by Max Barry

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Eylandia wrote:Goes to show how fantastic an idea it is!
I'm probably going to offend a bunch of people by asking this, but I'm genuinely curious - could the Vikings be considered pirates?

To a certain extent at least =)

Eylandia

Eylandia wrote:Goes to show how fantastic an idea it is!
I'm probably going to offend a bunch of people by asking this, but I'm genuinely curious - could the Vikings be considered pirates?

they where among-st the first pirates really although unlike most pirates they didn't tend to attack shipping lanes or convoys but raided coastlines of rich but lightly defended nations

Eylandia

1 day 16 hours ago: Bienvia ceased to exist.

:O

Whallhall, Vulkanas, and Azerina

How about them refugees.

I like the Total War-series. Ok, the AI is quite stupid at times, nonetheless, they are quite epic. Been playing as England for a while. After uniting the British Isles I focused on consolidating my gains, ended up in an Alliance with the French and we are now fighting Denmark and Spain. I smashed the Danish fleet, because BritishSeaPower <3

LOL, my IP has been banned from NS,don´t think I said or did nothing to deserve it.

Svenskis wrote:I like the Total War-series. Ok, the AI is quite stupid at times, nonetheless, they are quite epic. Been playing as England for a while. After uniting the British Isles I focused on consolidating my gains, ended up in an Alliance with the French and we are now fighting Denmark and Spain. I smashed the Danish fleet, because BritishSeaPower <3

Thats the problem with total war games, the very weak IA, even in Attila with 2 or 3 armies, I conquer everything, without mods their games become boring after a while.

They often of say that making a IA is very difficult, I agree completely, but in 14 years their IA´s improved little (still find Medieval I Viking invasion the most challeging total war) and today they have teams of hundreds, and budgets of many milions, their IA´s are overpassed by most strategy games, including low budget games, examples they should have followed and do not, programs they should bought and did not, developers they should have hired and do not, a pity.

For me the star of the moment is a very low budget strategy game made by enthusiasts called Ultimate General Gettysburg, a team headed by the one who did the Darth mods for Empire and Napoleon, giving soul to the games, the game graphics are very overpassed, but they make up to it many times over(for me), as they developed 10 levels of IA and even the most incompetent is strategicaly more capable than any total war IA I have ever seen.

Hope Warhammer is the game where they wake up, I hope......

What no fallout 4?

Askerike wrote:What no fallout 4?

Its fun so far. Power armour actually makes me feel like I'm a walking tank for a change. Could stand to have fusion cores lasting a bit longer and not being damaged so quickly though.

Brotherhood4life

Copenhagen metropolis

So, I haven't bought Fallout 4, and by the looks of it, I'm not going to either. I watched the first hour or so of a Let's Play and I'm disappoint.

What I'm looking for in a Fallout game is a feeling of loneliness, a primitive world, having to survive, and sure, later in game, big monsters and awesome weapons...

But you're in the very first fcking mission and you're already in a power armor with a minigun, fighting a deathclaw? Come on. Ever heard of 'building up'? I wouldn't mind if the first one or two missions were with melee weapons only. And then you find a little pistol to fight off rad scorpions and stuff. The deathclaw shouldn't have come until much later, and it should've been more of a spectacle. I mean, it's a fcking deathclaw and the guy didn't even seem to think anything of it. And the power armor and minigun? Not until much, MUCH later in game. I wanna run around with a puny musket and an axe for the first three in-game days, and slowly feel like progressing and making my way up in this world. This guy? He just jumped out from the vault and he's already running around like Iron Man saving people from Godzilla... pff

Eylandia and The Baltic Alliance

Copenhagen metropolis wrote:So, I haven't bought Fallout 4, and by the looks of it, I'm not going to either. I watched the first hour or so of a Let's Play and I'm disappoint.
What I'm looking for in a Fallout game is a feeling of loneliness, a primitive world, having to survive, and sure, later in game, big monsters and awesome weapons...
But you're in the very first fcking mission and you're already in a power armor with a minigun, fighting a deathclaw? Come on. Ever heard of 'building up'? I wouldn't mind if the first one or two missions were with melee weapons only. And then you find a little pistol to fight off rad scorpions and stuff. The deathclaw shouldn't have come until much later, and it should've been more of a spectacle. I mean, it's a fcking deathclaw and the guy didn't even seem to think anything of it. And the power armor and minigun? Not until much, MUCH later in game. I wanna run around with a puny musket and an axe for the first three in-game days, and slowly feel like progressing and making my way up in this world. This guy? He just jumped out from the vault and he's already running around like Iron Man saving people from Godzilla... pff

ive not seen any lets plays of fallout 4 but maybe its like dragon age 2 at the start your amazing then reality kicks in and fact and fiction are separated

Considering if the power armour survives the fight, you're a saint on the battlefield... xD

Its an old rusty power armour so wont last long. Not even the best lasts as long as you'd think in my experience.

Copenhagen metropolis

Valkyrja wrote:Considering if the power armour survives the fight, you're a saint on the battlefield... xD
Its an old rusty power armour so wont last long. Not even the best lasts as long as you'd think in my experience.

That's not my point, though. My point is that I'd rather see a slow progression. Both to make it more realistic, but also to because a slow progression makes special things feel more special. Your first deathclaw should be a special experience - he didn't even seem to notice it. It's his first day out of the vault in an entirely new world and instead of taking baby steps, he's walking around in power armor, shooting mini guns, saving people from raiders, mowing down deathclaws, becoming general and de facto dealer of the first group he runs into, starts to build a city, gets an invitation from the Brotherhood of Steel after having done one mission with one BoS soldier and so on. He found a fcking gun before he even left the vault. Not only is it unrealistic that people would leave guns lying around like that in a world like this, but I don't know, I think even something as simple as finding your first gun could've been made into something special. If you've fought your way through your first two missions with only a bat or a shovel, recovering a pistol from a bad guy you just knocked out is a more than welcome sight.

Copenhagen metropolis wrote:That's not my point, though. My point is that I'd rather see a slow progression. Both to make it more realistic, but also to because a slow progression makes special things feel more special. Your first deathclaw should be a special experience - he didn't even seem to notice it. It's his first day out of the vault in an entirely new world and instead of taking baby steps, he's walking around in power armor, shooting mini guns, saving people from raiders, mowing down deathclaws, becoming general and de facto dealer of the first group he runs into, starts to build a city, gets an invitation from the Brotherhood of Steel after having done one mission with one BoS soldier and so on. He found a fcking gun before he even left the vault. Not only is it unrealistic that people would leave guns lying around like that in a world like this, but I don't know, I think even something as simple as finding your first gun could've been made into something special. If you've fought your way through your first two missions with only a bat or a shovel, recovering a pistol from a bad guy you just knocked out is a more than welcome sight.

i almost feel like crying your word are "sniffle" so moving "sob" but still just because you don't like the beginning of a game doesn't mean you should just give up on it you never know you might actually like it, i find to many people stop doing things because they don't like the start of it yeah just got to get the feeling of it it like when kids are eating veges at Christmas dinner it difficult but a threat about desert or tv and youll see their down in one
as for the part about being alone and their shouldn't be less people well i find that we humans have a sort of herd/pack mentality we feel safer in a group than by ourselves so if the world went down the drain into a nuclear wasteland then i can ensure that survivors would come together

You pretty much start fallout 3 and NV with guns... and the first power armor is garbage... the cells drain quickly... it's just a tutorial for the new armor system and cells are few and far between making you think long and hard about using the armor.

Has everyone had their spruce needles and gone to hibernate?

Bastionian republics

Trez-nem wrote:Has everyone had their spruce needles and gone to hibernate?

Final exams for the semester are quickly approaching :(

Neotic iceland

Bastionian republics wrote:Final exams for the semester are quickly approaching :(

I feel ya, that has to suck...

Bastionian republics wrote:Final exams for the semester are quickly approaching :(

Yep. All my last assignments are due these next few weeks.

Howdy folks,

How is everyone? :)

And just so you know, Paulau cannot be considered a military power by any stretch of the imagination :P

Unless of course, you count a corrupt dictatorship engulfed in a bitter civil war with second-hand aging hardware as a military power. Oh, and throw a power-mad dictator into that mix.

....yeah, we're definitely not a super-power :p

Copenhagen metropolis wrote:That's not my point, though. My point is that I'd rather see a slow progression. Both to make it more realistic, but also to because a slow progression makes special things feel more special. Your first deathclaw should be a special experience - he didn't even seem to notice it. It's his first day out of the vault in an entirely new world and instead of taking baby steps, he's walking around in power armor, shooting mini guns, saving people from raiders, mowing down deathclaws, becoming general and de facto dealer of the first group he runs into, starts to build a city, gets an invitation from the Brotherhood of Steel after having done one mission with one BoS soldier and so on. He found a fcking gun before he even left the vault. Not only is it unrealistic that people would leave guns lying around like that in a world like this, but I don't know, I think even something as simple as finding your first gun could've been made into something special. If you've fought your way through your first two missions with only a bat or a shovel, recovering a pistol from a bad guy you just knocked out is a more than welcome sight.

I completely agree with you. I haven't had a chance to play Fallout 4 yet but I'm a huge fan of the Fallout series. I'm of the same mind, I would much prefer a slow progression rather than an immediate leap to power armour clad madness. I feel that it really adds a sense of realism and immersion if you have to slowly learn about the wasteland, find supplies and weapons. It's really unsatisfying to emerge from the Vault and BAM you immediately have all the most powerful equipment.

I would much rather see a weaker character with only the most basic equipment at the beginning. So you actually have to survive and scavenge to build up your character. On a side-note, I was always interested in the NPCs and the ordinary Wastelanders rather than the "grand folk" with their new-fangled power armour and plasma weapons....*descends into rant*

Just flying thru on our way south.

~pitches tent, lites campfire~

Come on over and warm yourselves by the fire and tell us about your region, while we wait for a couple of friends to join us.

*floats in over the horizon*
Any room for a few hundred million hot air balloonists?

Just rolling along with the Geese and friends road show.

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