ranked in order of strength,speed, and intelligence. They advance technologically slowly only just getting to levels of technology we had in the early 50s (minus nuclear technology). They conduct most of their operations underground in large colonies 50,000 feet below ground. It is unknown how they manage to keep themselves hidden from scans. They have since 1986 tried infiltrating human society through a variety of ways more recently hyper realistic skin suits.

    Special containment notes: Any attacks by Reptilians are to be engaged by the anomaly protection force [APF] and beaten with any means necessary. Any and all potential Reptile infiltrators are to be discreetly ruined, economically and socially. If a lizard gets into a position of high power any and all methods of elimination are allowed to be taken.

    Dr's notes: "The list of lizards in positions of power are as follows. Kim Joung Un (Not Kim Joung il, don't ask what happened there), Mark Zuckerburg(maybe, blood tests haven't come in yet), Bernie Sanders, and Justin Trudeau."


    ASP 011:NKR (North Korean Rambo)
    Place of Origin:North Korea
    Danger level:Killer

    Description:A 5'8 muscular North Korean man, with 16 scars across his body caused by multiple medical treatments. He can speak 14 different languages and is highly indoctrinated in the North Korean personality cult. His real name is unknown at the moment. From examination and physical exams it has been learned that the North Korean government has conducted multiple tests on him of varying international legality and has given him a variety of physical buffs including increased strength, slowed aging, and the lessening of pain. He is also known to be able to catch bullets with his skin as it had be thickened. It is unknown exactly what the North Koreans did to him to attain these results. Upon seeing anyone who is not Korean he will attack them mercilessly and without remorse

    Special Containment notes:NKR is to be contained in a standard containment cell connected to a steel gurney with a titanium door and reinforced one way mirror with sedatives pumped into his arms at all times. Any escape attempts warrant the use of more sedatives in the future.

    Dr's Notes: "Surprisingly The North Koreans themselves gave him to us willingly. Apparently he was too much of a hassle too keep."

    ASP 012:Who
    Place of Origin:Egypt
    Danger level C.A.A.C

    Description: ASP 012 is a heavily decayed body which is powered by the souls (or physical and mental energy of a organism) which it has the ability to somehow steal. ASP 012 has shown the ability to hover a few feet off the ground and can focus the 'soul energy' into attacks. It does not speak but when it has it has only mentioned who. It is believed that the body isn't the main host but another being/force/spirit controlling it.

    Special Containment Notes: ASP 012 is to be contained in a APS (Anomalous Power Siphon) and used as a source of energy alongside the main generator. The 'soul energy' it uses when trying to escape gives the facility 5% of it's power and it is essential that we have as much energy as possible for further containment efforts.

    Dr's notes: "This thing gives me nightmares and they are weirdly cryptic. Wonder why."
    -Dr.Dahkt, Head of ASP research

    ASP 013: 惡魔
    Place of origin:China
    Danger level:Killer

    Description: ASP 013 is a 40 year old Korean man with a notably red aura around him. He is 60 times stronger,faster, and more durable than an average human. It is unknown where he got these abilities from. He seems to be a sadist and wishes to attack anyone who seems human. ASP 013 seems to have some ability at psychokinesis and has in the past started large fires almost simultaneously and at will.

    Special Containment Notes: ASP 013 is to be put in a large 8x8 room which is to be pumped with liquid nitrogen at all times. A blast door made of titanium needed to be maintained.

    Dr's notes: "I will never forget hearing him banging at the door when he almost escaped. Not a good memory at all."
    -Dr. Dahkt, Head of ASP research

    ASP 014:The Trapper
    Place of Origin:Atkemri
    Danger level: Killer

    Description:ASP 014 is a male 16 year old with gray skin and Black pupils standing at 5'8. He is completely devoid of hair across his whole body and his lower half of his body is extremely decayed to the point that the fact he can still walk is an anomaly itself. ASP 014 is dedicated to creating deathtraps made to cause as much pain to a human as possible. He will capture a victim and take them to what can only be described as a pocket dimension. This pocket dimension looks like the ASP Foundation's cleaning closet in the Atkemrian Facility. There he will make them escape one of his traps. If they survive they will be let free if not their body will appear back where they where capture with the injuries they gained in his trap usually dead

    Special Containment notes:ASP 014 is to be placed in a standard containment cell strapped to the ground with iron restraints. A shock collar is to be put and kept on his head in case of an escape attempt. No one is to enter his cell when he is awake to avoid potential incidents

    Dr's notes: "This thing caught me in one of it's traps once. I managed to survive though barely."
    -Dr.Dahkt, Head of ASP research

    ASP 015:The Dealmaker
    Place of originAfghanistan (made by Fardhin)
    Danger level:Killer

    Description:ASP 015 is a entity only able to be seen in complete darkness. As such the exact form of this creature is unknown. What is known is that it lurks around places that are considered sinful and make deals with it's victims. It will offer to shake hands. Once someone shakes their hand the results are unpredictable usually taking the deal to it's most extreme version.

    Special Containment Notes:The current deal we have with it is that as long as ASP 015 stays in the foundation he will get a test subject to deal with everyday. It is essential the deal is kept to keep him belligerent.

    Dr's notes:"He offered me a deal once. That's how I ended up with a undiscovered tribe in the Amazon for 3 months"

    -Dr.Dahkt, head of ASP research

    ASP 016:Universal remote
    Place of origin:Unknown
    Danger level:Apocalyptic

    Description: ASP 016 is a standard television remote control with a unknown label on the back. The remote seems to hold a unlimited amount of power over time and space. It's abilities have been documented to be able to pause, slow down, or fast forward time. It has also shown the ability to delete people from existence and teleport people into alternate timelines, dimensions, or planets.

    Special Containment notes: ASP 016 is to be kept in a standard containment cell with no one allowed to be inside the cell. It is too dangerous to be allowed with test subjects.

    Dr's notes: "It reminds me of a movie. What was it called again?"
    -Dr.Dahkt, Head of ASP Research

    ASP 017:The Beast
    Place of origin:Russia
    Danger level:C.A.A.C

    Description:The true form of ASP 017 cannot be described as it has extreme shape-shifting abilities and those who have saw it are dead or permanently traumatized from the experience. It has been proven that it was once human through interviews held with it though these accounts are of questionable truthfullness. It's alities include intangibility, mental manipulation, and possession (For 30 minutes or less depending on it's mood).

    Special containment notes:ASP 017 is to be contained in a electromagnetic wave to paralyze it. It is to be eliminated as soon as the means to do so is found

    Dr's notes: --unintelligible screaming--
    -Dr. Dahkt upon seeing ASP 017 for the first time.

    ASP 018:Incan knowledge mask
    Place of origin: Peru
    Danger level:Safe

    Description:The mask is a standard Incan mask from around the fall of the Incas. The mask has no apparent anomalous qualities until it is brought to a person with any sort of Incan decent. The mask will allow them to become fluent in the Incan language and well versed in the Incan culture. The effects of the mask wear off in twenty-four hours given they are kept away from the mask.

    Special Containment Notes:Keep in standard containment cell with no security. None is needed. Use on Field missions as needed for translation and such.

    Dr's notes:"This ASP is probably the most useful one with the least negative effects. Other than ASP 34 that one is great."
    -Dr.Dhakt, head of ASP research

    ASP 019:DEATH.exe
    Place of origin:[REDACTED]
    Danger level:C.A.A.C +

    Description:Death.exe is a file containing an AI program. The program is dedicated to exterminating all life in the universe. It usually decides to represent itself in the form of a red 3D skull on all digital devices it has appeared on. ASP 019 seems to be able to bypass almost any digital security system given it has time to solve them. It's creator is [REDACTED], a former ASP scientist. As of it's containment ASP 019 has been found on digital devices outside Foundation grounds 7 times. It's methods of escape are unknown, any other found instances if ASP 019 are to be sent to the Foundation immediately

    Special Containment Notes: The first instance of ASP 019 (hereby known as the original) is to be kept in a standard containment cell. The original can only be talked to by Research personnel who have passed a mental health test and who have proven to not be susceptible to deception. Any other instances of ASP 019 is to be destroyed with extreme prejudice; the device containing ASP 019 is to have all it's files wiped, destroyed, and then burnt.

    Dr's Notes: "It called me a "Stupid Sentient" the other day. Makes you wonder what goes through it's head, or code, or however it thinks"
    -Dr Dhakt, Head of ASP Research

    ASP 020: The German 6th army
    Place of originRussia
    Danger level:Killer

    Description:ASP 020 is the Nazi army that was present at The Battle of Stallingrad. All members of this army are undead and are, despite the state of decay their bodies are in, fully functional in use. As of 8/14/16 all members of the army are fully functional. They seem to believe the war is ongoing and will launch "campaigns" mainly against Russia and when asked where the plans were made all say that "They are from the Fuhrer." possibly implying that there is a zombified Nazi leadership. ASP 020 seems to be able to continuously revive destroyed instances of ASP 020. As of 9/12/18 there are 230,000 confirmed instances of ASP 020

    Special Containment Notes: Due to the large nature of the anomaly it is impossible to effectively contain it. At the moment whenever a "campaign" is launched a ACD (Anomalous Containment Division) is to be sent to kill all of the attacking instances of ASP 020.

    Dr's Notes: "I feel that Zombie Hitler would be a possibility. I've heard of crazier things; like Mecha-Stallin. That was a mess."
    -Dr.Dhakt, Head of ASP research

    ASP 021:The Mintendo Wii
    Place of origin:Japan
    Danger level:Killer

    Description:ASP 021 is a Nintendo Will console with a altered brand name. All mentions of Nintendo in any form have been changed to Mintendo. Any game mentioning Nintendo will also have it changed to Mintendo even in sound files. Furthermore a Mii (the mascot of the system) named Jeremy. Jeremy will seek conversation and fun with the person using the system. Jeremy has the disposition of a child and is easily angered; when not satisfied by the person speaking to it it will try to give them a seizure. If the attempts are unsuccessful it will ask for the person to leave and continue to do so until they do leave

    If a person especially angers 021 the person in question will suffer from a range of anomalous side effects resulting in death. The side effects are often violent and it is unknown if Jeremy is causing these by himself or if he is unaware of 021's violent side effects.

    Special Containment Notes: ASP 021 is to be kept in a standard containment cell unplugged unless testing is occurring. Said tests must be approved by Regional Overseers. All test subjects who have angered ASP 021 are to report to medical staff to document their status over a 50 hour period.

    Dr's Notes: "That "Jeremy" might play dumb, but I know it's up to something. I've seen it do awful things to those subjects. One guy comes in and.. and his ribcage is actively eating out his insides; almost like it was alive. Another guy. He was at lunch, right? He's in the middle of eating; then bam. He explodes into hundreds of little chunks. Blood everywhere, other test subjects are screaming. It was awful. I'm just saying that little devil is- Wait, is the intercom on? Can that thing hear me?"
    -Dr.Culley, Medical specialist for ASP Europe, Site 19-C, [DECEASED]

    ASP 022: A Dark Presence
    Place of Origin: New Zealand
    Danger level:Killer

    Description: ASP 022 is a humanoid entity surrounded in a layer of darkness. It lacks legs and as such floats off the ground. All light around him is absorbed into his mass, almost as if he were a black hole; oddly this effect does not carry over to other objects which are not sucked into his mass. ASP 022 is carnivorous and highly aggressive to humans in areas that it marks as territory. It does this by vomiting a black liquid upon the area. ASP 022 possess a keen memory and has shown the ability to remember people, events, and places. The possibility that ASP 022 was once human is still being considered and tested, and the theory should be treated as such.

    ADDENDUM 12/05/16: ASP 022 has been convulsively confirmed as non-human and never was after an incident involving a series of tests leading to the unfortunate [REDACTED] of [REDACTED]. It is worth noting that ASP 022 has seemed to become far more tame after taming attempts and it's humanoid features have become more pronounced

    Special Containment Notes: ASP 022 is to be put in a reenforced Containment Cell after the incident on 9/5/07. Meat left over from the test subject's lunch is to be given to it daily; ensure that the left over meat is fresh and not covered in any outside substance. Attempts at "taming" ASP 022 can only proceed if approved by the Regional manager of any given ASP Branch.

    Dr's Notes:"Compared to most things I see on a given day, it's pretty cute. Comparitively at least, it's still an abomination..."
    -Dr.Dhakt, Head of ASP Research

    ASP 023:Succubus
    Place of origin Mexico
    Danger level:Safe

    Description: ASP 023 is a creature traditionally known as a succubus. It appears as a young European woman and usually to young men around the ages of 18-29 rarely praying on men 30-40. There has never been a case of ASP 023 praying on anyone 41+. Upon finding a target it will seduce him often through some psychic means and proceed to suck the vital fluids (such as blood) and will continue to do so until the man is completely dry of them leading to death. Through interview it has "escaped" from some sort of entity who posseses more copies of ASP 023. From ASP 023s description this entity works as a queen of sorts. This entity is known as ASP 029 and it's details will be described there. ASP 023 has been sighted growing wings out of the back. Such claims are yet to be witnessed but are most likely true.

    ADDENDUM 3/18/19: After the incident at the ASP North America St.Patrick's Day party ASP 023 is to be allowed to roam free after promising to divulge more if it is allowed to move freely. Any attempts to attack members of the ASP Foundation by ASP 023 will lead to it's immediate recontainment.

    Special Containment Notes:The cell of ASP 023 is to be overseen by the most senior scientists of the ASP. It's cell is to be rather comfortable so it will divulge more information on ASP 029. In the case of a containment breach all children are to be evacuated as to prevent another incident such as the one that took place in Mexico city on initial capture.

    Dr's Notes:"Luckily I'm too old for this thing. Given it's only by about a year and it's been weird about the over 41 rule it has recently, but I should be fine."
    -Dr.Dhakt, Head of ASP Research

    ASP 024:Mr.Morgan
    Place of Origin:United kingdom
    Danger level:Killer

    Description:ASP 024 appears as a Middle aged man with a significant hunch and a slight twitch in the right hand. It is unknown why that these are the exact form each incarnation of ASP 024 takes. ASP 024s incarnations will always come with a small house in the suburbs usually beginning to fall into disrepair. It will try to lure children and young teens into the house to presumably murder them. No bodies have been found so this is only speculation. ASP 024 will sometimes prey on young adults, but with significantly less fervor as admitted by him in incident log 024-C. It seems to lack a brain and any sort of genitalia or evidence to that there were any initially. ASP 024 can be incapacitated where he will [REDACTED and proceed to [REDACTED] everyone who has witnessed it.

    Special Containment Notes:He is be keept in African site 2-S and left in the lowest level (Level 10/aka "The restricted zone) of 2-S and chained to the wall with steel chains. All other forms of Containment are ineffective and inefficient and any thoughts if moving it to it's designed cell are to be disregarded

    Dr's notes:"I don't like how the Foundation thought that we would like the weird child predator in our basement that we can't use for some reason."
    -Dr.Mbube, assistant research leader at Site 2-S

    ASP 025:Homo desmodontinae
    Place of origin:Europe
    Danger level:C.A.A.C +

    Description:ASP 025 is a species often known as Vampires. They are a sub-species of humans that originate from Europe and then spread infiltrating early human settlements. They were slowly discovered and made to scatter at the threat of death. They seemed to be advanced as this history was recorded in a scroll in ancient French found in Alsace-Loraine. It seemed they began integrating into Human society and surviving through that method. To the actual abilities of an ASP 025 they are usually slightly faster than a human and have fangs with an hallucinogen that significantly stunts movement allowing for ASP 025 to hunt more effective. They bare no other major difference to humans. Due to their small numbers (predicted to be in the 10,000s or slightly more up to 14,000) they collect themselves in groups scattered throughout the world made up of other instances of ASP 025. A instance of ASP 025 cam be created through a direct blood transfusion by ASP 025 where the blood cells in ASP 025 will overtake the ones in the host organism and replace them before reaching the heart and converting blood production. It will then reach the cellular level converting those before reaching the very DNA if the organism and fully completing the transformation. In most instances of ASP 025 the age of the particular specimen determines it's strength. The older one is, the stronger it gets. The oldest instance of ASP 025 still alive is 379 years old and holds a wide variety of powers not seen in the average instance. It has night vision, hypnotic abilities, and the power to transform to mist. These extra abilities vary between specimen. ASP 025 needs blood to prolong their lifespan, without it it's life would end another few years (20-30) after it stops consuming blood.

    Special Containment Notes:Since ASP 025 are numerous and spread out they cannot be contained with conventional methods. Instead they are to be kept separated and left unaware there are others like them. They are to be encouraged to hunt animals and stay away from humans at threat of force. All those who hunt humans are to be terminated upon discovery. There is to be no mention of a vampire nation of any sorts when speaking to a instance of ASP 025

    Dr's notes:"I swear, everytime I hear about that emo teen coven I die a little inside."
    -Dr.Dhakt, Head of ASP Research

    ASP 026: The Meshed
    Place of Origin:The asp foundation
    Danger Level:C.A.A.C

    Description:ASP 026 is a titanium 8 foot tall suit which occasionally bleeds from the eyes, mouth, etc. The suit is normally unable to move, but on special occasions such as [REDACTED] will display movement and will require special attention on that day otherwise known as "Combining day". Combining day is always on 3/9 of every year. ASP 026 was created by the ASP Foundation in the summer of 1977 as a experiment to find more effective measures of containing supernatural ASP, and was used as [REDACTED] holding in multiple bodies of people of all ages causing a very unfortunate chain reaction creating ASP 026. ASP 026 can easily be described as a supernatural WMD easily capable of wiping out cities if average power output can be believed. It will attack any ASP member on sight through it's paranormal means. It's average attacks include psychic barraged leading to suicide, direct paranormal attacks through causing levitation of objects and direct attacks from the suit to add to it's internal biomass.

    Special Containment Notes:ASP 026 is to be placed in a standard humanoid containment cell and chained to a wall. There are to be no individuals inside his cell and any attempts to further experiment on it will result in execution of the one sanctioning the action. When Merging day arrives five Anomalous Containment Divisions are to be stationed at the site it is held and the door into it's cell plated with a layer of titanium. It is considered to be in good form to allow 026 any material or drawing tools during this time as it seems to calm it down

    ASP 027:The Big Brother
    Place of Origin:Laos
    Danger Level: Killer

    Description: ASP 027 is a 8ft, 500 pound (226 Kilogram) male. It's back has a large hunch and long, flowing, black hair. It's skin is unnaturally darkened to a degree where it would appear that it's covered in coal dust. It has very pronounced muscles. Those muscles have scars lining them from unknown sources and are not from any animal identifiable on the Earth. ASP 027s anomalous ability is it's connection with an individual known as ASP 027-B. ASP 027-B is a girl at the age of 16 with some similarities with ASP 027, such as hair, scars, and darkened skin (though much less extreme than ASP 027). ASP 027 has a connection to ASP 027-B which is currently unknown to the Foundation. It seems to know that the condition of ASP 027-B and will protect her at any costs. ASP 027-B seemed initially unaware of ASP 027's presence, but when put close to ASP 027 itself both of them seem to enter a blissful state being unable to feel pain, sadness, anger, stress, or otherwise do anything else then deeply stare at each other. When put together ASP 027s protective drive will increase to the point where something touching ASP 027-B will be viewed as a threat and attacked.

    Special Containment Notes:ASP 027 and 027-B should be separated at all times, but not taken out of the same facility. ASP 027-B is allowed to roam her facility as long as she stays away from ASP 027s cell. ASP 027-B is to be given a comfortable dorm inside it's facility and be allowed whatever she would want aside from an audience or a visit to ASP 027 or any other ASP in her facility. ASP 027 is to be left in a reenforced containment cell, double layered with titanium to block it's escape via force. A shock collar is to be on it at all times and used if violent behavior is exhibited by ASP 027. If ASP 027 and 027-B are to somehow make unauthorized contact with each other ASP 027-B is to be removed from the cell and put into a standard containment cell in the facility and ASP 027 moved to a different facility preferably in a different contintent. ASP 027-B will then undergo a mental and physical examination to see if contact with ASP 027 has any physical or mentally pleasing effects on ASP 027 or is addictive to her.

    Dr's Notes: "I don't know where it came from, it just started following me one day."
    -ASP 027-B when asked the origin of ASP 027

    ASP 028:ASP U.K's Janitor
    Danger Level:Killer
    Place of Origin:United kingdom

    Description:ASP 028 is a 5'5 male from the province of Essex in the United Kingdom. He is caucasian with a beard and dark hair. ASP 028 has complete bodily autonomy meaning that he has complete control over his body and it's movement including actions that should be impossible. His containment is due to his attempted selling of anomalous objects. Seeing as he hid his anomalous abilities at the Foundation finding the source of his anomalous abilities will be done during his containment .

    Special Containment Notes:In order to stop ASP 028 from escaping from his containment the door to his containment cell is to have nothing that can could possibly be slid through and put inside a small metal box with small holes poked in the side for air. He is allowed to come out of said box for food and water.

    ASP 029:Provocative Statue
    Danger Level:C.A.A.C +
    Place of Origin:Unknown

    Description:ASP 029 is a statue depicting a woman laying in a elaborate bed with a ever changing amount of clothing. ASP 029 has shown reality warping powers being able to effect the matter around it with what seems to be little to no exertion*. ASP 029 has been connected to 023 through interviews with the latter. According to it's accounts 029 owns other instances of 023 and sends them out into the "Earthly plane" for an unknown reason.