The Nation of Nations and Friends RMB

WA Delegate: The Galactic Empire of Aaron (elected 107 days ago)

Founder: The Technopolis of Domernicus

World Factbook Entry

Oh No! The Raiders have attacked! Alas Domernicus own lethargy has gotten the better of him. For now he will just watch and fix the things later.

Embassies: Aaronian Space, Oceanside, The Ascendancy, the Land of Power, New Coalition of Nations, The Empire of Friendship, Nintendo, The United San Diego States, World Alliance, Coalition of Democratic States, United Empire of Islam, The Commonwealth Of Furry Peoples, Black Mesa Islands, League of Christian Nations, The Darwin Allied Republics, The Luxan Empire, and 27 others.Glorious Nations of Iwaku, Sasktelatown, Lower Canada, Ivory Tower, Wyndia, Smiley Faces, The Revolutionary Council, Imperium of the Wolf, The Illuminati, The Remnants of the Mian Empire, The Infinite Alliance, Celestanodyne, Ministreyl Union, The Intergalactic War, The Legions of Heaven And Hell, Nexus II, The Sea Of Love, Continent of Xenonia, Louisiana Alliance x Alliance Louisiane, Alliance of Floyd, Cliffs of the Iron Isles, Trainsylvinea, Inner heavens grace, chris puppet storage, Pirate warriors, The Cannabis Communists, and Khanate of Inner Mongolia.

Tags: Surreal, Modern Tech, Featured, Medium, Steampunk, Silly, Casual, Post Apocalyptic, Future Tech, Outer Space, Fantasy Tech, Past Tech, and 5 others.Role Player, Post-Modern Tech, Religious, Serious, and Magical.

Regional Power: Moderate

The Nation of Nations and Friends contains 23 nations, the 488th most in the world.

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Today's World Census Report

The Lowest Overall Tax Burden in The Nation of Nations and Friends

World Census financial experts assessed nations across a range of direct and indirect measures in order to determine which placed the lowest tax burden on their citizens.

As a region, The Nation of Nations and Friends is ranked 15,097th in the world for Lowest Overall Tax Burden.

#NationWA CategoryMotto
1.The Space Nomads of The Land Air Water and Space PiratesCorporate Bordello“Plundering and Looting! Land, Air, Water, Space! Arrgh!”
2.The Often Trapped Fleet of The Admiral Ackbar BrigadeNew York Times Democracy“It's a trap!”
3.The Southern Durotan Tribe of Senjin VillageFather Knows Best State“Hey mon.”
4.The Creepy Zombie Plague Labs of BrillCompulsory Consumerist State“Dark Lady be with you.”
5.The High-Society Tea Party of The Chiss Colonial Expansion CorpsInoffensive Centrist Democracy“Mitth'raw'nuruodo equals Chuck Norris plus ten!”
6.The Blessed Confederation of Guardians of the Holy Bowling AlleyCorporate Bordello“For God, for glory, for perfect games!”
7.The Red Block-Arranging State of The Tetris Workers UnionAuthoritarian Democracy“We are the men who arrange the blocks!”
8.The Technopolis of DomernicusInoffensive Centrist Democracy“For the Future!”
9.The Confederacy of BippaWA MemberLeft-wing Utopia“Bidoof, bidoof!”
10.The Evil Zombie Kingdom of Knights with Sharp AxesCompulsory Consumerist State“Our axes shall pierceth thy heart. With lazers.”
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The Nation of Nations and Friends Regional Message Board

No, nothing related to the Demoman. It's a new feature in the settings.

The problem with de-canonizing just the trial is that it connects deeply with the rest of the RP. We've got the Monolith (and a battle? can't remember, it's been so long) to deal with, and the trial influenced this (or both) greatly. I'm still up for a time-jump, surpassing these events and re-establishing a grounds from which to continue off of.

Not really, we could just say that Domernicus never got around to doing the trial or had not found enough evidence to begin prosecuting anyone, or anything or whatever he planned to prosecute.

I can honestly say that I have no idea what is happening with the Monolith. So Deathwatch, is it still there? And if so what is happening?

The main reason I say we shouldn't time jump is because the time that would pass would dissolve most of the diplomatic/warfare aftermath of the Monolith. If we still need a trial of sorts, then the Bowling Alley could host a second international meeting. There we, with or without Domernicus, could begin an investigation of our own and possibly solve the case. The jump would also force us to have to come up with RP explanations as to what had been happening over the years that passed, which is a pain in the rear.

Either way, I believe a face to face meeting would be in order. Perhaps at a neutral location if no one can host. I understand the difficulty of Aaron's absence, but we desperately need to meet.

The Monolith is still there and the teams are still inside. They are approaching the ship in the core. Various fleets are blockading the Monolith.

I vote for a massive space battle leading to the complete destruction of any sort of space domination or large ships moving near the planet. And also EXPLOSIONSSSSSSSSSSSSSSSSSSSS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

I could write up something. If everyone sends me details like what they want their nation or troops to do (And from you Deathwatch, what's inside the Monolith), I could make a tale of EPIC proportions. You might even see the reappearance of some old friends. Send me the aforementioned details if interested. I shall wait one week till I begin writing.

As tempting as Elements offer to have Chief, Indiana, and Belloq show up again, I must agree with the need for "EXPLOSIONSSSSSSSSSSSSSSSSSSSS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!"

The story will include explosions.

Yes, but will it have EXPLOSIONSSSSSSSSSSSSSSSSSSSS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!?

Yes. EXPLOSIONSSSSSSSSSSSSSSSSSSSS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! will definitely be in the story. XD

I give my approval.

Saludos,

Thank you very much for establishing diplomatic relations with Khanate of Inner Mongolia. We used to be known as Inner Mongolia but an inactive founder land lack of WA Delegate choked the life out of us. We have been refounded under a new name and fresh hope with help from The Revolutionary Council. This diplomatic relationship will hopefully help us grow. Thank you!

Comandante Fensham

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