Nova RMB

WA Delegate: The Unitary Technocracy of Etoile Arcture (elected 1 year 209 days ago)

Founder: The Principality of Damirez

World Factbook Entry

Nova, an up and coming region, filled with technocrats, democrats, empresses, and penguins. A pleasant place to call home. Come RP with us.

Off-site forum: Find us on the LinkNova Boards.

For joining the region: Contact The State of Monavia.

Regional map: Visit the new Linkmap making thread on the boards, or contact Alfegos.

News: Nova Regional News Thread

Current roleplays: With major Novan participation: A Path Of Unbroken Chains (OOC/Sign-Up)
At least one participant from Nova: The Bloody Waters of Freedom
A Nova and Nova Minor joint RP: The Truth of the World
Closed to Nova only: The Calm Before the Storm


  1. 5

    Dagora Doctrine

    BulletinPolicy by Etoile Arcture 148 days ago. 42 reads.

Infection Rate: 12.1% (7.13 billion infected, 51.62 billion survivors)

Cure Status: Potential antibodies discovered

Infection Status: -12.0 Becoming Safe

Zombie Border Control: Borders Closed

Embassies: Greater Dienstad, Gholgoth, Haven, Paradoxia, Astyria, Maredoratica, Greysteel, Vaguely Atlantic, The Empire of Common Territories, Elysium, Audax, Nocturnalya, Sondria, Escar, Imperial Prussia, and Nova Minor.

Tags: Map, Modern Tech, Password, Offsite Forums, Role Player, and Medium.

Regional Power: Moderate

Nova contains 12 nations, the 962nd most in the world.

ActivityHistoryAdministration

Password required

Today's World Census Report

The Largest Manufacturing Sector in Nova

As a region, Nova is ranked 77th in the world for Largest Manufacturing Sector.

#NationWA CategoryMotto
1.The United Republics of SulaymaanInoffensive Centrist Democracy“Parva sub inge”
2.The Unitary Technocracy of Etoile ArctureWA MemberCapitalizt“Excellere Contende”
3.The Armed Republic of SalzlandAnarchy“Res Ipsa Loquitur”
4.The Empire of KorrodosFather Knows Best State“Vigilance, Honor, Courage”
5.The Principality of DamirezAnarchy“There is no way to peace. Peace is the way.”
6.The Revolutionary Commonwealth of WagdogCivil Rights Lovefest“Progress Under the Law, Without Fear or Favor!”
7.The Constitutional State of SaintBInoffensive Centrist Democracy“Honor and integrity.”
8.The Imperial Federation of The State of MonaviaCapitalist Paradise“Monavia est Nova Mundi Ordo”
9.The Republic of ArcturiaCapitalizt“Excelle Contende”
10.The People's Nation of AlfegosWA MemberFather Knows Best State“Etra'vai Victr'is!”
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Regional Happenings

More...

Nova Regional Message Board

Starting to develop RSI, so will wait until next update. The cure research nations should hopefully not see more than a 10% drop in pop over the hour.

btw, to anyone who has just logged in - pick research cure!

Copy. I'll focus when around on clearing you, then SB, then Monavia of Zeds; first with cullings and then cure-missiles once I have mine (18.9% progress last I checked... >.> ).

The Unitary Technocracy of Etoile Arcture wrote:btw, to anyone who has just logged in - pick research cure!

Quoting because bottompaged lol. x3

Thinking of laying off for a bit until I have cure missiles; I'm reaching the point where each culling run is progressively less effective, and yet getting too much more zealous with cullings could hurt others' recovery prospects too much to be worth it. :/ Thoughts? I may try to prevent Monavia from getting overrun totally (and ending up very dead very quickly as the zombies may starve faster than can be cured... O.O; ), but if so then no more than merely trying to prevent the zombies from outnumbering the living too badly until we can cure-blitz him.

The Revolutionary Commonwealth of Wagdog wrote:Thinking of laying off for a bit until I have cure missiles; I'm reaching the point where each culling run is progressively less effective, and yet getting too much more zealous with cullings could hurt others' recovery prospects too much to be worth it. :/ Thoughts? I may try to prevent Monavia from getting overrun totally (and ending up very dead very quickly as the zombies may starve faster than can be cured... O.O; ), but if so then no more than merely trying to prevent the zombies from outnumbering the living too badly until we can cure-blitz him.

I did a few cure sweeps before the last update, with special attention on Mon and Alf, and survivor numbers are starting to hold up as the infection rate slows down. Kill runs do seem to be counterproductive in the long run cos they don't help any with survival rates, and we need survivors too boost cure research. The kill rates are always half of the cure rates from missiles too, so more clicky to use which sucks. But early on in the outbreak I did find choosing the military option helped control disease spread when zombie numbers were lower.

Regions which jumped on this thing early seemed to do better than those who did not. Glad to see that you guys kicked it into high gear, though.

Oh, and GD is zed free, and we almost have the cure.

We're busy cleaning house ourselves.

Animarnia has been cleansed.

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