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The poll for Forest Keeper is now open to those residents who were members of the World Assembly at the close of nominations. The candidates were placed on the ballot randomly.

Best of luck.

Tishanda, Montmorencia, and Mount Seymour

Aaaaand.... off we go!

Montmorencia

I submitted my vote! Good luck and congrats to whoever wins! :)

Montmorencia and Mount Seymour

Best of luck to my fellow candidates.

Errinundera are rules for how the candidates vote?

Unhuman reserves

wow, i feel so... proud! Sure i will do my best to be the best forest keeper if i get elected

Tishanda, Montmorencia, and Mount Seymour

Montmorencia wrote:Best of luck to my fellow candidates.
Errinundera are rules for how the candidates vote?

Candidates can vote for whom the like, provide they - the candidates - are eligible to vote.

Montmorencia and Mount Seymour

Bruination wrote:The Regional Map of Forest has been updated:

NOTE: Before asking questions about the map, please read the entire section below titled How to Get on the Map. If you don't find answers to your questions here, please telegram the cartographer, Bruination, instead of asking on the regional message board (RMB).


Introduction

Forest's regional map is one of the largest on NationStates and differs from most in a few key ways. It is not an opt-in map on which nations must request inclusion. Nations are automatically added as long as they meet certain criteria based on the nation's participation in the region. Forest's map has two main functions: Firstly, it uniquely serves as a timeline of when each nation first arrived in Forest, with the earliest arrivals positioned to the west and the latest to the east. Secondly, it illustrates every nation's relative population, with more populous nations occupying more land area. The land and coastline evolve with each new update, as nations arrive, grow, or depart. The map is not primarily a role-play tool, although it can be used as one.


History

The original map series of Forest was begun by Santa Joanna in February 2012 and continued until September 2014. After a year with no further updates, Bruination began work on reviving the regional map with a new layout and style, while honoring the traditions set by Santa Joanna of using the map as both a timeline and a representation of population size. The first edition of Bruination's series was released in November 2015. By June 2016, the map had grown to depict 151 nations, the highest number on any known regional map on NationStates at the time.



The Latest Map of Forest
12th Edition, November 14, 2016

Link
Click Image to See Full-Size Map



Changes in This Edition:

  • Added (18)
    Arbb, The misty pine forests, Euna, Purabella, Tishanda, Rhabano, Eumangi, Scorlewald, Monpiterre, Nouvelle bouef, Darklands, Le parlement des arbres, Vesquire, South sylvania, Bondaisia, Hazelonia, Cosireshire, Icarea

  • Expanded (21)
    Mount Seymour, Prettycity, Woodland partisans, Wise Witches, Nimros, Mireille bouquet, Stereotypia, Okefenokee swamp, Peppsiland, Ulfstead, Belgianadia, Eryndlynd, Gil zardon, Mag meall, Terumbrae, Agadin, Democratic republic of europa, Tempo amore, Aengloland, Chan island, The Moths

  • Removed (11)
    Delionera, Oecos, Shilmesta, New Lvsitania, Idryll, Lebowskiberg, Walquiria, Leafapolis, Nonus The Hobo, Crasterram, Elfendel

    Total Nations: 171
    Previous Edition: 164


Featured Thematic Maps

Link

The "Subregions" of Forest
September 24, 2016

By Mount Seymour

Link

The Greenest Nations in Forest
August 20, 2016

By Mount Seymour
Data collected by Doxovia
Calculation Info


How to Get on the Map

Please read this entire section before asking questions about the map.

If you don't find answers to your questions here, please telegram the cartographer, Bruination, instead of asking on the regional message board (RMB).

Every nation that moves to Forest has the opportunity to be automatically added to the map. Asking to be put on the map is not the way to get on it. The map eligibility criteria is designed to reward and encourage active participation and longevity with inclusion on the map, meaning nations that move to the region and remain inactive are unlikely to be included.


Map Eligibility

After joining Forest and remaining in the region for 30 consecutive days, a nation will be evaluated for map eligibility based on the following:

At the time of evaluation, the nation must have signed in within the last 15 days AND meet one or more of the following criteria:
1) It is a WA member and has endorsed the regional delegate; OR
2) It has contributed to discussions* on the regional message board (RMB) in the last 30 days; OR
3) It has registered for the Linkoff-site forum and has posted at least once in the last 30 days; OR
4) It has at least 1 billion citizens and has addressed at least 12 issues in the last 6 days.

* This is the most subjective of the criteria. Generally it means RMB posts with content and value. One good post may have enough, whereas a dozen posts of little substance may not. Spam is highly discouraged.

Once a nation is determined to be eligible, it will be marked for inclusion in the next map update, which may occur some weeks later. (Map update frequency currently ranges from about 4 to 8 weeks.)

During the wait to be included on the map, take some time to read Forest's newspaper, the LinkForest News Leaf, or even write an article! Contact Forest's publicist, Frieden-und Freudenland, for more details.


Second & Third Chances

A nation will immediately be given a second 30-day waiting period, followed by a second evaluation, IF:
1) It fails to meet any of the above criteria at the time of its first evaluation; OR
2) It departs or ceases to exist (CTEs) for any amount of time during its first 30-day waiting period and then returns.

A nation will immediately be given a third 30-day waiting period, followed by a third and final evaluation, IF:
1) It reaches 1 billion citizens after it failed its second chance; OR
2) It requests a third chance (but not a fourth) by sending a convincing telegram to the cartographer.

If a nation fails its third and final evaluation or departs or CTEs during its third waiting period, it forfeits its opportunity to get on the map.


Removal from the Map

Once a nation is already on the map, future changes to the above criteria will not affect it. A nation will usually only be removed from the map for one or more of the following reasons:
1) It ceases-to-exist (CTEs) and does not return within 60 days; OR
2) It departs Forest for another region and does not return within 10 days; OR
3) It requests removal.

A nation that has been removed from the map for CTEing or departing is treated as a new arrival if it returns to Forest, with a new set of three chances to become eligible again. However, at the cartographer's discretion, a nation that has been added and removed repeatedly may run out of chances to be re-added again in the future.




How the Map Works

In order to leave much up to the imagination, there is no reference to an exact scale or latitude. The scale in the bottom left corner does not specify a unit of length and is purely decorative. The position of an equator and/or polar circle(s) can be imagined anywhere on the map or not at all. An individual nation can be considered large or small; hot, cold, humid, arid, or highly varied. Features such as mountains, rivers, small lakes, cities, and transportation networks are also left absent for this same purpose.


As a Timeline

The relative longitude (east–west position) of a nation is determined by the date of its oldest known activity in the region. The exact point used to arrange each nation is its westernmost point. In the example image to the right, the 3 vertical lines represent the longitude of the westernmost points of nations A, B, and C. Nation B was in the region before nation A, and nation C arrived after both. The timeline is not to scale, however. It only shows the relative order. While nations A and B have westernmost points closer together than nations B and C, that does not necessarily mean the dates of their arrival are closer in time. Note that there are a few nations that are slightly out of order due to requests for a landlocked or island position that made it difficult to put them at the right longitude.


As a Measure of Population

The table on the right serves as a general guide for how a nation's population determines the size of its land area. After a nation's population reaches the next category in the table, an attempt will be made to increase its land area to fit within the next land area category. This is the trickiest part of updating the map, as it requires reshaping nations and their surroundings. The feasibility of increasing the land area of a nation will be evaluated on a case-by-case basis. At times this may require waiting a while for the surroundings to better favor expansion, such as when a nearby nation departs the region. At other times, nations may be expanded onto water or into nations that are large enough to lose a bit of land without falling out of its land area category shown in the table.

* Land Area units: Since the image is drawn as a vector graphic (SVG), these numbers don't represent a specific unit until the image is given a fixed scale, i.e. converted to a raster graphic (PNG). At the scale at which the map is currently uploaded, 1 unit equals 49 square pixels.


What Can Be Requested

Size and longitude are determined by the above described functions of the map and cannot usually be requested. The only requests for size that may be granted are for a nation to be represented smaller than it otherwise would be. However, there are still a number of other things a resident can request for their nation: relative latitude (north–south position), general shape, whether it's landlocked or coastal. Examples of specific features that can be requested include a bay, peninsula, cape, isthmus, lake shore, island(s), etc. All ideas about a nation's context and shape and any existing maps of a nation are welcome to be shared with the cartographer, Bruination, to guide him in shaping it. In the absence of any specific requests, the position and shape of a nation will be up to the cartographer's discretion.


Map Animation
Editions 1–12 (Nov. 23, 2015–Nov. 14, 2016)



Archive of Past Maps



Bruination Series(2015–Present)

Link11th Edition, September 23, 2016

164 Nations

Added (14): Bad hair day zombies, Mesa Golden, Isbjorn Maerenne Bava Paerani, Tremessim, Zwangzug, The Half Moon Mountains, Perdox Nia, Draught, Ruinenlust, Mimisbrunnr, Terumbrae, Distant Winds, Ursus Arctos, Atlxianu
Expanded (17): Navell, Communal Ecotopia, Bearadise, Asghef, La Rana Toro, The Mockingbird, Sethian, Aifur, Dogon, Baiana, Alpine Republics, Us harpies, Treepublic, Forceana, Unhuman Reserves, Venca, Night Vale Landia
Removed (12): Romanax, Mastralos, Galapagos Preservation, DarkLife, Murmuria, Rakuencia, Udippia
Other: Some nations that have ceased-to-exist (CTEd) have now been memorialized as Regional Preserves as an alternative to returning them to the sea.

Link10th Edition, August 4, 2016

157 Nations

Added (18): Composted Orange Peels, John Senat, MariannaLand, Eryndlynd, Tomathinia, Caelestra, Plantaelia, Unhuman Reserves, Tsuga Canadensis, Venca, Night Vale Landia, Montmorencia, Turtlesturtlesturtles, Naasseners, Pacaraima, Paxadentia, Belgianadia, Yuumura Kirika
Expanded (23): Idryll, Errinundera, Dogon, Baiana, Zephyr Grove, Frieden-und Freudenland, Prettycity, Doxovia, Flooby Nooby, Lebowskiberg, Woodland Partisans, Khromanapolis, Okefenokee Swamp, The kingdom of Jewelland, Bruination, Beauty of Nature, The Haunted Woods, Dazed Butterflies, Elfendel, Murflonia, Daior, Discordiae, Crasterram
Removed (12): Eco2k, Aiadis, Socialist Bohemoravia, Sungreen, Huakahako, Avaridor, Eco darwinists, Guman, Skogens vrede, Port Peyton, Gansolandia, Beaverriver

Link9th Edition, June 12, 2016

151 Nations

Added (17): Awazi, Beauty of Nature, Romanax, New Lvsitania, Nimros, Doxovia, Us harpies, Treepublic, Prettycity, The Hippy Union, Calenmor, Forceana, Crasterram, Khromanapolis, Body and Soul, Discordiae, Galapagos Preservation
Expanded (18): Walquiria, Icalli, Yeland, DarkLife, Tremarctos, Yern, Nation of Eurasia, Mastralos, Leafapolis, Maple Hollow, Sethian, Aifur, The Vegan Commune, The Socialist Pure Land, Oecos, Mount Seymour, European Social Republic, Reconquered Spain
Removed (5): Special Circumstances, The Hill, Diplocaulus, Altruismia, Kung Fu Penguin

Link8th Edition, May 16, 2016

139 Nations

Added (9): Chan Island, Special Circumstances, Alpine Republics, Murmuria, Woodland Partisans, Zephyr Grove, Flooby Nooby, Okefenokee Swamp, Lebowskiberg
Expanded (7): La Rana Toro, Memeplex, Mag Meall, Democratic Republic of Europa, Morgrim, Tribe Ravenclaw, Earth Worshippers
Removed (2): Nordanland, Laelendell

Link7th Edition, April 30, 2016

132 Nations

Added (20): Yeland, Mastralos, Idryll, DarkLife, Sethian, Gansolandia, The Haunted Woods, Illiniana, Yoshi, Byzonaea, Aifur, Port Peyton, Mount Seymour, Oecos, Beaverriver, Aengloland, Dogon, Shilmesta, Baiana, Brellach
Expanded (15): The Mirshism Cult, Bearadise, Caracasus, The Vegan Commune, The Socialist Pure Land, Guman, European Social Republic, Reconquered Spain, Topaia, Ventus Aeternam, Stereotypia, Ulfstead, Bemberna, Chula, Latusgardd
Removed (12): Oberonn, Metroqolia, Catalasa, Vivatrex, Sinaasappelsap, The Elba, Bearsendland, Anarchist Resistance, Regional Cartographer Office, Hollietopia, The Brink of Extinction, Eastcorner
Other: Conoistre & Yern relocated to islands; Corrected spelling of Ventus Aeternam.

Link6th Edition, March 24, 2016

124 Nations

Added (14): La Rana Toro, Huakahako, Elfendel, The Mockingbird, Basella, Aiadis, New Internationalists, Sungreen, The Socialist Pure Land, European Social Republic, Reconquered Spain, Nation of Eurasia, Leafapolis, Walquiria
Expanded (12): Shalotte, Sam I am, Yern, Taco Respublic, Eco2k, Maple Hollow, Tremarctos, Wise Witches, CoolDayna, Asghef, Araneidae, Ashrah
Removed (14): Republic of blaine, The Ash Tree, Wolvenia, The Ecological Right, Psychedelic zebras, Malzur, The laid back hippies, Iliocostallis, Msitu Kongwe, Zephyr Grove, Splawslandia, Faunastia, Blue DG, Peameal
Other: More bodies of water named after prominent former members: Bay of Splawslandia, Teufel Hunden Sea, Sea of Basking Turtles, & Lake Gub Kur Gana Dadag.

Link5th Edition, February 19, 2016

124 Nations

Added (4): My Comfortable Bed, Daior, The Hill, Icalli
Expanded (12): New Chechovenia, Ironic Remarks, Bruination, Eco darwinists, Froenburg, Dazed Butterflies, Kegars, Hollietopia, Altruismia, Rakuencia, Mag Meall, Democratic Republic of Europa
Removed (5): Great Lakes Metropoleis, Goopsy, Hyastick, Lexbourg, Aurum Mundum
Other: Gulf of Dawn Tiger changed to Dawn Tiger Straits and several more bodies of water named after prominent former members: Gulf of Tree Nation, Goopsy Bight, Gulf of Chaoeos, Iievius Bay, Gulf of Sacred Sequoia Trees, Outubro Bay, & Sea of the Aura Guardians.

Link4th Edition, January 31, 2016

125 Nations

Added (15): Yern, Rakuencia, Eco2k, Great Lakes Metropoleis, Avaridor, Maple Hollow, Bearsendland, Laelendell, Tremarctos, Mag Meall, Land o Birds, Democratic Republic of Europa, Guman, The Vegan Commune, Sam I am
Expanded (9): Socialist Bohemoravia, Free Bears in the Wood, Nordanland, Topaia, Frieden-und Freudenland, Ventus Aeternam, Catalasa, Stereotypia, Ulfstead
Removed (5): Eco-terrorists, Mars Base One, Centaurs, Janlandia, Redwood Wood Wood
Other: Several other nations changed shape as their neighbors disappeared or expanded.

Link3rd Edition, December 28, 2015

115 Nations

Added (8): Agadin, Island Number Nine, Oberonn, Altruismia, Iliocostallis, Anarchist Resistance, Skogens vrede, Msitu Kongwe
Expanded (14): The night garden, Zephyr Grove, Ransium, Kawastyselir, Autonomousness, Belinos, Blue DG, Wise Witches, Regional Cartographer Office, Asghef, Family Bear, Siberian Taiga, GRO-Environment, Bearadise
Removed (7): Wayonn, The Apes, Venhova, Spectre land, Caloviso, Aokigahara Forest, Forest Swamp
Other: Map expanded eastward. Aurum Mundum repositioned after typo led to initial placement too far east.

Link2nd Edition, December 3, 2015

114 Nations

Added (12): Morgrim, Wolvenia, Regional Cartographer Office, The Brink of Extinction, Malzur, Asghef, Catalasa, Stereotypia, Kung Fu Penguin, Ulfstead, The Ecological Right, Socialist Bohemoravia
Expanded (0): none
Removed (1): The Yogic Nation of Muchkarmanow
Other: Southeast coast reshaped

Link1st Edition, November 23, 2015

103 Nations

This was the first in the series, so everything was new.

Thematic Maps:

LinkThe "Subregions" of Forest, September 24, 2016 —Credit: Mount Seymour

LinkChoropleth: Ransium's "Greenness" Index, August 20, 2016 —Credit: Mount Seymour, data collected by Doxovia







Santa Joanna Series(2012–2014)

LinkSeptember 5, 2014

LinkDecember 27, 2013

LinkAugust 12, 2013 —Credit: Basking Turtles

LinkJune 14, 2013

LinkJune 7, 2013

January 19, 2013

LinkDecember 23, 2012

LinkNovember 17, 2012

September 26, 2012

August 7, 2012

April 30, 2012

April 19, 2012

April 5, 2012

March 11, 2012

February 7, 2012 —The Oldest Map of Forest

Thematic Maps:

LinkChoropleth: Defense Forces, September 20, 2014

Choropleth: Economy, December 29, 2013

LinkChoropleth: Lifespan, December 27, 2013 —Credit: Basking Turtles

LinkWA Nations, June 7, 2013

Commemorative 100 Nation Map, March 31, 2013 —Credit: Ransium

Forest from the Air (3D Map), March 4, 2013 —Credit: Hesperika

Choropleth: Eco-Friendliness, August 24, 2012 —Credit: Naturesocialistic Aryaland

Choropleth: Safety from Crime, August 7, 2012

Choropleth: Religiousness, August 3, 2012


Read factbook

Oh hey, Atlxïanu is an island, which I intended but didn't actually write anywhere. :)

Bruination and Mount Seymour

I can't vote, but Montmorencia (and everyone else who's brought it up), I appreciate your focus on roleplay as part of the platform! :) Tomorrow I hope to have an OOC planning thread go up for a project I'll be working on later in the month, and looking for others who want to participate too.

Ransium wrote:Practically speaking, nobody has the power to put up a formal poll on RMB besides Errinundera, and the Forest Keeper poll is going to be opening in ~24 hours. Philosophically speaking, someone needs to take the lead in conducting the poll, decisions need to be made about who the poll should be open to, how the poll should be conducted, whether rules should be made about what does and doesn't bear the motto, whether the motto should be written into the constitution, whether a means to change the motto needs to be written into the constitution etc.

We should also talk about this year's photo contest once the new Forest Keeper is elected. I really want it to be an annual tradition, and I think it would be great if we could organize it again.

In the meantime we can discuss and come to some preliminary decisions about this year's contest. For example, last year we had three categories: Trees, Water, and Animals. What should this year's categories be? Personally I would suggest that Trees must be a fixed category for this contest, because --- you know, we are in Forest! I thought one additional category could perhaps be about insects&spiders (they are everywhere, easy to photograph, and they can have fascinating looks) and another category could be urban scenes of Nature (pieces of surprising nature that crept into urban jungle).

What are your suggestions?

By the way, we don't really have to hurry up for the contest. Last year the contest was officially launched on November 17. But I want to determine the categories as early as possible so everyone can go out and hunt for photos :)

Mount Seymour, Bad hair day zombies, and Isbjorn Maerenne Bava Paerani

Frieden-und Freudenland wrote:We should also talk about this year's photo contest once the new Forest Keeper is elected. I really want it to be an annual tradition, and I think it would be great if we could organize it again.
In the meantime we can discuss and come to some preliminary decisions about this year's contest. For example, last year we had three categories: Trees, Water, and Animals. What should this year's categories be? Personally I would suggest that Trees must be a fixed category for this contest, because --- you know, we are in Forest! I thought one additional category could perhaps be about insects&spiders (they are everywhere, easy to photograph, and they can have fascinating looks) and another category could be urban scenes of Nature (pieces of surprising nature that crept into urban jungle).
What are your suggestions?
By the way, we don't really have to hurry up for the contest. Last year the contest was officially launched on November 17. But I want to determine the categories as early as possible so everyone can go out and hunt for photos :)

Maybe we could broaden insects and spiders to photos of small things animals/plants or close-ups?

Mount Seymour wrote:Maybe we could broaden insects and spiders to photos of small things animals/plants or close-ups?

How about 1) Trees, 2) Micro (Insects, small animals etc) and 3) Macro (large landscapes)?

Caracasus wrote:How about 1) Trees, 2) Micro (Insects, small animals etc) and 3) Macro (large landscapes)?

Sounds good to me!

Frieden-und Freudenland wrote:I thought one additional category could perhaps be about insects&spiders (they are everywhere, easy to photograph, and they can have fascinating looks) and another category could be urban scenes of Nature (pieces of surprising nature that crept into urban jungle).
What are your suggestions?

Maybe there can be a miscellaneous category for unique subject matter, so we don't have to make another category for every cool idea suggested. We can group them all up under an umbrella category and include them that way.

Unhuman reserves

actually, some insects are more destructive than the average human.

Melody of hera

Unhuman reserves wrote:actually, some insects are more destructive than the average human.

Name one insect, one of whose individuals is more destructive than one individual human!

I just accidentally legalised slavery.

Melody of hera wrote:Name one insect, one of whose individuals is more destructive than one individual human!

Locusts on the swarm

Basella wrote:Locusts on the swarm

Mosquitos pass malaria....that's pretty destructive

Communal ecotopia

Jeff the mosquito. He's a maniac.

Post self-deleted by Bemberna.

Worst insect? Meet Reginald:

https://upload.wikimedia.org/wikipedia/commons/9/93/European_wasp_white_bg.jpg

Reginald is a complete and utter #&@!.

On a typical day, Reg will wake up and start his day with his morning cup of baby tears. His first task of the day is to chase miserable commuters as they try to walk to work, making their day start out horribly. Any who are too slow, or do not notice Reg's approach, will be impaled by his arse-spear, with which he injects his victims with arse poison. Those who are sensible enough to drive to work will find him infiltrating their vehicles and causing them to suffer a fatal accident at high speed, before he flies away unharmed to kill again.

At lunchtime he will feast on the mashed brains of ducklings, and then proceed to the nearest pub where all those terrified commuters from earlier have gone for a refreshing drink to calm their nerves from Reg's earlier attacks. There, he will steal other people's drinks, threatening him with his terrifying butt-lance should they dare to try and stop him, and generally ruin their lunch break. Once Reg is properly sauced from his stolen alcohol, he will then use said butt-lance on people's hands as they try to reach their glasses, and inject them with arse poison once more.

Those who survive Reg's relentless git antics, will be chased home from work and forced to spend a hot day locked up in their house, unable to escape his buzzing backside of doom. Many will take their own lives, seeing no other way out.

When the streets have run red with enough blood for Reg's liking, he will kill off the evening by killing off as many adorable animals as he can find and bathe in their entrails. Then he will go back to sleep for the night, recharging himself to have yet another violent rampage the next day.

Beware of Reg. Him and his ilk have caused more death and suffering than any other animal in the history of this (and most other) planet(s).

Reginald is a #&@!.

Bemberna wrote:Worst insect? Meet Reginald:
https://upload.wikimedia.org/wikipedia/commons/9/93/European_wasp_white_bg.jpg
Reginald is a complete and utter #&@!.
On a typical day, Reg will wake up and start his day with his morning cup of baby tears. His first task of the day is to chase miserable commuters as they try to walk to work, making their day start out horribly. Any who are too slow, or do not notice Reg's approach, will be impaled by his arse-spear, with which he injects his victims with arse poison. Those who are sensible enough to drive to work will find him infiltrating their vehicles and causing them to suffer a fatal accident at high speed, before he flies away unharmed to kill again.
At lunchtime he will feast on the mashed brains of ducklings, and then proceed to the nearest pub where all those terrified commuters from earlier have gone for a refreshing drink to calm their nerves from Reg's earlier attacks. There, he will steal other people's drinks, threatening him with his terrifying butt-lance should they dare to try and stop him, and generally ruin their lunch break. Once Reg is properly sauced from his stolen alcohol, he will then use said butt-lance on people's hands as they try to reach their glasses, and inject them with arse poison once more.
Those who survive Reg's relentless git antics, will be chased home from work and forced to spend a hot day locked up in their house, unable to escape his buzzing backside of doom. Many will take their own lives, seeing no other way out.
When the streets have run red with enough blood for Reg's liking, he will kill off the evening by killing off as many adorable animals as he can find and bathe in their entrails. Then he will go back to sleep for the night, recharging himself to have yet another violent rampage the next day.
Beware of Reg. Him and his ilk have caused more death and suffering than any other animal in the history of this (and most other) planet(s).
Reginald is a #&@!.

Curse you Reginald!

http://z7.invisionfree.invalid.com/NationStates_Forest/index.php?showtopic=88

Roleplay planning thread is up!

Melody of hera

Reginald and his friends, Vespula germanica, are known in North America as "yellowjackets." Reg does indeed endeavour to make life outdoors miserable, especially if you're trying to eat your barbecue sandwich outdoors at a cookout.

But does ONE yellowjacket have the same ecological impact of ONE human being? No way! How about a locust swarm of 25,000 bugs--sure, they might ruin a farmer or two, but 25,000 humans is a decently-sized large town or small city.

Since the human presence currently on planet Earth is inimical to 99.99% of all animals, plants, fungi, and microbes, I think most of the wildlife would be applauding Reginald and egging him on to do more!

Communal ecotopia and Mount Seymour

Vote me!
.
.
.
Worth a shot.

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