The New Inquisition RMB

WA Delegate (non-executive): The Technocratic Union of Dys (elected )

Founder: The Novel Questioners of The New Inquisitors

BoardPollActivity History Admin Rank

Most Nations: 125th Most World Assembly Endorsements: 140th Most Influential: 441st+11
Largest Black Market: 842nd Largest Information Technology Sector: 1,406th Most Advanced Defense Forces: 1,499th Greatest Rich-Poor Divides: 1,622nd Highest Average Incomes: 1,675th Highest Poor Incomes: 1,694th Largest Arms Manufacturing Sector: 1,728th Largest Manufacturing Sector: 1,745th Highest Economic Output: 1,758th Most Scientifically Advanced: 1,850th Lowest Crime Rates: 1,859th
World Factbook Entry

Welcome to The New Inquisition!

With over eight years of history, TNI is one of the oldest active player-made regions on NationStates. Originally one of the
most infamous raiding powers, TNI was the first and only region to conquer the Rejected Realms.

Be a part of our history by joining our new off-site forum (CURRENTLY UNDER CONSTRUCTION) Linkhere



WA Nations: Don't forget to endorse our regional delegate, The Technocratic Union of Dys. The more endorsements the WAD gets, the greater our region's say in the WA!



Send your land claims to our regional cartographer The Vidnoye to stake your claim on the RMB map!



  1. 9

    MAP OF THE NEW INQUISITION - NEW

    FactbookOverview by The Vidnoye . 1,156 reads.

  2. 1

    RMB RP Resources

    MetaReference by The Emerald World . 99 reads.

Embassies: The Land of Kings and Emperors, Albion, Balder, Unknown, Mazeria, Ainur, Great Britain and Ireland, Empires of Earth, The Unified Planes of the Multiverse, The Dukedom, the West Pacific, TressNovice, The Federation of the Azorean islands, Lone Wolves United, Nihon Islands, DCG, and 1 other.Voss Territories.

Tags: Regional Government, Map, FT: FTL, Post-Modern Tech, World Assembly, Game Player, Large, Featured, Imperialist, Independent, Monarchist, Role Player, and 1 other.Democratic.

Regional Power: High

The New Inquisition contains 92 nations, the 125th most in the world.

Today's World Census Report

The Highest Unexpected Death Rate in The New Inquisition

The World Census paid their respects at cemeteries in order to determine how likely citizens were to die each year from unnatural causes, such as crime, preventable illness, accident, and government encouragement.

As a region, The New Inquisition is ranked 6,193rd in the world for Highest Unexpected Death Rate.

NationWA CategoryMotto
31.The Republic of Papa G Funk MoneyLeft-Leaning College State“Big daddy G. is coming”
32.The Dictatorship of TheBrainCorrupt Dictatorship“Trying to take over the world since 1995!”
33.The Dominion of Dysian MadagascarCorrupt Dictatorship“For the greater good of Dys”
34.The Smug Theocracy of Morons_4_MoroniCompulsory Consumerist State“Huh?”
35.The Novel Questioners of The New InquisitorsDemocratic Socialists“May Slightly Unpleasant things happen To Our Enemies!”
36.The Constitutional Monarchy of The AnimaniaczFather Knows Best State“Your face is annoying”
37.The Conservative Empire of RaxIron Fist Consumerists“Strength through tradition.”
38.The Empire of SerconasInoffensive Centrist Democracy“Until the dawn of the very last day...”
39.The Republic of New AchadelIron Fist Consumerists“Pro me, hoc est in gentem”
40.The Holy Empire of Gimli the dwarfCompulsory Consumerist State““a friend of elves””
«1234567. . .910»

Regional Poll • Guess Dys' real-life age!

The Technocratic Union of Dys wrote:Whoever gets the answer right will receive a lifetime supply of nothing.

Voting opened 1 day 7 hours ago and will close . Open to residents. You cannot vote as you are not logged in.

Recent polls: “Which is the better corgi?”“Are you willing to help with recruiting new nations?”

Regional Happenings

More...

The New Inquisition Regional Message Board

Post self-deleted by The Emerald World.

The Free Scientific Paradise of The Emerald World wrote:What about rules for the military?

No rules!
Anarchy!
Wait. What I just said was a rule in of itself.
*ptoo*

The Grand Kingdom of The Lechites wrote:No rules!
Anarchy!
Wait. What I just said was a rule in of itself.
*ptoo*

I think that there should be something about development times or troop concentration, maybe.

The Federal Republic of Estovakia, The Lechites, and PrussiaV2

The Free Scientific Paradise of The Emerald World wrote:I think that there should be something about development times or troop concentration, maybe.

Combat width especially.
You can only shove so many troops on the front lines...

Also, regarding concentration,
A nation which piles absurd amounts of troops in one area should suffer some penalties.

The Federal Republic of Estovakia and PrussiaV2

The Grand Kingdom of The Lechites wrote:Combat width especially.
You can only shove so many troops on the front lines...
Also, regarding concentration,
A nation which piles absurd amounts of troops in one area should suffer some penalties.

Or being spread out. You can't fight too many fronts at once without being weakened.

The Federal Republic of Estovakia and PrussiaV2

So good old supply limits and attrition :P

Newer Anatolia and The Federal Republic of Estovakia

The Free Scientific Paradise of The Emerald World wrote:I think that there should be something about development times or troop concentration, maybe.

I think this is a time where the economic output , population , sci adv, and time matter.

Population gives the theoretical max armed forces.-(A nation could in theory be all military but the only example I can think of in history where that happened was the Cossacks )

Sci adv and Economic output could be used to calculate quality of equipment higher expenditure per trooper meaning more and better equipment in addition to the edge sci adv gives.

Time taken per trooper and another input of ducats gives us quality of training.

These rules together give us a system where you could have a well trained well equipped but extremely small army in a medium amount of time for a reasonable cost-(Spec ops) or a massive poorly trained army with s*** weapons for zero cost-(Melitia) or any number of other combinations .

It could actually make people think about what goes into building an army.

Newer Anatolia, The Federal Republic of Estovakia, The Lechites, PrussiaV2, and 1 otherFriedensreich

http://phylab.mtu.edu/~nckelley/Focus/ <- important

The United Megacorporations of Darath wrote:(A nation could in theory be all military but the only example I can think of in history where that happened was the Cossacks )


North Vietnam if you go off American kill counts :P

Newer Anatolia

The Elder Empire of The Iron Stars wrote:http://phylab.mtu.edu/~nckelley/Focus/ <- important

This site has been bookmarked for future use*

The Grand Kingdom of The Lechites wrote:This site has been bookmarked for future use*


https://www-zeuthen.desy.de/~nkelhos/focus/

Use this one instead. That one might get deleted soon.

The Grand Kingdom of The Lechites wrote:That wouldnt have worked against the cabal unless Darath wasnt involved.
Also, I have a better idea than any of you in order to counter alliances.
Invite more f*cking people into the damn RP.
Because that is one thing that quite frankly, pissed me off about this RP.
Why are there only like...11 nations in the RP?
Surely there should be a higher density of different nations?
And that would make diplomacy and trade so much more useful imho.
If we had 50+ nations being involved, not only would they be a welcome sight,
but that way, even alliances like the cabal would be destroyed very quickly if they moved one toe out of line.
No nerfing alliances, no crying,
just more bloody members.


Great plan! Now, to get more bloody members!

The Free Scientific Paradise of The Emerald World wrote:Getting the rest of the world to denounce and destroy them is difficult when over half of the world is part of said alliance, and I'm not naming any *cough*Cabal*cough*.


This goes along with Lech's plan, to get more people.

Anyway, the Cabal was having internal issues. And it wasn't half the world, just Russ, the Arctic, the Balkans, Anatolia, the Middle East, and Iron. Some of Africa, granted. Parts of Europe. Either way, excluding Iron, nowhere near half of the world. After all, 75% is water. XD

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