City Ankh Morpork Administration


City Ankh Morpork has an executive ex-Founder and an executive Delegate. (?)

Executive Can appoint/dismiss Officers and set their authority. Founders with Executive authority can modify the authority of the Delegate, but Delegates cannot modify Founders. If the Founder is absent from the region, the Delegate gains Executive authority automatically ("by circumstance").
World Assembly Can vote on World Assembly proposals and resolutions.
Appearance Can modify the World Factbook Entry, Flag, and Tags, and pin Dispatches.
Border Control By spending Regional Influence, can suppress/unsuppress posts on the Regional Message Board, eject and ban nations, and set/modify/remove the region password.
Communications Can send region-wide telegrams without stamps, compose Welcome telegrams, and control who can recruit for the region.
Embassies Can open/close embassies with other regions and extend embassy posting privileges.
Polls Can create polls.
Lord vetinari Founder Executive Appearance Border Control Communications Embassies Polls
The Mighty Paws of Kleinekatzen WA Delegate Executive World Assembly Appearance Border Control Communications Embassies Polls

Show 1 ex-nation

Border Control

  • Nations do require a password to enter City Ankh Morpork.

  • The region's password is not displayed to residents.

  • No nations are banned.


Regional embassies signal that formal diplomatic relations exist between regions.

1. Discworld
2. Zhaucauozian Friendship
3. Antarctic Oasis

Invitations Received

Invitation Received FromViaReceived
Diplomatic UnionThe Republic of Diplomatic Negotiations


City Ankh Morpork Message Board

Delegates and Founders in embassy regions are permitted to post on the City Ankh Morpork Message Board.


Welcome Telegram: Written by Kleinekatzen.

Recruitment: All residents may send recruitment telegrams.

by Max Barry

Latest Forum Topics