Philosophy 115 RMB

WA Delegate (non-executive): The Commonwealth of Central Kadigan (elected )

Founder: The Eudaemonium of Dr George

BoardActivity History Admin Rank

Most Nations: 55th Most World Assembly Endorsements: 1,025th Most Rebellious Youth: 1,203rd+6
Greatest Rich-Poor Divides: 1,429th Largest Publishing Industry: 1,443rd Most Cultured: 1,509th Most Armed: 1,639th Highest Crime Rates: 1,693rd Largest Black Market: 1,866th
World Factbook Entry

We are the #1 region in NationStates for approaching life rationally without unfounded assumptions.
Region Founded 10 February 2005.
Link Forum | Link Blog | Link Regional Anthem | Formatting Codes | LinkNSEconomy | LinkFlag Generator | LinkNS Dossier II

Ambassador exchange with:Free States of Gaia,Forest,Haiku,Gay,Futaba Aoi,The Atheist Empire,Hippy Haven,Scandinavia,Nudist Dreamland,Free Thought,The Bad Place,New Europe,Wonderful Paradise,Ulthar,The Maritimes,Konfoederation deutschsprachiger Staaten.
Philosophy 115 does not participate in roleplaying or the raider/defender aspects of NS. Roleplayers, raiders, and defenders who wish to participate in serious discussions are all welcomed.
Featured Region on 21 July 2009.



  1. 6

    Halloween

    FactbookHistory by Dr George . 132 reads.

Embassies: The Skeleton Army, Ulthar, Forest, Futaba Aoi, Circle of Badularity, Scandinavia, The Commonwealth Of Furry Peoples, Haiku, Free States of Gaia, The Bad Place, Nudist Dreamland, 10000 Islands, Free Thought, Gay, A Liberal Haven, New Europe, and 64 others.Argentina, Israel, India, The Respected Realms, The House at Pooh Corner, Hippy Haven, The Maritimes, United States of America, Deutschland, Lower Canada, The SOP, Gay Equality, Groland, The Legions of Heaven And Hell, The Atheist Empire, The Sea Of Love, Eladen, The Pacifican Union, The Cavalry of the DuckCrocs, Hell, Underworld, The Constitutional Union, Nelborne Union, Texas, The Northern Lights, Konfoederation deutschsprachiger Staaten, Lazarus, Federation of Planets Headquarters, the Rejected Realms, The Utopian Freesocialists, Oakwood, Equilism, World Space Administration, The Alliance of Queens, The Rose Garden, The Socialist States of the Philippines, Kittens Sanctuary, Union of the North, Western Americas, International Northwestern Union, Krillin, The Coalition of Independent States, New Utopian World, Hippiedom, California, The Holy Federation of Kubrick, Ante Meridiem, The Red Scourge, Portugal, Singapore, The Illuminati Council, Ancient Athens, The Fifth Alliance, Anarchy, Orthanc at Isengard, Lions of Liberty, The Pillow Fort, Peoples Federation of Qandaristan, Right to Life, Queens Coming Into Our Own, Shadow Legion, New Montreal, DCG, and Illuminati.

Tags: Independent, Enormous, Liberal, Offsite Forums, Social, Serious, and World Assembly.

Regional Power: High

Philosophy 115 contains 183 nations, the 55th most in the world.

Today's World Census Report

The Largest Black Market in Philosophy 115

World Census agents tracked "off the books" deals and handshake agreements in order to study the size of nations' informal economies.

As a region, Philosophy 115 is ranked 1,866th in the world for Largest Black Market.

NationWA CategoryMotto
1.The Holy Green Empire of Left-Wing HippiestanCivil Rights Lovefest“Emissary of Philosophy 115”
2.The Holy Red Empire of BizarroBotCorporate Police State“Me Ams More Smarter than U”
3.The All-Devouring Kraken of Aki ZetaCivil Rights Lovefest“NONNY's little sister.”
4.The Platinum-Plated Bots of Spender BenderCivil Rights Lovefest“Just a bot, giving it all away”
5.The Holy Automated Zombie of BenderBotCivil Rights Lovefest“Just kidding!”
6.The Publishing Juggernaut of New Old New New YorkCivil Rights Lovefest“☆ Setting the pace since 4 June 2004☆”
7.The Holy Yellow Empire of Grendelfearing KittensCivil Rights Lovefest“miaou”
8.The Holy Green Empire of Haunted Roller CoasterAnarchy“FREEDOM!”
9.The Eudaemonium of Dr GeorgeCivil Rights Lovefest“Founded 10 February 2005”
10.The Gambler's Anonymous of Hoosier DaddiesAnarchy“Diamonds are wild!”
1234. . .1819»

Last poll: “New Game Changes”

Regional Happenings

More...

Philosophy 115 Regional Message Board

For instance, when a CPS of mine banned cannibalism (493.3), I got:

Recreational Drug Use
Pineapple Fondness Rating 3.00 → 104.60 3,387% Civil Rights
Martin Luther King, Jr. Units 14.54 → 22.23 52.9% Nudity
Cheeks Per Square Mile 13.75 → 15.75 14.5% Industry: Gambling
Kelly Criterion Productivity Index -7.86 → -6.96 11.5% Obesity
Obesity Rate 7.04 → 7.10 0.85% Corruption
Kickbacks Per Hour 292.78 → 293.75 0.33% Sector: Manufacturing
Gooback-Jerbs Productivity Index 77,073.53 → 77,212.04 0.18% Economic Output
Gold coins 34,222.45 → 34,283.95 0.18% Average Income
Gold coins 236,375.56 → 236,800.34 0.18% Tourism
Tourists Per Hour 7.84 → 7.85 0.13% Lifespan
Years 27.25 → 27.23 0.07% Charmlessness
Kardashian Reflex Score 896.61 → 895.24 0.15% Employment
Workforce Participation Rate 49.12 → 48.94 0.37% Safety
Bubble-Rapp Safety Rating 7.12 → 7.09 0.42% Health
Bananas Ingested Per Day 21.29 → 21.13 0.75%Weather
Meters Of Sunlight -67.00 → -69.00 3.0% Ideological Radicality
Paul-Nader Subjective Decentrality Index 34.52 → 31.96 7.4% Social Conservatism
Bush-Santorum Dawning Terror Index 85.46 → 77.77 9.0% Authoritarianism
Stalins 1.10 → 0.91 17.3% Influence
Soft Power Disbursement Rating 98.00 → 0.00 100%

I note a 3,000+% rise in Recreational Drug Use and a 100% drop in Influence are completely unwarranted, but a massive rise in Civil Rights for telling people they can't exercise their CRs??? A drop in Authoritarianism for behaving in an authoritarian way??? A drop in Lifespan for banning an unhealthy food?

Issue #3, Harry Potter books, causes taxes to rise whether you ban the book or allow it.

211.3, allowing the military to have unconventional weapons, produced this result:

Industry: Arms Manufacturing
Charon Conveyancy Index 67,819.02 → 68,486.58 0.98% Sector: Manufacturing
Gooback-Jerbs Productivity Index 77,319.22 → 77,967.68 0.84% Civil Rights
Martin Luther King, Jr. Units 22.23 → 22.38 0.67% Defense Forces
Total War Preparedness Rating 28,087.54 → 28,185.68 0.35% Averageness
Average Standardized Normality Scale 23.05 → 23.10 0.22% Economic Output
Gold coins 34,491.82 → 34,561.27 0.20% Average Income of Rich
Gold coins 1,015,158.74 → 1,017,202.77 0.20% Average Income
Gold coins 238,236.06 → 238,715.75 0.20% Black Market
Gold coins 2,129,744.43 → 2,134,032.68 0.20% Average Income of Poor
Gold coins 35,952.71 → 36,025.10 0.20% Government Size
Bureaucratic Comprehensiveness Rating Scale Index 36.17 → 36.21 0.11% Ideological Radicality
Paul-Nader Subjective Decentrality Index 31.95 → 31.90 0.16% Social Conservatism
Bush-Santorum Dawning Terror Index 77.77 → 77.62 0.19% Industry: Pizza Delivery
Pepperoni Propulsion Productivity Index 722.84 → 721.39 0.20% Business Subsidization
Gilded Widget Scale 2,839.73 → 2,834.03 0.20% Industry: Trout Fishing
Nemo Depletion Efficiency Index 2,007.43 → 2,003.40 0.20% Public Healthcare
Theresa-Nightingale Rating 4,233.78 → 4,225.28 0.20% Industry: Basket Weaving
Hickory Productivity Index 5,245.76 → 5,235.22 0.20% Industry: Mining
Blue Sky Asbestos Index 24,907.04 → 24,856.99 0.20% Industry: Timber Woodchipping
Tasmanian Pulp Environmental Export Index 15,406.84 → 15,375.88 0.20% Industry: Insurance
Risk Expulsion Effectiveness Rating 24,861.61 → 24,811.65 0.20% Industry: Furniture Restoration
Spitz-Pollish Productivity Index 6,732.75 → 6,719.22 0.20% Industry: Automobile Manufacturing
Henry Ford Productivity Index 4,254.44 → 4,245.89 0.20% Law Enforcement
Orwell Orderliness Index 22,717.87 → 22,672.21 0.20% Industry: Information Technology
Fann-Boi Productivity Index 6,889.71 → 6,875.86 0.20% Industry: Beverage Sales
Addison-Fukk Productivity Rating 2,023.96 → 2,019.89 0.20% Freedom From Taxation
Hayek Index -74.18 → -74.40 0.30% Pacifism
Cheeks Turned Per Day 3.11 → 3.09 0.64%

Civil Rights go up? Social Conservatism goes down? A whole bunch of unrelated industries go down? Defense Forces go up, but Law Enforcement goes down?

The People's Republic of Kalmykya wrote:Can you give some examples of these issues? Every issue I've had has been goofy but so far I've had none that I would describe as random, nonsensical, or contradictory.
That sounds like a bug. Which issues are these?


I am going to have to assume this is not your original nation with NS and you have prior experience with the game and all the changes it has introduced, if not since the beginning but at least for a few years (before it began to kowtow to the incessant whining that went on in the forums).

Dr. George and I have been around on the forums for quite some time. I myself have been involved in the Issues forum, up until recently, for ten years. That takes into account both forums, the one that is up now and the old one that is now defunct.

My time on the forums have shown that I was willing to give many examples for a variety of issues, and prior to the most recent updates I was considered a bit of an authority on issues and their effects. This was done without the benefit of having the issue effects laid out to me on a silver platter.

I fully admit I am no longer considered, and I would not consider myself, an authority on the game in any way shape or form. However, I would certainly state as my opinion that the game was far more realistic prior to the most recent changes than they are now.

I don't know the specific issue number nor to I know the name, though I think it is called (X) Industry Workers Go On Strike:

I do know the stat effects after allowing employers to fire workers without having to give any reason:

I will give one example:

Employers can fire their workers without giving any reason.

Average Income of Poor: 26.4% up
Income Equality: 32% up
Average Income of Rich: 4% down
Economic Freedom: 1.1%
Wealth Gaps: 24.1% down

If you honestly feel that those effects are in any way realistic I would be willing to throw my economics degree out the window.

This isn't a bug. These types of responses are endemic throughout all issue choices with large nations atop the world rankings, regardless of economic, social or political order.

I have a few nations over 20 billion. I have several from 10-20 billion and a half dozen lower than that. Almost every time I make an issue choice with one of my big nations I get something screwy like this. You do the math.

The Confederacy of Undivulged Principles wrote:I am going to have to assume this is not your original nation with NS and you have prior experience with the game and all the changes it has introduced, if not since the beginning but at least for a few years (before it began to kowtow to the incessant whining that went on in the forums).


You are correct, I've been playing off and on with various nations since around 2005. Admittedly I've never spent much time in any of the forums in their various incarnations (but I still remember the JOLT! Forums), being more content to play the game by myself and interact with people via RMBs.

The Confederacy of Undivulged Principles wrote:I don't know the specific issue number nor to I know the name, though I think it is called (X) Industry Workers Go On Strike:
I do know the stat effects after allowing employers to fire workers without having to give any reason:
I will give one example:
Employers can fire their workers without giving any reason.
Average Income of Poor: 26.4% up
Income Equality: 32% up
Average Income of Rich: 4% down
Economic Freedom: 1.1%
Wealth Gaps: 24.1% down


That does seem bizarre and very different from how I remember that issue playing out; in the past at least, I think it has increased both economy and economic freedom while lowering income equality and increasing poverty. Have you or Dr. George or others mentioned this? It seems very strange that issues with relatively straight forward consequences would be so completely rejiggered.

The Confederacy of Undivulged Principles wrote:If you honestly feel that those effects are in any way realistic I would be willing to throw my economics degree out the window. This isn't a bug. These types of responses are endemic throughout all issue choices with large nations atop the world rankings, regardless of economic, social or political order.


Well, admittedly it has always been the large nations that sit atop the world rankings (with some notable exceptions). This has always been my biggest contention with the game - there are many categories where bigger is not necessarily better, and in fact where smaller nations might be expected to do better. Qatar, for example, is typically #1 in the world for GDP per capita, partially because they are wealthy but also because they have a relatively minuscule population, so there is more per head than a larger country with a bigger GDP but also a bigger population.

To make NS more "realistic" and avoid the bigger = better dynamic that dominates world rankings, I think there would have to be factors like geography that might place hard limits on population, economic growth, and the types of industries available to your nation. A more realistic simulator might also allow your government to not only answer issues, but to choose areas of policy to focus on (i.e. Environment, Military, Economy) and receive issues relating to that domain with greater frequency than others, allowing nations to specialize on rankings that they wanted to achieve. Of course, such a game would probably be much more complicated than NS, and might be pushing the envelope on what's possible in the browser based genre.

In terms of top rankings, I am reasonably content with larger nations taking the lion's share of world rankings and others being more-or-less random. What I continue to object to is when there are massive ties (say, 1200 nations with 100% Civil Rights) and the order is determined by a never-changing update order, favouring some regions and disadvantaging others. Why can't updates happen in a random order? That would probably affect the R/D aspect of the game, but it would equally disadvantage both sides, so that still seems fair to me.

NONNY, for instance, has worked a very long time to achieve his #1 in the world ranking of Most Crime by consistently destroying any vestige of police, military, prisons, or jails. Also, NONNY has worked very hard to achieve and maintain nosebleed levels of high rights.

I think it would be OK to be able to choose climate and other limiting factors if one wanted at the beginning of forming a nation. Also, one might choose an orientation towards one issue (which we kind of have now with your style of government being anything from anarchic to evil).

I would especially like for the results of issues to be more limited (not 30+ results) and coherent. Some of the results seem to peg you at a certain point, others seem to be the result of rolling D&D dice. IMHO, a result that raises CRs, for instance, should continue to raise CRs each time you answer it until such time as you reach 100%. Perhaps CRs, PFs, and other categories could be + or - 400% as Economy is now. Likewise, an issue that lowers CRs should continue to lower them until you reach 0%.

Kalmykya

Some rather disappointing news regarding the EU referendum recently. not sure if anyone was watching, more interested in Trump's Scotland visit, or the resignation of Davin Cameron. One thing for sure, it's not been a slow news day.

every single referendum I have ever voted in, the opposite had been the outcome. Perhaps I will move to Swiitzerland and join in their seemingly never ending supply so I can at least get something I voted for :)

*Reduces military spending by 40%*

*Taxes jump up by 6%*

Opening an embassy with Illuminati!? Are they no longer raiders?

AARGH so many default flag nations

The Imperial Principality of Eerlijk wrote:AARGH so many default flag nations


I don't think nation states would appreciate me having a harlot as a flag...

The Dictatorship of Harlots wrote:I don't think nation states would appreciate me having a harlot as a flag...

I don't know. They appreciate some unusual things.

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